Below are user reviews of Ratchet & Clank: Size Matters and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Ratchet & Clank: Size Matters.
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User Reviews (1 - 11 of 18)
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Great for older kids
5
Rating: 5,
Useful: 3 / 7
Date: April 08, 2008
Author: Amazon User
This is an e10 game. So my 10 yr old son enjoys it very much. He has all the Rachet and Clank ps2 games and really enjoys them.
Playstation 3 Ticks Me Off
4
Rating: 4,
Useful: 0 / 4
Date: April 16, 2008
Author: Amazon User
This, so far, is still a pretty good Rachet & Clank game - however, ever since Playstation 3 came out, it seems like they are farming out the rights to other game platforms - not as smooth action-wise, the graphics seem off too. Good game although I prefer a little more room between "boss rounds" - makes it a little more difficult that I like - of course, I'm just a part-time gamer with little time to practice but I enjoyed all of the previous games very much. I would like to tell Sony that there are still some of us out here that can't afford to upgrade and we still like good NEW games!!
Disappointing port
3
Rating: 3,
Useful: 8 / 10
Date: March 14, 2008
Author: Amazon User
Yes, we have another PSP to PS2 port on our hands with Ratchet & Clank: Size Matters. Sadly though, the usual enjoyment that often accompanies the games in Sony's series is pretty diluted here, as this port is quite disappointing in terms of its overall quality. First off, the game looks pretty bad, as nothing was done to enhance the original game's graphics engine. Seeing the game blown up on the big screen really displays the jerky animation and choppy frame rate, which can almost become distracting. Maybe this wouldn't be so bad if not for the jerky, wobbley camera. There are also an assortment of glitches in terms of the game's audio, graphics, and controls as well, but at its core, there is some fun to find that is buried underneath all the technical issues. Being a Ratchet & Clank game, Size Matters features a large assortment of worthwhile weapons that are a blast to use. There are some funny cut-scenes and dialogue as well to be found, but in the end, this port is just disappointing. It's still worth playing though for fans of the series that haven't played it on the PSP, but don't expect the game to match the series' usual quality.
Slightly broken, but still plenty to offer fans.
3
Rating: 3,
Useful: 2 / 5
Date: March 25, 2008
Author: Amazon User
To people who say this game is "unplayable"... are we playing the same thing? There are games out there far worse than this one that are still playable; games with completely borked controls, choppy frame rate and glitches galore. I gave this game a high rating because I feel that ultimately, other reviewers aren't really being fair. That, and I'm biased towards R&C. I have also managed to enjoy things that are far more broken than Size Matters. I will, however, agree that this is a weak port that shows its weaknesses very readily, no matter how fun it is.
The core Ratchet & Clank gameplay is still there, and it's still a ton of fun. The game offers many upgradeable and evolving weapons with which to smite thine enemies-and there are a lot of enemies-even if most of these weapons have been done before. Shotgun? Check. Pistol? Definitely. Beehive glove? Wait... that's a new one. Apart from a few stinkers, the weapons are as fun as they've always been.
Size Matters brings back what Deadlocked tossed so casually aside: Platforming elements. While there are not as many levels as there have been in past iterations-and the ones here are not quite up to par in terms of size or originality-there's still plenty of "exploring" to do. The game is shorter; with only 10 levels (and that's splitting hairs, mind you) you can expect the game to last fewer than 10 hours, maybe only 7 if you know what you're doing.
Voice acting is about even with the rest of the series, though the story feels rather inane and poorly developed. Music in the levels ranges from good to completely forgettable, though I cannot say that anything is truly grating or awful.
Unfortunately, the game REALLY stinks in the technical details. Controls are solid, though now you can only backflip or strafe while wielding a weapon, and this can lead to a few cheap deaths. While character models, particle effects, and weapon models are decent, the game is bleedin' ugly. High Impact didn't even bother with a graphical overhaul, and it really shows on the big screen. Environments are bland, jagged, and just plain ugly-they might be considered good for a PS1 game. Too bad this is a late gen PS2 game... Frame rate, while not awful, is not silky smooth as other Ratchet games, and animation in general seems rather stilted.
The game also suffers from a number of glitches. Be prepared to fight the uncooperative camera as it gets stuck on enemies and walls in the heat of battle. The music also cuts out on occasion; while this can be remedied by briefly pausing the game, it's pretty crappy that this even happens. The difficulty level spikes dramatically, and I would want to attribute this to poor programming. Bosses are viciously unfair, and while some enemies can be mowed down with one shot, you could unload an entire clip of upgraded shots into another and the damn thing will still come at you. Hit detection is spotty at best, which can also lead to cheap deaths.
Size Matters offers up a number of minigames to pace out the Single Player game. Clank has a number of "Battlebot" style games that are a sort of fun diversion. His Giant Clank levels, while interesting in theory, feel completely unnecessary. Ratchet's game is the worst thing about the entire game: Skyboarding. Think Hoverboarding from the first R&C, add limited flight and completely broken controls and you'll come close. Thankfully, you only have to suffer two Skyboard races to progress in the game.
I will not bother to review the Multiplayer elements, as I think of Ratchet & Clank as a single player experience first and foremost. That, and I haven't used the Multiplayer. If it's anything like the lackluster multiplayer found in Up Your Arsenal, it should be avoided.
The game falls short of the quality we have come to expect from the series and suffers from major issues that could have been fixed with some minor work (thanks, High Impact games...)-issues which may not have been as pressing in a handheld version. Despite its flaws, Size Matters for the PS2 is still a fun adventure game that is worth a look. Ultimately, I would highly recommend this game to fellow series fans; that is, those of us who don't have a PSP or a reason to buy one. You will still find plenty to enjoy here.
Disappointing but I still play it
3
Rating: 3,
Useful: 0 / 1
Date: May 07, 2008
Author: Amazon User
I was very eager to purchase this game when I heard it was coming out. I wanted to play it when I heard it came out for the PSP, but was not going to run out and buy one just for one game. I purchased it, ran home to play it and sat back rather disappointed. The game play is choppy and there are glitches I have always thought that the R&C empire was above. One of the most notable things about the series is it has some of the smoothest gameplay available for the PS2. Well, not on this one. Being a big fan, the moves are second nature to me and I was not pleased with the response time. I'm not saying not to buy it (eh, maybe rent it) but just approach it with a different expectation than the rest of the series. Future, by the way was AMAZING!
WHAT A BUMMER !
2
Rating: 2,
Useful: 3 / 5
Date: March 21, 2008
Author: Amazon User
I've been buying Ratchet and Clank games for years and I don't think twice about picking up the new one when it comes out which is what I did with this one! I can't believe how lame and boring this one is! This game is like a Playstation 1 (or a PS1) game pawned off as a PS2 game! I can't recommend it at all ! It in NO way compares to the others -- even the first Ratchet and Clank which is a bit shaky but still good. This one is like an afterthought after releasing the PS3 Ratchet and Clank. The only way I'd recommend it is if you found it in the bargain rack for $4.99 -- Yes it's that bad ! Bummer ! Shame on the company that decided to release this piece of sh&t and attempt to rip the consumer off ! I don't care what kind of a fan you are for these games ! Trust me IT IS NOT worth it !
Not worthy of the series
2
Rating: 2,
Useful: 5 / 6
Date: March 22, 2008
Author: Amazon User
We love Ratchet & Clank at our house. Since the Playstation 3 is way out of our budget right now, we were pretty excited to see a new R&C for the PS2, even if it was bumped up from the PSP. We ended up incredibly disappointed.
The controls are rather stiff, especially in comparison to all the other R&C games. The music and graphics are only average. The levels are nowhere near as large and complex as those in the previous games. You should also plan to spend the entire game right up in Ratchet's grill. The camera is SO close most of the time that you can't get a good view around yourself to see approaching enemies or even get a feel for how large an area you're standing on at any given time. We both actually found ourselves getting motion sickness while playing because of the crummy camera! Even the storyline is too silly - even for a cartoon sci-fi series.
I guess we should have checked first to see if Insomniac had been involved in the making of this game (it wasn't). Even knowing it was originally a PSP game, we at least thought it would measure up to the level of the very first R&C... What a let down!!!
Size Matters, Quality obviously does not
2
Rating: 2,
Useful: 2 / 2
Date: April 13, 2008
Author: Amazon User
I'm a big R&C fan, and was rather glad to hear that a PSP game was going to the PS2 format. I had even ordered it from Amazon, unfortunately it never arrived. And ended up getting a refund. So i rented it, i should have done this before that too. But im glad i didn't end up paying for that mistake.
I was very dissapointed by this game, the graphics are slightly less than what you will be used to with the R&C games. Though it rates about the same as the first game, so its a step back in that direction.
The controls are clumsy, and slow. And sometimes not responsive, especially when your trying to kill monsters. Your stuck to doing the same manuever over and over again.
The point of view's for 3rd person are horrible, and 1st person is only a slight improvement. The fact that the R&C characters are so close, you don't get the same environmental awarness you are used to in other games. Where you can usually came up to get a better perspective. And definetly watch out for water, i found looking around almost impossible. And fell too many times into water and cracks, i was not able to see.
I am seriously dissapointed by this game, i do not recommend it at all. They need to make a new game to make up for this botchery, called "Quality Matters. "
What to expect....
2
Rating: 2,
Useful: 0 / 1
Date: April 20, 2008
Author: Amazon User
I recommend this product for the ages of 5-10 (at best). The replay value on it is low for any age higher than that; espcially those loyal to the series. The weapons are cheesy (though slightly entertaining), no real power to them, camera controls a little hard to adjust to. It was designed to be TOO easy; bascially they just wasted their time on this one. However, as I stated earlier, it would represent an interest in small children; I believe that this was the game's targe audience, based on the weapons and storyline alone.
Size Matters certainly disappointing
2
Rating: 2,
Useful: 0 / 0
Date: May 27, 2008
Author: Amazon User
I have played all of the previous games and really enjoyed them. That was until I purchased "Size Matters" ....just when I thought the game was about to get somewhat interesting the credits came on...it was over. What a disappointment !!!!!!!!!
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