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GameBoy Advance : Let's Ride Dreamer Reviews

Below are user reviews of Let's Ride Dreamer and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Let's Ride Dreamer. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.







User Reviews (1 - 1 of 1)

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I love it! Part 2

4 Rating: 4, Useful: 1 / 10
Date: May 24, 2006
Author: Amazon User

I've compared this game to the original: [...]

The Saddle Club Version:
In my opinion, not quite as good (in some ways) but loads of the glitches are gone.
Plot:
You play as one of the Saddle Club girls (you can choose which) with her horse, or you can create one of your own. You're staying at Willowbrook Stables on holiday, Agnes lives there permanently - well, hopefully because the stables are at threat from being destroyed! Bartholomew Fox, a property developer, wants to buy the land and build a hotel on it! Agnes has found mention of gold in Jack's diary - and wants you to see Frank Foster about it! So the mystery begins. You have flashbacks back to the other two members of the Saddle Club every so often.
Game:
Although its much the same as the other version there are many changes (there are probably more that I haven't listed) -
- Some of the most distant places (ie the castle, the light house and the church) have been moved closer to your stables. However, the old paths are still there which makes it a little confusing! Only the mine is still in the same place.
- Time has been added, so that the game has day and night! Instead of starting a new day each time you play the game/go to bed each day has a set length - when the sunset icon appears it means you should be heading home. `Sunset' lasts ages though, I managed to go from the village to the marsh, from the marsh to the village and the back to Willowbrook Stables before night fell. Characters won't talk to you at night.
- New Pony Club games! Pole bending, barrel racing and cross country were on the old version - but now you can play balloon bursting and jumping as well! These are good fun to play when you have time (eg. if you have to go somewhere tomorrow, so your search is on hold) or just to have fun.
- The in game map shows all the locations on it (the Pony Club, the Mulberry farm and the O'Connor farm weren't on it before). The Stone Circle (Stone Henge type thing) has been taken off, probably because it isn't in the plot - but it's still there! Ride north from the mine, it's on the coast on a little inlet.
- There's a new points system to earn you jigsaws. Every 400 points gets you a jigsaw piece, and there are eight puzzles (I've only ever managed to get 2/3 through the third puzzle). The major way to earn points is through catching butterflies, and there are tons on the island. Different colours earn you different points. You can also earn points by feeding, grooming, mucking out, winning at the Pony Club, jumping and finding horseshoes.
- You get to go down in the mine! And get lost too, if you're unlucky. The mystery of the last shoe is much improved.
- There's new music, but I hate it! It's not mysterious or really exciting at all - the old church isn't nearly as scary without the music! Still, it might be better for younger children.

Quotes:
Carole: `My former glory stood tall and strong. Glorious nights did here belong. Now I'm tired, worn and old. All that glitters is not gold.'
Lady Jane Althorp: `Sounds rather like me actually.'

Veronica: `Where's the rest of the Spazzle Club?'

A few tips:
- There are butterflies everywhere, so keep searching! Sometimes I find some in the middle of nowhere. Some of the more obscure ones:
* Orange ones on the hill behind the marsh (look from the house towards the bridge to the church, they're right at the top of the hill)
* Orange and yellow ones behind the church (a little way behind, jump the fence and then follow the wall south-ish)
* Blue ones south-east from the mine, truly the middle of nowhere (very hard to spot)
* Red ones in the maze
* Yellow ones on top of a hill to the north-west of the stables. Having trouble? Go halfway across the first bridge from Willowbrook (that would eventually take you to the path to Batten Mill) and turn round as if you were going to go home. Look up to your left, you should see them sparkling.
* Blue ones just in the forest on the way to the mine, they're very close to the green ones that are next to the path.
* Orange ones just in the forest on the way back from Batten Mill (go off the bridge and go into the forest from there in the direction of the Pony Club)
- You can only catch butterflies if this is at least your second playing of that day (you've woken up, Save & Quitted then gone back on). They might've fixed this since - mine's the old 2-Disc version.
- Frank's waiting outside the skull. I missed this and had to go back down the mine to talk to him!

Still got problems?
Email me at rainbow racer89 @ aol . com (remove spaces) and I'll try to help you!

Websites (go to these for more information/pictures or upgrades)
Original version - [...]
The Saddle Club version - [...]
Horsedata Forum (this really helped me!) - [...]

Thanks for reading all that (and well done!) :)


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