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PC - Windows : Star Trek: New Worlds Reviews

Gas Gauge: 37
Gas Gauge 37
Below are user reviews of Star Trek: New Worlds and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Star Trek: New Worlds. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 40
CVG 55
IGN 62
Game Revolution 25
1UP 5






User Reviews (1 - 11 of 25)

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Oh, so close!

2 Rating: 2, Useful: 14 / 14
Date: March 25, 2001
Author: Amazon User

Star Trek New Worlds gave us the promise of "Starcraft meets Star Trek." When starting the game, you believe you are going to get this, but then things go wrong...very wrong.

First of all, there doesn't seem to be any logical method to what you need to build. Sure, you need power and mining, but every other required building's function seems to be very vague.

Next, the missions seem very difficult to complete. You build the required buildings and go on the missions, but it sometimes takes up to an hour to really get going.

All of this is made even more frustrating because of a lack of a Save Game feature. If this game had one, it would make it so much better. You play for an hour or so and then loose. It is a horrible experience.

The most positive aspects of the game lie in the story and graphics. The opening movie and continuing story are excellent and very much in the spirit of "Star Trek." The graphics are also top notch and are really detailed.

Overall, I cannot recommend this game. If it had a save game feature, you could overlook the other flaws and have a good time.

Star Trek, When oh when will you learn?

2 Rating: 2, Useful: 10 / 10
Date: September 25, 2000
Author: Amazon User

I have played every Star Trek game that has been released. Wait- Did I say play or beta test? Same difference with most of them. Nearly every Star Trek game has been an immense let-down...

Star Trek, New Worlds was certainly a let down to me. Is my objective to play the game or to try and see something preferably before it blows up? Unfortunately, The view controls are extremely complex and don't make a whole lot of sense. You can use the number pad keys to rotate the view (That's right, no simple hold down the right mouse and move to rotate) but, of course, that is depending what view you are in.

Are you in First Person view? Are you in Birds Eye view? Do you control-left click, or shift-left click to zoom? If you double-click something, will it bring up stats on the building, or lock your view on it? When you zoom, is it zooming to where your curser is pointing or to the center of the screen? You would think it would be pretty obvious what First Person view vs Birds Eye view would be, but depending on how you zoom and tilt the camera, both of these views could look exactly the same... Does this sound confusing? It was to me too.

A typical game session:

Okay. Great. There is my base. Okay. lets build stuff.

Clickity Click.

Hmm... Is that a group of ten transport APC's or are those science vessels. They all look like ants to me, is that a tree or a rock? I guess I could click on each one... Nah, I don't want to do that, I just need to look at them.. Okay.. Zoom... Hmm, That would be number 8. Okay, AGH, I didn't want to zoom there!!!

That's an awfully big tree....

I see a Red dot on my radar! I don't see it... I should see the bad guy.. Maybe it's just really small... Okay, I can zoom, I remember how to do that.

That's an awfully big dilithium crystal.....

Uh oh, What is that sound of shooting? I don't see anything... What just blew up? Oh, Wait a minute, I have to hit F1 then hit the number pad 2...

Mastering the view controls the majority of the game. And after you mess with control-this and shift-that and hold this down and double-click that only after pressing F-1 and then F-2 you may be close to yelling F-U and proceed to take out vengeance upon the mouse and the keyboard, which makes you feel like it is taunting you the entire time...

For those that do not know, New Worlds is a RTS (Real-Time Strategy) game akin to a mixture of Command & Conquer, Age of Empires and the increasing line of RTS games.

The graphics are certainly good and you can't really complain about the sound, but the game does have a steep usability curve. However, sooner or later you will realize to stay mostly in the same view and just use the Tab to switch between Tricorder views (Oh boy, I didn't even mention that in the above equation, phew) At times, You will be tempted to just leave it in Tricorder view, reverting this game into something from the 70's... Which brings me to another problem.

In most RTS games there is usually a close up display (the main screen) and then a smaller map that covers a wider area (radar/map screen). ST:NW is the same way. Normally, if you want to jump to another place on the main display, you just click what you want to see on the map. Not in this game, You use a hot key (That's right, Control-this, shift-that) or scroll all the way there, slowly I might add.

After playing it for some time, looking through the manual and re-visiting the Tutorial (and I'm a person that normally says "What is this Tutorial you speak of?" when it comes to games, but with this its a necessity)

The game has it's moments, but most likely you will be in the wrong view to see them.

If you are a Star Trek fan, Like I am, save your money on this game and spend it on a game that deserves it.

Star Trek - Elite Force is one of the best games I have played in a while, Especially for a Star Trek game. Elite Force is a First Person Shooter using the Quake3 engine.

Alternatively, You could go with Star Trek - Armada for a Real Time Strategy game if you really wanted a Star Trek RTS.

Either of these games will give you an enjoyable experience and at the same time satisfy your Star Trek fix.. but I certainly don't recommend this one.

Quite possibly the worse game I have ever played.

1 Rating: 1, Useful: 7 / 7
Date: October 03, 2000
Author: Amazon User

It is certainly the worst strategy game ever. Not only was it a HUGE dissapointment, it was just an all-around bad game. Besides from slow units & a horrible interface to work with, the game was plagued with many problems. Some of the bigger ones are that there isn't a costum game mode, and you can't save your games ever! I read some PC magazine reviews that called it "Star Trek meets StarCraft", well this isn't true at all. Each race only has about 3 units that are combat-related, one of wich doesn't even has weapons! Don't buy this game if you're expecting a Star Trek based strategy game with lots of awesome battle units. You get the exact opposite.

Another almost.

3 Rating: 3, Useful: 6 / 6
Date: September 15, 2000
Author: Amazon User

As with the other Star Trek games, New Worlds provides some interesting game play. It however does not provide any new or unusual twists. In this game, the player builds and manages one-colony base and generates ground vehicles for mining, exploring and destroying other enemies. Oh by the way, it really doesn't have the feel of an RPG, you can assign "personnel" to accomplish certain tasks but you cannot give the personnel any attributes or personality.

A true experience in colonization

5 Rating: 5, Useful: 11 / 18
Date: December 29, 2000
Author: Amazon User

I can appreciate the reviewers who have given this game a low, or negative, star-rating. They must have made their purchase on the misguided assumption that Star Trek games are created for electronic hedonists in pursuit of yet another distraction from the cruel world outside. Such has never been the case. Those disaffected gamers would do well to remember that to enjoy a true Trek experience in the context of New Worlds, they must avail themselves of the unique opportunity it presents to experience (in plodding real-time, no less) one of the more accurate virtual depictions of the hardships of pioneering class-M planets in uncharted space. Like actual soldiers on an expedition of conquest - which will read as "non-interference" to all the brainwashed Federation apologists - STNW forces us to stumble around in the dark as gutsy adventurers embracing the peril of an unknown land. Armchair Indiana Jones types seeking to douse that flaming passion to actually go outside and feel the rigors of an unforgiving ecosystem would do well to spend hours in this game, figuring out how to best navigate its puzzling user-hostile interface, whilst trying to avoid being consumed by the game's most dangerous elements: boredom, fatigue, and atrophy brought on by the mind-numbing stupor of trying to challenge the left brain in a place as predictable as a hundred miles of Texas Interstate highway . . . Watch out for the armadillo!

Worst Trek game made

1 Rating: 1, Useful: 4 / 4
Date: January 24, 2004
Author: Amazon User

So, what was the point of this game? I never could distinguish the baddies from the Feds during alien battles. And, I could never finish the second mission. In my opinion, don't waste your hard earned money on this one. Total waste. If you're looking for fighting on a starship or beaming down to hostile worlds, this is not the game for you. You're better off with "Bridge Commander" or "Elite Force".

The coolest game ever

5 Rating: 5, Useful: 4 / 5
Date: October 16, 2000
Author: Amazon User

When I got the demo CD with this game on it i rushed to my computer to try it out. I tried it out and I immediately fell in love with it. It is a combination of StarCraft (one of my all-time favorites) and StarTrek. The weapon effects and explosions are exquisite and all the units are so cool. But there is one setback to the game. There is no in-game options menu, and therefore you can't save it in-game. That is one thing I would like to change. Other than that, it is the coolest RTS game I have ever seen.

All work, almost no play, and no save.

1 Rating: 1, Useful: 3 / 3
Date: May 18, 2002
Author: Amazon User

The 3d aspect of this game certainly makes it interesting to look at, but that's just about where the fun ends.

By the time I made it through the tutorial to learn the game, I was so bored with all the time it took to build a base that I played a little combat just to see what it looked like and then shelved the game.

This game requirs a lot of work to play. Much time is spent on base building and upgrading structures several times so you can assemble a useful fighting force. The designers might have done a careful study of the Command and Conquer games to see how to build an efficient user interface.

Finally, you can't save your game during a mission. If your computer crashes, the doorbell rings, the baby cries, etc. you just have to walk away from your machine or lose your game. Sheesh!

My advice: Get Emperor of Dune. Now THAT's a 3d RTS game!

Good Idea - Horribly made

1 Rating: 1, Useful: 3 / 3
Date: May 04, 2004
Author: Amazon User

As the title said it is a great idea and looks like the best star trek game ever then you start to play. First mission-explore, explore some more... fight the klingons OCCATIONAL RAIDS then explore some more...that continues to keep going for a long time until tour mine runs out of resources (constantly)! I could live with all that but no, they can't bother with the must have common sense option any worthwhile game has, The SAVE button. Personly I was imagoning security officers runing up in front of a tank fireing at some klingons, and all that classic stuff. But No they decided not to put in infantry! Basicly I am supprised I gave it 1 star.
!DO NOT WASTE YOUR MONEY!

What a disappointment for a Trekkie

1 Rating: 1, Useful: 3 / 3
Date: October 11, 2005
Author: Amazon User

I love Star Trek, so all movies, games, and books I can afford and get my hands on I buy. This game is a real disappointment. Don't bother buying it if you have any kind of an up-to-date computer, it won't run on XP Pro. I did get it to run on Win2000, only to discover it wasn't worth the effort.


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