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Xbox : Fable Reviews

Gas Gauge: 87
Gas Gauge 87
Below are user reviews of Fable and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Fable. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 86
Game FAQs
GamesRadar 90
IGN 93
GameSpy 80
GameZone 94
Game Revolution 80
1UP 90






User Reviews (11 - 21 of 73)

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Eh...

5 Rating: 5, Useful: 5 / 6
Date: October 22, 2004
Author: Amazon User

Ok... so I'll break it down for you. The story-line is predictable, but no big deal -these games rarely have good storylines. The graphics are quite nice though I felt like I was playing a cartoon. Now many gamers like the idea of a free-roam world, where you can walk around and interact with a billion different things and I appreciate that freedom too but not to this extent. I finished the game in 3 days and I went to read about whether I had missed anything and there were some small things I missed but the most strikingly common theme I read was "This is a game meant to be played again and again choosing a different alignment" I played it as a good guy, but now that I'm done I don't think that this game was SO great that I need to play it again as an evil dude just to get a different ending. A game like KOTOR (Knights of the Old Republic) is a game that I enjoyed playing both as an evil dude and as a good one. Fable though, not so much. And I didn't even play this game religiously... but I STILL finished in three days and now I feel like I've wasted 50 bucks. In other words, buy it used or wait till its $20.

Not Morrowind, not trying to be

4 Rating: 4, Useful: 5 / 6
Date: March 14, 2007
Author: Amazon User

D&D-style 3rd person RPG for xbox only, like Morrowind, but without the length, openness, complexity and GLITCHES of Morrowind. This is both its strength and weakness. Dumbing down and simplifying a game like Morrowind would probably cure its glitchy ails, but this is a double-edged sword.

PROS
- Amazing top-notch score (as with Morrowind's Jeremy Soule) by Russell Shaw and Danny Elfman (does mainly stylish fantasy and horror soundtracks such as Tim Burton films, Simpsons stuff, etc). This is infinitely more important than you think.
- excellent variety of enemies and bosses with their own unique abilities and challenges.
- excellent variety of items, weapons, armor, etc but simple enough that you can remember everything.
- experience and level-up system works fine.
- good story narrative (and thankfully you can bypass any cut-scene at any time)
- game length is fine, despite what critics have said. The game should not be compared to Morrowind (the longest game ever next to Oblivion) or GTA. There are tons of missions (quests). People that say you can complete this thing in 12 hours are either lying or have no life.
- hair, tattoo, etc customization (as in GTA San Andreas).
- fun to kick chickens
- good voice-acting, various british isles accents, english, irish, cockney, etc...the style and feel are a bit british (developed by Lionhead UK, now owned by MS). It's good to have an actual british game developer in the mix with US and Japanese dominated game design.

CONS
- main melee attack is mapped permanently to a button not the trigger (like every other game in the world). Can't map it to what you want. Counter-intuitive.
- uber-hype marketing nonsense; I think this is what everyone got upset about.
- some (not all) combat is button mashing
- while the graphics are nice, they are just a tinge cartoonish.
- ebony weapons. Uh, did they just rip this off from Elder Scrolls?
- save system is mean (cannot save during missions) - just save the damn thing where the hell I want it to!
- IMPOSSIBLE missions (quests) - there are a couple. Nowhere near the problems of Morrowind, but extremely annoying. One for example has you freeing 2 hostages in 2 locations. You are able to free one, but as soon as you appear in location #2, the hostage dies IMMEDIATELY with no way to even remotely save her...
- End quest is impossible unless you lucked out like I did and happened to have hundreds of health and magic supplies with you because they DON'T let you go back and prepare for it first. The end quest occurs immediatly after the preceeding quest. Don't have these supplies? hope you saved recently (before the preceeding quest).
- Cannot go back to side quests after main quest is completed? Why the hell not? That's a pretty moronic game design choice. Morrowind let's you play on forever....It extends the longevity of the title.
- Long recovery time when you get hit. Why does every single hit have to knock me down? Even if my "toughness" is maxed out.

Morrowind is overall clearly a better title, but due to its massive amount of glitches, it's also more annoying. If you want a lighter, more contained, briefer version of Morrowind with simpler gameplay, Fable is an excellent choice for xbox, also playable on 360.

Fable!

5 Rating: 5, Useful: 22 / 60
Date: August 21, 2004
Author: Amazon User

As being one of the most anticipated role playing game at the electronics convention (the e3), Fable diffently is going to be quite a game. The life of the world is amazing, people do there own things while you are on quites, they react to things you do from the past to the future. They also have a gesture system that allows you to swoon or make people laugh or just be rude! Those are just a couple of them. As far as the battle systems goes i heard it is easy to use. You can use magic or bows and arrows or swords and over 50 other weapons. Its all hack and slash, its not turn based you dont have to wait for a turn. Its like zelda, you can attack when you want too. Another interesting thing about the game is that you can either be evil or good. If your good, people in town will cheer for you and praise you. If your bad, people will hide from you and just fear you. Your apperence changes as well, evil side you grow pale and grow horns and have an evil aura. Good side you have a halo appear over you and you look glowy and good. You also have 3 primary stats which will effect your body. Melee weapons (swords, etc). Will might you a bruting hulk. Ranged attacks (arrows) will make you nimble. Will(magic) will make you look wise and bald. This game is entirely by choice, you do what you want to do!

Oh yeah!

5 Rating: 5, Useful: 9 / 19
Date: August 17, 2004
Author: Amazon User

Okay, there are numerous ways this game is gonna rock. I list my top ten reasons right here.

10. Battle scars and what-not
9. Out of battle life (marraige, offspring, etc.)
8. Appearance change
7. Start out as a kid
6. M-rated
5. Realeases really soon (Sept. 14)
4. Much interaction
3. Rumored to have music from Danny Elfman (Batman, Edward Scissorhands, etc.)
2. Can be good or evil
1. Crazy huge options and many, many ways to end the game

Another Xbox RPG that fell short

2 Rating: 2, Useful: 8 / 16
Date: November 13, 2004
Author: Amazon User

This Xbox RPG, along with Sudeki, looks good, but falls woefully short and quite inadequate qhen compared with other top RPG's. The story seems tacked on at the end of the game, boss battles bad, and for those of you that say there is more than one way to play you're kidding yourself. Wow, you can kill the bandit or save him, that pretty much the same quest. Wow, you can steal something that is lying on a table or not, one makes you good the other evil. The game definately had great potential but I felt let down. For a game that you can possibly get all maxed stats and all items in less than 15 hours is not worth it. They seem to have stopped right when things could have gotten awesome. They mention a dragon in the monster books, not in the game, they mention you can buy shops, you can't, all the weapons are basically the same, there are only for different qualities of weapons when there could have been tons. It just seems like this game can not measure up to a final fantasy or a GTA because of its lack of length. The gameplay itself is awesome, but when all you need to do to make it a joke is get one spell, ...slowtime... then it just doesn't seem worth it. After this and Sudeki's failure, both of which had promise, just lacking in length, makes it seem like no mystery at all why playstation 2 is a must have for RPG fans and Xbox is nothing but an afterthought.

A fun way to pass the time

5 Rating: 5, Useful: 3 / 3
Date: September 11, 2005
Author: Amazon User

If your looking for a good game to pass the time Fable is a pretty good bet. The mission based gameplay leads you through the story, but the option to be honorable or just plain ruthless keeps it entertaining enough to keep you playing. The spells you choose to learn along the way make the game unique each time through and it's short enough that you don't mind playing through it again... and again. Some of the people wondering around can get in your way pretty easily if you are using area spells or even a bow, but you can alwayse smite the anoying buggers :)

Good escapism

5 Rating: 5, Useful: 3 / 3
Date: September 13, 2005
Author: Amazon User

Excellent game, lived up to the hype. Might be a little short, but there is some replayability there if you want to try it opposite of the first go 'round (evil vs good or vice versa). I'd buy it again.

Great game but too short

3 Rating: 3, Useful: 4 / 6
Date: April 02, 2005
Author: Amazon User

This is one of the best games that I have ever played, hands down. The game play is unique there is a plethera of skills that you can preform and, like the developers claim no two games are the same. However, this game has one crutial flaw, It is way too short. The entire game, including playing after i had "beat" the game, took at most a weekend. And though no two games are the same there are still really only 2 paths you can take, good or evil. So i would recomend this game if you are looking for a great and interesting game but don't expect it to take anywhere near as long as most RPG's.

It is the most fun game I've ever played

5 Rating: 5, Useful: 3 / 4
Date: September 17, 2004
Author: Amazon User

I love this game. I just get caught up in it. It's not perfect. Maybe a little too linear and a lot of people are more worried about the hype that what it's about. But I just find it exceptionally fun to play. I love the exploring and dealing with the NPC's and seeing their reactions and the fighting is fun. It's just an excellent game.

First review on Amazon.com by someone that OWNS Fable

4 Rating: 4, Useful: 3 / 4
Date: September 22, 2004
Author: Amazon User

Okay first off the easy part. The DVD with this game is basicly like the disk that come with the offical XBox mag.

Previews for upcomeing games. Demos for games that have been out for months. (Why don't the realise Demos BEFORE the game is out???)

Then there is a Trailer for Fable and a multipart feature on it's makeing. Nice to have but not worth going crazy over.

***

Now the game. It's take over my life. I've only reached the second town but have stoped so I can buy up all the houses and shops.

Yes you can buy up houses and buisness in this game. The second town you can literally own the whole thing and collect rent from it. Very much like GTA:VC.

As combat takes up the fast majorty of the game it's good to know the system is rock solid. The controls respond perfectly. I never have the problem in other games of hitting buttons and the character not respond. Also the combo system is easy I dont have to do a thirty button combo to use a special move or spell.

The graphics are very beautful and they really do get the job done. I've heard complaits that the characters all look alike. I don't see how this is a problem since it's exactly like 100% of all other vidoe games out there. That include "background" characters.

In closeing I'd say there is enougth in this game to keep someone busy for a good long time if there willing to use there imagnation. The main story is fairly short but there are side quests and other things to do just for fun.

My one and only complaint is being stuck to paths vs. the free roaming promised when the game was in development. Really makes the game feel constraed and makes it worlds shorter.


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