Below are user reviews of Indiana Jones and the Infernal Machine and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Indiana Jones and the Infernal Machine.
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User Reviews (11 - 21 of 76)
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Very good
5
Rating: 5,
Useful: 8 / 9
Date: December 20, 1999
Author: Amazon User
First off, I've got to say that I'm a huge Indiana Jones fan and, as a result, I was very excited to play this game. Having played the Tomb Raider games before this, I was able to jump into the action right away. The control scheme is practically identical. LucasArts did a great job with this game, as they do with all their games. It was a pleasant surprise to see that this game had a plot, something lacking in many action games of this type. The graphics are admittedly weak, but this is not noticeable to the average gamer. Altogether, the graphics are still very nice and suit the game well. The game is quite challenging, and I like the puzzle-based gameplay that LucasArts incorporates in nearly all of their games. This game is, not surprisingly, drawing comparisons to the Tomb Raider series. This is fine, as the game closely resembles the Tomb Raider games. Consider this, though: if you've played any of the Tomb Raider games, you'll see that they heavily borrow ideas from the Indiana Jones series. Thus, this game simply takes back some of the concepts that Tomb Raider took from its main character. It's only fair. Pick it up. While it's not exactly 5 stars, it's a good 4 and a 1/2. And for all the indy fans out there, this game is just full of all sorts of Indiana Jones-ish elements. I'm sure you'll dig it.
INDIANA JONES-INFERNAL MACHINE
5
Rating: 5,
Useful: 8 / 9
Date: April 05, 2002
Author: Amazon User
This game is really cool. If you think that it's hard, you can get a walkthru. It's rated t for teens because you shoot [this] guy but it's not really graphical. Great game, favorite level and a cool one if you like to shoot ..., the boat level. If the levels are all foggy, then go to options and somewhere in there you can change it to no fog. Also there's a bonus level!
Tomb Raider just can't compete.
4
Rating: 4,
Useful: 6 / 6
Date: March 19, 2000
Author: Amazon User
Yes, I'll admit that this game has some problems. The engine is dated, there are a lot of bugs, the controls could be better, the dialogue is tedious (Indy: Wow! Look at that little one (GEAR) go!) and the plot as a whole is pretty darn unrealistic. I recommend you forget all that, though, because this is frankly the best bloody action game ever. There are 17 levels that are huge, beautiful, and full of tough puzzles and challenging enemies, and a few vehicles that are easy to control, except for the raft. The puzzles range from startlingly easy to Tear-Out-Your-Hair-And-Throw-The-Computer-Against-A-Wall difficult, but they're all seemlessly incorporated into the game's atmosphere. The bosses are dangerous supernatural foes against whom conventional weaponry is useless, and which you must use your wits and manuvering abilities to defeat. The lava guardian, for example, is one tough ol' bugger who lives in a vast cavern of lava that you must jump across, while he throws flaming embers and rises to block your path. Battling these guys is tough, but not impossible, just what I look for from bosses. The other enemies, which range from scorpions to bronze robots to huge muscle-bound Commies, are well positioned and can have their endurance altered by the difficulty mode. One great features are the treasures, which you pick up to purchase ammo, health, and the map to a bonus level. Another is the ability to run over Russians in both a jeep and a mine cart(with the jeep, you get to hear both the soldier's yell and a blare of the horn). The action is fantastic, with Soviets firing bazookas at you, spikes popping out of walls, bridges collapsing, barrels blowing up, lava caverns flooding, jeeps flying over cliffs, and one or two huge boulders thundering after you as you run off with a precious idol. Another great move is the ability to roll, which I find myself fervently wishing for while playing Dark Forces. One final note, the plot. While this is a bit outlandish, I find it interesting and it makes me really want to play on to find out what happens next. Ask yourself: does Tomb Raider even HAVE a plot of any decent quality? No? I thought not. So overlook the errors (most can be fixed with a patch) and buy this game for the thrilling story, great moves, and fantastic levels. The man with the hat is back!
Great!
5
Rating: 5,
Useful: 6 / 6
Date: June 12, 2000
Author: Amazon User
This is the best Indy game ever! The graphics and guns are awesome. The controls are easy and the sound is great. The new features are great to. Like riding a raft and driving a car. Overall I think this game is great.
Great Fun!
5
Rating: 5,
Useful: 7 / 8
Date: April 15, 2002
Author: Amazon User
Any Indy fan will love this game! It is your mission, to stop the Soviets, and gain all four powerful machine parts, to unleash a great power. Make Indy jump, climb, swing, and run from boulders, in this great 3D game for Windows 95/98. So remember, if adventure has a name, it must be: INDIANA JONES!
(p.s) The music is great!
Great Game, LucasArts strikes back...
5
Rating: 5,
Useful: 12 / 19
Date: November 24, 1999
Author: Amazon User
one may think that this game is a rip off of TOMB RAIDER... Heck NO! This game is an INDIANA JONES GAME, the ORIGINAL tomb raider for all of us in tune with movies made before the 90's.
This is an excellent addition to LucasArts long list of great titles. In fact, I think this game is especially significant in the fact that it is an Indy game and not a Star Wars game. One can only hope that it does well enough, so that Lucasarts will develop another one.
And for all of those obsessed with graphics. Remember that Quake 2 had great graphics but a horrible plot and little more than run and gun action. This game is the ultimate puzzle for those who have no experience in the Tomb Raider style games. Not to mention that Indy is way cooler than any rip off chick no matter how good she looks. :)
No Comparision to Tomb Raider!
5
Rating: 5,
Useful: 5 / 5
Date: March 06, 2000
Author: Amazon User
I just finished playing this game and boy, I can't wait to play it again! The graphics are so well-done and the story-line is interesting and the game play is never boring. So much to do! There are 17 levels to the game and you can choose whether to have the game play really easy to really hard. Just note that you need a 3D Graphics card like 3D Blaster Banshee to play the game. After I finished playing Indy, I went out and bought Tomb Raider cause everyone was comparing the two and was really disappointed. You can't play Indy with those fabulous graphics and then go to Tomb Raider. The only thing the two games have in common is they both jump, climb, etc... I hope Lucas Arts makes more games like Indy.
Indy and Hal: The REAL Dynamic Duo
4
Rating: 4,
Useful: 5 / 5
Date: January 03, 2000
Author: Amazon User
Sometimes it's the little things that make a good game great. This happened to me when I was playing the Jeep level and hit my first Communist doing 70 mph. I laughed for about 15 minutes when I heard the excited yell of the soldier as he flew up into the air, but this was not what I think made the game great, it was the quick honk of the horn before the fatal moment.
This, simply said, is a wonderful game; the art is superb, the action is well-balanced along with the puzzles, and there's actually a plot! Something which is usually overlooked in a shoot-em-up game, but prevalent in Lucasart's games (also in Redstorm's "Rainbow 6" series).
The only problem with this game is the weapons, which don't really help with fighting. For instance, the whip may be able to take weapons from enemies' hands, but by the time you whip them, they've already either killed you or wounded you to the point of death. Also, I shot a guy a point blanc range with the shotgun, and he didn't die. This is a tad unrealistic.
Also, it should be noted that whoever is the resident archaeologist at Lucasarts is certainly doing his work; the art styles of each region (although most artwork is fictional) corresponds very well with the styles at the time.
In short, if you're an Indy fan. this is the game for you...hell, even if you're not, it still is.
And watch out for that bloody Quetzacoatl; Lord, I hate snakes.
Game does not run without 3D Accelerator
1
Rating: 1,
Useful: 5 / 5
Date: February 13, 2000
Author: Amazon User
Got this game for my husband for christmas. We loved all the previous Indy adventures and were looking forward to playing this one. What a disappointment to find out that this game needs a 3D card! None of our PCs, one of them less than 1 year old, have such a card. We will have to shell out a lot more money in order to be able to play this game. The tiny label on the box informing the buyer of this prerequisite is way too small, especially when buying it online where the box pic isn't life-size! Check before you buy!
A tremendously flawed adventure
3
Rating: 3,
Useful: 5 / 5
Date: May 21, 2005
Author: Amazon User
First, I need to remember that this is a six-year old game. And considering all the delays it endured before its release in 1999, that puts the original conception date closer to 97 or 98. Now, as I try to recollect those ancient years of gaming, what was hot at the time? Oh, yeah, a little franchise called "Tomb Raider." This clearly was the target for LucasArts' "Infernal Machine," and for better or worse they hit the mark.
The programmers essentially copied the scheme of "Tomb Raider," then pumped it up graphically and acoustically for the PC. Which would have been fine if Tomb Raider was ever as good a franchise as the sales indicated. Unfortunately, Infernal Indy moves with the grace of an arthritic Lara Croft, and has all the depth perception problems also. Walking forward and backward, lining up for a simple rock or ladder climb, strafing, firing a weapon: all of these are as bad, if not worse than, Lara on a hangover (don't even get me started on swimming). I found reasonable success with a Logitech dual analog controller, but even then the only analog movement was the walk/run forward stick. No other function was analog compatible, making walking in a circle almost impossible. But mostly the controls are forgiveable, as fast action sequences are few and far between and liberal use of the quicksave minimized vulgar outbursts (by me, not Indy).
Enough griping, now the good stuff: Level design in the Infernal Machine is nearly brilliant. The geography of each exotic location is colorful, lush, and detailed. Each new stage is a visual pleasure. Meroe, the mine cart level, and the Peru bonus level stand out as highlights. And now that I type that, I think back to quite a few lowlights. Hmmm...actually there are some really terrible levels like Palawan Lagoon and the final "Aetherium" disaster (which really sours the end of the game). And lots of pull-switch insert-key puzzles which were old after the first TR game. Uggh.
Let's get positive again. The Infernal Machine "feels" like Indiana Jones. Although Indy's voice actor doesn't even attempt a Harrsion Ford impression, he has a comforting tone that grows on you. All voice work is pretty solid, actually, and the sound effects are fantastic. The whip cracks, boulders crunch and rumble, and the Indy score is inserted masterfully. While it's a backhanded compliment, the Infernal Machine is almost more fun to watch than to play.
One final downer, the code is a disaster. Patches must be downloaded for the game to operate properly, even then there are a number of flaws that are really unexcusable for a big-budget release. And don't even try it in XP. Just don't.
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