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PC - Windows : Star Trek Action Pack Reviews

Below are user reviews of Star Trek Action Pack and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Star Trek Action Pack. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.







User Reviews (111 - 121 of 206)

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How the Greatest game EVER workz....

5 Rating: 5, Useful: 1 / 2
Date: August 01, 2002
Author: Amazon User

BAD NEWS FIRST As a great person once said "I feel like a puppet", I agree.

GOOD NEWS AND INFO-MATION!!! I say forget the single player missions and stick to multiplayer. A host can chose from a variety of scenarios to set his/her online game to. You chose 2-8 players, teams or free for all fed vs. non fed or starbase assault(attacking team or defending team). You can also chose the space conditions to play in, all the way from empty space to nebulas and solar systems (with planets and stars), you can even fly your ship through asteroids!!! As a host, you can set time limits and point limits if you want, or you can create continuing games. you can chose from over 15 different HIGHLY detailed ship models. (about half are federation), including the new "sovereign" class from the TNG movies!!! Players get to chose their team, so if one player is too good, other players can switch to the other team to even things out. With the 1.1 patch, a host can boot even BAN players if necessary. You can chose whatever name you want for your ship with out worrying about whether it's already taken or not, (For instance, I am the USS Coriscant, but there could be another or even 1,000 other USS Coriscants out there, in this game you don't have to be like Enterprise1435 or im1ofmany)!!! Ships have the capability of "ramming" each other, and thanks to a masterful job on ship model sizes, accurately enough if you pick a Rumaluan Warbird and ram a Galaxy class, the huger Warbird will damage the other ship far more than itself. One thing that really pleases me is how well activision did with the ships weapons, shields, and hulls. they are all VERY accurate to star trek with virtually no exemptions. Romulans and Klingons can cloak ( while they are cloaking and when they decloak, [you can only cloak for a fixed amount of time] they are more vulnerable to attack as their shields temporarily are lowered for cloak. Galaxy class ships have 6 proton torpedo tubes, Sovs have 6 quantum torpedo tubes, both have 4 in front and two in back. You can only shoot a particular weapon if you have a phaser bank, photon torpedo tube etc. in the right area of your ship, facing your opponentýs ship!!! Different races have different weapons, Ex) Klingons have disrupters and torpedoes, depending on class and "Kessoks" have ion beams and positron torpedoes. Torpedoes can run out, beam weapons don't. Almost all ships systems and subsystems can be damaged(inoperable but repairable) or destroyed (irreparable). Some ships like Romulan Warbirds have tough hulls (24 hull strength) and weak shields, and some have strong shields (sovs) and weak hulls (16 strength) strong shields are good for short attacks followed by retreating and allowing shields to grow back (and enemy to repair, these ships are normally fast enough to get away to recharge since the are light hulls) and strong hulls are good for long attacks that can take out an opponent after only one try, these ships are not good when there are too many opponents picking away at you especially since ships with strong hulls are generally very slow and can not easily escape once they have attacked the enemy. You only get points by destroying a ship with WEAPONS, not by ramming, but if your larger ship only damages the opponentýs by ramming it and is larger enough that it has not taken much damage to weapons, then you will still get the points if you can destroy it (which should be easier then before it was rammed since ramming a ship damages it's hull significantly). You can also destroy an enemy ship MUCH faster by disabling vital systems ( blowing the warp core instantly destroys a ship even if itýs hull is in perfect condition, but generally destroying the warp core takes a while and itýs health deteriorates only slightly faster than the hull integrity, once the hull is destroyed the ship is also) or defenses such as shooting the rear torpedo tubes and not only damaging them ( their health bar turns gray), but destroying them ( their health bar disappears from the list) then chasing the ship from behind where it can't shoot back!!! An enemy may shoot your subsystems too, if you see one damaged ( it shows up as a yellow icon on your ship's display), see if it is an area you care about (things like tractor beams may not matter to you), and if it is important have the engineer fix it ( it will come to the top of the list when selected from below, if it is already in the top and you click it, it will return below, only three systems or subs can be repaired at a time) if the icon is red, the system is destroyed and you'll have to live without it or press CTRL D (self-destruct) and pick a new ship!!! Protect you subsystems and systems by directing your best shields at you opponent when necessary, but when you have an opportunity to shoot your opponent you have to decide if its more important to protect yourself with that shield or take a risk and shoot you opponent even if you do expose a bad shield, ( sometimes, with a quick/maneuverable ship you can actually DODGE tracking torpedoes or evade disrupters which donýt have a good [if any I canýt tell] guidance system. The user interface is EXELENT, it took me about 2 days to become a master pilot(wellý.at least ýgoodý)!!!!!!!!!!!! Another great feature is the range of graphics. New computer or old, you can adjust the graphic setting and screen resolution for a clear smooth game on almost ANY reasonably advanced computer. Unlike StarFleetCommand (a game with a virtual 2D plane to play on) Bridge Commanderýs bonus z axis adds a whole new ýdimensioný to space sims!!!! KEEP TREKKINý GAMERS!!!! :)

Well Crafted Game

5 Rating: 5, Useful: 2 / 8
Date: January 08, 2007
Author: Amazon User

As a life-long gamer and Star Trek fan, let me tell you that Elite Force II is the greatest Star Trek game to date, followed closely by its predecessor, Elite Force. In Elite Force II you continue as Alex or Alexandra Monroe and lead the Hazard Team through missions that are too dangerous for normal away teams. Though the game starts out on the USS Voyager, in continuation from the first Elite Force, you are soon transferred to the USS Enterprise-E where you get to stroll about this incredibly advanced ship in all of its glory. With a good graphics card, Elite Force II provides astonishingly well rendered graphics true to the Star Trek universe in every detail. All of the weaponry and computer systems in this game are more advanced than those from the previous Elite Force and show the evolution of the game with the real life franchise. One of my favorite features of Elite Force II is the ingenious integration of the tricorder to fix computer systems, reroute power, and scan for life signs and structural integrity weaknesses. This adds to the level of realism and truly makes you feel like you are a Starfleet officer. The missions are both fun and challenging and provide a first hand look into the universe of Star Trek. I highly recommend this game to both gamers and Star Trek fans alike - you won't be disappointed.

Want to sit in the center chair?

5 Rating: 5, Useful: 1 / 2
Date: April 18, 2002
Author: Amazon User

Do you think you have what it takes to sit in the hottest chair on the bridge? This game will test that.

While it is a linear game, you do have a bunch of command decisions to make... which hostile ship do you target first... do you destroy it or just disable it... do you have any non-violent way to solve the problem... do you attack a ship with its shields down or hail it to talk to the captain first?

In a way, the linear nature of the game is good, because you see the consequences of your actions later in the game. The ship you don't shoot at early in the game might come back to help you later. Definitely not just a regular shoot-em-up.

STARSHIP HAPPINESS!

4 Rating: 4, Useful: 1 / 2
Date: October 13, 2002
Author: Amazon User

I had been looking at SFC I for a long time. I had the Demo but wasn't sure about it. Then out came SFC II! As a Star Trek fan I love this game!!!! Finally a game that shows what it would be like if these majestic ships were real. Phasers, Photon Torpedoes, transporters, shields....There is a speed control for those that want a faster game. (I like the regular speed). This is s nice change of pace from FPS.

It's As Good as The First One

5 Rating: 5, Useful: 1 / 2
Date: July 05, 2003
Author: Amazon User

Star Trek Elite Force II is as good as the first Elite Force.
I am glad that it takes place right after Voyager Comes home to the Alpha Quadrant. I think the graphics are excellent.
I have spent a few hours a day playing it trying to get farther
than the day before,if I ever finish playing it to the end
I would start all over again and replay because In my opinon
I think that has replayability. The only thing that is wrong with the game it would have been nice to at least have Riker, Worf,and Data take part in the game. But they had Tuvok return and take temporary assignment aboard the Enterprise, which is ok.
Other than that I still give it 5 stars. I highly recommend
this to any Star Trek Fan and fans of first Person shooter games.

Why did they drop the female character?

1 Rating: 1, Useful: 13 / 113
Date: April 04, 2003
Author: Amazon User

I have just cancelled my order for Elite Force II. I read the
website descriptions of the game and found out that you cannot
choose the sex of the main character. If the creators of this
"sequel" wish to market to only men, fine. I'm not a man.
Alexandra Munro needs to be placed back into the program.

When will it actually be sent to me???

1 Rating: 1, Useful: 3 / 16
Date: November 26, 2001
Author: Amazon User

I preordered this game about 3 months ago. It seems everyone has their copy but me, when do you think you guys could ship it?

DO NOT waste your money

1 Rating: 1, Useful: 3 / 16
Date: April 01, 2003
Author: Amazon User

Although I am trekkie and purchased this game with high hopes, I was immensely disappointed. The only positive thing I can say about the game is that most of the graphics are impressive. (One notable exception: when characters' lips move when they are talking, it looks ridiculous and unrealistic.) Every other aspect of the game is horrendous. Gameplay is very slow, and you spend a lot of time just watching events unfold, in sickeningly slow speed, on the screen. The game even manages to make battles boring--you just instruct your tactician, with a series of mouse clicks, to attack, and he fires at the enemy ship for a good five minutes until it blows up. This relegates you to the role of observer rather than participant, which makes for a boring experience. Also, you do not have the ability to save during a mission, so if you make a mistake and fail a mission, you are doomed to repeat the entire boring experience. I strongly recommend against this game.

cool game - great improvment

5 Rating: 5, Useful: 2 / 9
Date: September 26, 2001
Author: Amazon User

I've played already the "Armada 1" game and I enjoyed it very much but it had many problems in subjects like: graphicks,interface and bugs.
From the info that I read in the syte of "Armada 2" the improvmentsare very extensive:
the gameplay is now in complete 3D, the bugs were minimized and solved, the campaigns are now far bigger and more detailed(9 missions per race), you have two times more ships than in 'Armada 1"(very iportent-you w'ontget board from the game) and the graphics is now really beautiful.
There are also several good things in armada 2 that you won't find in any other strategy game like:
1. many subsistems to asingle ship (life-support, engines, sensors, weapons and shilds). 2. crew in yoar starships (no crew no starship). 3. very large differnses between the races and their capabilitis.

This game pulls you in and does not disappoint

5 Rating: 5, Useful: 1 / 3
Date: October 04, 2003
Author: Amazon User

I love first person shooters. I happen to also enjoy Star Trek. Does this profile match yours? If so, go get this game...now! I had my doubts. Reading endlessly through reviews of games in magazines and online, I have seen other games that reviewers shove down my throat about being worth my hard earned dollar. This game was installed in the mid afternoon and it's nearly tomorrow. After so many recent purchases that turned out to cost more and just disappoint, I can honestly say that I will play this game until I've beaten it. Now, as far as replay value, this game does not top my charts, but very few single player games do. The multiplayer on this is fun, but if you want multiplayer buy Unreal Tournament. This game is based off of the tried and true Quake III engine, but don't let that fool you. Its visuals are on par with Rainbow Six III: Ravenshield.

Take home message: If you want to play a first person shooter that draws you in because of what's happening all around you, has familiar handling, involves the star trek universe, and you either can't wait or have the money to spend before half-life 2 is released, this is the game you want to get.


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