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Guides


GameBoy Advance : Donkey Kong Country 3 Reviews

Gas Gauge: 77
Gas Gauge 77
Below are user reviews of Donkey Kong Country 3 and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Donkey Kong Country 3. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 78
IGN 75
GameSpy 80






User Reviews (1 - 10 of 10)

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Vindication

5 Rating: 5, Useful: 7 / 9
Date: January 12, 2006
Author: Amazon User

I have read the 5 reviews on this installment of the almost-classic SNES game, "Dixie Kong's Double Trouble," and the reviews are kind of discouraging. That's why I want to vindicate the reason this game came with its flaws.

The Game Boy Advance has almost miraculously resurrected Super Nintendo games like Final Fantasy and Super Mario. The ubiquitous flaw with the transfer is the audio, and the usual tweaks in the storyline. Well, I for one would appreciate the fact that new features are added...they somewhat endeavor to make up for the loss in audio capabilities and graphics. One can only do so much on the GBA. I read the review of this game on gamespot, and that's what I'll base this review on.

The music was no rehashed from the SNES to the GBA because the latter has very limited space for the soundtracks. While some tracks from the previous game, including the Frosty Frolics and the Hot Pursuit tracks (remember the song in the race levels? that tune was fantastic). And unfortunately many of the tracks are replayed on too many occasions, whereas the original SNES had a track for everything it seemed. But some of the songs are a lot better on occasion, and I personally enjoyed the background of the songs where birds tweet and the breeze blows (it is so convincingly realistic, especially in the Enchanted River levels, where two tracks are listenable--that's pretty cool, no?) Now that I tired the music factor out, I'll list the pros and cons of this version of the game.

Strengths:

Pacifica is a nice addition to the game, although most would think it's just made to make you busy looking for bonus barrels and DK Coins. Highlights are the pier level (which is at night), the sunken tree level, and the water level.

Funky's bonus games are actually a bit of a challenge, especially if you have thick fingers like me, and have to shoot down 10 Kremlings before you reach the limit line and possible destruction in a crash. The tune for these bonus games is a fun one. The first bonus level was, in my opinion, the hardest.

The replacement of the tracks is not all for the worse. The Stilt Village tune is much better now, and is not at all "toddler-like." The Water World track is one I look forward since it's a rehashed version of "Aquatic Ambiance" (DKC). Waterfall levels are fun to play and have a great melody to accompany the fast-paced action of the Tracker and Rocket Barrels.

The difficulty of the levels is considerably higher now because of the GBA's limitations (or are they perhaps intentional?) and some of Dixie and Kiddy's quirks. While the SNES version may have been passed without ever losing a life, the GBA version is not as merciful. You know what I mean when you play the Lost World.

Weaknesses:

What ever happened to the original Swanky's Sideshow? I loved knocking down each and every Croc target just so Cranky would chase me out of the tent and get a few goodies. I don't particularly like the tunnel bonus because it's easy once you get the hang of it.

Boss tracks suck, with the exception of Arich's and the new boss. Speaking of bosses, note how difficult it is to fight Squirt now, although the GBA version makes it possible to get sprayed with water without falling off the stage (nifty if you ask me). I loathe the fact the the Brothers Bear and the Banana Queen stages have the most annoying song in the entire game. The Mama Bird tune was catchy, and they never should have removed it, or the Rockface Rumble (the cliff) song, because a lot of us don't like country music.

Overall, however, this game is more than worth getting, because the SNES is vulnerable and fragile and whatnot, and GBA is quite handy and reliable. To those who have it, treasure it. To those who wish to purchase it but have doubt, don't worry--I had doubts too. But you won't be disappointed in the long run. Just kick the Snowman boss's butt and revel in the snowfight, which I did.

It's okay but...

3 Rating: 3, Useful: 4 / 4
Date: February 20, 2007
Author: Amazon User

...The Super NES Version is better.

Gameplay 2/5-/- It's a little more complicated. not much more to say

Music 3/5-/- They took out the original stuff [that got a 2 disc soundtrack] and put new stuff in. It's okay and all but, the other stuff is better.

Graphics 3/50-/- We all know that Gameboy graphics aren't as good as the SNES, but they did they're best.

Overall 3/5-/- eh, I don't like it that much.

Not a big leap over DKC2, but still a classic!

4 Rating: 4, Useful: 4 / 6
Date: November 17, 2005
Author: Amazon User

Even when this game came to the Super Nintendo, it almost felt like a complete rehash of DKC2. The basic story is that Donkey Kong AND Diddy Kong have been kidnapped. Now it's up to Dixie Kong and her newly found sidekick, Kiddy Kong, to rescue them.

The game takes a different spin in the sense of the vehicles used. Instead of all those Kong faces, there are no flags. Any time an area is marked with a flag marked "K" it's your job to change it.

Like DKC2, you'l run into your fair share of DK Hero Coins and Bonus Coins. Each level in DKC3--save for a select few--have two bonus barrels in them.

Each level also plays out the same. Much like a Mario game, you'll be jumping on enemies, only you'll have a partner with you. You can do double team moves. For example, Kiddy can throw Dixie up onto platforms that are much too high to reach. And if you have to pound something out of the ground, Dixie can throw Kiddy. The downside is if your team attack fails, you must recover your partner and quick.

The same thing that plauged the first two DKC ports on the GBA still plagues this one. It isn't reduced well to scale, and the graphics are just a little too blurry. It's hard to land on a platform precisely, when the camara won't scroll down for you to see them. Also, because it's blurry, it's often easy to mess up. The sound also didn't get ported well, and it keeps the DKC games--number three included--from being as spectacular as they were on the SNES.

If you want the adventure--and I mean just the adventure--and you've still got your SNES, then grab the original. If you don't have an SNES, this is still a worthwhile game to get.

SNES version is better.

3 Rating: 3, Useful: 2 / 2
Date: December 27, 2005
Author: Amazon User

First of all, I'd like to say that overall, the SNES version of this game is what I'd recommend; while it was a pretty good decision to make DKC3 available for the GBA. it still does not live up to its SNES twin's expectations.

First of all, the plot is the same as SNES: DK and Diddy were kidnapped by K.Rool and it's your job to save them. So I won't go into the story. The controls, music, and sound are what really bother me.

The controls: well, I played this game on the DS. Its controls on the DS are maddening; when I expect to run, I jump. When I try to use Dixie's hair whip, I jump instead. Although DS' control layout is different from the GBA's, it is not the system at fault; it's the game. After all, on the back of the game box, it says only for DS and GBA; you'd think that Rareware would try to make the controls suit both systems. But instead, it takes around ten minutes to beat each level as you are struggling with the silly control layout.
The music. YIKES. Try the winter level on the first world; what the heck, are there drunk monks singing in the background? On the SNES version, the music was great; it played along with the level's surroundings and whatnot. in this game, it is as if the music is meant for 3-year-olds. It is too happy. Even on the gloomiest of levels, music remains happy and friendly. The overworld music is the only piece I remotely enjoy listening to.
The sound effects are really annoying. Those kremlings that hop on their tails...those sound effects make me want to mute the game. The sliding kremlings on the winter levels...thew sound is so out of place. All the sound effects are so lame and goofy, again--is this game meant for toddlers or what?

Overall, the game was an okay transfer from one system to another--but I would recommend the SNES version over the GBA one anyday.

someone help

4 Rating: 4, Useful: 2 / 5
Date: February 13, 2006
Author: Amazon User

this game was awesome until i got to the boss: squirts showdown. i cant figure out how to suck up water on this level. the elephant tries when i hold b but it wont let me suck any water. someone please post a review with help!

Classic Super NES game now Imported on Game Boy Advance!

5 Rating: 5, Useful: 2 / 8
Date: November 08, 2005
Author: Amazon User

This is going to be cool because it's finally rereleased on Game Boy Advance with a new level never shown in the Super NES Version. there is more than 50 levels and you control Dixie kong and Kiddy Kong along with some animal allies to help save Donkey Kong and Diddy Kong. Besides this is one of my all time favorite classic games to play and if you guys want to play a Donkey Kong game buy this game because it's awesome.

here is how to beat squirts showdown

5 Rating: 5, Useful: 3 / 17
Date: March 03, 2006
Author: Amazon User

okay what you do is when he goes inside the water hold r and l at the same time. then push b to shoot it out . you got to pour water on his eyes. thats how you pass him

ps. you owe me 5$

Play The Super NES Version instead of the Game Boy Advance Version!

1 Rating: 1, Useful: 2 / 16
Date: December 30, 2005
Author: Amazon User

Ever since I got this game for christmas, It only took me 2 days to beat and the music was not the same as the Super NES version. Ever since I played the Super NES Version it only took me 2 weeks to beat and I was happy about it, But not with this version. plus ever since last year when I got Super Mario Advance 4: Super Mario Bros 3 it only took me 3 days to beat. So if you guys want a game for your game boy do not buy this Game!

Donkey kong game!

5 Rating: 5, Useful: 0 / 8
Date: January 01, 2006
Author: Amazon User

This game is too easy! Is about when Donkey Kong and Diddy Kong had been kidnapped by that evil Baron K. Roolestien and I'ts up to dixie kong and kiddy kong to rescue dixie's boyfriend diddy and kiddy's buddy Donkey Kong. in this game world i hav been send back to Donkey Kong country. And I really lov this game! You Rock, Donkey Kong, Dixie Kong, didy kong and kiddy kong!

Not a perfect remake of the super NES version

2 Rating: 2, Useful: 0 / 2
Date: January 17, 2007
Author: Amazon User

I played this game and it was more harder than the SNES game which was ridiculous. The graphics were crappy but I give them some credit for that anyway it's not their fault. They had extended a new world PACIFICA and a new boss to fight which made the game more difficult. The new bonuses were the real hardest and also the music was completely different from the super NES version but I like a few of their different musics in the levels but not all of them. so far I think the super NES version is way better than this weak GBA remake.


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