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Macintosh : Morpheus Reviews

Below are user reviews of Morpheus and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Morpheus. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.







User Reviews (1 - 11 of 26)

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Not Very Interesting

3 Rating: 3, Useful: 0 / 1
Date: April 20, 2002
Author: Amazon User

The graphics of this game were very good. However, this is one of the only strong features about this game. The story line had so much potential, but was enacted in a very lame fasion. The dream sequences good have been a lot better, and if there was a climax, I missed it. The puzzles were not very challenging, and the ending was weak. I would spend my money elsewhere.

The Strangest Journey

3 Rating: 3, Useful: 1 / 7
Date: April 27, 2003
Author: Amazon User

Wow, I really don't know what to say about Morpheus (Does anyone even know why it was called that? The ship was the Herculania?!)It was a little too sci-fi for me. Some of the puzzles were too contrived and at times it was extremely frusterating because I had no clue what was going on. I just didn't know what to do! Belle, Billy and Grace's worlds were great, but Leo's was too strange, and poor Muffy! (Muffy's tag was found at the butchers. Guess why it was found and Muffy was not.) The graphics were luscious, but all togher, I'm not sure if it was worth my money. Would I recommend this game? Well, not to anyone with XP, for me, it didn't work too well. After reading the raving review from JustAdventure, I was positive that I would enjoy it, but after playing it, I'm positive that I would have rather wasted my time on something else. I wanted a game with a ship, not sure why, but I did. Titanic Adventure Out Of Time was more my price range, but I now see the error of my ways. If you like Adventures, try some worth-while ones like Syberia, Beyond Atlantis 2 or The Longest Journey! Spare yourself!

Great Game

5 Rating: 5, Useful: 2 / 12
Date: April 05, 2000
Author: Amazon User

Its a fun game that my brother and i have beet at least 10 times if you like stratigie get this you won't regret it!

Kinda so-so

3 Rating: 3, Useful: 1 / 2
Date: April 18, 2001
Author: Amazon User

I wouldn't say this is a bad game, but I found it pales in comparison to Myst, etc. Somehow, the logical connections between actions aren't all there. That is, there is no comprehensive set of rules to the game--an action taken in one place may have an effect that doesn't seem to follow at all, but you just have to accept it and move on.

In addition, the puzzles here are disappointingly easy. This game is an amusing diversion, but if you're looking for the kind of immersing experience that Myst and Riven gave you, look elsewhere.

Excellent

5 Rating: 5, Useful: 2 / 4
Date: March 08, 2001
Author: Amazon User

This is the type of game I usually look for, challenging to my mind but non violent. I strongly recommend this. Strongly.

great game

5 Rating: 5, Useful: 2 / 2
Date: December 17, 2000
Author: Amazon User

Although the graphics are somewhat outdated, the storyline and puzzles are second only to the Myst series. Details in the storyline came together logically with required inventories, and the game allowed for some exploration (the correct path was not always the only path). Great game for beginners and intermediate players.

stable game with interesting storyline

4 Rating: 4, Useful: 3 / 4
Date: December 12, 2002
Author: Amazon User

I played this on a PowerMac G4 and it was incredibly stable. I'd even leave the game sitting overnight, come back in the morning and start right back up without a sputter; also, shifts to audio and visual cutscenes were very smooth.

The story is interesting. You begin as a nearly frozen Arctic explorer who is looking for his father, and you find the Herculania, a mysterious luxury ship with people suspended in odd pods. As you wander you see ghostly apparitions of past events, and as time goes by you piece together the macabre happenings and even find out what happened to your father. In the course of your advetures you enter the dreams of several characters and these settings were as interesting as the beautiful ship's theatre, cabins and scientific rooms.

Very well done first-person adventure game.

a nice trip for sci-fi lovers

4 Rating: 4, Useful: 3 / 4
Date: December 31, 2000
Author: Amazon User

This game will take you on a trip trough the past into the future. It triggered my fantasy with it's wonderful graphics and intriguing story line. Puzzles were difficult but fun. You need not buy a hint book to enjoy this game which has a lovely surprise ending.

OK for the price

2 Rating: 2, Useful: 8 / 14
Date: February 10, 2000
Author: Amazon User

A beautifully rendered, but strange and wasteful tale. I bought Morpheus because it was inexpensive and the type of game I love. But I was quickly plunged into a muddled, strange and frankly, uninteresting plot involving a bunch of awful people that deserved their awful fates.

After perservering through several pointless and not-very-tricky puzzles, you discover that everyone gets what they deserve. And, from the original days of Myst, we're used to a slight let-down at the end, as a movie-ette wraps up the final details of our long ordeal, but Morpheus just leaves you wondering - did the programmers know what happened to our heros?

That's What I Like!

4 Rating: 4, Useful: 4 / 4
Date: January 02, 2004
Author: Amazon User

The year is 1957. You are an Arctic explorer, intent on solving the mystery of his father's disappearance some thirty years before. Unfortunately, you've become lost and it looks as though you're going to go the same way as dear old dad. You keep having these strange dreams. Coming out of one (or have you?), you suddenly find the icebound hulk of a cruise ship. When you climb on board to find shelter, you discover that the ship is the Herculania, the very vessel that your father was investigating when he was lost.

_Morpheus_ is a great example of a breed of adventure that pretty much started with MYST and is now, unfortunately for people like me, beginning to wane a bit in prominence: first person, point and click, atmospheric. You might call it "Amber on Ice;" like _Amber_ it involves somewhat supernatural phenomena and getting into the minds and dreams of others. The story that is revealed as you wander about the ship--presented in QT movies--is a kind of Phantom of the Opera with a gruesome twist. Unlike the stories in some other games, it is quite well-developed and realised, making for intriguing clues and puzzles integral to the story. The characters are, well, mental cases, but they are believable people and (with one exception) you end up feeling sympathy for them.

The graphics are really quite nice, with a 360-degree view. (My one complaint here was that though you could look around you to all sides, you could not look either up or down). The paths that you could travel were somewhat limited, however. In some rooms, you could, for example, only go into the corner by the desk. There were also a lot of things I would have liked to have been able to examine more closely. On the other hand, there were a few things that didn't seem to have any purpose. On the whole, the look trod the edge between sparse and lush, with backgrounds beautifully rendered but not too many objects.

As in MYST, the puzzles are largely mechanical. You need to make the ship work so you can figure out what's going on; you need to gain access to locked staterooms and so on. Later on there are some puzzles that involve acquiring inventory, but there is essentially no inventory you carry around; you use each item pretty much where you find it. There are no conversations and no interactions. For me, this was great; I prefer "true" puzzles to task accomplishment and mechanics to inventory. Others might find it tedious or difficult.

I ran this game on a brand new AMD 2800 with XP and the only real problem I had was that the mouse cursor was so extraordinarily sensitive that until I learned fine motor control I was all over the place. Fortunately, this didn't take long. I also had some problems with the movies: green screens and the like. I have heard there is a patch for this, but I couldn't find it.

_Morpheus_ took me about 25 hours to play. The start was slow and I wasn't sure I liked it at first. When things started to go together, I liked it a great deal. I was sorry to see it end, and the ending was quite abrupt!

Overall, this is the kind of adventure game that I like. If you're a fan of MYST an MYST-like games, you'll like this, too.


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