Below are user reviews of Need for Speed Carbon and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Need for Speed Carbon.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
Summary of Review Scores |
| | | | | | | | | |
0's | 10's | 20's | 30's | 40's | 50's | 60's | 70's | 80's | 90's |
User Reviews (1 - 11 of 30)
Show these reviews first:
Need For Speed? Two steps backward
1
Rating: 1,
Useful: 15 / 23
Date: November 05, 2006
Author: Amazon User
I finished the game a mere 8 hours after purchasing it. May be more fun online but the storyline part of the game is way to short. And it seems as the higher you get the worse your car's handling becomes. Blacklist was ten times better and Underground 2 was 5 times better. There are a decent amount of cars and customization but the gameplay is really lost in this one. The idea for Carbon Canyon was good but I find that there are certain aspects of the canyon that are just stupid. If you skip a race and come back to it later they still have the same car and if you are driving a Lamborghini you can not overtake them. And they never crash off the cliff and you cannot make them crash. When playing in co op mode half the time in the upper levels my team-mates cost me races by stopping in front of me or by taking short cuts that get me hit by other cars or the short cut slows me down. The game is only 10% of what it should be.
This Need for speed title let me down
1
Rating: 1,
Useful: 2 / 4
Date: November 23, 2006
Author: Amazon User
First of all, I loved the past couple Need for speed titles, I bought this one the day it retailed just because the previous games were impressive. I started playing this game and it made me regret buying it. [...]. to start off with, the crew is an alright idea, except on the race wars races when there are 4 other crews with 4 other people and you are by yourself. Next, The was the races are set up, You can control a crew and then when you win a race after you have an area controlled an attacking crew will attack you, its an alright idea but close to the game when you control almost the entire map it gets annoying to have an attacking crew come in. As for the cars, lots of muscle cars, the cars are a definate plus, but all of the good cars that I was used to from the previous Need for speed games, (Toyota Supra, Mitsibishi Evolution, to name a few) these cars are unlocked at the end of the game when you cant even use them because all of these space ship looking cars the extremely fast cars are all that you are racing. so the cars have some negative and positive elements. The worst part of the game, the canyon races, not sure if this game was modeled around the recent Fast and the Furious Tokyo Drift, but drifting down down in a canyon where you can fall off the edge, why would you put something like that in a game? I can only hope the people that design the next Need For Speed game read this and know that carbon sucks... Take the SUV's from Underground 2 and add a few more besides the escalade and navigator and put more cars in and work in a story something like most wanted, but leave the canyon racing falling off the edge crap out.
Career too short, Handling too sloppy, Rental at best!
2
Rating: 2,
Useful: 10 / 11
Date: November 08, 2006
Author: Amazon User
I simply wish to echo the previous users post. The career mode is far too short. NFSMW took quite a bit to complete, but this one has you going "what just happened"?
I too, must complain about the absurd handling in this game. The best example of this that I have seen so far is in the challenge series. Complete the first series in Bronze and Silver and you will be left with a Gold version. This involves using a Corvette Z06 with handling that is outrageous enough to justify a lawsuit by GM.
I also, must echo the crew problems. These guys get in the way more than help you from my experience. If you don't listen and actually buy the game,try to lead and hope they stay away from you.
Visually the game is no better than NFSMW and the gameplay is significantly worse. Some game makers take the time to actually drive and test these cars to ensure accuracy in their performance ability and physics. These guys scooted Hot Wheels accross the floor and observed handling using this method.
All in all, my expectations were high and the game turned out to be lame.
Not as good as NFS:MW
2
Rating: 2,
Useful: 1 / 1
Date: February 19, 2007
Author: Amazon User
I bought this game on PS2 before getting Xbox 360, and I'm greatful for that since I would probably waste 50 bucks for it.
First, I don't like the simple map which indicates nothing in the real racing road. I can barely find where am I during the persuit or free roaming.
Second, the graphic is way too dark, even though I liked the way it is at the beginning but I found it is hard to race during the dark eventually.
Third, the mountain drift is cool for sure, but you couldn't find most of them in regular basis for practice.
Fourth, you wouldn't want to make any mistake to buy a new car and get rid of the old ones because the re-play races gives nothing more than 1000.
Fifth, the movies in this one couldn't any worse, even though EA hired the same director who made the ones in NFS:MW to do the work.
Sum-up, huge disappointment compared with the MW, and I still play MW everyday to climb up the rap sheet. So, you'd better download the demo first, or even buy the PS2 version for test before wasting more than 50 on this. Hope the 11th would be better!
Not the best of the NFS lineup...
2
Rating: 2,
Useful: 0 / 0
Date: October 15, 2007
Author: Amazon User
There are few other games that have the ability to make me as angry as this game.
1. The graphics are fairly decent but very jumpy. The FPS really suck when you are doing the canyon races, especially the drifts, almost to the point of making them impossible to complete perfectly.
2. The game play is somewhat reminiscent of MW and NFS Underground 2, but never quite meets their standards of greatness.
3. The in game physics are, again, a problem as EA has completely ignored the complaints of so many fans and continued to make the cops more powerful than Sherman tanks, while maintaining the lightning fast speed of an F1 race car. Also, the cops abilities to spawn anywhere they please is a little hokey. In addition the invisible walls still continue to be a hassle like in MW.
4. Lastly, EA has this problem of making racing games with auto catchup on computer cars. Add this to the fact that it is almost impossible to open new faster cars in this game and you have the impossible to win races of Carbon. And I breezed through MW, Pursuit 2 and Underground 2.
- The fact is, this game wouldn't be worth the plastic and foil it was burned into if it didn't have a pretty extensive and fun set of non career accomplishments that allowed you to open new parts and cars without having you territory "attacked" every 5 seconds. I've played the game for maybe 25 - 30 hours and probably won't ever play it again. As a matter of fact, I'm restarting my career on MW just so I can forget Carbon.
Love - Hate relationship
3
Rating: 3,
Useful: 1 / 2
Date: April 01, 2007
Author: Amazon User
Ok, I have always loved the need for speed games. This one is no different when it comes to the driving and competitive racing. Although... This game has been really pissing me off.
First of all, what is up with only being able to garage 6 cars? I like variety damn it! Second, my Xbox 360 has serious connectivity issues due to a worthless microsoft wireless networking adaptor. This said the game has a really, really annoying habit of forcing you to try to connect to Xbox live about 5 times before it will fail out and let you play the game locally. If you are playing and it trys to connect for any reason (like a online quickstart game) when your system is offline and cannot connect, you are screwed. It will reboot the console and you will lose all of your game play. I lost 3 hours worth of gaming because the damn game decided it wanted to connect to Live. So do yourself a favor if you have connectivity issues. Dont buy this game unless you want to feel like throwing your console out a window.
Ok for a racing game
3
Rating: 3,
Useful: 0 / 1
Date: May 23, 2007
Author: Amazon User
I have played better .. i have played worse. The car models are sweet and the racing is kinda fun, but I finished the game in like 2 nights. A good rental, but dont bother buying it.
Its Need For Speed. Remember this. Its never gonna be GT or Forza!
4
Rating: 4,
Useful: 4 / 5
Date: November 19, 2006
Author: Amazon User
Gameplay: 8.4
Every car handles differently, every course is linked together in one massive world, and the controls will take you back to the days of arcade racers like Daytona USA. (Actual arcade racers - the ones with $5,000 cabinets all arcade owners dreaded purchasing.) The customization features are a little shallow, and the game is a little easy. Okay, a lot easy. But you'll love the ride while it lasts, and you're going to want to play through this racer more than once.
Graphics: 8
The cars look amazing. Every part of them is packed with realistic detail. Even the interiors are noticeably accurate. The cars reflect the city lights quite beautifully, and will do so differently depending on the type of finish that's been applied (chrome, matte, etc.).
Carbon's environments aren't nearly as memorable. The backgrounds aren't that far beyond what was possible with the old Xbox. Also, the cars, as gorgeous as they are, cannot be damaged. They can crash repeatedly, and abolish generic police vehicles. But your vehicles - which are from licensed manufacturers - are as protected as those in Gran Turismo, save for a few scratches every now and then (that magically disappear after every race).
I know that this is what most, not all, automakers want. But if some manufacturers are on board and others are not, maybe it's the supportive companies you should be focusing on - to give the gamer the most intense experience possible.
Sound: 7.9
Hurray for the return of full-motion video! First you get to see the actors, who look toward the camera when talking to the player's character as if you were actually in the story. The actors also appear in polygon form, with extreme realism to boot. Their polygon expressions are a little better than their real expressions, mainly due to the real actors' lack of believability.
The voices - they're better than most, but have a hint of "video game syndrome." It looks like a bunch of actors were hired to be in a video game. It doesn't look or sound like they were hired to be in a professionally written story. Which isn't too surprising. Carbon's characters only have one theme: "take my city and I'll hate you forever" (an exaggerated but truthful interpretation).
Difficulty: Easy/Medium
Most Career mode races can be won on the first try. The external challenge mode provides additional races to conquer, but they're not enough to boost this game's difficulty.
Concept: 7.5
It's Need For Speed all over again. I'm not about to be one of those crazy people who say the series needs an overhaul to be great again. It doesn't. I love the direction the developers have taken. That said, it's not an original direction, just one of polish. But this series is meant to be a certain way. To make it original again would likely eliminate all the things we love.
Multiplayer: 8
Four for co-op; eight for multiplayer via Xbox Live. Some of the Career mode races are playable online as well for added challenges.
Overall: 8.2
A throwback to the good old, worry-free days of arcade racing. This is the kind of game you'll play after seeing The Fast and the Furious (or any other street racing flick). You might hate that series - you might think the third Furious is the worst movie ever made. But mark my words, if you're flipping through and it's on TV, you will drop the remote, grab your 360 controller, and play this game.
Very Fun and Exciting
4
Rating: 4,
Useful: 2 / 3
Date: November 25, 2006
Author: Amazon User
I for one absolutly enjoyed the canyon races. The fact that you can actually fall off the clif forces you to concentrate and not use the guard rails as a bumper. It was a nice touch of realism. The graphics look top notch as far as the cars go and thats mainly what you look at. The environments arnt exactly 360 capable but they arnt ugly, and when your going 120 who cares?
The game is super fun, the real time video acting is a definate plus, i thought it was a great story.
Fast & Furious 360
4
Rating: 4,
Useful: 2 / 2
Date: December 16, 2006
Author: Amazon User
While so many people are more interested in the newer systems that are sold out, Playstation 3, and the Nintendo Wii, there is still a lot of action for Xbox 360 gamers, and holiday shoppers. That has also been said well with the Need For Speed franchise too. Since. they've started to thrive going back to the Underground series, many gamers have always wanted more. Last year, the Most Wanted edition of Need For Speed took gamers by surprise, by delivering the thrills of the race, with the pursuits of cops by the chase. Now, a new chapter has risen for Xbox 360 owners, but can it definitely deliver like before?
Need For Speed Carbon for the Xbox 360, tackles the fast and the furious as you battle your way to tackle your way through street racers and crew gang members, inorder to conquer the city with your crew. In the game you have many great and gripping tracks too from classics like the circuits, sprints, and the return of the drift race tracks from the Underground 2 era. You can also unlock great cars like the Didge Viper, exoticas like the McLaren, and muscles cars that have classic style and classic appeal. The graphics for the game have really shined and are truly polished with each control of the car. The control also brings ut the best with each car, and each bit of the chase. Sadly, though there are a couple of disadvantages to the game. One of them is the thrill of the chase against the police. It was more challenging back in Most Wanted, and there was more to challenge your cars with. Another disadvantage is that if you've played earlier versions of Need For Speed, you might have a too easy time beating the underground racers Darius and his crew.
All in all, I was mostly satisfied with Need For Speed Carbon, but I was just expecting a bit more excitement with each thrilling race. Nevertheless, I really recommend this as a must buy for Xbox 360 owners of all kinds, especially if you don't want to get yourself swept in the dust.
Graphics: B+
Sound: B
Control: B 1/2+
Fun & Enjoyment: B-
Overall: B
Review Page:
1 2 3 Next
Actions