Below are user reviews of Super Smash Bros. Melee and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Super Smash Bros. Melee.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
Summary of Review Scores |
| | | | | | | | | |
0's | 10's | 20's | 30's | 40's | 50's | 60's | 70's | 80's | 90's |
User Reviews (541 - 543 of 543)
Show these reviews first:
It's freakin Super Smash Bros!
5
Rating: 5,
Useful: 0 / 0
Date: June 26, 2008
Author: Amazon User
Donate hours of your life to this extremely fun game. Go for single player adventures, unlock levels with special matches, or battle with combinations of friends & computers. It's a must-have for Gamecube.
Oh, and just a note: After fighting 2995 matches, you'll get an awesome message saying something like: "You completed your 2,995th match. That means you spent a penny on each one. Was it worth it?"
this game rocks!
4
Rating: 4,
Useful: 0 / 0
Date: June 17, 2008
Author: Amazon User
Before you get this game, I want you to know a few things. first, this game has really good graphics, (most backround things are paper 3D though) this game is only left, right, duck, and jumpish, so there's no moving forward or backward, (unluckily for me, I didn't know that) multi player is the main thing, so I recomend you have 4 controlers, and 1 player mode is only to unlock new players to play in multi player. multi player is Sooo fun, and you can actualy unlock some places from the nintendo 64 vershion!
Patrick, age 9
Terrific Game
5
Rating: 5,
Useful: 0 / 0
Date: May 28, 2008
Author: Amazon User
This was the game I first got with my Gamecube, and it still remains one of the best fighting video games of all time in my book. It takes everything that was in the first and makes it a thousand times more elaborate.
The music was all MIDI in the first one, now we have some awesome orchestral compositions that are updates of all sorts of classic Nintendo themes. My personal favorite themes are: Mute City, Big Blue, Fountain of Dreams, Great Bay, the Temple, Fourside, and Venom.
The first game only had 12 players (8 at the start and 4 hidden), now there are 25 in all! The original 8 (Mario, Donkey Kong, Link, Samus Aran, Yoshi, Kirby, Fox McCloud and Pikachu) are back in the starting lineup, and the previously hidden Ness and Captain Falcon are immediately available as well. 4 new characters join the starters in the form of Bowser, Peach, Zelda (who can transform into her alter ego Sheik), and the rather obscure Eskimo pair known as the Ice Climbers. 11 hidden characters are to be found. In addition to the two returning from the original (Jigglypuff and Luigi), Dr. Mario is in for a routine physical; Falco Lombardi of the Starfox team flies into town; Link goes back seven years in the past as Young Link, and has a run in with his arch enemy, Ganondorf; Roy and Marth of Fire Emblem have joined the party; two more Pokemon have been caught in the form of Mewtwo and Pichu (aka baby Pikachu); and even Nintendo's very first character, a little LCD man known as Mr. Game and Watch, is featured.
In the first, there were only 9 arenas, now there are at least 20, and they are far more interactive than they were before. For example: in Brinstar Depths, every 15 or so seconds, let's say, a giant monster named Kraid (Metroid fans remember fighting him) comes in and takes a swipe at the arena, moving it around either counter clockwise or clockwise and changing where you can and can't stand.
The single player mode has been significantly updated. In addition to the classic single player mode (which has been somewhat reformulated), there are two new modes: Adventure and All-Star. All-Star mode pits you against random assortments of 1, 2 and 3 characters in 12 matches and ends with a battle against 25 Mr. Game and Watch drones. Adventure mode, on the other hand, is a series of 12 stages that include side-scrolling action as well as fighting. For example: in stage 3, the Underground Maze, there are two parts. Part 1 is the maze itself, which may end up pitting you against Link several times; then, in part 2, you have a fight with Zelda at the Temple.
The classic 1 player mode has been formulated somewhat differently as well. There are no set opponents except for Master Hand in the final stage. There are three traditional matchups against a random opponent (like the ones in the first one against Link, Fox, Pikachu and Samus), one matchup against a random Giant opponent with 2 random computer controlled allies (like the Giant DK battle in the first one), one 2-on-2 matchup with a random computer-controlled ally (like the Mario Bros. Battle in the first one), a battle against a metal opponent (like the one against Metal Mario), a battle against a team of 10 of a random character (like the Kirby, Yoshi and Fighting Polygon teams), and Master Hand, plus three bonus stages (Break The Targets, Snag The Trophies and Race To The Finish). Board The Platforms is no more.
There are a ton of new multiplayer modes to, which only add to the fun. Want some quick K.O.'s? Then give Super Sudden Death mode a try and have everyone handicapped at 300% damage! Do you like your fights faster? Slower maybe? Lightning and Slo-Mo melees are available. Trying to become a photographer? Then give camera mode a try. Also, a tournament can be held with up to 64 players.
There is so much more that I could discuss (trophies, multi-man melee, etc.), but if this hasn't convinced you that this game is worth having, as dated as it may be now that Brawl is out for the Wii, then I'm sorry for you. Trust me, it is.
Actions