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Game Cube : Prince of Persia : Warrior Within Reviews

Gas Gauge: 77
Gas Gauge 77
Below are user reviews of Prince of Persia : Warrior Within and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Prince of Persia : Warrior Within. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 88
Game FAQs
IGN 86
GameSpy 60
Game Revolution 75






User Reviews (1 - 11 of 34)

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The best Prince of Persia as far as gameplay's concerned.

5 Rating: 5, Useful: 0 / 3
Date: June 16, 2007
Author: Amazon User

If you can look past the Godsmack soundtrack, the dark Gothic new environments/characters, the Prince's too-much-anger syndrome, and all the other physical, outward, superficial stuff that most people have been complaining about, then you will find the best Prince of Persia GAME... better than both the first and third ones.

It takes the puzzle-solving levels of the first one and ups the challenge and difficulty, as well as adding in events like being chased by Death in order to make you have to move more nimbly and be quicker on your toes. Not only are the levels and puzzles better and more detailed though, but the combat portions are now just as good as the puzzles are, which was the first game's major drawback. It is slightly more complicated because of this, but once you get the hang of it you find a great game for both its action and thinking sequences.

By the third game, the franchise had just worn itself out. I'd say stick with this one as well as the first one, but never get the third one, which brings nothing new the Prince of Persia table.

Language and Half Naked Women

4 Rating: 4, Useful: 0 / 0
Date: January 22, 2007
Author: Amazon User

Ok, short and sweet. I love the POP series but this game, well, falls short. The language and the half naked ladies are not necessary. The game was pretty easy and the puzzles were a little challenging until I got to this one spot. No matter how hard I try (and I've tried) I can't get passed it. I even had my daughter try (she has gotten me out of some tough spots) but she couldn't do it. I have to save this lady who is hanging over the edge of a cliff while this other (half naked) lady steps on her fingers causing her to fall. I got so frustrated that I had to put the game away for a while. I will try again and hopefully get through to the end.

This action game is Awesome

5 Rating: 5, Useful: 0 / 0
Date: January 12, 2007
Author: Amazon User

This game just can't describe. Not just the fun and graphics. The history and difficult of this game makes it really entertainment and exciting to play.

Not perfect, But close to.

2 Rating: 2, Useful: 0 / 0
Date: November 15, 2006
Author: Amazon User

Now this is just my opinion but all free range hand-to-hand combat games are freaking awsome. Even if they dont have perfect grafics or any first person shooting capabilities. The grafics are obviously better than the first POP and the story is a bit better. Except the fact that the Dahaka kind of just came out of nowere and started attacking the prince. But overall this is a great free roaming/hand-2-hand fighting game. The controls are pretty easy to get used to and the game play is much easier and more challenging at the same time that The Sands of Time. Which consisted of fighting enemies as if they were boss battles. Plus the ability to control time makes you feel like god and be unstopable. The mazes are out of control and are amazing with the wall run/rope swing/ledge grab and jump ability. Good game.

Free Style Fighting System!!! Yeah!

4 Rating: 4, Useful: 2 / 2
Date: July 02, 2006
Author: Amazon User

I am a huge fan of the Prince of Persia series. Warrior Within is my favorite one.
Warrior Within is much darker in theme that Sands of Time. The Prince has grown darker in personality because of past events.
The fighting system in the game has much improved since Sands of Time because it gives you a very wide range of attacks you can perform on enemies. The booklet that comes with the game gives you a very long list of button combos that you can use when fighting, this makes the game more interesting and you aren't there pressing the same button rapid-fire until the enemy is defeated. There is even the option to strangle an enemy, you can even relieve an enemy of it's weapon and slice the poor fool in half as well.
Unlike Sands of Time you have a choice between two diffrent endings. One is the real ending, and one is a false ending.
Good news for girl gamers, the prince has a more rebellious persona and is much more attractive! ^.^
The game also supplies equally challenging puzzles to solve, just like in the last game.
You may find the repedative boss fighting of the crow man a little aggrivating, as well as other boss fights tend to be on the aggrivating side.
Good about this game you can also fast foreward through cutscenes if you don't feel like watching them over again when you lose a boss fight.

The end glitch ruins the game

2 Rating: 2, Useful: 2 / 3
Date: April 01, 2006
Author: Amazon User

I was one of the people that ran into the glitch at the end that left me unable to fight the final battle. The more I read about this game, the more people I found with the same problem. It's horrible. I got through the entire game, which was not easy, and now I am unable to fight the final boss. The glitch is too common and the game ends up being a huge waste of time. Stick with the first one.

Not the best, but still good

4 Rating: 4, Useful: 13 / 13
Date: February 26, 2006
Author: Amazon User

As I read over the other reviews here, I find mixed reactions over several aspects of the game. I'm here to offer my own opinions if anyone really cares. First off, I stepped into WW understanding the tone was going to be much darker than Sands of Time. I accepted this, realizing the Prince wasn't likely to be the same character we met in SoT. After all, living on the run for several years from a mythical beast one cannot kill has a tendency, I would think, to ruin one's spirit and outlook on life. However, while I accepted the darker tone and understood the reasoning behind it, I found it hampered my ability to really enjoy the game. At times, it just felt downright depressing ... but then again, I think that was the point. And while the storyline was still intriguing, it lacked the coherency of SoT. Some parts just made me go huh, what the heck was that about? In addition, I missed the Prince randomly talking to himself and I missed Farrah, though it's unlikely her presence would've made any sense in WW.

Okay, storyline aside, let's talk about glitches - another big complaint in WW. Honestly, I didn't run across a single one with the exception of the voice audio dropping out on some cut scenes. I don't know if there was something special I did to avoid the game stopping glitches I've read about or what. Bottom line, glitches weren't a problem for me ... thankfully.

Background music was another aspect that seems to have drawn mixed reactions. Though I enjoyed the Middle Eastern compositions of SoT, the metal music in WW didn't bother me. I like Godsmack, and "I Stand Alone" is an appropriate theme for the game despite it being obviously out of place for the time period. So again, the music was not so much of a problem for me.

Okay, let's move onto gameplay and combat. Platforming wise, the puzzles are still great and still an integral part of the game. There is a lot of backtracking, which can make some parts confusing, but, overall, I didn't find the backtracking tedious. In addition, the Dahaka chase scenes add intensity to the game, though some of the longer chase scenes are definitely a lot of trial and error. You don't have room for mistakes when the Dahaka is right behind you, so expect to run through these sequences a few times - at least - before getting it right.

Combat has been significantly upgraded from SoT as many people have already pointed out. The Prince can wield duel weapons, and he has numerous combos at his disposal with which to dispatch enemies. And what's even better, you don't always have to fight the enemies if you don't want to, which is a great thing considering they pop up all over the place and get really annoying. In keeping with the darker/sadistic overtone of the game, Ubisoft decided to have our enemies become rather vocal ... repeating the same few lines such as the sadomasochist women ninjas who continuously say such classic lines as "There's so much pleasure in pain," "Hit me harder Prince," and "Can't we just talk this out?" Gag me. And let's not forget the freaky, doughy looking half naked leather clad men all dressed for some whips and handcuffs fun who bark at the Prince ... yes, they bark. At least, I think that's what they were doing. Aside from that, there's just a lot of yelling and screeching period, so yes, it's nice that combat can just be avoided at many points during the game.

Boss battles have been upgraded significantly, which is a nice addition seeing as how the final battle with the Vizier in SoT was rather anticlimactic in the combat sense. In WW, the boss battles aren't throw-your-controller-across-the-room annoying difficult, but they are a nice touch. If you move around, use the sand tanks wisely, and know when and how to attack the bosses, it's never too difficult.

Lastly, I would just like to address the mature rating for the game. In my opinion, if you're going to make it a mature rating, then give it a real reason to have a mature rating. The aspects that gave the game that rating were forced and could've easily been edited. Edit a few cuss words that served no purpose, throw some more clothes on the women, and eliminate the ridiculous sayings used by some of the enemies.

Overall, WW is a four star game. It's not nearly as enjoyable as SoT or Two Thrones, but it's still a good game despite the darker tone, the annoyance factor of some of the enemies, and some minor flaws. Especially at twenty bucks, the game is worth the price.

PoP: Warrior Within

4 Rating: 4, Useful: 2 / 3
Date: February 19, 2006
Author: Amazon User

This is going to be a quick and dirty review. Ready?
Even with some glitches and backtracking, this is a great game. The glitches are mostly graphical, and with all the traps and pitfalls in the game retracing your steps is rarely a boring experience.
You can't rewind time as far as you could in Sands of Time, but 8 seconds should do the trick, getting you out of whatever mess/spike pit you've gotten yourself into.
If you liked Sands of Time, this will be worth your while, especially at $25 or so. And if you haven't played Sands of Time, pick that up first.

Problems with a Good Game

2 Rating: 2, Useful: 2 / 3
Date: December 21, 2005
Author: Amazon User

The gameplay is incredible, and so is the music and story, but there are so many glitches! The music and sound effects are constantly dropped, during certain parts of the game it fades from black and white to color when it shouldn't, and I even had one of my save files corrupted because I viewed some of the concept art I had unlocked. It's a good game with fun play, but do yourself a favor and buy it for another system.

Two steps forward, three steps back...

3 Rating: 3, Useful: 7 / 9
Date: October 28, 2005
Author: Amazon User

This game is awesome if you like hack & slash, button-crunching fight games. However, I remember when the Prince of Persia series used to focus more on puzzle-solving and strategy. Ah, the good ol' days of using your brain while playing video games. Remember?

As far as the audio drop-outs that have been reported, I had this problem until I realized that the television my 'cube was hooked up to was outputting MONO sound. So I moved it to a TV with stereo output, and - voila! No more drop-outs!

Overall, a fun game, but a step down from Sands of Time. and I'm sure the next one will be a step down from this since this one made the big money


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