Below are user reviews of Tony Hawk's Project 8 and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Tony Hawk's Project 8.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
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User Reviews (1 - 11 of 28)
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Better then the last few for sure
4
Rating: 4,
Useful: 18 / 20
Date: November 09, 2006
Author: Amazon User
Yes this is the 8th entry in the Tony Hawk series. Does it actually do anything new? Yes it does.
New Features: The nail the trick mode is simply the best addition and Im suprised no one has thought of this before now. Also new this version is the bails, which are used for some challenges (bail and break this many bones or bail and rack up this much of a hospital bill). This feels like a copy of Amped 3, but works semi well and adds some new variety to the series. Also new is the classic mode integrated to the story, which is my favorite new feature.
Graphics: The graphics are amazing, specially when you compare it to Tony Hawk American Wasteland. The graphics are smooth and I have not seen any slow down that some reviews have mentionned.
Sounds: The sound is good and the track list is varied and good. Out of 50 some odd tracks I think I knew about 4 bands. In a way I wish they would have thrown in a few more well known bands, but the unknowns (to me anyway) are decent and a few tracks actually made me want to look up the artist.
Character creation: Unlike other reviews (ign for example) I disagree that there are not enough options. You pick from 5 or 6 basic models and each then has options to modify them. There are a few things I would have added, like being able to change my guys hair color for the hair I chose instead of it only adding highlights to the black do or being able to change the shirt under the leather vest I wanted to wear. But over all I think the creation should make most fans happy.
The cons: A lot of reviews have mentionned that create a trick was removed (IMO replaced with the much better nail the trick), create a park mode was also removed...but I never used it. The graffiti portions found in American Wasteland were also removed...but I found that to be boring and a waste of time anyways. My main negative comment to make about this game is that it has some collision detection problems (I've gotten stuck near a wall and had to switch to walking to get away) and the VERY unrealistic bails. It annoys me when I'm trying to get a line or beat a challenge and bail and litterally fly all the way accross the section I'm in...It's a bail, not a superman impression... I really hope they patch the bails to make them more realistic, because currently it's too awkward half the time to be fun, it's unrealistic..it's not even remotly funny at the minute.
Over all: The game is loads of fun (hence the 5 stars). If you are a fan, pick this one up it will remind you of the good old days. I gave this a 4 overall because of the few issues that diluted the game a bit for me. It is still a fun game that you will spend hours playing despite the few problems.
Sigh...
2
Rating: 2,
Useful: 10 / 17
Date: November 15, 2006
Author: Amazon User
Very disappointed with this game. As a skater i was impressed with the overall styles captured from the various tricks, but this is no "next gen" game...the amount of options available to customize your skater is puzzling....how is that THPS II had more options??? The graphics are horrible, the start screen even looks low budget, the highlight of this game is the new nail the trick mode which actually makes the gameplay more challenging/ realistic but alas this does not make the game. I think what the future of pro skater needs is to venture more into the direction of being a sim...i.e, having your skater progressingly learn tricks, how about real physics...when you grind on something your skater slows down instead of rocketing off...spend some time designing an actual living city.
Cons and Pros
4
Rating: 4,
Useful: 2 / 23
Date: November 15, 2006
Author: Amazon User
tony,tony,tony i loved american wasteland and could not wait for p8. i was a tad bit dissapointed. the classic mode is built in with the story mode, i never really enjoyed classic so this is a con. another is the fact that there is no mode. like easy normal or sick. i usually start with easy then move up but i guess it's automatically on normal so after u beat there is nothin else to do except beat side missions.
but i 3njoy3d p14y1in6 i7 50 1 64v3 it this score.
3=e
1= i or l
6=g
7=t
5=s
4=a
Unrealistic, but fun
4
Rating: 4,
Useful: 2 / 3
Date: December 20, 2006
Author: Amazon User
I definitely think this game was worth it, especially if you have enjoyed any of the previous tony hawk games. The last TH game I played before this was THUG, I skipped THUG2 and THAW but this one was worth the wait. It took me about 15 hours to beat the game (get to number 8 in the world) and I feel it would take about at LEAST 15 more hours to get to number 1 (I'm guessing a lot longer). I have to warn you: some of the sick challenges truly are insanely difficult. It's possible to get to number 8 in the world without doing too many sick goals, but to get to number 4 and then number 1, it's going to take a rather high percentage of sick goals.
The nail the trick mode is interesting but it's just such a huge risk, I barely ever find myself adding them into my combos.
The reviews don't lie when they say there are some performance issues: the framerate can stutter during certain parts, especially when the physics go wonky and you go flying through the air. The graphics look fine, but certainly not as good as some other games on the 360.
They added ragdoll physics into this game, but they are absolutely laughable - sometimes in a good way, sometimes not. I got quite a bit of enjoyment just trying to break as many bones in my body; in fact some of the goals are based on doing just that.
They bill this game as being realistic, but. No. It's not. It's fun, but it's not realistic.
One of my biggest complaints about the game is that the create a player has been stripped down to be almost useless. Tony Hawk 2x had a better customization options than this.
Despite a few rough edges, this game is certainly worth it
Son Happy with game, Imressed with graphics
4
Rating: 4,
Useful: 1 / 2
Date: December 27, 2006
Author: Amazon User
As a parent I was happy with my sons reaction. As a gaming enthusiast, I was happy with the game play and impressed with the graphics.
The game has various types of gameplay and my son seems content with character development, which to me is a little odd but the developers seem to have found something that kids find intruiging.
It's a great game with playability issues
3
Rating: 3,
Useful: 0 / 0
Date: December 28, 2006
Author: Amazon User
I personally haven't played a Tony Hawk game since his Pro Skater 2 and 3 for the PSone/2. For those that haven't played this series for a while but have in the past, don't worry, the controls are all essentially the same as back in the day. You can still use the d-pad for the entire game, you still have to pull off unbelievable tricks and rack up a god-awful amount of points to beat "goals". Most of the aging hippie line-up you remember from THPS2 are still there, only looking a lot older than before. Overall, this should have been called Tony Hawk 2007, because there isn't anything revolutionary beyond the slo-motion trick mode that caught my eye.
You start off with a stock skater you build on your own that is desperately trying to be ranked within the top 8 skaters in the world. This person has the chance to be Tony Hawk's maidservant on his pro skate tour. You get to talk to people around your area that give you quests to do, like retrieve golf balls, do an amazing trick off a fence or ramp, or chase a guy around that videos you while you do tricks. All the while, you are trying to build up your reputation and rank against a group of 200 faceless other skaters all competing for the same prize. This becomes a recurring theme throughout the game.
Project 8 is all about trial-and-error gameplay. If you screw up a trick, get back up and do it again. You'll end up doing a trick over-and over up to 100 times just to land it exactly the way the game tells you to. And when I say exactly, I stress that in the highest. You also have a time limit on some quests to complete a set number of goals. If you can't get all of the goals completed, you get back up and keep going over and over till you get it right. If this doesn't sound like fun, then this game isn't for you.
The open-ended gameplay of being able to skate on virtually everything (even water) and just bust out crazy tricks and bone-crunching bails to your hearts content makes the game fun on its own. You can run over people you skate by style without any penalty to you, or try to grind on that unbelievably high pole in the air. Nail the trick mode was an interesting part of the game, as you try to bust out a timed board move in mid-air, in slow motion. This was probably the best feature I found in the game, as it gave you a chance to invent your own tricks.
That is unfortunately where the fun ends. If you want to progress anywhere in the game or open up new areas, you must complete somewhat easy, but then ludicrously hard goals. These goals are pretty much the same thing from every other Pro Skater game that's hit the market in the past. Collect letters, find the secret area, wallgrind the posters, rack up 50,000 points etc. The gameplay of Project 8 felt no different than GTA3 now except you're not packing heat and bustin'a cap on the locals. Your character never talks, never gets to make decisions on their own, and ultimately seems pretty shallow in that their only goal in life is to be recognized by Tony Hawk.
According to Activision, this game was made "with great care" for the XBOX 360 and is considered the flagship version of the game. So why am I experiencing slowdown when going into certain areas? Why can't I get to build my own skate park like I could in Tony Hawk 2? What happened to being able to place your own stats where you wanted them, rather than having to do the same spin move over and over to build your character up?
At the core, Project 8 is a great game because it gives you a skater world like no other. It will always be a good game because busting out crazy tricks like you can in this game will always look cool to spectators watching people play. You will find no game with greater accuracy to trick names, board styles, and celebrity endorsements. All the clothing, skateboard logos and the latest emo fashions are available, with a great punk/hip-hop soundtrack. I just don't get why the game feels so shallow and bugged after all these years, especially on a next generation system. Hopefully Activision will work out the kinks, and maybe finally give the Tony Hawk series a 2008 name. Then again, skaters never like to conform to the norm.
More of the same
2
Rating: 2,
Useful: 0 / 3
Date: January 03, 2007
Author: Amazon User
Frankly, I was greatly disappointed. Sure, the gameplay itself is the same, and I had no problem running up big combos, etc. But the game has, like the last 3 or 4 games before it, gone down the "let's put in lame jokes and stupid tasks" route. Give me a tough line, not some joke task that 8 year olds think is hilarious. I don't want a Jackass game, I want a Tony Hawk game. The skater customisation is non-existant, which is astounding considering that this is the 8th game, and supposedly the next-gen flagship. If you're new skating game player, then by all means, play this game. But if you're a fan of the Tony Hawk series, just get Tony Hawk 4 out again; it'll be a far better use of your time.
Messy Purely Messy!
3
Rating: 3,
Useful: 0 / 3
Date: January 04, 2007
Author: Amazon User
I've had several issues with the game not responding or responding 5 seconds later to what I've done. Theres a part in the game where you have to do a tripple kickflip and the game it self told me I did it at the bottem how ever for some ungodly reason it didn't count twords the goals of doing a tripple kickflip.
this game would be great if there wasn't control issues & bugs that still need to be worked out (if my xbox360 asks me if I wanna update I ALWAYS do!)
In the end I wouldn't bother getting this game at this time I'd wait for the next Tony Hawk.
good game
4
Rating: 4,
Useful: 0 / 1
Date: January 25, 2007
Author: Amazon User
i was a little bit disappointed with project 8, but i still find it a good and very fun game. i was able to get to rank 6 in only a few days by not even completing all the goals and mostly completing them amature. the amature goals are very simple to beat and pro is just hard enough without being too tough, but some of the sick goals are just rediculous, like landing a backflip, a grab, and a 540 flip trick all while bank dropping onto something without being able to get much air. they are called sick for a reason, but they are much tougher than previous tony hawk games. i was also disappointed with the create a skater. you can't customize very much and only have a few main skater types to choose from. there also isn't a create a park or create a board mode like the previous games, which was reallyt fun to kill some time. multiplayer and xbox live are quite fun though. the graphics are very good and the physics are good so the game feels really good and smooth when playing. nail the trick mode is an interesting addition that is a fun way to rack up big points. overall, tony hawks project 8 is a lot of fun and a great game but does lack some key features that have been in practically every other tony hawk game.
doesnt touch american wasteland
2
Rating: 2,
Useful: 0 / 4
Date: January 27, 2007
Author: Amazon User
because american wasteland had no load time they must have thrown the load time to this game. when your in free mode it takes 7 seconds to load the next player on the list...... n64 was faster...... no customization either not a very good game this is a game that u want to rent not buy first
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