Below are user reviews of Tribes: Vengeance and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Tribes: Vengeance.
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User Reviews (1 - 11 of 23)
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Game is looking good
5
Rating: 5,
Useful: 5 / 14
Date: March 03, 2004
Author: Amazon User
From reviews and screenshots and the videos that i have seen and read, the game is coming along quite nicely. I cannot wait for the full beta test to be released so that i can play the game yay
Beta Review
5
Rating: 5,
Useful: 2 / 3
Date: August 20, 2004
Author: Amazon User
I recently received the beta of this game and have been playing it very often over the past few weeks. This game has great potential to anyone who loves first person shooters. The game does not play completely like any of the past tribes games, but there are similar elements. The gameplay is reminiscent of a unreal style shooter except now there is the added bonus of a jetpack. Instead of a ground warfare you can now shoot and attack in the skies. The most defining quality of this game is that it is absolutly stunning. The trees look lifelike and the weapons realistic. There is an added single player campaign for those who do not completely enjoy the multiplayer mode, which is what the tribes series is about. Take a look at this game, because it has serious potential to get any first person shooter fan addicted.
It's only good... so far
4
Rating: 4,
Useful: 2 / 2
Date: September 11, 2004
Author: Amazon User
Having played the Beta for quite some time, I can say that Tribes: Vengeance is a very fun FPS. It is not quite like other FPS's though, in the sense that you just start and kill others. There is some degree of strategy here. You can switch between 3 different "armors", Light, Medium, and Heavy, to put it in easy terms. Each one has their own characteristic and pros and cons. You can also purchase packs, which are basically items that you can use to increase your shield, energy, make you faster, etc.
Tribes: Vengeance is the third game in the Tribes series, mainly multiplayer only games. The big focus and shift in this one is the Single Player portion, though. T:V is the first game in the series to include a single player campaign. It is supposed to be long, and have a good story, although not much else is known.
Concerning the technical aspect now, T:V has good graphics. Not awesome like Doom 3 or Far Cry, but just pretty good. It runs on the Unreal Tournament 2004 engine, so the visuals are similar. This game does use 2.0 Shaders, for nice water effects and shiny metal walls. Everything overall looks detailed and seems right. My only complaint are the particle effects (explosions, muzzle flashes, etc.)... they look like they were ripped straight from Quake 3 (which is an old game by now). Also, the ragdoll effects (when you die) are a bit exagerated. You're wearing 200 pound armor and you still flop around like a bag of jell-o?
Sounds are pretty good. No complaints there.
Biggest drawback in the game, judging from the Beta, are the vehicles. They are useless. I played a lot of Capture the Flag games and nobody ever uses them. They are weak, extremely hard to control, and there is no point in using them. Only the Rover, which is a mobile spawn point can actually be considered useful.
Well, overall, at this stage Tribes: Vengeance is shaping up to become a good game. I hope they can fix some of the issues I mentioned above. I am also looking forward to the single player campaign.
As the title suggests, this game has enormous potential. Let's just hope they use that wisely.
Not quite there
5
Rating: 5,
Useful: 0 / 3
Date: September 19, 2004
Author: Amazon User
Tribes 1 rocked my world and i failed my exams.
Tribes 2 suked and wasted my money.
Tribes V... well, so far the beta has been pretty good. I was never a real fan of unreal tournament nor its graphics, so i never played that darn game. guess UT is too popular..sigh.
If you are just a FPS shooter fan or just someone who is looking to get a FPS game into their collection, then get tribes vengeance. its totally different from all other online FPS in terms of gameplay, weapons and interaction. be forwarned though, the learning curve for this game is steeper than other games and you will get owned alot of the time while you are 'getting your feet wet'.
and if you're a regular triber, you will find that this game pretty much returns to the origins of tribes 1. several things have changed though. just to name a few that i personally dislike (not necessary hate): the sniper rifle now depletes your energy and has a limited ammo of 10rounds, turrets are not automated, no beacons, mines are limited to around 4/team (dependin on map), respawned players are invincible for appx 3 secs (no more spamming), energy pack has to be used (not automated) and alot of others.
im not sure if its me, but perhaps its cos i set the details to the lowest that all the maps seem so foggy.
the reason why i still play or recommend it to others is largely due to the gameplay, very engaging and intense- as ever.
yea, i heard and read there's a new single player campaign coming up. that's great, cos i never knew what the hell was happening in tribes1 or tribes2. the essays were too darn long and strenous for me or my eyes and there wasnt any videos to watch either. in tribes1 and tribes2, people were already writing very engaging short/long stories, perhaps this will spawn even more of those.
final conclusion? get it- it'll be worth your money if its your first time (just keep playing to get through the learning curve) and if its not your first time, you'll still have a blast.
Wow
4
Rating: 4,
Useful: 2 / 2
Date: October 05, 2004
Author: Amazon User
Just an awesome game. Similar physics as tribes 2 and tribes. Skiing, jetpacks, some of the same weapons, the laser rifle, spinfusor, and mortar then you have your new weapons like the grappler, rocket pod, and blaster (which is like a shotgun now). It's a great FPS and like was said before the learning curve is steeper than most FPS. You actually have to strategize for this game. Using different modes of communication and the command console (a map of the battlegrounds showing enemy installments and the enemy) make teamwork essetial for this game. Not to mention the ability to fully mod the game!
On the bad side:
The base gameplay is slow, the inventory organization screen is just a mess and very ineffecient unlike the one in tribes 2 which I must say kicked some major BUTT! The the weapons are dorky. The mods will mostlikely change all of this! Can't wait for the full version of the game to be released!
The game play is slow
Great job Irrational!
5
Rating: 5,
Useful: 5 / 8
Date: October 11, 2004
Author: Amazon User
After having played the full version of this game for a few days(After having the beta and demo for a number of months), I can say that I am very happy with Irrational games final product of T:V. They have a great history of quality games like System Shock and Freedom Force. T:V takes the awesome gameplay of the first Tribes games, and adds a great singleplayer campaign and the multiplayer is fast-paced and a lot of fun. I highly recommend this game to anyone who is a fan of FPSs. The freedom of movement and the amazing gameplay is something that every gamer should have. I highly recommend this game.
Ok, but disappointing for the strategy minded.
4
Rating: 4,
Useful: 7 / 7
Date: November 05, 2004
Author: Amazon User
The game is fun, and I held off writing a review until I had had a few days to play it. However, I am going to wait for a few of the mods to come out and see if they can get back in some of the missing things.
One, is the missing beacons and targeting laser, as well as the indirect fire weapons. This is what made the difference in Tribes, to me, with the other first person shooters. The ability to coordinate as a team and attack with greater accuracy with larger weapons was invaluable when I played.
The second problem is the newbie-factor. In trying to make the game more newbie-friendly they made the feel too much like UT. Or, maybe I should say didn't differentiate it enough. Wearing a heavy armor is only slightly inconvenient, as opposed to the differences in Tribes 2. Ragdoll effects, as mentioned before, do seem somewhat... exaggerated. Also, the ability to get clamp turrets to ceilings, around corners, etc is missing.
On the plus side, I DO like the grappler, and the new additions and variations of the weapons. Also, the inventory system is quicker once you get used to it. Having the turrets come out of pods on the wall for pickup is nice, as well as the new pack system makes things a bit more strategic. The graphics ARE beautiful, and sound is great. I'll continue to play, most likely, but hopefully Vivendi will release an official patch to us "old timers" that enjoyed the strategy of Tribes, not just the "blowing things up" part. And don't get me wrong, I play UT as well - But if I wanted that, I'd just buy UT.
great graphics, sound, and new vehicles, but missing element
3
Rating: 3,
Useful: 13 / 14
Date: November 14, 2004
Author: Amazon User
I started playing tribes with "starseige: tribes". Tribes 2 was an awesome upgrade. However, graphics, sounds, and vehicles aside, I think "tribes: vengeance" is an inferior game to tribes 2.
I have conquered the single player missions and I have played several days worth of multiplayer. Things I like are the new vehicles and the updated graphics and sounds. Things I don't like are the lack of a targetting laser, all of the packs only last a few seconds after activation, and once you activate a pack you can't "unactivate" the pack until it runs out of juice. Furthermore, you can't activate a pack until it reaches full energy.
They changed the plasma rifle into a burner rifle. The burner rifle runs off the armor energy instead of being ammo driven, which is cool except that you can't use the burner while jetting around.
You can't seem to mount turrets on walls or ceiling. There are no pulse sensor packs or motion sensor packs or cameras. There is no health kit you can use anymore. There is a repair pack which passively repairs you over time, but it doesn't really help you recover from an "oops, that was stupid of me" kind of mistake unless you run and hide for a long time. The new repair pack is cool in that it repairs all equipment and players nearby instead of just one object at a time.
Another thing I dislike is the new voice hot key list. I can no longer say I am going to defend the generator. Now, I can only say I am going to defend the base. Less specific and I think that hurts team work. Additionally, you have to hold the shift key while you are keying in the letter to say what you want to say, which takes two fingers. Before, I could key in a message while still moving with two fingers, now I can't move because the shift key has to be held, which disrupts game play and makes me a sitting duck while trying to communicate with my team. As a result, I rarely use the voice keys, which once again detracts from team play.
I don't like the fact that I can only carry three weapons even in heavy armor versus the 5 weapon slots in tribes 2. Also, the new missile launcher now requires you to guide the missiles to your target instead of being able to lock on to a target and then fire and forget. Oh yeah, there are no flare grenades either. In fact, for tribes: vengeance there seems to be only one grenade type.
The end result is that I like tribes 2 better. Tribes: vengeance is less complex than tribes 2 as far as strategy goes. I think it might be a good idea for VU to distribute tribes 2 as a bonus disk along with tribes: vengeance, since they were giving it away anyway. Maybe that will generate more sales, and if people like tribes 2 better they won't feel like they were ripped off as much. Better yet, maybe VU can add the missing components so that tribes: vengeance is actually an upgrade to tribes 2 instead of being, in my opinion, a down grade.
Great vehicles, graphics, and sounds, but in my opinion VU has wrecked the mechanics of this game.
THIS IS BETTER THAN HALO!!!!!
5
Rating: 5,
Useful: 0 / 7
Date: February 19, 2005
Author: Amazon User
OKay the story line is so good i want to like kill myself, the stroy is SOOOOOO goood, Bottom line 1 player mode Murders Halo 1 player. However in Multiplayer i would have to go with Halo, But the Strorline is so AWESOME. I actually played the stroylin like for straight hours 5 days in a row. I never bin into a game so much, In fact i got to a pint when i just wanted to go to the cut scenes and see what was going to happen next but the game is REALLY FUN, There is like no levels that your like "god let just get this over with already, GET THIS GAME
Don't overlook this great game.
5
Rating: 5,
Useful: 7 / 13
Date: March 09, 2005
Author: Amazon User
"Tribes: Vengeance" had the misfortune of being a great shooter that came out in the middle of a flood of great shooters. This quality title was lost amongst UT2K4, Half-Life 2, Painkiller, Doom 3, and Far Cry. If you overlooked this game, then go back and check it out, because this is one that you don't want to miss. "Vengeance" has huge open environments, fast-paced combat, excellent physics, nice graphics, and some very unique combat mechanics. The single-player campaign provides a decent story and a quality experience that is better than most other games of the genre. Games like "Tribes: Vengeance" are the reason why we own a PC.
Tribes: Vengeance can be a very hard game to get into at first. Truly playing games in all three dimensions at such a fast pace and with such powerful weapons takes a lot of learning. With most games, you are stuck on a certain plane, and most weapons just launch bullets. This typically encourages you to use cover and move slowly. With Tribes: Vengeance, you have the entire level at your disposal, from top to bottom, and most of the weapons do some kind of splash damage. As a result, you can never stand still, or you'll be killed. It's very difficult to nail somebody with a shot in midair, so you frequently need to land one where they land and knock them out with splash damage. Jumping and skiing mechanics add an element of speed and skill to the series that distinguishes it from its brethren. Firefights have a unique feel to them that no other first person shooter has. Timing a blast that connects with a guy's feet perfectly as he lands is immensely satisfying.
The physics engine for Tribes: Vengeance is underappreciated and is superb in its own way. Rag doll effects are amplified by all of the explosive weapons in the game. The first time that you blow somebody away and you watch his body fly and roll 100 feet down a hill, it's a very satisfying experience. The physics for flying and skiing are very well-refined, and this is why the jet pack is such an excellent tool. Gravity and momentum feel very realistic once you get used to them.
The game's numerous massive outdoor levels are truly the highlight of the game. They are delightfully spacious and open-ended. Usually, you are given a few objectives, like "destroy three generators", and you are free to approach them however you want. The levels often showcase the jet packs by placing your objectives hundreds of feet in the air. Your jet pack has enough power to leap over mountains, if you want to avoid the roads. Sometimes you get a vehicle to use, although the vehicles aren't as big of a factor as they could have been. Given how much space there is, and how deep combat tactics can be, the game's AI is remarkably good at responding to you once they see you. The game's bosses are very good at leading you with shots, and they will provide you with a stiff challenge. The game's indoor areas aren't as unforgettable as the outdoor areas, but there are still some good ones. The indoor areas feature lots of platforms and big cavernous spaces, which seems to be built for your jet pack.
Tribes:Vengeance is a nice-looking game, although it doesn't quite match up with Half-Life 2 or Painkiller. The weapon models and characters look great, although the environments are a little sparse. Also, the indoor areas tend to repeat a lot of the same patterns and objects, and their look is mostly forgettable.
The audio for "Vengeance" is good, but not great. The tecno soundtrack has a couple of good tracks, but most of it is pretty generic. The weapons sound kind of underpowered for what they can do. The voice acting is decent, although it's a little bit melodramatic at times.
The single-player campaign for Tribes: Vengeance has a decent story, and it is told in an interesting way. The ending is too predictable though. After all is said and done though, the campaign is very good when compared to the rest of the first person shooter genre. There are a handful of levels in the game which feel a bit contrived, like they are a training session for the multiplayer component, but that doesn't affect how much fun they are. I finished the campaign in about 12 hours. The length isn't bad, but given the shortage of good single-player campaigns out there right now, it would have been nice to have more.
It's too bad that this game came out when it did, and not 10 months earlier. Tribes: Vengeance was buried by a flood of excellent games. If you played and enjoyed all of those games, then now is a good time to check it out.
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