Ms. Pac-Man Maze Madness takes the original formula and updates it for the new millennium. The most striking change is the game's new 3-D orientation. The play is expanded, but it is largely based on the original. Maze Madness involves a weird story of gems being scattered throughout Pac-Land. A witch is after the gems, so you must find them all before she does. Maze Madness is a bit of a misleading title, because while the game does involve mazes, it's the puzzles that will stop your progress. Most of the puzzles aren't that hard, but a few will stump you for a bit. There are blocks to push, TNT to explode, and springboards that propel you upward.
Players are awarded stars for completing different tasks, such as finding all the fruit in a level, munching all the pellets in a level, or beating the level in time-trial mode. Initially, earning one star per level will get you to the next stage, but you must go back and earn more stars to unlock later levels.
Maze Madness' graphics are smooth and crisp, but they aren't very detailed. The game has the look and feel of a cartoon's minimal lighting effects. Ms. Pac-Man herself is just a round polygonal sphere with some textures, arms, and legs glued on.
Where this game excels is in the level design. A puzzle game like this is made or broken on the ingenuity of the levels. Also, Maze Madness features some multiplayer options, which, combined with its simple, family-friendly gameplay, makes it an excellent choice for a party game. --Todd Mowatt--This text refers to the Sega Dreamcast edition of this game
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