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Nintendo DS : Final Fantasy Tactics A2 Reviews

Gas Gauge: 80
Gas Gauge 80
Below are user reviews of Final Fantasy Tactics A2 and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Final Fantasy Tactics A2. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
CVG 80






User Reviews (11 - 21 of 23)

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Great game.

4 Rating: 4, Useful: 0 / 1
Date: July 28, 2008
Author: Amazon User

This game is quite a step up from the original Final Fantasy Tactics Advanced (though still in my opinion not as good as the original). I would have given it 5 stars had I not also picked up Tactics Ogre (for the advance), which is by far a more in depth and amazing game. Even for how old it is.

some notable flaws but worth a try if you liked other FFT games

3 Rating: 3, Useful: 0 / 2
Date: August 03, 2008
Author: Amazon User

Its obvious a lot of effort went into making this game so some of its flaws are surprising. Many of the issues dont become apparent until you are well into 20 hours into the game. First, one of the new races has the ability to cause 400 points of damage using health potions as damage with a 99% chance of succeeding. This pretty much ruins any difficulty in the game right to the end of this very long game. It doesnt help that the enemy AI isnt very hard to beat. Just build an army and make sure to keep acquiring new abilities as you go. Most of the new "jobs" arent as useful as the usual mage, thief, and warrior jobs. But the biggest flaw is the story, which is truly boring from beginning to end. I had fun with the game but the above is just a smattering of some of the issues that eat away at what could have been an awesome game. It gets 3 stars, but only just barely.

Difficult but Fun

4 Rating: 4, Useful: 0 / 2
Date: August 14, 2008
Author: Amazon User

This game makes chess look like child's play. This is an EXTREMELY difficult and VERY cerebral game. If you like a good challenge, then this is the game for you!!

If you like FireEmblem, you'll love this

5 Rating: 5, Useful: 0 / 1
Date: August 16, 2008
Author: Amazon User

I didn't think I could enjoy a turn-based RPG as much as FireEmblem but this game actually blows it out of the water with how much deeper it is. The only thing FireEmblem has above this game is much better story-lines.

Pleasing Sequel

5 Rating: 5, Useful: 0 / 0
Date: July 12, 2008
Author: Amazon User

If you're looking at this review, chances are that you're probably familiar with the Final Fantasy Tactics series. If not, then this is definitely the time to try it out.

Final Fantasy Tactics was the first in this series, and it was definitely a big hit. It uses a grid battle-system like most other tactics games. However, Final Fantasy Tactics A2: Grimoire of the Rift adds a lot of new material, including hundreds of quests and a variety of new jobs. And if you're a fan of customization, then this will strike your fancy. I've come across so many bizarre, yet exciting combinations of skills and equipments which lets you create some pretty powerful units.

There are also other interesting changes like the bazaar system and the auction system. You obtain loot from enemies and quests and depending on the combination and ranking of the loot, you can create specific weapons, armors, and etc. This bazaar system thus rewards you for completing quests and being thorough, letting you obtain lots of ingredients for creating some pretty interesting equipment early on in the game. Besides having to create equipment, you can bid for some relatively rare/uncommon equipment at auction houses. The newly implemented auction houses seems like a mini-game, in which you bid for items using a supply of tokens.

As for gameplay, the battles aren't too difficult; except the law system can be quite frustrating on more than one occasion. The percentages and AI also seem to be unforgiving, for example, having 60, 70, 80% accuracy still results in quite a bit of missing the target. The judge's laws make another appearance, and though it isn't necessary to follow them, they definitely have their benefits (Clan boosts: Regen, Speed ^, etc; Being able to Raise; Bonus loot).

Although some people digress about the sprite animation and 2D gameplay, I find the art and background detailing to be a great deal of fun and fitting of the attitude/atmosphere of the game. I've already put about 50 hours into FFT:A2 and I'm still finding it pretty fun to play around with the combinations. The jobs, skills, and stat growth definitely add to the replay value as well.

Overall it's been a really fun experience, there's a lot of interesting new features such as the auction house, the bazaar, and clan points/traits. If you've played any of the previous FF:T games or enjoy customizing a little too much, then you probably will like this game too.

Not the best SRPG but still okay

4 Rating: 4, Useful: 0 / 0
Date: July 18, 2008
Author: Amazon User

I just finished this game and I have to say overall I wasn't impressed. I did over 225 quests before I went to the final battle so I spent a lot of time on this game. The story was pretty lame not really enough to keep you intrested. The game play itself was slow, some of the judges laws were just plain stupid and the payout for following them wasn't really worth it. The graphics were okay they reminded me of the 1st Zelda game that came out for the orginal nintendo. Overall the game is basic in every way once your done playing it there is nothing to make you remember it or to play it over again.

One of the best DS titles I've ever played

5 Rating: 5, Useful: 0 / 0
Date: July 22, 2008
Author: Amazon User

Spinoffs of the main "Final Fantasy" series tend to be somewhat lower quality than the main numbered entries. See, for example, Final Fantasy VII: Dirge of Cerberus and Final Fantasy X-2. I enjoyed both of those games, but they weren't really anything special. Fortunately for those who just can't wait until Final Fantasy XIII comes out in order to get their fix, there is Final Fantasy Tactics. The Tactics series has always been fantastic, and this one is no exception. Of course, as a tactics game it's not exactly fast-paced, but then again, if you're just looking to blow some things up, Final Fantasy is hardly the way to go. The depth in this game is simply astounding: there are nearly 400 quests, 56 jobs to master, including secret jobs and hidden clan members to unlock, hundreds and hundreds of unique pieces of equipment, and over a hundred hours of gameplay. The core gameplay itself is also very polished and well-balanced, although as I said it moves a little slowly. There are only a few minor quibbles I have with this game: the story isn't particularly gripping, and the music is pretty lackluster although not obnoxious or overly repetitive. However, these minor trifles in no way make me doubt that this game deserves a five out of five rating. If you're a fan of Final Fantasy or strategy titles, you're missing out on a whole lot of fun if you haven't bought this game yet. It's only left my DS twice since I bought it, and only for a few minutes each time.

An improvement in everything but story

4 Rating: 4, Useful: 0 / 0
Date: July 22, 2008
Author: Amazon User

For the most part Final Fantasy Tactics A2 is a great game. The game play is sharp and well organized and most importantly it is very fun to play. I keep finding myself saying that I'm only going to do one more quest but inevitably that will stretch out into several more. There is a good variety of quests and a great number of side quests so it should keep you entertained for a while The graphics, sound and music are about on par for a DS game in general and don't significantly detract from or enhance the game.

The game isn't perfect though. The most obvious defect is the games lackluster story. It comes of as a secondhand ripoff of "The Neverending Story" down right to the fact that naming a person transports the protagonist into the story. Also you will find that not all of classes were created equal and and at least one of them is downright useless.

Despite this the overall quality of the game manages to shines through and makes this game a worthy addition to anyone's collection.

A nice game

4 Rating: 4, Useful: 0 / 0
Date: July 25, 2008
Author: Amazon User

This is a nice game and to me improves allot in comparison to its predecessor on the gameboy advanced. The graphics are nice and smooth and there are tons of features and job classes to sink into as well. My only complaint is with its ridiculous law system. The laws sometimes state you cannot cause more damage that set amount or your not allowed to miss a target. I mean its a little absurd. Another thing I am not happy about is the fact that random battles do not occur to help you train through the classes and get your characters stronger for quests you want to take on. The last thing I am disappointed with is the fact that you cannot keep monsters you tame in Final Fantasy Tactics on the PSOne you could not only capture monsters to join your team but level them up to become advanced versions of themselves and sometimes you would even get them to breed and you could raise new ones to help you fight in battle. But I guess allot of my disappointments arise from the fact that I really really liked the first Final Fantasy Tactics and nothing has come close to reviving its glory.

not bad, but..

3 Rating: 3, Useful: 0 / 0
Date: July 29, 2008
Author: Amazon User

Final Fantasy Tactics Advance was one of my favorite games for the GBA (5 stars for sure), so I had high expectations for this game (3.5 stars). It's not a bad game, but it could have been much better. It feels like more good things were taken away from the series than were added to it. I thought that the law system in the previous game gave it more depth. In this game, it's more of an annoyance because only YOUR characters are punished for breaking the law. When the law is broken, you lose the ability to revive any KO'd characters, which can become annoying. The graphics and music are similar to the previous game. I often found myself thinking that some of the graphics for attacks in the previous game shouldn't have been changed, though others do admittedly look improved. There are significantly more missions than in the previous game, but a lot of them seem similar to each other or as though not much thought was placed into their conception. With so many missions, the main storyline and side plots can be forgotten easily (though they are not very deep). On the plus side, there are a couple of new races and several new jobs for each race to play around with. Also, this game has plenty to do in it, so it should keep you busy for a while (if you like strategy/rpg games). There's a lot more I could say about this game, but I'll wrap this up by saying that those who haven't played the first one will probably like this game more.


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