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PC - Windows : Tom Clancy's Ghost Recon 3: Advanced Warfighter Reviews

Below are user reviews of Tom Clancy's Ghost Recon 3: Advanced Warfighter and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Tom Clancy's Ghost Recon 3: Advanced Warfighter. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.







User Reviews (1 - 11 of 44)

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this is NOT like the GR series is more like BF2 - its NOT a FPS its a war-simulator

5 Rating: 5, Useful: 6 / 8
Date: June 17, 2006
Author: Amazon User

This game has nothing to do with the ghost recon series - witch is a good thing if you did not like the series (like me), in all honesty the should called it something else to avoid confusion. In fact I nearly did not even cheeked it out because I was assuming as well that this is like the rest of the ghost recon games.
This game is more comparable to battlefield2 then ghost recons, and with that i love it

The graphics is amazing; never saw anything like it, way ahead of BF2 or HL in question graphics

Maps have the highest details and biggest size i ever saw, i could only compare is to the since of some of the GTA maps, but with a density/detail i did not even hoped for in a game as of yet

Single player missions are ok, unlike bf2 where single player practically non existent

Multiplayer till 32players - not bad although i was hopping for 64, this should be a pure multiplayer game (but its not)

single/coop modes are hard but IMO just right, it is by far NOT impossible even with the weird saving feature - still at least it has a save feature unlike BF2 for example

this game amazing, ignore the name and play it for what it is not what you think it should be

Despite a number of major flaws, this is simply an excellent game.

5 Rating: 5, Useful: 5 / 6
Date: June 28, 2006
Author: Amazon User

Provided your computer has excellent specifications, as in 1 Gig of ram (minimum) 256 MB Video Memory, and 2.8 gigs worth of CPU, this is an excellent game.

Ghost Recon is a war simulator, despite what it says. You duck for cover, issue orders to your squade of three, and brutally fight massive firefights against enemy terrorists while trying to reach an objective. This IS NOT done in a standard manner, this is done with absolute realism. You cannot simply run around firing at enemy soldiers and expect to win, if you do that, you will be killed, you have to fight in a realistic manner.

Here's how it all pulls together, these are the major flaws I refer to,

First off, you cannot save your progress. Rather, the computer checkpoints you every so often during a mission, and if you lose, you restart at your last position.

Second, your team mates seem reluctant to fight, that is, they stay very far behind, and their performance is rather minimal, definitally not Special Force's material.

Thirdly, there is no briefing before missions, none. This wouldnt be an issue, save for the fact that you equip yourself before each mission, and knowing what the mission has in it would be helpful.

The graphics in this game are amazing. The AI is decent.

Overall, this is an excellent game.

GR Classic

5 Rating: 5, Useful: 3 / 8
Date: May 24, 2006
Author: Amazon User

This game is truly spectacular. Here's what I thought (system specs: 2GHz 2400+, ATI Radeon 9500pro, 768MB RAM).

With my PC I was able to play with everything (minus filtering and shadows) on medium. To enhance MP play I'll probably drop it all down to low. It ran very smooth until there was a massive load of something (large volumes of fire being one, or the initial game save) and then it hung for about a second and then it was good.

I love the guns, and the weapon load-out possibilities. It's so nice to have an SMG as a side arm. The look, feel and sounds of the guns are amazing.

I Like:

* When you launch a grenade at a wall near or across from a baddie (or team mate) the force of the explosion makes them go flying away, it's very entertaining, but can really only be accomplished three times - yes, I'm evil.
* Cross-Com! I love this! It's so stinking cool. In the heat of battle it really does feel useless (for now) but is still very very neat. I can't wait to see how this changes in the full game, and I can't wait to see if it becomes more useful.
* Sounds: Just WOW! I think that since the Original GR, every GR after it wants to win an award for Best Sound. I can hear the bullets zipping or snapping past my head (or hitting it), I hear wind howling through the buildings, I hear Rebels calling me a Gringo. It's all great stuff and very cool.
* The M99: This thing is simply Pimp. There's no other way to describe it. It will puncture vans, trees and cement collumns and still make the kill. It's a great way to take out those darned MGs and pesky kritters hiding behind trees.
* Hand Grenades: I'm having a hard time adjusting to them. Your character will move in such a way that he throws off the aim, but they have awesome explosions and do a lot of damage to the area around them.
* Graphics: I amped some of my settings up for a Medium/High combination. My PC ran horribly, but I could at least get a sense for what they were like. In a word: Beautiful. Definatley worth the videocard upgrade.
* Your Team AI: They're excellent shots, and soak up bullets fairly well.
* Enemy AI: There's a lot of them, and they drop fairly easily.
* SMG Side Arms: Yes! Finally! We have a customizable XM8 and MP5SD to use, not just the M9 and G17.
* Tac Map: You can see enemies around the corner, which is a nice tactical advantage. You can also issue waypoints to help your team move around. We'll also have the ability to get a drone in the first game which will be a big Plus!

I Don't Like:

* M99: Not enough ammo for one lengthy mission. I ran out fairly quickly. Having to reload after each shot. Yeah, it's more realistic, but kindof a pain. Edit: For this mission, the ideal kit for me is the M99 and M8 Compact with extra mags for the M99. The length of the mission dictates I have a sidearm I can grab ammo for, and there are enough enemies for me to need extra mags for the M99. The problem is, we don't have enough capacity for all of those. I understand this is a gameplay issue for MP, and have not tried this yet in SP.
* Grenades: They're explosion is unrealistic, they don't go up and out, they just explode in a half-circle type shape. A lot of fun to watch, but difficult to throw.
* Enemy AI: They're smart, or at least very alert. They're not smart enough to try and flank you however, they would rather stand in one spot and shoot at you.
* Your Team AI: It feels as if their movements aren't very deliberate. They also have a tough time understanding the concept of cover. I put one guy behind a corner to aim down an alley, he instead gets there, finds out he's being shot at, rounds to corner and his mowed down. Not a bright thing to do. I had another in a firefight, I ordered him to move to saftey, and rather than stop fighting and run, he just stayed - didn't kill anyone, and died. Perhaps as I play more I can take better control of my Ghosts. But for now, it's easier to make them cover my 6 (and 3 and 9) and take on the shoot myself, they're too cumbersome.
* SMG Side Arms: Again, not enough ammo. I understand the reasoning, but again I feel we should be told prior to the mission which caliber bullet we're selecting and what the odds are that the OPFOR is carrying that same Caliber.
* Tac Map: Being able to see the enemies from above takes a certaina mount of realism out of the game. Your Ghosts tend to make up their own routes based lossly off of your waypoints. This is especially annoying when they walk into someone's Line of Fire, rather than go the safe route you provided them with.

This game kicks ass. Plain and simple. I'd give the demo a 7/10 which means that: Full Game + Add On = 10/10

Maps and Multiplay

5 Rating: 5, Useful: 0 / 2
Date: May 23, 2006
Author: Amazon User

On with the multiplayer experience:
I've spent quite a good chunk of playtime trying out all weapons, getting used to them, their recoil, RoF & their Mods. Honestly, all weapons are viable. While some may fit your play style better (I'm in love with the sniper and Scar-H+FG), they're all really good options. You can take down a sniper from a far distance with the "basic" rifle, you just better aim right and duck his shot. Grenades (G-Launcher mod too) and smokes also provides really good support for ambushes and tactical defenses.

While you can go on your own and try to tackle everything solo, I've really enjoyed tagging with other guys, rolling around with squads of 3 to 4 guys and steamrolling enemies while gaining more and more territory. I felt like playing as a team really made a big impact. I've seen squads of 5-6 guys ambushing my team's starting location and literally holding half of our team in the spawning location for quite a while with grenades, smokes, snipers and good cover. It provided them enough time to take over more than 3/4 of the map, with only 5-6 guys... it was amazing what time work can achieve is this game.

Maps:
At the moment, other than for the Co-Op mode, there's only 5 maps available. Ubi said they would implement more maps for multiplayer, which most likely will be implemented in the "mega-june patch" as it has been dubbed. Moving along...... right now there's a few maps that are really sweet, open for sniping, good coverage and sweet CQB zones. Then there's the other maps, like the warehouse. Everybody's camping, nobody wants to go grab the middle zones except the few crazy guys that runs up middle, throwing 'nades left and right and nuking with the nade launcher.

I'm really hoping the new maps from the mega patch will be a mix of everything instead of an open wide area filled with campers. If they don't manage to pull something sweet, well there will always be the map editor that's coming in the upcoming patch or the next. Well actually the map editor is available you just gotta tweak a bit to get to it.

Good deal

5 Rating: 5, Useful: 0 / 0
Date: March 31, 2008
Author: Amazon User

They ruined a few small things that were popular in the original, but overall the game was fun in its own experience.

Some cons though: cannot pick up other guns, causes you to run out of ammo quickly with the sniper rifle; checkpoint saving only, which means you have to replay hard areas multiple times.

good points though:very challenging, ultra realistic.
if you like run and gun style games like old school MOHAA, then this is NOT your game.

It's not the original or the 2 expansions. But?!

4 Rating: 4, Useful: 5 / 8
Date: May 20, 2006
Author: Amazon User

First to address some of the below complaints. I too was disappointed with the purely Mexico City setting; what a shame.Team mates show flashes of brilliance but are generally average, but they can shoot like Rambo, and often save your butt by pluggiong a threat from great distances. Limited saves plainly suck and I miss playing as other characters, however I really enjoyed issuing commands on the realtime satalite map, while watching, in an abstract manner, one of my men pop a guy from behind because I directed him there using KeyHole (KH Satalites, or whatever they have up there now) technology. No one has brought this up yet I believe. Isn't this supposed to be 2013! Where is my OICW with mounted camera sites? Why does the sniper use a bolt action 12.7 mil. rifle? Some of the tech seems right out of Yesterday, while other's are state of the art. Very Disappointing not to mention inconsistent. Hell the OICW was unlockable in the first games, are they suggesting that it will be out of date by 2013 and we'll have gone back to using single load and lauch underslung Grenade launchers. Oh!and the one feature the OICW was going to have and may now have is an airburst capability the can be set for distance by the soldier for dealing with gun nests and entrenched enemies.

Now that wasn't all criticizm, but this is pretty much all praise. The game is Beautiful. the charaters look and move great. The action is INTENSE and at the risk of sounding like a marketing Kool aider drinker, the lack of more than 8 to 10 saves per level adds a certain reality, and as I said, intensity to it. How often do the guys in Bagdahd get to save their "games". HERE is a novel thought, and I had a lot of fun with it. Leave the other guys behind (the three other ghosts). You can pick up fallen ammo from dead enemies, and though it is tough with no one at your back it's a hoot to take on all those guys methodically by yourself (always remember the satalite view,check it often and do it zoomed in, it,s absolutely necessary while attempting this). In fact there are 2 missions you have no choice in the mattter, you are solo and lovin it. It's hard as hell even on the easy setting, but what the guy said below about omniscient enemies just isn't true, you can line up a shot on distant enemies and close encounters with the comp. controlled soldiers seem to make them panic and miss worse than most people would. A single soldier working smart, methodically, and tactically sound can wipe out a whole base given patience, luck , and yes reloads galore.

Oh yeah, one last thing about 2013 why doesn't the pc version have thermaql goggles? I think they are present in the Kiddieboxes. why the heck would you send a guy into combat in 013 w/o thermal sights? Hey Sam Fischer's got em and he's just a washed up Marine, He's a badass though. Really WHERE ARE THE THERMAL GOGGLES!

But I have only owned it about a week and am done alredy, while holding down a mid 6 figure job 2 kids and a wife who understandably wants help. In other words I really liked the game, even when I was stuck on a 250 meter stretch for 2 real life days, I'd stay up till 3-4 trying to get by and this was the middle of the week.

Okay I'll give it a rest now, it's not the old GR, it's GRAW, and it can be appreciated as such.

Really good game, even though its not the original

4 Rating: 4, Useful: 5 / 9
Date: June 02, 2006
Author: Amazon User

First of all, those of you who say this is a console game, shut up
Go actually play the port of this on the PS2 and see what the difference is.
Ghost Recon is not a port onto PC, Ghost Recon was originally a PC game and therefore will always be a PC game ported to console.
Ghost Recon 2 was absolutely terrible and I'm glad it was skipped on for PC

They didnt carry some features over from the originals and that kind of sucks, but look at the reverse aspect of it
If you could pick your squads and take 6 guys into a mission, think of how much longer it would take to effectively move those squads through the gigantic environments that are provided in this game. It would take at least an hour or 2 i'm sure.
With a small 4 man team you only have to worry about those 3 guys, if you had 3 guys over somewhere 4 blocks away...you'd have to switch to them to move them closer, even with a waypoint system, you wouldn't be able to coordinate things that well.

You were never able to pick up weapons of fallen enemies in the original, and you never had to, those of you who played on easy never had to worry about ammo.

Actually you shouldn't have to worry about ammo in this game either, you can run a mission started with 16 mags for your main weapon, if you burn through that before you're done then you need to learn how to aim. The M8 rifle allows you to pick up ammo from fallen enemies so, there's your solution.

As far as I've played this game has the best outdoor urban environments in existence. notice I say urban, because Far Cry's are bigger feeling. But GRAW allows you to pick almost any route in a 5 block radius to reach your target, which allows you to flank and maneuver effectively.

The graphics are great, when you have a machine that can run it.
The gameplay is fun and exciting, I think the enemy AI is quite good.
The only real complaint I have with this game is the multiplayer...and its not the gameplay aspect, its the fact that I seem to have trouble getting connected sometimes, hopefully which will be patched soon.

to close, dont bother with this game on console, and dont call the PC version a console game, no its not the original, but its definitely a damn good game to play
Dont knock it til you can respect the things that it did well

Great Sequal

4 Rating: 4, Useful: 4 / 14
Date: September 05, 2006
Author: Amazon User

ghost recon 3 is as good as the originals if not better. lots of people dont like it and i dont know why, its Just Like The ORIGINALS!!. this version has awsome features and great new weapons. i think it has a little bit of a weak plot but awsome gameplay.

Different... but Good

4 Rating: 4, Useful: 4 / 4
Date: March 02, 2007
Author: Amazon User

Once you get past the fact that this is not the same as earlier GR releases on the PC, it is a fun game as well as being visually stunning. It is also difficult.

AI & Movement: The AI is intelligent, at sometimes I think the enemy AI behaves better than your squad AI. Having said this, you have to be careful when moving. If you're making a lot of noise the enemy will know what direction you're coming from. i.e. running and hitting items as opposed to sneaking/peaking. But, I do enjoy the new feature of running and sliding (either to prone or on character's back)

Squad-play: You're the squad leader and your survival is paramount. Due to this, you'll have to utilize your team and tactics to survive. Thankfully, the latest patches fixed some of the squad-related glitches.

It's also too bad that you don't have as many options (weapons, etc) when it comes to outfitting your squad. I do enjoy firing the sniper rifle *Through* objects but it has a slow reload (even for a bolt-action) and reacquire target time. I also miss "unlocking" characters w/ special abilities and the like.

Overall it is an enjoyable game and I look forward to the developments of GRAW2. However it's a toss up between getting the console or PC version.

comon people! its great!

4 Rating: 4, Useful: 3 / 8
Date: May 16, 2006
Author: Amazon User

hey, whats with the negativity? this is the first time in a many YEARS that I play a military fps that actually makes me scream TAAAAAANK! when I see one coming around a corner and im wounded and my teammates are out of anti-tank ammo and im sweating and I just wanna run home to my mother!

just beacuse its not excactly the game you "oldschool" recon fans excpected, doesnt mean it isnt a really good game!
and to those that think its too arcady or easy or someting, I just say try to beat the game on hard in coop.now thats hardcore.


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