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PC - Windows : Fleet Command Reviews

Gas Gauge: 63
Gas Gauge 63
Below are user reviews of Fleet Command and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Fleet Command. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
CVG 58
IGN 68






User Reviews (1 - 11 of 30)

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My extremly critical review of Janes Fleet Command.

1 Rating: 1, Useful: 0 / 1
Date: October 30, 1999
Author: Amazon User

This an extremly boring game. All you so is sit there for an hour or two and right click. Sometimes something exciting happens, but other than that do not get this game or you just have another forty-dollar dust collector!

True To Life Naval Action

5 Rating: 5, Useful: 0 / 0
Date: November 10, 1999
Author: Amazon User

This is an excellent game. Its very realistic in the unfolding of modern naval combat. If you are looking a shoot-em-up or midless blasting of everything in sight, this game is not for you. Modern naval combat is not like it is in the movies or TV, there are stretches of slow, deliberate strategic movement followed by short and intense mindblowing frenzies of combat. The game also really duplicated the dreaded "fog-of-war" where things moves so quick, you can't keep up with everything. This game was the perfect simulation of real-time, real-life naval warfare. In no less than what you would expect from something with the "Jane's" name on it.

Fleet Command is strategy game lacking strategy.

1 Rating: 1, Useful: 2 / 3
Date: November 11, 1999
Author: Amazon User

Fleet Command was built on the concept of naval warfare strategy much like the classic game Harpoon. Similarly to Harpoon, it is a real time strategy game that provides top down control of every unit in a fleet action. Unfortunately, it has two fatal flaws. Firstly, the time compression only speeds up to 1 real second = 5 game seconds. This means that the missions start out with the antagonists at close range so there is no maneuvering. Without that maneuvering, there is little strategy involved in pummeling the opponent. Secondly, there is no way to generate groups to control items working in a coordinated fashion. So if you launch 20 planes on a strike mission, there are 20 planes cluttering the map. After playing this game, I decided I'd rather play the almost 10 year old Harpoon.

Hornet: Cold Cat, Bodey Down

4 Rating: 4, Useful: 13 / 14
Date: November 25, 1999
Author: Amazon User

Fleet Command is an awesome game.Jane's has lived up to it's ego once again. As the commander of an entire barrage of carriers, battleships, cruisers, subs and aircraft, you must destroy your enemy using whatever means you have at your disposal. Fleet Command's graphics are fantastic and the game guides you along with pages of info on each of you weapons. A true strategy game, you can't just launch a bunch of missles, but set up a network of aircraft to protect, defend, and attack. Although gameplay can be slow at times it's and overall great game. If you're not willing to play for more than an hour, don't expect to have a prosperous career. This is a game that will keep you up all night.

Real Good But Just Short Of Great

4 Rating: 4, Useful: 2 / 2
Date: December 02, 1999
Author: Amazon User

This is a very enjoyable game even with the slow play that may disturb the fast action players. I have to agree with Mr. Mathews in regards to the time compression problem. It is a little frustrating to be thrown into a conflict when the operation first loads. Before you have a chance to view the scene, your are under attack. Modern fleets cannot be that surprised with the advanced monitoring systems on board. It would be nice if you were able to sail in to an area before action begins and set up a strategy. Having said that, I still enjoy the game very much.

Overall, It's pretty good

4 Rating: 4, Useful: 3 / 3
Date: January 13, 2000
Author: Amazon User

Having owned several Jane's games. I know that some of them can be pretty overwhelming. Fleet Command is one of the better games that has come from the Jane's series. One, is that there is no big book to read. Two, It combines overall nice graphics of the ships and aircraft. While still adding some complex situations. If you are into ships and aircraft of the Navy. Go get it! (But just make sure that you have a pretty nice system to run it on...)

A very comprehensive Naval Statagy game

5 Rating: 5, Useful: 3 / 3
Date: March 11, 2000
Author: Amazon User

WOW! If you are looking for a very good Naval Combat Simulator, look no further. Very impressive 3-D graphics. For example, you can rotate your 3-D screen below the water and view the ship's propellers...just spinning away! On the slightly negitive side, I did have some installation problems, which were fixed by a patch on the Jane's website. Once the patch was installed, the game does work well with Window's 98. I have not had a crash during a game yet (have had it for a couple of months). It does tax my poor old Pentium II 266 in some of the larger missions. All I can say is... it beats the heck out of Harpoon.

Leigh

Jane's does it again.

5 Rating: 5, Useful: 0 / 1
Date: April 02, 2000
Author: Amazon User

I bought Usaf then F/A 18 then WW2 fighters and now fleet command I have been a big Jane's fan and now that I bought this game I wonder does Jane's always make games this great.

First, the point of this game is to use a navy fleet to totaly destroy your enemy. This game takes a long time to play but it's an excellent time killer. You have to command Battle ships and even carriers and their aircraft. From the battle ships you can shoot anything from guns to Tomahawk Cruise Missiles. On the carrier you can control the aircraft and helicopters and you can even put aircraft on alert 5 which is on the catapult so if any goes wrong you can launch them right away.

Jane's Fleet Command past and present

4 Rating: 4, Useful: 18 / 19
Date: May 25, 2000
Author: Amazon User

I bought this game some months ago, and after a few problems which were rectified by contacting their techies, told me to disable my joystick port. Good for the fact that you don't use a joystick for this game. Now the problems are solved, lets play the game. As an avid reader of Patrick Robinson and Tom Clancy, this game puts you in the operations control room of the most up to date warships of the present day. The graphics level of this game are great although don't expect too much from the main screen as as the screen get's more complicated you tend to get a bit lost on what icons are actually corrospond to what ships/aircraft. It takes quite a while to get to grips with this game as you need to concentrate on left clicking the mouse on icons, then right clicking to define an order for that particular platform. All in all as you progress through the game it does get easier as long as you are up to date with what aircraft/ sensors give you the best coverage of the warzone. This sounds quite daunting but as Jane's is the best reference books on military tatics and hardware you get a really good reference section included on the CD. As some of the games begin you realise that things might not be going your way by all the incoming missles/aircraft that are out to sink your fleet. Basically if you keep focused on the task and eliminate the targets as which one's are threatening you the most you work your way through it. The mission editor lets you make up your own missions anywhere in the world using any amount of military/civilian platforms you care to include. The only downside of the mission editor is that seeing as though you planned the mission you know what platforms to hunt and roughly where to hunt them. The design team at Electronic Arts have really done there homwork on making any of the Jane's software as they are all very in depth and realistic. All in All if warfare is what you are interested in then buy any of the Jane's games. Marks out of ten for certain parts are as follow:

Realistic = 9 level of graphical detail = 9 playability = 8 difficulty = 8 at first but with more time you do get the hang of it. reference section = 10 the manual supplied = 7 could explain the mission editor a bit better

OVERALL = Buy it, just don't expect to finish this game quickly Thanks for taking the time to read to the bottom :) Shuggy 8)

Without Intelligence We Are Nothing

3 Rating: 3, Useful: 1 / 1
Date: July 11, 2000
Author: Amazon User

I bought this game largely on the reviews here.

I have been a Harpoon fanatic since the game came out. At first glance, despite the fantastic graphics, I realized that this game appeared much less flexible than my ancient Harpoon. For example, I couldn't figure out how to change the loadout of aircraft for different missions.

Like another reviewer, I noticed "no big book" came with the machine. Of course, after looking at the game files, I found the book, and a big book it is, 168 pages in a PDF file that is impossible to read and more difficult to print.

I called EA about this. They are going to charge me $5 for a manual that should have come with the game. I will pay it because the alternative is throwing the game in the trash. It is absolutely outrageous that they sell a game this complex with no accessible manual. If not for this, this game would rate 5 stars. Nuff said.


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