Guides
Genesis : Zombies Ate My Neighbors Details
Publisher |
Konami |
Release Date |
Unknown |
|
ESRB Rating |
Everyone |
Views |
5576 |
Features
- Zombies Ate My Neighbors is a run and gun video game for the Super NES and Sega Mega Drive/Sega Genesis platforms. The game was produced by LucasArts as a comical tribute to both classic and schlocky horror films of the 1950s and 1960s. A sequel entitled Ghoul Patrol was released in 1994, but was not as well received as its predecessor and no further sequels were produced. A similar game, Monster Madness: Battle for Suburbia, contains references to Zombies Ate My Neighbors. GamePro ranked Zombies Ate My Neighbors #9 in their "top ten games you never heard of" list in their 200th issue. Recently, Zombies Ate My Neighbors was given a rating on ESRB's website, which means the game may appear on the Wii's Virtual Console.[1]. It has since been listed on several gaming sites such as 1UP.com[2] and IGN[3] indicating an impending release. No official statement has been issued on a scheduled release date.
- Gameplay The player chooses between two teenage characters, Zeke and Julie, or both in two-player mode. They navigate suburban neighborhoods, shopping malls, pyramids, and other areas, destroying a variety of horror-movie monsters, including vampires, werewolves, huge demonic babies, and the game's flagship, zombies. In each of the 48 stages (excluding the bonus levels) the goal is to rescue the surviving neighbors, at which point a magical door opens that will take the player to the next stage. However, if the player is not careful, any enemy in the game will kill the neighbors, preventing them from being saved. At least one neighbor must be saved from each level to progress to the next. The game is lost if all of the neighbors in a certain stage are killed or if the player(s) lose all of their lives. Scoring points earns players more neighbors to save and extra lives.
Content Summary
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