Below are user reviews of Unreal II: The Awakening and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Unreal II: The Awakening.
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Higher scores (columns further towards the right) are better.
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User Reviews (31 - 35 of 35)
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Disappointment
3
Rating: 3,
Useful: 0 / 0
Date: February 17, 2004
Author: Amazon User
I am a big fan of the original Unreal Championship--even though it did not have a single player game. The original had a huge multiplayer selection of characters, levels, and guns--even if you weren't online. The new one doesn't. It does however, have a good single player and co-op game, great levels and enemies, but it still lost a lot of the great weapons and characters from the original. This was not a happy day.
Unreal II: The Awakening
4
Rating: 4,
Useful: 0 / 0
Date: March 29, 2004
Author: Amazon User
I have just returned the game back to blockbuster. I very much enjoyed the game. If you like fast-paced fps's, you'll be sure to like this one. The detail on the weapons was extradinary. The actual levels were a little dull, I didn't really even notice. The multiplayer is only on Live though. There are tons of weapons too. The audio was amazing with the backgrond music making you just a little scared. I was at points a little scared. The audio on the actual person you are playing and the enemies is very realistic. But there is however quite a bit of cussing, but it was never used offensivly. It was primarily used as stuff like "Holy H*ll that is a big monster." Also there is a little sidekick robot who is very stupid and funny. He is very clueless, he made me laugh a bit. Overall, I think that it was a very good game, for only $39.99 at other stores. I would, for sure, buy the game.
A fun way to kill some time
3
Rating: 3,
Useful: 0 / 0
Date: January 11, 2008
Author: Amazon User
I've read a lot of negative reviews on this site for this product, and feel I need to address a few things in fairness. This game was designed for (at the time) high-end PCs. This is very clearly a port, and as such the graphics did indeed take a hit. That being said, this doesn't affect gameplay whatsoever. The dialogue in the cut-scenes was originally meant to be optional depending on who you spoke to in the removed "free-roaming" mode, and what you said to them. It makes the conversations feel very awkward and long. The variety in environments is nice, and the difficulty felt appropriate to the situations. None of the missions were boring, and some showed a real spark of creativity. If you played "Mace Griffin" or any of the "007" titles, you have a good idea what to expect. I would recommend this title for around $10.00. It would get a better score if the fact that it is a port wasn't so glaringly obvious. For 360 owners, this title is NOT backwards compatable.
From an Unreal long-time fan
5
Rating: 5,
Useful: 0 / 0
Date: February 05, 2008
Author: Amazon User
I have been playing the Unreal series since I was about 6 years old and I remember buying this game with my dad and we had played it for hours. Now I have gotten it on the Xbox and I love it...PLUS IT HAS CO-OP! Co-Op for me is like the greatest thing other than the online multiplayer. If you played the first Unreal on the PC and liked it (you better have...lol) then you will love this one. Sure it isn't exactly from the first one's universe but there are many things that will remind you of it. One of the greatest battles was the Boss that was like a huge spider with tiny spiders everywhere. That one took forever (but in a good way)! Very fun and I hope to see you online!
Its OK
2
Rating: 2,
Useful: 0 / 0
Date: March 16, 2008
Author: Amazon User
I loved Unreal. I bought it for the PC about the same time I played Half-Life. Both game's graphics and storyline were unbeatable at the time, only to be beaten by Halo. Halo is now the standard.
So now I have an Xbox. I have played both Halo and Halo2. I have beat the game muliple times and we play huge deathmatches as well. Face it. Halo is the standard and this is now what you have to measure up to.
Enter Unreal II. I find it sluggish and buggy. It takes too long to load and there is a lot of extra cut scene mumbo jumbo that just wastes time. The character build up is pointless, and the voiceover of John, our hereo, sounds more like a pharmacist that a space warrior.
The graphics are pretty good, but they all are these days. i mean, why do you play? To kill, right? Plus, I have found that the weapons (at first) all look alike. The grenade launcher looks like the shotgun looks like the flame thrower (etc.). But soon yo figure out the subtle differences.
But hey, I only paid a few bucks for it at gamespot. I am glad I did not pay full price. Half Life 2 was a great positive step up. Unreal seems like a step backwards.
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