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Dreamcast : Slave Zero Reviews

Gas Gauge: 56
Gas Gauge 56
Below are user reviews of Slave Zero and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Slave Zero. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 72
Game FAQs
IGN 32
Game Revolution 65






User Reviews (1 - 11 of 39)

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Try Fun Zero, or Frame Rate Zero

1 Rating: 1, Useful: 24 / 35
Date: November 16, 1999
Author: Amazon User

Let the bad naming puns begin. This is without a doubt theworst game on the dreamcast. First of the all the designers tried tomap to many funtions onto the Dream Pad making the controlls awkward. But the biggest crime is the graphics. in the short life of the dreamcast we have already have some good games ported over from the PC with no drop in quality (Speed Devils for example was originally Speed Busters on the PC.) Well meet the exception to the rule. While the PC version features above average graphics (that the dreamcast could handle without a problem) the dreamcast version has some of the worst graphics on any system (psx, N64, DC). To make matters worse the frame rate hovers in the one to five frames per second range. It is difficult for me to beleive that someone with any programing skill could not get any game to run at any less than 30FPS on this system. Other things you will find missing from the pc: in game music? the developers say that the dreamcast hardware won't let them stream music or voices off the CD. I guess these guys figure no one has played Sonic Adventure at this point. END

shockingly bad!!

1 Rating: 1, Useful: 1 / 3
Date: June 26, 2001
Author: Amazon User


Oh man, where do I begin?! I picked this game up for $... thinking that I got a bargain, but I have since changed my mind. This game is so disappointing. It had so much going for it but just falls flat! Let me just bullet point this or this will take all day.

- horrible graphics that underutilize the Dreamcast
- BAD, i mean BAD, lighting. you can see the triangle patches on the ground. This can't be intentional...
- really low polygon count, I have seen much better N64/PS1 graphics than this. It does not take advantage of the Dreamcast.
- appalling frame rate. If I play my dreamcast, I expect 30 frame/second, at least. I have seem much more complicated graphics run 20 times faster (crazy taxi, soul calibur, jet grind radio). I know the Dreamcast is capable of it. This game from the intro sequence(!!) SLOWS down a LOT, and rendering what??!! I can count the polygons on screen!

Alright, substandard graphics is manageable, if the game has good presentation (example - the N64 Zelda - Ocarina of Time had low polygon count, but is a beautiful game because the developers made the most out of the resources - shapes, movement, textures, colors, game control).

This is perhaps the biggest problem with Slave Zero - Presentation:
- unconvincing explosions. mechs just kinda fall apart when they BLOW UP, or when you walk near a defeated mech.
- dark is good when used properly. This game, on the other hand, is just kinda dark. The mood was cool (dark metropolis feeling, giant mech walking) for about 5 minutes, and it just got lost in the clumsy enemies, bland background, and choppy graphics.
- the enemy shape is hard to make out, and the enemy just doesn't seem to do much (at least in the early levels, I have no interest in playing beyond level 2). They don't seem to get smarter, but just gets bigger weapons and more armor.
- no music? fine. how about some ambient sound? no? uh, ok.


- the game somehow just doesn't seem to care if the player is having fun or not. It just kinda moves along.

Are there anything good about this game? Yeah! That's what makes this game so painful to play! What a great concept - big robot walking around a city, battling other robots and stomping around. The concept of scale is awesome when I think about it (but this goes away when I see the game). The play control is manageable (if I can circle strafe, I am generally happy). Machine guns, plasma rifles, missile launchers. Hmm tasty. But between the choppy graphics, clumsy presentation, and the unshakable sense of sloppiness, all these things just stop mattering because I am too busy imagining a better game.

The worst games out there are ones that fill you with promise and then just pull the rug from under you, with poor elements of execution and presentation. Slave Zero seems to have no qualms about doing this. I don't understand the positive reviews on this game - I wish I can like this game (I bought it already), and I tried - but I can't.


JUST A DUMB GAME

1 Rating: 1, Useful: 1 / 2
Date: August 27, 2001
Author: Amazon User

It's just too bad. There was a lot to like here, but after all is said and done, action fans will be well served to hold back their hard-earned bucks for the likes of Kain 2 or MDK2 than put down the dough for this one. It's pretty obvious that the game's intent got lost somewhere between publishing deadlines, and the game could have been so much more. If you're as disappointed by this news as I was, keep in mind that the PC version ought to be able to lick the frame-rate problem and could be worth a look.

GEEZ! What a shame!

1 Rating: 1, Useful: 4 / 9
Date: November 17, 1999
Author: Amazon User

Can u say choppy? Just get the PC version for good fun. The frame rate is under 30 and it is really a shame cuz it looked beautiful and fun. BAH well!

Slave Zero is just that a "ZERO"

1 Rating: 1, Useful: 1 / 9
Date: November 24, 1999
Author: Amazon User

One of the many things that I don't like about the game is that you don't get to choose from any different characters. Then there is the problem that you only get one life, and if you die you have to repeat the game all over again. Overall, Sega should be paying me to play this game and not the other way around!

The worst game ever, buy the PC version!

1 Rating: 1, Useful: 1 / 8
Date: December 10, 1999
Author: Amazon User

The graphics are okay, but not great, not anything that you should do a backflip over atleast. slow animation sends this game into a world of bordom, and, even after dissapoint every one with the graphics and the slow game play, and the horrable control, you notice that the game isn't even fun! how horrable is that, leave this game on the shelf, and pick up power stone, it is much better.

what happened?

2 Rating: 2, Useful: 0 / 0
Date: February 05, 2000
Author: Amazon User

i had such high expectations for this game, but after i boughtthis was i let down. it starts off good but gradually gets verybad. this game has good ideas: unrelenting enemies, cool looking robots. those are the good points. the bad points are very low frame rate when there are multiple enemies on the screen at the same time, also the sound qaulity is bad. this could be a great game if these problems didn't exist better luck next time infogames.

A mecha-sized letdown...

2 Rating: 2, Useful: 0 / 0
Date: March 07, 2000
Author: Amazon User

Slowdown? On the Dreamcast? In just the intro even? This isn't right, but it's the truth.

"Slave Zero" could have done so many things right and ended up doing so much wrong. With overly linear maps, a graphics engine that crumbles to a grinding halt when any significant number of enemies is on the screen and quite possibly the worst multiplayer I've seen in a long time, the only reason to pick up "Slave Zero" is if you are a total mech otaku and see it really, really, really cheap.

Yowsers-- this game is not very good

2 Rating: 2, Useful: 0 / 2
Date: January 10, 2000
Author: Amazon User

With a framerate that slows to a crawl and a less-than-engaging linear design, Slave Zero is a very disappointing game. The graphics are nice-looking, but actually playing the game will make you feel like you're watching a slide show. It makes me wonder how it got all these good reviews. My guess? Infogrames has their employees post glowing reviews on their own games to gloss over the few REAL customer reviews.

get a different game

2 Rating: 2, Useful: 2 / 2
Date: February 01, 2000
Author: Amazon User

When I saw this in the store, I thought it looked like a pretty cool game. The graphics are pretty good but the gameplay is terrible. It takes way to long to load scenes and because of this, I just can't get into the game. About 10-20 minutes is all I can take. There are lots of other Dreamcast games out there that are better than this one.


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