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PC - Windows : American Conquest Reviews

Gas Gauge: 74
Gas Gauge 74
Below are user reviews of American Conquest and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for American Conquest. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 84
Game FAQs
CVG 71
IGN 82
GameSpy 80
1UP 55






User Reviews (1 - 11 of 34)

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Two days and tired of it

3 Rating: 3, Useful: 1 / 1
Date: April 22, 2008
Author: Amazon User

Not much else I can add to these other reviews. But yes, you can have thousands of troops in battle at once. But no one mentions what a tiring process it takes to create that many troops. I spent 3 straight hours of building, upgrading & turning my peasants into troops. In all, I had about 2,000 troops in those 3 hours. Compared to the 5,000 my enemies had while set on easy.

If you got a lot of time on your hands to build mills for food, mines, dwellings to produce peasants, forts to send your peasants to so you can turn them into troops, not to mention all the upgrades on everything blah blah.. then by all means get this.

Often times they are so many things going on it becomes a task to keep up with it all. This is definitely a game for someone with a lot of free time. I had fun with it for two days, but it got old quick.

unreasonably realistic

2 Rating: 2, Useful: 1 / 6
Date: July 08, 2006
Author: Amazon User

the game is too realistic to produce any fun. there are lot of things which the computer knowns and the players don't. unfortunatly the computer gets a head start at things. the realism takes the fun things out of it. unreasonable things also go wrong in this game. characters don't follow what u tell them to do, it should be that way!

Great and very promising game!

5 Rating: 5, Useful: 3 / 5
Date: April 07, 2006
Author: Amazon User

Amazing game! It's not like those war games, where you think you control and entire army and actually only control 4 guys. This game you actually DO control an entire army! It's amazing!!!!!! Historically accurate, which means it's also great for educational purposes. Amazing, and the graphics are pretty good too! If you don't buy this game, especially since the price is really low, then I'd be completely shocked. This is my favorite game of all time.

Think First

2 Rating: 2, Useful: 3 / 21
Date: January 23, 2006
Author: Amazon User

I first looked on Amazon and thought American Conquest was a cool game, I even found a discount for the gold edition. It looked like a good game right? Wrong! I threw some money right down the drain!

Pros
The game has an awosome campain.
You get a great variety of civs.( Though they basicly just look diffrent.)
You get a ton of units.
The music wasn't terribly annoying

Cons
The game laggs way, way too much. (At the time I had more than half my memorey, which is 37 gigs.)

The game was way too realisic.(As in if you run low on recorces all your millatry units would turn on you, or out of fifty freacking guys only one acually hits the guy and it takes like three minutes just to reload.)

When one building or ship is hit it keeps on taking dammage even when your villagers repair it.

The second you build a guy recorces start depleting( There for you need like 150 guys just to be working on one recorce to stop it from going down at break neck speed

AND FINALLY THE THING THAT IS NOT JUST STUPID BUT IS MY FINAL PLEA NOT TO BUY THIS GAME IS THAT IT DESTROYS YOUR COMPUTER!!!!!
My dad and I are complete computer tecno wizards and it took both of us a month to un-do every all the damage American Conquest did to me.

A quite a surprise to me.

5 Rating: 5, Useful: 28 / 28
Date: May 22, 2005
Author: Amazon User

I didn't know what to expect, so the first thing that surprised me were the absolutely lush graphics. RTS games have always been a bit on the staid side when it comes to terrain graphics - plenty of detail but something always seems to be missing. Not so with AC, the ground detail is superb, rivers flow beautifully and trees and bushes are particularly lifelike. Although everything is 2D sprites, the units are fantastic and there is a real sense of a 3D element.
The game appears to try and maintain an accurate historical timepath, running from Columbus' landing, right through to the American Revolution. When playing in campaign mode, you get a little history lesson at the start of each new scenario that sets the scene for your objectives perfectly.
The most noticeable difference between American Conquest and any other RTS is seen in the use and creation of troops. Any one unit is exactly that - one unit, and each units strengths are accurately mapped to - A conquistador with a pike and armour is more than a match for just about any single Mayan / Aztec opponent, but slower and prone to ranged fire. This tends to lead to battles on an epic scale with upwards of 500 units engaged on the screen at once (with very little sign of slowdown too I must add).
Again, in a break from the traditional RTS mould, troops are not created out of thin air - if you want 100 musketeers, you will need 100 peasants to create them. Peasants are created from dwellings (the more dwellings, the higher your population limit), while the troops are created from a fortress. You therefore need to churn out an endless supply of peasants (ctrl click on any build icon gives infinite production), having set the rally point on your fortress, and, as peasants go in, your musketeers come out.
Micromanagement is kept to a fairly simple scale; you need grain to feed your population, and wood, stone, iron, gold and coal to buy / manufacture your troops and manage any upgrades. Mines have worker limits that increase with each upgrade and farming is pleasantly efficient. Resources appear to be a bit on the scarce side, so upgrading the mines and ensuring they are always maxed out with workers is a must. It is also worth setting a few troops to guard each mine as they are very easily captured.
So, having got all your mines producing and plenty of peasants gathering wood and corn, the time is right to start organizing your massive forces. This can be achieved by forming them into armies, controlled by an officer with a standard bearer and drummer also required for morale purposes. Unfortunately for you, you'll find that the officers are not much into leading from the rear, and have a bad habit of charging in and getting killed quickly, leaving you with an effective, but not so easily controlled force. Also bear in mind that you will need a lot of troops - buildings can be (and often are) heavily defended and you will lose an awful lot of troops capturing buildings (mind you, when you get cannons, you can just blow them up from a great distance).
Adding some good sound really enhances the battles and AC does it perfectly - the music is not too loud and the battle sounds and effects are realistic.
As said before, buildings can be defended - all you need do is stick a few troops inside and any building becomes a virtual blockhouse. However, they are by no means impregnable as a great deal of though has gone into building defence and there are zones of fire limited by the buildings themselves - once you can get troops inside these zones they cannot be hit by ranged fire and can then storm the building - but expect heavy losses.
The same kind of detail has been applied to ranged fire - ordering a musketeer to shoot an enemy at extreme range fails more often due to the inherent inaccuracy at large ranges. This is also especially noticeable with cannons - until you manage to afford all the upgrades from your town centre.
Unfortunately, despite all the detail that has been put in place, American Conquest suffers a bit from a slightly dodgy AI. Big battles are really the name of the game here but the AI just sends continuous streams of enemy troops to harass your positions which are easily defended against, while you can build up a huge force and then just march in and wipe everything out. Also, all your units often appear to have been taking performance enhancing drugs, as the speed that they can move around at is somewhat inappropriate. Forming your troops into an army is also not without problems - setting them to `stand ground' (the army takes up a very nice box formation) means they do just that - if attacked they might fire back but generally they just stand there and take a beating. Leaving them in standard formation has the opposite effect, they will follow the enemy till either it or your army is obliterated.

good game,very solid gameplay

5 Rating: 5, Useful: 30 / 31
Date: November 04, 2004
Author: Amazon User

This is a very good solid strategy game, and I am impressed. This game reminds me of Stronghold Crusader. These two games are the best strategy games on the market today, trust me. You don't have to play these games online to enjoy them. The realism in the game is amazing,along with the graphics, and you don't need an Area 51 computer for the game to run smooth, that in itself is a great triumph, for the makers of this game, and I salute you. The zoom feature is just right which is the L Key, Plus you can hit the enter key,,,,type...view all to reveal the map, You can type in a few more phrases,if you want to.This will probably be the only true american revolutionary game you will ever get your hands on, Go buy this game,I know a good game when I play it. One of the reviewer, said the soldiers can only fight, I beg the differ, they can shoot some of the wildlife, for food,then take it to the storehouse. I would like to clarify one of the reviewer,statement,saying the soldiers move too fast,, well let me say, there is a slider button on the option menu,so you can slow the movements of the troops, and every thing else.

Never Will Play Another Game

5 Rating: 5, Useful: 11 / 27
Date: April 18, 2004
Author: Amazon User

16000, is all i gotta say. That is how many people you can reieve. That Means That the population is not 200 0r 250. This game is based on the historical events not non existing battles. Want to ambush someone? If you do put your men on hold fire. When ready select all men and fire. If not all the resistance fall they will either reload or use their baynette. When the opposing force is sladered advance to their forts, fortress, church or any other building and march them in the door way. The building is now yours. And your men have survived to fight another day. Does water slow you down? Transportation ships for age of empires can only hold 20 men. Wow! American conquest ships can hold 300. So the choice is clear you must by this game.

AWESOME!

5 Rating: 5, Useful: 8 / 14
Date: December 13, 2003
Author: Amazon User

I just downloaded the DEMO of this game today, and the demo already had me droolingto buy the game! Gathering resources and building armies is EASY! The pop cap is one of my favorite features, up to 16000!!! Unlike games like EE which only goes up to 800 maximum. Units work together and everything, and i'm only talking about the demo alone, And I can't wait to try the full version!!!

Excellent

5 Rating: 5, Useful: 15 / 18
Date: October 23, 2003
Author: Amazon User

This the best RTS game I've ever played. That's saying a lot, because I've played many games. One thing, the best thing about this game is that you can get 16000 Units at a time. NOT the puny armies you get with Age of Empires. Right, you think that having 16000 units on the screen at one time requires a supercomputer. Not so, I share a computer with the rest of my family, and it still runs fine. The gameply and effects are so addictive. You can actually see the waves hitting the shore, and the tree branches swaying in the wind. You can see the horseman pull a pistol out of his belt, and shoot it.
My favourite feature is the map editor. It is very exstensive, and easy to use. Fun for stacking up two armies and waging a war. The history lessons that come with campaigns are actually interesting, and brif, but informative.
In all, the best game you can buy.

Well...umm....

2 Rating: 2, Useful: 1 / 11
Date: October 20, 2003
Author: Amazon User

First of all let me just say that if you liked cossacks you'll like this game to.
Personally, I hate 'build-fest' games where the number of units you build is much more important than strategy or tactics.
I much prefer Medieval Total War to this game.
Multiplayer suffers from horrible lag, I don't know what the deal is with that.
Indian units have rediculously low morale: I am affended by this because the Indians were defending their homeland, and they were brave warriors. They would not run in fear. But what can you expect? The developers was made by a german company. Issues surrounding customer support for english speakers abound, as they do not make patches for english versions of the game.


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