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Guides


GameBoy Color : Donkey Kong Country Reviews

Gas Gauge: 91
Gas Gauge 91
Below are user reviews of Donkey Kong Country and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Donkey Kong Country. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 91






User Reviews (1 - 11 of 52)

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sucks

1 Rating: 1, Useful: 0 / 3
Date: July 07, 2004
Author: Amazon User

this is the worst donkey kong game ever i mean if i werent 10 id curse out who made the game but i wont

Worst Interpretation EVER

1 Rating: 1, Useful: 0 / 2
Date: January 15, 2007
Author: Amazon User

I owned this game when i got a game boy advance and I can tell you: IT SUCKED!!!

Graphics 0/10- Terrible Graphics. Even an arcade game would have better graphics. other GBC Games would have better graphics. I am disgusted.

Music 0/10- They screwed up the music and put other stuff in the game.

Game Play -5/1000- harder and less fun.

Overall -5,000,000/10- Stay away from it.

Fun game... Slow system

2 Rating: 2, Useful: 4 / 5
Date: January 17, 2001
Author: Amazon User

It's time that Nintendo realized that their Game Boy system needs to be upgraded. Rare did a good job before with their original game squeezing 32 bit technology into the 16 bit Super Nintendo. Unfortunately they had to remove some of the best features that made this game so popular: Superb stereo soundtrack and both characters on the screen at the same time. There are also many places in which the game slows down significantly because the poor little Game Boy can't take more than 5 moving characters at once. The playability also seems to have declined. If you have long since gotten rid of your old Super Nintendo, why not download some Super Nintendo Emulators from Plasticman.org and get the ROM and play it exactly the way it was presented in 1994? Not as compact, but you get the idea.

Play the snes version

2 Rating: 2, Useful: 0 / 1
Date: August 11, 2003
Author: Amazon User

Ok not 2 brag but I can beat the snes 1 soo good and its not 2 hard but the Gameboy color is way 2 hard 4 me I can't beat the 3rd world the jungle 1 probly cause the graphics r not 2 clear there way 2 blurry compared 2 other snes and GB games I'm not saying I judge a game buy the graphics but this has the worst graphics I've ever seen in my life!!!I don't reccommend this game unless u collect donky kong games.

I regret it...

2 Rating: 2, Useful: 1 / 2
Date: July 23, 2004
Author: Amazon User

I should have waited for the GBA version. Some musics are changed, controls are harder, graphics horribles and the gameplay is a little bit... gay. Too easy to die. I'll probably buy the GBA version if its price become lower.

Good but should have been a GBA game

3 Rating: 3, Useful: 6 / 6
Date: April 14, 2001
Author: Amazon User

This game is an ok remake of the SNES classic, but it falls short of its expectaions. Of course, Donkey Kong Country was an excellent SNES game so that's why I give this game the three stars but nothing more. The 8-bit GBC just can't handle the 16-bit game, and that's why the graphic quality and much of the sound is greatly diminished. The blurry visuals makes it hard for one to play the game during various levels ( the mine cart races come to mind) so its just not fun to play like its SNES cousin. Sure, there are some new minigames to play, but overall the experience is pretty much the same. Unless you're a Kong fanatic and want to relive this experience again, don't bother with this mediocre game. A note to Nintendo and Rareware, please just stick to the NES-to-GBC translations, and save any more SNES game remakes for the much more powerful Game Boy Advance.

Graphics are weak on GBA

3 Rating: 3, Useful: 3 / 4
Date: December 15, 2001
Author: Amazon User

Although this game is targeted for GBC, I bought it for GBA and was disappointed with the graphics. The game play is great but it looks like they only used about 4 colors.

ok game

3 Rating: 3, Useful: 0 / 5
Date: November 30, 2000
Author: Amazon User

i didnt like this game it was boring and didn't make sense. The other versions were cool because of the graphics, you can bearly tell what they are doing in this game.

Graphics....

3 Rating: 3, Useful: 0 / 0
Date: June 09, 2005
Author: Amazon User

This is a truely great game for GBA and Snes....however it is a near exact replica to the Snes version sound and all. My main problems w/ the game are the graphics...it looks like a child drew this. Donkey Kong is so hard with his jump moves too....

Not the Best Port Ever...

3 Rating: 3, Useful: 1 / 1
Date: January 26, 2003
Author: Amazon User

The original Donkey Kong Country came at the height of the 16-bit era and featured stunning CGI-rendered graphics and an awesome soundtrack. It was no easy task for Rare to compress this all into a Game Boy Color cartridge. Rare succeeded in some aspects, but fell short in the most vital ones.

To its credit, the game does manage to capture the general feel and essence of the SNES game, despite the hardware limitations. The screen is richly populated and detailed with stylings direct from the SNES game, downsampled of course. The levels are all here.

That said, think of the SNES Donkey Kong Country with Donkey Kong Land controls. Eew.

The problem with the game comes from its poor controls, hit detection, and general field of vision. The controls are clearly modeled after those in the Donkey Kong Land games, which I always thought felt way too "loose" for making precision moves and certainly not as tight as the SNES versions. Couple this with shoddy hit detection and you have a real problem. The enemies are much bigger than they really appear to be and trying to weave through dense fields of them (like in the forest stages) gets to be outright frustrating. Another point where this become apparently involves the derailed mine carts sitting on the tracks. Believe me - you will convince yourself that you successfully jumped over them only to have the game kill you. ARGH! That stage took me no less than a dozen tries.

The third dynamic that complicates the game is the smaller field of vision. Relative to the SNES incarnation, you just plain can't see as much at once. Now, of course, this is a very understandable limitation. However, the way it propagates itself in the game is not pretty. There are plenty of blind leaps of faith. In fast-moving stages (like the aforementioned mine cart stage), there is very little time to react to upcoming obstacles. Even if you remembered the layout of the stages in the SNES game, you still have the wonky hit detection to contend with.

Overall, I cannot really recommend this game to anyone unless they enjoyed the Donkey Kong Land games. This title has more in common with those than being a good port of the SNES game.

Pros: Good graphics and decent sound. Levels are faithfully built to mirror their SNES counterparts. Little was sacrificed in basic game structure.

Cons: Frustrating hit-detection and inaccurate controls. Field of vision seems too small.


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