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PC - Windows : Nemesis of the Roman Empire Reviews

Gas Gauge: 77
Gas Gauge 77
Below are user reviews of Nemesis of the Roman Empire and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Nemesis of the Roman Empire. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 80
IGN 80
GameSpy 90
GameZone 80
1UP 55






User Reviews (1 - 7 of 7)

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Beautiful game with great adventure story

4 Rating: 4, Useful: 15 / 15
Date: May 22, 2004
Author: Amazon User

First of all, if you love Romans or eras with sword fighting and cavalries, don't wait any further and buy this game right now. It's very cheap for $25.

Now, this game doesn't require super-fast computers. I have a rusty Celeron 766 MHz with 128 RAM and 16 MB vid. card. It runs perfectly smooth on my comp...except for the cinematics. For some reason, they are choppy. But that's not our main concern here.

Tutorial starts off great with basic RTS elements which eventually leads to showing probably the biggest aspect of this game, the RPG feature. And eventually, you get a chance to defeat a Roman legion at the end of tutorial. I felt that tutorial was too easy to start a player off with but then again, like The Simpsons say, "99% of the games start off with easy tutorial level". But it pretty much lets you get a good grip on the game's interface, environment, etc.

If you have ever played Stronghold, you will notice that the way you can train troops and research technologies in this game is very similar to that of Stronghold. Just like Stronghold, you have a certain population you must manage while keeping them and your army fed throughout the whole scenario. Speaking of food, there is an interesting feature in this game which changes thing tactically. You must keep your army fed throughout the whole process. If they don't eat, they don't fight and morale goes down, and you lose. Therefore, you can make a pack mule from the tavern which will follow your army around. Make sure this pack mule doesn't die otherwise you can be screwed.

There is another interesting concept in this game which is heroes and their item carrying capability. Heroes are strong, generals who have certain experience level and some special abilites such as greater health or greater strength. These heroes or leaders can also lead a group of many different units under their command. You can minimize the tedious clicking and selecting the whole group or cycling through group numbers assigned to each group while remembering which group has which units, by assigning a group to follow a leader. Just by selecting leader, you select the whole group under the leader's command and it gets really easy for you to manage your troops. Groups also get certain bonuses when they follow a hero.

The only thing missing in this RTS is base building. In fact, this actually makes it more easier for the player to concentrate more on the troops and tactical aspect of the game while not worrying too much about micromanaging the economy or the population. If you've ever played Prateorains, you know what I'm talking about.

Animations are iffy sometimes but for the most part they are very beautifully depicted. The amazing swings of a macemen while the burning arrows fired by the archers and the brave fighting styles of a Prateorian will satisfy you to a great deal making you feel like you are watching a movie.

In the end, I must say kudos to Enlight for creating such an outstanding game, one of its own kind. Roman era buffs like me have been wanting for a game like this to be made and I can truly say that my wish has come true. Again, this game is worth $25 that you will spend. If you are having second thoughts, then don't. Just buy this great game. Kudos, Enlight, kudos.

Awesome game with unlimited units, Bad technical support

4 Rating: 4, Useful: 11 / 11
Date: July 28, 2004
Author: Amazon User

I've played many strategy games but this one is very unique and focuses a lot on the battle. If you like the classic battle movies like Troy where you have battles with many many troops, this game is for you.
After playing this game, you probably would not want to play other typical management type strategy games. This game comes with gold and food production which lets you focus more on battles.

The only downside is that there is virtually no technical support and many glitches with the multiplay.

My recommendation is try the demo first and learn how this game works in very unique resource management and battle style. If you don't like and would not play unless multiplay is always avaliable through gamespy, this game is probably not the best choice for you and you can get pretty much everything for the single play from the demo.
Full version also has map editor which you can create maps and adventure scenarios but this company never made avaliable any tutorials for that. So unless you know something about figuring out the program codes, you can only make maps, not the full scenarios.

Bottom line:
GOOD: One of the best battle games, Focus more on battle management and not on resource production and buildings, Coolest battle scenes with unlimited unit production like watching the movie "Troy"

BAD: Hardly any technical support, Hardly no one on gamespy, Many glitches with multiplay, Game gets boring after playing a number of single player games, Map editor is hard to figure out for creating adventures and no customer support nor tutorials

You get what you pay for

3 Rating: 3, Useful: 16 / 20
Date: June 25, 2004
Author: Amazon User

This game is amazingly cheap at a mere $25. It is high-quality with good graphics and an interesting technique of playing. The system requirements are very low, allowing older computers with less updated parts. My problems lie with a few seemingly non-essential but actually important areas.
I am a history enthusiast. I am particularily interested in the Roman times and WWII. I usually buy Real-time strategy (RTS) games becuase of this. My first problem lies with historical innacuracies. Screenshots, packaging and advertising lead you to believe that this will be a game with the same amount of historical accuracy as Age of Empires One or Two. This is a lie. The game is actually more like WarCraft with ghouls, magical items and enchanters. I do not like this. When I bought this I felt it would be a game where you used actual Roman tactics to defeat Carthiginians, or vice-versa. Instead, you lead a troupe of characterized "heroes" through wilderness where you are ambused by wild priests.
My second issue is with the method of play. I will once again relate to Age of Empires I and II. I thought it would be a simple RTS game where you select units at the same time as building an economy. This is completely different. Once again, it is more like Warcraft. Characters and heroes lead small armies into battle with evil forces. There is no time to build an economy, and even if there was, you couldn't because there is no option to build. The game consists of taking groups from fortress to fortress scattered about the massive map, claiming them until you finally can take the town center of you enemy. THere is no oppourtunity to build, which the advertissements deny.
My final issue is with the resources. In this game there are two resources: gold and food. Gold is hard to come by. Villagers produce it and the only way to get it is by selling stuff or by waiting ages. There is the option, in the single player games, to equip your team with "Wealth", "Fortune", or "Riches", which produce gold automatically at different rates, but the campaigns do not allow this. Food is also a slow accomidating resource. Villagers once again produce it, but it is required for every person in your population and must be shipped from place to place by mules. Only the Roman civilization can buy food, making the campaigns even harder.
Now the positives. There are 5 civilizations to choose from, which, although not many, is a lot to deal with. Each has unique units and functions, as well as technologies. The units are barely historically accurate, but it's a game. It is challenging, but not impossible. There are several campaigns in which the main topic is the Punic Wars and basically what lead up to the fall of the Roman Empire. Races include: Carthiginians, Romans, Iberians, and Gauls. There are a number of interesting methods and techniques about going about winning these games. It has a single-player, a multi-player, and a scenario function, as well as a "builder", which I have not yet tested. Campaigns are mind-bendingly hard.
I guess what I'm saying is this: If you enjoyed WarCraft a lot, go ahead and buy this game, it's pratically a duplicate. But if you're more into games like Age of Empires, Stronghold and Stronghold Crusader, and Rise of Nations, ignore this completely. It looks appealing to RTS fans, but it really isn't. There's lots of room for improvement. But what the hell...it's just $25. It's pratically disposable. And you get what you pay for.

Addictive gameplay

5 Rating: 5, Useful: 10 / 10
Date: May 26, 2005
Author: Amazon User

I really really enjoyed Nemesis of the Roman Empire, for once we have a RTS game where we don't have to care about resource management. That's something for peasants to do! Instead the objective is to violently take over nearby villages that surround yours and your enemy's capitol city. Then you order the village to deliver food to your city and you can forget about them!

You don't have to build new structures, you don't have to care about harvesting grain from farms and ore from mines, all you have to care about is the war effort, and trying to take over enemy villages & forts without getting massacred (of course). I'm a huge fan of Rome: Total War, StarCraft and Age of Empires II -- Nemesis is right there up with those awesome RTS games except you just simply don't have to click-on-everything to keep your economy going! That rules for me since I basically hate resource management.

Pretty good...

4 Rating: 4, Useful: 3 / 3
Date: August 13, 2006
Author: Amazon User

Hers how it Works...The Game action is great, but with some flaws. My main problem is with the editor function.You have to figure out everything by yourself and what really pisses me off is that you can not call for tech support. If they could change some things, i think the best thing would be the same format for units, buildings, and decorations and the such, with the format of Age of Empires: The Age of Kings. Instead, one has to take apart a existing game and re-arrange it or make a city without gates.... Hmmmm...Choices, choices, choices.
The adventure is solid, and provides good challenges, as does single player. As I read some of the other reviews, on of the main problems they stated was with building up food and gold resources. It is a very simple solution. First with gold. Lets say you start a single player game with Iberia as your team. When you begin, send 5000 gold to a STONE outpost, perferably nearby. The gold will gain intrest and if you leave it alone and don't touch it, supplenmenting it with the capital's gold every now and then. At the end of a two hour game, I usuly amass at least 100,000 gold. Food is tricky. You see, depending on what setting the AI is on,will depend on the results. If you have a few towns that you could reach quickly, let them build upto their max storage (5000). send the food to a stone out post, near your capital. Don't touch it unless you really need. To conserve food, don't station your troops inside of the main building, as this will drain your food quickly. Put them out outside, just near enough to get resuplied when they need it. The key to beating the game is food mangement.

nemesis

5 Rating: 5, Useful: 5 / 12
Date: June 05, 2005
Author: Amazon User

This is a great game. I currently play as carthage. I built an army of 450 units, 8 heros, 21 war elephants, and 6 shamans(I lost about 350 units, 4 shamans 2 war elephants, and 1 hero). I am about to destroy the iberians, i conquered about 90% of their land, and they conquered 0%(easy difficulty level[defensive mode]) of mine. This game rocks, and I rate it 5 star. Buy it!!!!!!!!!!!

AMAZING!!!!!!!

5 Rating: 5, Useful: 0 / 0
Date: July 11, 2008
Author: Amazon User

I bought this game at a book fair for a easy 15 bucks. but I got to tell you, it's worth WWWWAAAAAAYYYYYYY more!! in this game, you don't need to worry about any farms or making your stronghold! everything is already built so you don't need to constantly watch everything that isn't fun and focus on the fighting. Personally, i never really studied much about these civilizations. but the way these men are armored, you're gonna believe it's real! you can actually see the pieces of wood on your siege tower or the flames on your arrows. and you can train your men just like in real life. with an unlimited number of units, you can build your army from 100 men to 500 or even more! (but 500 is gonna be a little pushing it) but here's a tip. don't use food more your army! use it to sell in the trading post for more gold. all you need to do is get a LOT of priests, shamans, or druids to heal your men, that way, even when your in battle, your warriors won't die as quickly!!!! and here's a helpful tip, if you want lots of men that don't need to be very strong but can win by sheer numbers, go for the cheapest men that are usually the swordsmen and archers, if your playing for the Carthaginians, then the libyan footman and the numidian javelin throwers. but, if you like to have only about fifty men, then go for the Praetorian for rome, and just basically the most expensive ones they have. (but for gaul and iberians, don't try it) because they usually are the strongest. take the praetorians for example, i had 19 praetorians, 31 archers, 15 swordsman, and 35 horseman. after the first minute of attacking, all my 35 horseman were dead, there were 2 swordsman left, 5 archers, and 17 praetorians. and they were holding of a 200 unit army. but in the end the enemy got too many reinforcements and they died, but that was AFTER 20 minutes of fighting (that a lot of time) and I lost 100 men, they lost 280. but i am preparing another attack and this time, they won't hold (seeing as i have 30 praetorians) but if you want to have small armies that attack many times go for maybe 20 a time for about 8 times. and if you are going to have a lot of units, never train them past level 8, it takes too long and when I first tried training to level twelve, my enemy came and I was already crippled(cuz training give you injuries.
And if you want to insure the most entertainment, always switch maps every two games. if your use the same each time, it'll get boring. and don't use the same strategy each time, your enemy will learn it and he will use it as your weakness(they're really smart). like if you always get a huge army but it takes a long time, your enemy will launch small attacks which you won't be ready for. or if you try to do the same, they will get a very large army consisting of cheap men that can still overpower you. so try different ones each time and don't just focus on one civilization. each has a weakness. for gaul, the warriors are cheap but weak, for rome, only one is really strong and expensive, for iberia, they're dorky and weak, and for the carthaginians, they're really strong but VERY VERY VERY expensive and you can't train (ever!) for me, rome works the best, but you should try gaul if your a beginner, and carthage if your a expert.
Bottom line, this game is worth way more than it's priced, and you'll be satisfied no matter what!
FOR THE GLORY OF ROME!


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