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PC - Windows : I.G.I. 2 Covert Strike Reviews

Below are user reviews of I.G.I. 2 Covert Strike and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for I.G.I. 2 Covert Strike. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.







User Reviews (1 - 11 of 23)

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Pretty but dumb

1 Rating: 1, Useful: 3 / 3
Date: March 29, 2003
Author: Amazon User

Once again, this is a case of developers putting all their time and dollars into great graphics. Forget plotting, realistic AI or non-buggy gameplay. Look cool and those moronic gameplayers will buy it before the word gets around that its a bad game.
The most insulting thing about the game is the limited saves. By doing this they take away how the player wants to play. It should be totally up to the player whether or not to repeat the same routine again and again and again until he has learned the precise combinations of crawl, shoot and duck that some incompetent programer deemed the only right way to go. Buy Hitman 2 if you want to see how a sequel should be made.

Perfect Game for Masochists

1 Rating: 1, Useful: 4 / 6
Date: April 26, 2003
Author: Amazon User

There is a lot wrong with this game - awkward movement, imprecise aiming, idiotic AI, and lots of bugs. However the worse thing of all is that you get the feeling that you are being manipulated.
It's like you have no control or real involvement in the game. You simply have to repeat a sequence of move, stop, kill, move, stop, wait... again and again until you hit on the exact sequence the programer predetermined. Making this worse, saves are very limited (3 on the normal level)so frustration quickly sets in.
I have reached the 13th level and decided that this was just not my idea of having fun. Now I'm sorry I didn't uninstall it sooner. I could have spent that time playing a good game like Hitman 2, Thief II, SOF 2 or just about any other game.

A complete waste of time.

1 Rating: 1, Useful: 2 / 2
Date: March 20, 2003
Author: Amazon User

This game should be called IGC: "I'm Going Crazy".
This game is'nt hard for any legitimate reasons. Anyone can build a budget game that has a buggy save system, the main character's aim is so bad it seems like he just stopped drinking the day before the first mission started and enemies that can cut you down with a pistol from orbit. But this is supposed to a high quality game! Buy Soldier of Fortune, Splinter Cell or Ghost Recon instead.

Stick with IGI 1 - Jones is Bugged in IGI 2

1 Rating: 1, Useful: 1 / 5
Date: May 03, 2003
Author: Amazon User

While the game may work for me, I'm very dissatisfied with the graphic flickering. I would imagine that this would be IGI 1 and that the original IGI would be IGI 2 learning from your mistakes - not creating them in the next release!

IGI 1 runs perfectly smooth and is highly playable and fun. I still repeat the game every so often (with the trainer in GOD mode of course - for those of you unfamiliar of "trainers," they are applications written by coders who manipulate data in memory that affects the game - in the case of IGI in "GOD" mode - you are undefeatable + have unlimited AMMO. Just do a search on google for "igi 2 trainer") And apparently from the gameplay in IGI 2 - you'll need GOD mode!

My Specs are:

512 MB KINGSTON DDR 2600 ECC RAM
Athlon XP 1700
IBM UltraStar SCSI 18 GB HD
ABIT KR7A-133
Win2k - SP3
nVIDIA RIVA TNT2 (I know - a bit outdated - but if IGI 1 can be played flawlessly on that card, there should be a way of designing the game to run on older cards as well without this problem, otherwise the cost of ownership for your game would be over $200 [game/new vid card])

I found a cheat trainer for this game and made it to level 2 - however I stopped playing the game thereafter because it was distracting (the graphic flicker.) And if this is a frame rate issue, (I'm not sure) I noticed that this game gets me very DiZZy - like Doom and related titles - however, with IGI 1, I felt just slightly off whack after 2 hours or more of play - but not like this. I feel disoriented - but not to the extent that Doom and other get - sort in the middle ground. I hope that their maybe a service pack for this game in the future, but if not, I will not buy another IGI sequel again and most likely will sell this game on ebay and go back to my IGI 1 and Microprose's Falcon 4.

Well, not much more I can say other then thanks for the effort in this, but I'll just stick with IGI 1 and hold my breathe until the end june for a Service Pack before someone gets a great deal on it on ebay.

All the best!

Sorely lacking...

2 Rating: 2, Useful: 5 / 5
Date: March 15, 2003
Author: Amazon User

I was actually looking forward to this stinker, but after purchasing it I came to realize that it was plagued by stability problems and it was simply no fun to play. The **most** frustrating problem is the utter lack of aiming accuracy when your character is inside a building. Try to aim for a headshot and your mouse pointer just... never... quite... goes where you want to aim. A close second on the irritation scale is the fact that enemy units can snipe you from 200 yards away with machine pistols -- yep, I'm not joking. Finally, IGI2 simply offers nothing new -- in fact, it feels as though the Innerloop developers were following some sort of first person shooter development handbook. For example, wherever there's a camera, there's a box to hide behind; wherever there's a guard, you can be sure there's a good 10 second interval where his back is to you. The original IGI (although sometimes incredibly frustrating) was actually quite fun -- it improved with replay. But, this sequel makes you wonder what the developers were thinking. In fact, I can't finish this game... When a game begins to feel like work it's time to cut your losses. I play a *lot* of videogames and I suggest you take your money and your valuable time elsewhere. I would suggest purchasing either Splinter Cell or No One Lives Forever 2 as an alternative to this waste of packaging material.

Mediocre at Best

2 Rating: 2, Useful: 2 / 3
Date: October 19, 2005
Author: Amazon User

Despite several conspicuous flaws, Codemasters' Project IGI 2 (Im Going In) is a reasonable 1st person shooter with an emphasis on stealth. While the storyline is disjointed and at times incredibly cliché, in a 1st person shooter the plot often plays second fiddle to gameplay, and it is in this area that IGI 2 is strongest, though certainly not groundbreaking or incredibly entertaining.

The premise is simple. Ex SAS operative David Jones, working for the mysterious (and fictional) "Institute for Geotactical Intelligence" must sneak his way through a variety of different levels, naturally accomplishing objectives ranging from sabotage to infiltration.

As a stealth shooter, David Jones must be navigated through a series of extremely large levels, disabling guards and infiltrating deep into facilities. With such large, sprawling levels, loading times are long, and it often takes more than an hour to complete a single mission. The game features the usual assortment of weaponry, all of which sound suitably powerful, though often most of the level will pass without issuing a single unsilenced shot. While all this may seem terribly suspenseful and interesting, several flaws greatly detract from what could have been a great gaming experience.

Firstly, the lack of a proper savegame feature prevents players from saving until the end of a level, which can be frustrating, especially when a single alarm usually results in an unrelenting storm of hostile enemies. Secondly, there is little in the game to justify any other weapon than the silenced pistol. Hideously overpowered, the pistol is just as powerful as a submachine gun, possesses greater range than a rifle, and, when fired, does not kick. Since many of the other weapons are not fitted with silencers, most of the levels can be completed with the aforementioned handgun rather than its more powerful counterparts.

Thirdly, the enemy is unbelievably accurate. There are few situations more infuriating than coming a few minutes from the end of a mission and being taken down by a few highly precise submachine gun rounds, thus forcing you to restart the level again. Likewise, it is incredibly irritating when, after having guided David Jones to hide behind a conveniently placed tree, the enemy lets loose a few rounds that pass through the trunk to eliminate the unfortunate operative, much to my chagrin. The game thus evolves into one in which David Jones must crawl from shrub to shrub, snapping off a few well placed shots and generally attempting to escape detection.

On a more positive note, the music is suitably suspenseful, and the voice acting is generally very sound.

In conclusion, Project IGI 2 is at best a mediocre 1st person shooter. The lack of a proper savegame function, a palette of boring brown/grey visuals, long loading times and several flaws in gameplay culminate in a frequently exasperating gaming experience. For every sense of satisfaction after a completed mission, I experienced episodes of intense frustration.

I.G.I. 2: Covert Strike

2 Rating: 2, Useful: 1 / 2
Date: December 25, 2003
Author: Amazon User

IGI 2 the sequel to Project I.G.I: I'm Going In is not a great sequel to the orginal. The first game was great though it was very hard due to lack of save games for extra large levels. The sequel has limited saves. The levels are nicely desinged but some of them are very hard and become repetive. You play David Jones, a covert operative. There is not much of a storyline. Weapons are great but can carry only two, a hand gun and a large gun. The main problem is the AI. Enemy soldier will know exactly where you for the mild noise you make. The game seems to cheat a bit. Once the alarm goes on everybody knows where you and start shooting at you with perfect aim even if you are are crouching far away. An enemy soldier was snipping at me with an Ak-47 from a watch tower when i was 100 meters away. The AI is really bad. Try this, when the alarm goes on, run into one of rooms or hide in a spot where they cannot snipe you from a far, almost every enemy soldier will come running to that spot to kill you face to face, you can shoot them all one by one till they stop comming, check your map to see if anyone is moving. This way you could kill almost every one without losing any health. The best change from the orginal game besides the save game is there is no enemy respawn. IGI2 is not optimized to run great. I have Win98SE, P4 2.4Ghz, 512mb Ram and GeForce Fx. I did not face crashes or hangs but it was quite laggy and the framerates drop too much sometimes. Initially the game runs great but once the alarm goes on the framerates drop drastically.

More of a work project than a game

2 Rating: 2, Useful: 0 / 1
Date: June 17, 2004
Author: Amazon User

I echo the comments of other reviewers here that this game was not a lot of fun to play. I was looking forward to this after playing the first IGI, and although I had my share of frustrating moments by not having save options it was good overall. Here you get all of 3 chances to save, and it's best to start saving as you go further along. With the slightest misstep you can have 100 soldiers right on you, and you're also an easy target from what literally must be a mile away for enemy soldiers with basic AK-47's. I was ready to throw my monitor out the window so many times I couldn't continue with the game, and I'm an avid gamer that looks forward to finishing each game I play. I'm glad I only paid $10 for this and not the $50 when it first game out. You'd be better off with another game. Huge disappointment for me.

Good storyline but very very frustrating

2 Rating: 2, Useful: 0 / 0
Date: December 12, 2006
Author: Amazon User

I bought this game about 6 months ago after having played the demo about 1 1/2 years ago. I remembered that the demos (2 differnet levels) were fun and the graphics were pretty decent. After buying the game and attempting to play it several times on the second level, I finally uninstalled it and put it away. The levels can be hard since there is a lot of sneaking around so you dont attract attention. The problem is that when you do attract attention, every guard comes running at you and the AI is pretty decent. Herein lies the problem. You cant save the game through the difficult parts and continually getting killed is so frustrating and annoying that I finally said heck with it and put it away.

The game play is fun, the graphics are fairly decent, and the AI isnt terribly retarded. This game reminds me of Alien vs Predator, which you couldnt save between automatic check points until the patch came out which fixed it and made it fun. There is no such patch for IGI2. Dont waste your money unless you like to punish yourself. Good game but maddening.

This game is old.

2 Rating: 2, Useful: 0 / 0
Date: March 25, 2008
Author: Amazon User

This may have been a great game at one time, but not any more. The controls are lame and choppy. The gameplay is very difficult in some levels where you have no way of not being spotted and wind up getting torn to pieces before you can find a spot to hide from the mob of people shooting at you. I wouldn't recommend this game unless you can get it cheap.


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