Below are user reviews of Stronghold 2 and on the right are links to professionally written reviews.
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User Reviews (1 - 11 of 60)
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Stronghold 2
4
Rating: 4,
Useful: 1 / 1
Date: May 21, 2008
Author: Amazon User
I liked this title. Simulated siege warfare is always exciting, especially when the graphics are tuned enough to communicate the particular brand of chaos and action inherent in medieval conflict. And I've always enjoyed the idea of building a massive fortress.
In Stronghold 2, the object of the game is to build up a castle and, in some modes, to build an army and overwhelm your enemies' castles. The focus in the game on both of those things, really, and not one over the other. You have to pay attention to your settlement's economy. Is there enough food in the granary? Enough variety? How do the peasants feel about you? Are they happy or sad? Should you lower your taxes, or just build an inn and a brewery to make the peasants not care?
These considerations are not unimportant, because if you manage your castle badly enough, peasants will start to leave. This means no one will be working your orchards, and there will be no one to recruit into your military. In other words, your development halts completely.
Once you've built a semi-stable economy, you can concentrate on your military. You'll want to build walls early for protection. These can be anything from simple wooden palisades to triple-thick stone behemoths. Once you have the walls of your castle built, you can fortify them with several different tower designs. Don't forget to send archers up the towers. They can achieve incredible range if placed correctly, and will devastate enemy troops who aren't wearing metal armor. For metal-clad foes, stick a ballista or two on your towers as well, then watch the fun when someone comes too close as a three-foot spike is launched at them your tower-mounted Barry Bonds-like crossbows.
In this game, the best offense really is a good defense. Make your castle an impregnable fortress, and you can take your time preparing sorties against the enemy.
There is a wide range of unit selection, and each has a situation in which they excel. Thieves infiltrate the enemy castle and steal gold for you from their treasury. Assassins (incredibly useful) use grappling hooks to scale castle walls and open gates for your troops. Swordsmen and Knights are tough to bring down thanks to their armor, and make excellent front-line troops. And if you manage to run a unit of Crossbowmen up an enemy tower, they will dominate the entire courtyard below with their bolts.
Fighting a large-scale siege is a singularly thrilling experience. Watching several hundred individual units charge a wall, set up ladders, and climb up to do battle with defenders all under a withering hail of arrow-fire and ballista bolts is incredibly fun. You feel sort of like a warlord from ages past when you give your swordsmen the order to charge and hear them roar a battle cry as they run.
Set up a few trebuchets for some real action. Imagine those swordsmen charging while boulders fly over their heads, smashing into walls, spraying chunks of stone in every direction and sending wailing archers head-over-heels through the air.
But wait. If warfare isn't your thing, would this game hold any allure for you? Sure!
There's a whole campaign dedicated to castle life rather than siege warfare. And while combat still has a role, it's rather limited. In this campaign you'll be more concerned with keeping rats out of the settlement or providing enough food to keep a neighboring ally's peasants alive, or reducing the local wolf population.
I found this campaign to be just as fun as the combat-oriented one. The peasants are funny, and their working animations are interesting. Curious onlooker-type gamers will find themselves following around individual peasants to see what they do, and what they say while doing it. For example, vintners make a subtle Kids in the Hall reference while stomping grapes: "I hate grapes. Hate 'em. I'm crushing you, grape. Crushing your head. Die, die, die." And since all those who share the same profession look alike and have the same voice, it's only natural every now then for them to break the fourth wall and comment "Do you ever get that feeling of deja vu?" Tax them too highly, and they'll complain when you click on them. Feed them double rations, and they'll laud your generosity.
If you like siege warfare, or castles in general, or realtime strategy games, or simulations--you'll probably enjoy this game. The only quibbles I had with it were a paper-thin story and a rather un-customizable multiplayer experience.
Fun, but flawed
3
Rating: 3,
Useful: 0 / 0
Date: May 02, 2008
Author: Amazon User
Overall this is a very fun game, but it suffers from some bugs. There are two parts to the game. The first is really just an extended tutorial that shows you how to build up and manage your castle. I found this part kind of boring. The second part is where you defend your castle and attack others. This is when the game got fun for me as I explored different strategies. Unfortunately once I got good at the game, it became too easy to outwit the very stupid computer opponents. For example, on one of the missions I had to defend my castle from a large squad of invaders. The definition of success was that my lord stayed alive and all of the attackers were dead. Even if the computer destroyed all of my castle and all other units, as long as my lord stayed alive I would win. So as an experiment I literally did nothing to protect my castle and let it got completely overrun. I left all of my defenders where they were when the mission started without issuing any orders and watched as most of them get slaughtered. Then when the bad guys came for my lord, I just had the lord run in circles. They followed him all around the map, but could never catch him. All the while my handful of remaining archers on the walls managed to shoot and kill dozens of heavily-armored knights who were ignoring the archers. I also could lead them to walk over and under traps.
Pro:
* Low cost ([...])
* Good sense of humor
* Great 3-D graphics
* Nice balance of making your people happy and making them your slaves
* You can build and issue commands while the game is paused
* It's fun to build castles
* It's fun to defend you castle
* It's fun to attack other castles
Con:
* Too short
* High system demands
* Non-combat missions can be boring
* Very stupid computer opponents (they often don't realize they are being attacked and just stand there and let you kill them)
* Estate system doesn't make sense (there is rarely any reason to take over another estate since you can't effectively use its resources)
* Serious bugs where you cannot produce certain resources under certain circumstances (for example, it sometimes would not let me make bread or wine), which kept me from being able to complete one of the missions
Challenging medieval strategy game
5
Rating: 5,
Useful: 0 / 0
Date: January 18, 2008
Author: Amazon User
Excellent game. You have to build your city and the commodity chains as well, including the production of food and military supplies. Very exciting and challenging, you'll have great time trying to organize your city to get to the objective just in time.
3 strikes you're out Firefly
1
Rating: 1,
Useful: 0 / 3
Date: November 22, 2007
Author: Amazon User
I bought the first, and was disappointed. Then I fell for Crusader. Better, but still fell short of expectations and just not fun enough to recommend. Now we get this garbage. Rather than fix the management of the game and the actual warfare, what we get is more BS to juggle. Goodluck if you choose the warfare campaign, you'll be too busy trying to deal with ever growing crime problems while the computer either a.) sits back and does nothing the entire game or b.) attacks you with hundreds of troops 5 minutes into the game. At no point in the week of playing this have I been able to build a attack worthy army, nor even a decent castle. Not to mention that most of the maps, the terrain is so cluttered and setup that castle building is essentially impossible. Not that it matters because you pretty much don't have time to collect sufficient stone to build one anyway. If you are looking for a game of castle defending and sieging, look elsewhere.
Other cons: slow and buggy
Outstandingly accurate
5
Rating: 5,
Useful: 1 / 1
Date: November 14, 2007
Author: Amazon User
Having been a competative swordfighter for years (medieval fencing- full contact martial art), I'd been exposed to and done a great deal of research on the intricacies of medieval life and warfare. I was astounded to see the level of detail in this game... combat AI is absolutely enjoyable and the enemy lords are relentless. I love the strategies and tactics they use because they really do paralell those of the medieval age. And just wait until they decide to put a seige on your castle! You'll have your hands full! Game speed is fully adjustable, and the enemy has to go through the same build-up that you do, so it's not like thgey're going to rush you with unbeatable troops in the first 5 minutes of the game. The Map-maker is great though the trigger/event module does require a learning curve. In the end, sights, sounds, and action is brilliant. (And you don't have to fight... there's a peace mode where you can concentrate on civil matters.)
All in all, a fun real time strategy game!
Great
4
Rating: 4,
Useful: 0 / 0
Date: September 26, 2007
Author: Amazon User
This game is pretty confusing to get use to, especially if you play Ages of Empires, but it's fun none the less. I strongly recommend playing the tutorials, it'll ease the confusion
I LOVE this game
5
Rating: 5,
Useful: 5 / 5
Date: June 17, 2007
Author: Amazon User
Please be aware that a lot of these low ratings are a result of the bugs before they made the patch. I've had no problems after patching the game.
First of all, I am not a gameplayer. I liked SimCity the original for a while way back in 1990, and since then I've played almost no games at all. I happened on this game because Stronghold (#1, original) and Tropico were bundled, and on clearance for $2 at target. From the very first little mission, where you have to build a settlement and manage to make a bunch of bread for the king, I was rapt. It far better than simcity because aside from the nice graphics, it's very educational and diverse. The series of missions act like a non-intrusive tutorial, letting you learn how do each thing, and challenging what you learned before.
Stronghold 2 is better and more expansive than the original in many ways. The graphics are spectacular--with a 3d view that you can move around smoothly in any direction. There is more richness and complexity. Some of the added complexity (more types of building, production, and soldiers) can be a tad overwhelming, but they introduce it slowly, and eventually I learned that you don't need to build everything.
After being so blown away with Stronghold 1 and Stronghold 2 and Stronghold Crusader, I wondered if I've been missing out all these years. I ordered a bunch of games in similar genre, and none of them interested me. Settlers, Pharoah, Cleopatra, The Guild, and others... I think age of empires 3 is nice (3 1/2 stars), and I'm delaying judgment on rise & fall and rome total war.
But stronghold is far and away the best game I've ever played.
Don't listen to most of the others...
5
Rating: 5,
Useful: 3 / 4
Date: June 09, 2007
Author: Amazon User
This game is awesome. I was first a little worried that it wouldn't be with the reviews, I was wrong. This game is so much fun that it is unbelievable. I would have given it even more stars but I couldn't. The graphics are awesome. The stradegy is awesome. The gameplay is amazing. If I had to pick a flaw, I would say that if your computer doesn't have a very strong fan then the game can get some glitches. I completely recommend this game. Like I said, don't listen to most of the other reviews.
Great Simulation
5
Rating: 5,
Useful: 1 / 1
Date: June 08, 2007
Author: Amazon User
In a few words absolutely fantastic game. Runs smoothly on my pc no problems whatsoever.
It auto updated itself but beware if your pc is from that century (20th) this app may suck dry
your machine. It takes lots of resources though and beautifull graphics would demande ge forceof
7 series card but it pays off. You will dive in the medieval atmosphere with beautiful
music, detailed lush graphics, educational research tree, pigs noises around, birds singing like
in countryside. Bought it used works like new.Disregard negative reviews. If you like
ultimate castle sim look no further. 2k and Firefly did very nice job as with all their titles.
AWESOME NEW ADDITION
5
Rating: 5,
Useful: 4 / 4
Date: March 29, 2007
Author: Amazon User
I'm not sure why this update of Stronghold Crusader has gotten such poor ratings. I'm playing it on an Anthlon 2200 1.8 GHZ computer with 700 something mb of ram with a Radeon Video card with 256 MB and it plays fine. I've had NO issues what so ever. The grapics are INCREDIBLE compared to the older version of Stronghold Crusader. There is no comparison. I've spent hours upon hours building different castles. In the freebuild mode I can add just about anything to the landscape including waterfalls, ponds, animals and vegetation. I can add any color I want to the ground and create cliffs and mountains. Much more than the old game.
I also like the rat, gong and crime factors as that adds an extra element of excitement. Then, along with the addition of the Lords kitchen and the feasts and things, it is over the top. It's extremely rewarding to see the Lords kitchen fill up with barrels of wine, vegetable baskets, pigs, eel plates and geese. I really get a kick out of the pig and sheep farms as well. It's funny to watch the fat little sheep run around eating everything in site. The colors are also fantastic. So much better than the traditional light brown 'clay' color of the old game.
The only thing that I dont like compared to the last series is how the buildings crumble into nothing. At least in the first edition it would leave something that looked like ruins, but that is very minor. Also I dont like the workers houses. They look like little ugly mushrooms. I'd rather them look like colonial houses if anything at all.
As goofy as it sounds, I like just watching the granary fill up with food as the little workers deliver apples, cheese and bread. Kewl!
Such a great improvement over the antiquated original!!!
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