0
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z




Dreamcast : Soul Fighter Reviews

Gas Gauge: 46
Gas Gauge 46
Below are user reviews of Soul Fighter and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Soul Fighter. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
0's10's20's30's40's50's60's70's80's90's


ReviewsScore
Game Spot 48
Game FAQs
IGN 25
Game Revolution 65






User Reviews (1 - 11 of 18)

Show these reviews first:

Highest Rated
Lowest Rated
Newest
Oldest
Most Helpful
Least Helpful



No soul or fighting

2 Rating: 2, Useful: 11 / 13
Date: December 07, 1999
Author: Amazon User

- Confusing camera: in a third person game, the camera is suppose to be directly and above the character. In this game, it's everywhere BUT third person

- Simple fighting combos: punch, punch, kick, taken straight from Dynamite Cop. You can use a sword or axe but only for limited time before it disintegrates. Must have bought them at a garage sale or something.

- Lame graphics: I've never seen a world so shiny and bright. I take it the game designers never heard of atmosphere or mood lighting. Also the characters were taken out of some cheesy 50's horror flick, and move just as badly!

- Sound: Imagine cheesy disco music combined with cheesy pop music. I'd rather listen to that combination from hell then the soundtrack to this game. And the worst part is, you can't shut off the music! What's the point in having an options screen if you can't turn off the music. Plus, if you stay still for 3 seconds, Sean Connery (well someone one sounds somewhat like Sean, maybe his brother Earl) starts yelling "Go!" repeatly and incessantly.

All together you have a game with bad music, bad controls, bad graphics, bad special effects, uh, do you think I used the word "bad" enough?

I thought Dynamite Cop was awful after I finished the entire game in 20 minutes, but I'd rather take 20 minutes of beating up pirates then Earl Connery shouting at me.

SOULESS..save your $$$$

2 Rating: 2, Useful: 6 / 6
Date: January 12, 2000
Author: Amazon User

i'm sorry but this game is so lame, it makes fighting force 2 look like METAL GEAR. this is what happens when programmers rush a game in time for the holidays. let's see...poor character design, dark & dull graphics, a corny repetitive soundtrack and not to mention the lame ass sean connery impersonation..("GO!")

I HAD WAY MORE FUN PLAYING GAURDIAN HEROES for the defunct SEGA SATURN than this 128 bit mess. if sega releases more crap like SOUL FIGHTER, the DC may die a horrible death, just in time for sony's playstation 2. but luckly that is not the case, cause RE; CODE VERONICA, LEGACY OF KAIN, CARRIER & ZOMBIE REVENGE is on it's way. THANK GOD!

avoid this game at any cost, at least it makes a great coaster or even a mini frisbee..

The makers of SoulFighter need professional therapy

2 Rating: 2, Useful: 6 / 6
Date: February 16, 2000
Author: Amazon User

The makers of Soul Fighter really crossed the line as far as i'm concerned. This is by far one of the worst games i've ever played in my life. Graphics and music don't mean everything (And neither one of those were thoroughly impressive). First and formost, if i wanted to get a dizzy spell, i could just as easily run outside and spun in circles and saved myself about 50 dollars. Then you have to listen to the same old music over and over and over (get the point?). And lets not even get into the fun factor of this game. This is one of the first games i've ever played where i took it back only hours afterward. Some might say that i should have given it more time. Trust me. It didn't deserve the small amount of time i gave it. Terrible, terrible, terrible.

Save your money for something better

2 Rating: 2, Useful: 5 / 5
Date: January 05, 2000
Author: Amazon User

As a fan of both fantasy and video games, I was really looking forward to this title. I had also heard that it was similar to Golden Axe, which was another plus. Within 10 minutes of playing this game I came to regret my purchase.

The game suffers at every level: graphics, sound, and playability. I would say the graphics fall somewhere between the level of Nintendo 64 and the Dreamcast, which while decent are surely not what they should be on the latter. The sound is minimal; I think I remember a few sword clinks and some grunts. What is even worse than the game graphics are the ridiculous cutscenes (not to mention the game's intro, which is nothing short of pathetic), which, graphically, look like they belong on a Playstation. But all this aside, even if I was satisfied with the graphics and sound, the gameplay is the one thing I would not be able to overlook.

Gameplay is not much more than pushing a couple of buttons repeatedly, and so you run around, punch/kick, punch/kick, punch/kick, etc. Once in a while you get to pick up an axe or sword, and then as if by magic you use it a couple of times and it disappears. Also, often you will find yourself backtracking through areas you have already cleared just to find some stupid key/object (this happened to me more than a couple of times). And as is to be expected with this sort of game, here come the same few enemies, over and over and over again.

Conclusion: I would not buy this game ever again, even if it was at half-price.

Excellent Fighting Game without all the blood and guts!

5 Rating: 5, Useful: 14 / 26
Date: November 17, 1999
Author: Amazon User

Not much gore, and lots of fun. A good choice for kids because it doesn't show tons of blood, but the fighting is complex enough the adults will enjoy it as well. We have gotten our money's worth out of this game.

Nice graphics but terrible controls

2 Rating: 2, Useful: 5 / 6
Date: June 13, 2000
Author: Amazon User

What looks to be an entertaining fighting game is hindered by awkward and edgy controls. You have a choice of selecting 1 of 3 characters each with their own unique fighting styles. Although each fighter is quite fluid in their movements, controlling them so that they hit their target is not quite as intuitive. Button mashing will only create frustration since most moves are made of a sequences - the character will initiate each move accordingly and until he/she is finished you may end up facing a wall with your targets behind you. You can change the view from 1st person to more of an overhead - 1st person is nice if you need to target a long distance enemy or figure out distance for longer weapons (swords). Button mashing will not work as intuitively as most fighting games. Although it isn't unusual to face one enemy at a time, it also isn't out of the ordinary to be bombarded by two or three enemies attacking in what seems like at the same time. Learning to control movement so that you are facing the target will prove to be the largest obstacle. Once you figure that out you can get your character to do a number of very useful and interesting moves. Two different modes will determine whether you have more than one life to lose or see how long you can last with one life option (Adventure mode). The game can be highly frustrating and tends to be more eye candy than entertaining.

Give me Final Fight Back!

1 Rating: 1, Useful: 4 / 4
Date: December 28, 1999
Author: Amazon User

I received this game for a gift, and didn't have the foresight to read someone's review about it before I actually opened the plastic! If this is your situation (but you haven't opened it) then STOP and return it! I would've rather played Final Fight for the Super Nintendo! At least in that game you can see what is going on clearly. This has to be one of the worst games I have ever played. There is really no strategy, there is TONS of backtracking to parts of levels you thought you'd beat, but then more enemies just appear, and the game just isn't any fun. Also, it was pretty dumb to not make the game for any more than one player at a time, with multiplayer this horrible game might at least be bearable for five minutes. I'm almost ashamed to own this game!

Great Game

5 Rating: 5, Useful: 4 / 4
Date: April 26, 2003
Author: Amazon User

Pros
-Funny
-Great background
-Choose three charecters Orion, Sayome and Altus
-Good variaty of items
-Dscribes items
-Cheep

Cons
-May cause motion sickness
-Annoying background music
-No multi-player

Turn off the voleun while playing!! It will get annoying

Boring and limited compared to others on the market.

1 Rating: 1, Useful: 2 / 2
Date: May 26, 2000
Author: Amazon User

Unless you are about 5 years of age and have no concept of quality/fun/gaming, I'd not recommend this game. It gets boring after about 5 minutes. Even the intro was terrible. The story line was stupid, and all in all, I'd give this game a big zero. The graphics are decent, but the boredom and useless factor weigh against anything relevant. If you would like to check it out anyway, I'd recommend you rent it first. Who knows, a few people may enjoy it.

Could've been better....

2 Rating: 2, Useful: 2 / 2
Date: August 30, 2001
Author: Amazon User

I got this game, along with a couple of other games on my birthday from relatives (beware when a relative does such a risky move as this. They usually buy the cheapest game for you, knowing ONLY that you like to play video games). So I popped Soul Fighter in my Dreamcast. Let's start with the pros:
The graphics aren't that bad. the CG scenes could have been a LOT better, and the "king" doing the narraration in the beginning could've used some voice acting lessons. He sounded like a fake Sean Connery. Haha...it is to laugh. Ooops, did I say pros? Well, you can choose from three characters...that's about it. Well, on to the cons:
The first thing that really urked me was the control. I wasn't to thrilled about how slippery the character movements are. If you move with the analog, your character automatically starts running, and if you want to make a short stop, you have to stop really early, so as not to slide. The second thing that literally began to make me nautious, was the awkward camera angles. It's a little difficult to get your bearings and to find out where enemies are with the camera spinning and turning pretty much when it pleases. Of course, there is very little storyline, because it IS a beat 'em up. then there's the issue of lack of fighting moves. You end up wearing out your thumbs and your controller buttons with the lack of good combo moves and fighting strategies (e.g. Streets of Rage 1,2 & 3). The last thing that was a big downer was the fact that with a little tweaking on the above mentioned things and by adding a 2 player option, this game would have been something special. In conclusion, it's not that it's COMPLETELY horrible, but, if a little more time had been put into gameplay, then Soul Fighter wouldn't seem so much as a rushed job. Rent it, or purchase it if you want to have a library of DC games. Other than that, it's not one to write home about.


Review Page: 1 2 Next 



Actions