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Game Cube : Prince of Persia : Warrior Within Reviews

Gas Gauge: 77
Gas Gauge 77
Below are user reviews of Prince of Persia : Warrior Within and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Prince of Persia : Warrior Within. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 88
Game FAQs
IGN 86
GameSpy 60
Game Revolution 75






User Reviews (1 - 11 of 34)

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Buyer beware!

1 Rating: 1, Useful: 4 / 8
Date: January 26, 2005
Author: Amazon User

In the rush to release Prince of Persia: Warrior Within before Christmas, several fatal bugs were not corrected. These issues exist in every version of the game and make it impossible to continue when encountered. If you dare to play this game you will be required to have multiple saves in the event that you encounter one of these surprisingly common bugs. Even this is of little help, as you may not realize you have encountered a bug until you load your saved data and find yourself unable to continue. Ubisoft has been unable to provide adequate instructions as to how to avoid these bugs or to provide a patch to resolve these known issues. Purchase this game only if you are a die hard Prince of Persia fan whom has the patience to restart his/her game multiple times.

Prince of Problems

2 Rating: 2, Useful: 4 / 14
Date: December 27, 2004
Author: Amazon User

This game has many major flaws. I am talking about software flaws that will inevitably ruin your gaming experience. I have never played a platform game with so many problems. The makers of this game should be ashamed of themselves for putting this out. What makes this even worse is the fact that I really want to like this game. I loved "The Sands of Time." That was a flawless gaming experience, so for them to follow-up with this game is very very disappointing. It seems as though the game developer got greedy and not only ruined the premise of the original game, but managed to release a buggy game too boot! Boo!!!

Problems with a Good Game

2 Rating: 2, Useful: 2 / 3
Date: December 21, 2005
Author: Amazon User

The gameplay is incredible, and so is the music and story, but there are so many glitches! The music and sound effects are constantly dropped, during certain parts of the game it fades from black and white to color when it shouldn't, and I even had one of my save files corrupted because I viewed some of the concept art I had unlocked. It's a good game with fun play, but do yourself a favor and buy it for another system.

The end glitch ruins the game

2 Rating: 2, Useful: 2 / 3
Date: April 01, 2006
Author: Amazon User

I was one of the people that ran into the glitch at the end that left me unable to fight the final battle. The more I read about this game, the more people I found with the same problem. It's horrible. I got through the entire game, which was not easy, and now I am unable to fight the final boss. The glitch is too common and the game ends up being a huge waste of time. Stick with the first one.

Not perfect, But close to.

2 Rating: 2, Useful: 0 / 0
Date: November 15, 2006
Author: Amazon User

Now this is just my opinion but all free range hand-to-hand combat games are freaking awsome. Even if they dont have perfect grafics or any first person shooting capabilities. The grafics are obviously better than the first POP and the story is a bit better. Except the fact that the Dahaka kind of just came out of nowere and started attacking the prince. But overall this is a great free roaming/hand-2-hand fighting game. The controls are pretty easy to get used to and the game play is much easier and more challenging at the same time that The Sands of Time. Which consisted of fighting enemies as if they were boss battles. Plus the ability to control time makes you feel like god and be unstopable. The mazes are out of control and are amazing with the wall run/rope swing/ledge grab and jump ability. Good game.

Just a quick comment....

3 Rating: 3, Useful: 23 / 53
Date: November 27, 2004
Author: Amazon User

This is a revised review since I now own the game and had a chance to see -- firsthand -- at the choices that Ubisoft made in the game's tone.

Fun. Great puzzles. Annoying battle combos.

As far as family fun -- which was my initial concern -- I was glad to see that the "blood" was an option that could be turned off in the menu. But the whole "M" rating is stupid. Ubisoft could've edited 2 or 3 words, put some clothes on the silly looking women characters and removed the blood altogether and widened their audience. Plus, my kids would be able to play it.

I give it a C+.

Two steps forward, three steps back...

3 Rating: 3, Useful: 7 / 9
Date: October 28, 2005
Author: Amazon User

This game is awesome if you like hack & slash, button-crunching fight games. However, I remember when the Prince of Persia series used to focus more on puzzle-solving and strategy. Ah, the good ol' days of using your brain while playing video games. Remember?

As far as the audio drop-outs that have been reported, I had this problem until I realized that the television my 'cube was hooked up to was outputting MONO sound. So I moved it to a TV with stereo output, and - voila! No more drop-outs!

Overall, a fun game, but a step down from Sands of Time. and I'm sure the next one will be a step down from this since this one made the big money

mannn...why did they have to make this game bloody??

3 Rating: 3, Useful: 3 / 15
Date: November 20, 2004
Author: Amazon User

the last prince of persia was awesome and this game look kinda cool too but why did they have to put all this gore into it?? its gonna be rated "M" so now i cant get it. They should have just made it like the last game and not put all of those decapitations, and stabbing and slashing crap with all of the blood. if it was rated "T" i would have bought it fast. too bad its not.

Good game, but only half what Sands of Time was

3 Rating: 3, Useful: 3 / 3
Date: March 22, 2005
Author: Amazon User

--Graphics--

Really I can't say much about the graphics in this game. The in-game graphics were really fuzzy and, while the cut scene animation was excellent, the longest one was at the end of the game and only was about one minute. Also, at certain times in the game, an in-game graphics cut scene would cut over into a CGI graphics cut scene, causing lag and sound problems. The graphics ARE better than in Sands of Time, but in SOT the edges were much smoother, and the level design was much more elegant.

--Sound--

The sound was absolutely horrific in this game. I can't say the music was bad, but it was definitely worse than in SOT. What really killed me though was there were so many sound glitches. Like, after a battle ended the battle music would keep going for like five minutes after. Also, in a lot of my in-game cut scenes, the sound disappeared all together. Horrible. Also, it doesn't help your concentration during a battle if the prince and the enemies are saying stupid catch phrases like "You have two choices: run or die" over and over again.

--Controls/Gameplay--

The controls were the same as in SOT. However, they were not nearly as responsive, and too often I would find myself running off a platform to my death instead of up a wall. A few things were added from SOT in the way of motion-based puzzles, such as swinging on ropes hanging on the wall and slicing through curtains to slow your fall. Most of the movement puzzles had to do with timing, like running accross a wall during the small window of time spinning blades aren't there to knock you off and into a spike pit. I have to say, this was fun but towards the end of the game it is rediculously easy as you have a practically unlimited sand supply so you can just slow down time. Some of the puzzles take forever to figure out but, hey, that adds to the fun of finally getting it. Running from the Dahaka is probably the most fun to be had in the game. You need to be fast, and even if you die its a REALLY cool death. Sometimes, the controls would mess up in fighting, like jumping over this enemy instead of that enemy, and trust me, in this game it matters because some enemies can knock you back down while others can't.

--Story--

This is my main gripe about WW. The story was absolutely horrendous. The prince isn't narrating like in SOT, he just talks to himself, so there isn't really any background information given at all about what happens in between SOT and WW. In the first scene, he is cornered by this giant demon called the Dahaka, then all of a sudden he's on a boat heading who the hell knows where. You find out, it's not like you spend the whole game not knowing where you are, but sometimes (especially later in the game) it's like you are watching a movie that you have no clue whats going on but every character in the movie does. At some parts of the game, however, the exact opposite was true. Some 'plot twists' were rediculously predictable, and some of the conflicts and battles to the death could have been easily prevented by one of the characters just saying one sentence to let the other character know what the heck was going on, making the entire storyline unrealistic. Also, the end was rediculous. Just when I thought it would be a normal ending, it added another crappy 'plot twist' that made absolutely no sense whatsoever. And it offered no explanation for it. The game just ended...

--Combat--

Combat is the saving grace of this game. Fighting is the only part of this game that I truly enjoyed. The moves were greatly upgraded from SOT, and not having the dagger pretty much eliminated that one hit kill that you would jump over the enemy's head then suck him up into the dagger. Being able to pick up secondary weapons that your enemies drop significantly adds to the fun of the fighting as well. Another thing that I must say is that I enjoyed the new puzzles that were combined with combat, like using enemies that explode to blow up doors. Also, it added a healthy bit of gore seeing your enemies split in half in slow motion. So really, I have no complaint for the combat except that some of the battles were rediculously hard, but like I said for the puzzles, that adds to the fun of finally winning.

--Conclusion--

This is definately a very entertaining game, but with all the movement and sound glitches and the crappy storyline, there are definately better games out there. If you are one of those people that doesn't really care about story, go ahead and buy this game because the combat and the puzzles are very fun. If you like a game with a really in depth story or get frustrated easily by glitches, this game is not for you. If you don't have Sands of Time, get that instead.

This game is only good for Xbox and PS2.

3 Rating: 3, Useful: 2 / 35
Date: June 08, 2005
Author: Amazon User

This ain't good for Gamecube. It too hard to play on Gamecube. Only play it on PS2. It more easyer. This is good for Xbox and PS2.


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