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Nintendo 64 : Turok 2 : Seeds Of Evil Reviews

Gas Gauge: 90
Gas Gauge 90
Below are user reviews of Turok 2 : Seeds Of Evil and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Turok 2 : Seeds Of Evil. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 90
IGN 90






User Reviews (1 - 11 of 54)

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DISAPPOINTING

1 Rating: 1, Useful: 3 / 3
Date: July 17, 1999
Author: Amazon User

This game was very disappointing.It was not at all as good as the first one.It is much more difficult to aim in this game than it was in the first Turok,the levels-although they now have significantly more diverse terrain-are smaller, more boring,and less challenging than the ones in the original.And for a game called "Turok:DINOSAUR hunter", you would think that a significant number of your enemies would be actual dinosaurs,-not fictionalized,laser gun wielding, apelike lizards that never actually existed-but real dinosaurs based on actual scientific evidence.But no,not much of that either.The small portion of level 2 where you get to to ride around on a styracosaurus(a dinosaur of the same general appearance as a triceratops but with a slightly different arrangement of horns)that has 2 rocket launchers and a machine gun strapped to its back seemed to be one of the only actual significant new additions to the game, but even it wasn't all that great since you can only do it in one small part of one level,and it really would have been cool to see 1 or 2 other rideable creatures(like maybe a raptor or maybe a brontosaurus or something).The end bosses are so incredibly difficult that I found it next to impossible to beat the game without using a cheat code.They give you to a whole aresenal of cool weapons that you will probably only use to a couple of times because of the lack of both ammunition and enemies.And, last but not least, THE FOG STILL COVERS VIRTUALLY EVERYTHING INFRONT OF YOU!The only difference is that in some places the fog has been replaced with darkness.So basically, the only things in this game that are actually interesting are the ability to ride a creature and the 2 weapons that allow you to zoom in on enemies.Rent this but don't buy it unless your a diehard fan or if you see it for really cheap used.Oh and by the way, it glitches ever so slightly when a large number of the in game cheats are put into action.

Turok 2: Lost in Caves

2 Rating: 2, Useful: 4 / 5
Date: May 18, 2000
Author: Amazon User

I guess that it had been a while since I had played Turok I and so I went out and got II. The graphics and action are very good but the downfall is that you have to keep backtracking into former levels (that I often don't remember from playing a couple of days ago) when you acquire a needed piece of the puzzle. This has caused me to quit the game out of tedium as I cannot unlock a level and have grown tired of back tracking to hidden areas for the needed keys. Mind you I say all this even with a gaming guide open on my lap as I play. So unless you are really dedicated/obsessive (I could see doing this when I was 15-18 years old) I can't advise wasting your time with more aggravation when you are just looking for a couple hours of escapist fare

Turok: Dino-Bore hunter

2 Rating: 2, Useful: 2 / 3
Date: July 21, 1999
Author: Amazon User

I agree with everything in the review titled "disappointing". I haven't bothered to get to the end of the game. It's not worth it. The graphics are amazing; so what! The movement, control, and aiming are the worst I've encountered in in a 1st person shooter/rpg. The monsters are trite and boring; they were much better in the first Turok which was a far superior game to this commitee- designed mess. Acclaim went out of their way to give you more gore, splatter & agonized death throes. When you accomplish the annoyingly inane --but not mentally challenging-- tasks, you are left with the hollow sensation of having wasted alot of energy to accomplish absolutely nothing, and the frustration of loose control lingers. Don't waste your money; more importantly, don't waste your time on Turok 2.

An Ambitious Failure

2 Rating: 2, Useful: 1 / 2
Date: August 13, 2005
Author: Amazon User

The title is a pretty good description of what this game is. But in order to properly understand what I mean, I will have to explain the different aspects of this game.

Graphics: The graphics were beautiful. You can actually see liquid movement, such as a creature's girth giggling as it sways back and forth! The level design itself is fascinating and fun to explore. In the first level for instance, you come upon a large apartment complex in the middle of a city, and can enter to explore all the rooms inside. There are a lot of different places to go and things to see, all in six HUGE levels.

Controls: You can change these to fit your preference, so this is not much of a problem.

Sound: No soundtrack, just sound effects; a really bizarre omission that detracts from the game.

Game play: This is where Turok 2 fails. One thing a first person shooter needs to be good is enemies, and lots of them. Other novel games like doom, quake, descent, and the first turok all lived up to this crucial aspect of a good FPS. The enemies in T2 are few and far between. Most of your time spent is locating necessary items and places for your mission objectives. Now this is where Iguana gets some credit, actually, because the mission objectives are a step up from turok #1. Rather then the proverbial FPS tasks of locating key cards or other such rights of passage paraphernalia for the mere purpose of opening a door or progressing to the next level, Iguana was more creative than that with T2. Blowing up ammunition supply bunkers, releasing prisoners, destroying targets of interest, are all more satisfying things to do in a game than just doing what it takes to get to the next level. However, creative mission objectives are only worthwhile if individual levels do not take FOREVER to beat. Sometimes the intervals between fighting enemies and just wandering around trying to find your mission objectives are so long you do not even feel like you are playing a FPS anymore. The enemies you do encounter can be amusing though, made all the more so by the sweet gore animation. But good gore can only hold a game up for so long with scant fighting and unimaginative characters and creatures. Raptors are the only genuine DINOSAURS you encounter in a game entitled DINOSAUR HUNTER. You encounter a lot of giant biped lizards that shoot purple crap from their arms, lame. Worse still, in each level there are only between 1 and 3 different kinds of enemies. A level will feature its own unique type of enemy, along with a couple others repeated from past levels. The weapons are decent, but manage to screw up the game even more. You get a weapon that shoots "charged darts" that paralyze enemies. Doesn't sound like a big deal right? It should not be, but your enemies remain paralyzed for about a minute with each shot. So in the later levels, my occasional encounters went like this: I find a dinoid, paralyze him with my charged dart rifle, take my time selecting a lethal weapon, hit him with the minimum number of shots required to kill him, and watch him drop dead. With 30 darts as the allowed carrying capacity, this method could be used throughout an entire level.

Overall, a failure that did not live up to the first Turok. Long and boring with almost no fighting, this is one watered down form of FPS. If I said that the first doom game was better than this, I would be lying through my teeth. It can be fun for a while actually, as the maps provide some amusing locations to explore and eye-catching things to see. Some of the gore is even worth checking out, it's so well done. But if you actually stick it out to the end level (I did not) you may end up really hating yourself for wasting so much of your God-given time.

This game is all about graphics

3 Rating: 3, Useful: 1 / 2
Date: November 24, 1999
Author: Amazon User

This game is all about graphics sadly. The weapons are awesome too and multiplayer is fun, but single player is bad. I got lost on the first level, and every level after that. The multiplayer characters are really cool though, and it can be fun. I would rent it first.

The game doesn't compare to rare's goldeneye

3 Rating: 3, Useful: 0 / 1
Date: August 05, 1999
Author: Amazon User

Turok 2 by acclaim has one of the worst most boring one player games in the universe! The game although doesn't have such bad multiplayer mode. Although I feel goldeneye's is so much better... The only goose thing about the game is the frag tag mode where every body tries to get the monkey.

Slow slow

3 Rating: 3, Useful: 0 / 0
Date: March 13, 2000
Author: Amazon User

(I played Turok 2 on a PC, so be advised that my criticism may not apply to the console version) If you have played Turok 1, be ware that the action in Turok 2 is much much slower: in the PC version there is no walk/run switch, so Turok just strolls around and cannot outrun his foes. A second major drawback are, indeed, the controls. Targeting is often difficult, changing weapon is slow, and properly setting your joystick troublesome. Third, creatures: too many mutated lizards, doing all the time the same thing (i.e. shooting you from a distance). Another minor flaw is the underwater darkness. If you want to see anything underwater, you must set the ingame brightness controls to 06 or 08 - then, once out of the water, everything will look whitish and flat.

Average...only really good if you use cheats

3 Rating: 3, Useful: 0 / 4
Date: June 18, 2003
Author: Amazon User

This game's graphics and animations are very well done, and the story line is above average. The thing that in my opinion makes it average is how long the levels are (coupled with the ridiculous Death Throes, more on the later). It reminds me of the days of Jaws and Friday The 13th games for the NES where the levels dragged on and on and on....each level in this game will take you at LEAST three hours to get thru and not only that but youll have to back track thru old levels to get new keys and items etc. After a while it gets to the point where you get tired of it and quit. And one more thing this game seems to have been made for a bored teenage kid or adolescent, there are no puzzles or challenges to keep you intrigued, except for the occasional switch to find and that gets boring. The game is basically just kill this dinosaur and watch the blood spew forth, while it goes thru a ridiculous Death Throe.
Considering how long the levels are use the cheats some have mentioned and you should get a lot more enjoyment out of it (at least that way you wont have to be backtracking all the time). Buy this game used.

Good graphics great game speed.

3 Rating: 3, Useful: 0 / 0
Date: October 02, 2004
Author: Amazon User

The biggest grip that I had was the controls. They just didn't feel right and I got killed more often then not just trying to walk or jump. Alltogether a decent game though.

same as #1.

3 Rating: 3, Useful: 0 / 0
Date: February 03, 2005
Author: Amazon User

you run around,look for extremely hard to find switches and wander some more then well you know look for switches and well you then its ummmmm wander some more.then somewhere in the midst of all this maddening insanity,a cool monster will jump out and you get to waste his butt with a dynamite lased arrow.then its back to the wandering.


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