0
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z


Cheats
Guides


Playstation 2 : Wizardry: The Forsaken Land Reviews

Below are user reviews of Wizardry: The Forsaken Land and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Wizardry: The Forsaken Land. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.







User Reviews (1 - 11 of 23)

Show these reviews first:

Highest Rated
Lowest Rated
Newest
Oldest
Most Helpful
Least Helpful



D&D on PS2

4 Rating: 4, Useful: 0 / 0
Date: February 16, 2008
Author: Amazon User

I felt like I was playing a Dungeons and Dragons Campaign instead of a video game. You have the traditional D&D classes, races, similar spells, and a huge whopping dungeon. Sure, you can't go anywhere else but the dungeon in the game, but there are multiple levels and town-affiliated quests. It has more than enough content. Spell components (and scrolls) matter, inventory matters, disarming chests, random traps, identification of new items (which may be cursed), and most importantly (what makes the game great) trust matters.

I'll repeat: *Trust* matters.

I've gone through a terrible amount of normal roleplaying with humans where an idiot playing a character (usually a spellcaster with supposedly high intelligence/wisdom) in my party goes and does something stupid. It ruins the experience, because either you ignore it and keep playing or have a pointless argument with hurt feelings. This game takes care of that in a wonderful way, and I really feel the same sort of roleplaying 'rush' without the dice.

In this game, if you don't treat your allies right (like keep getting them killed), they won't trust you, and your party can't perform allied attacks (necessary for later levels). I was skeptical too, but the trust factor really makes the game for me. The story is about as developed as an average D&D campaign (not much). The game is mainly about exploring, leveling, and staying alive. An enormous amount of NPC encounters inside the labyrinth add humor.

You've heard the good, but now for the bad. Sounds can get repetitive, menus could have been improved, and combat takes too long. The graphics are fine; they accurately convey a dungeon exploring expedition's experiences.

A major downside is no fast-forward for combat. By the time you're level 10, the monsters in the first areas of the dungeon are no challenge, but it still takes time to walk through their areas (even with shortcuts). You still have to select everyone's actions, and even using allied 'Rush' still means the encounter wasted thirty seconds of game playing. Additionally the menu system inside the Vigger's Store could have been way improved, as I probably WANT to sell everything I just had identified, and no, if it is a cursed item, I don't wish to equip it, thanks.

Overall, if you like D&D dungeon crawls, and don't mind video games having a lot of stats and items to keep track of, buy this game.

Can't Stop Playing It, But Can't Stop Re-Starting It

4 Rating: 4, Useful: 4 / 5
Date: March 08, 2004
Author: Amazon User

I love this game. I love the mood of this game: spooky, foreboding. The gameplay style is interesting, and the way the customization of characters goes is something new. The story is original and kind of captivating. I pretty much love everything about this game. But, for some unexplained reason, I don't ever get incredibly far into this game. It isn't because it is too hard; something about it keeps making me take breaks, and then going back to play it only I've forgotten what is going on. This is an unusual case for me, but regardless.....I think the game is worth a look whether you are into the Wizardry series, or you just like RPGs.

No, don't even think about it

1 Rating: 1, Useful: 8 / 24
Date: October 13, 2003
Author: Amazon User

Don't plan on it. It is bad. You will be in a bland environment, with graphics made for the N64, then you will be in a story that doesn't involve you or anyone! Awesome! Not only is there no motivation, but there is a boring game!

Take for example, save points. To save you have to leave, to leave you have to find an item or WALK back. When you learn about team attacks from this dude, he tells you all the different things then you try them. There is one that took me 3 hours to beat. It is called team defence. Every turn, 16 goblins would run at my guys, one time I tried attacking the goblins, but died horribly and had to redo my hour long work. Ok so then I tried again. This time when I did team defence, my girl would get lucky sometimes and hit something. it literally took me 2 hours just to do that battle. 3 hours because of the losing it and walking back.

Cons:
-The game costs money
-Battles are repetitive
-The environments are stupid. It is blocks. All blocks.
-You hit up, down, left, and right to do everything.
-The town is all text and stuff, there isn't any walking around.
-The game has such poor graphics that are some of the most boring and uninspired environments ever conceived in a game.
-The atari has better graphics than this game

Pros:
-The game is hard to find
-You get a receipt for buying it

didnt get the game at all

1 Rating: 1, Useful: 2 / 22
Date: August 01, 2003
Author: Amazon User

do not buy from this company I ordered 5 games and they all came in from different places just fine except atlus usa. I havent recieved the game and they have had a month to ship it the others came about 3 weeks ago.

One step up from the original series.

5 Rating: 5, Useful: 4 / 7
Date: May 11, 2003
Author: Amazon User

This game raises the bar from the previous Wizardry games. If you enjoy adventuring and creating your own fighters, this is definatly the game.

Great Game if you have lots of time

5 Rating: 5, Useful: 8 / 11
Date: January 10, 2003
Author: Amazon User

I do think that this game is an incredible one, and a must have if you are looking for a huge, time consuming and envolving game. The graphics are ok, the music is fine too, the character portraits are hand drawn, so they are beautiful. But what will lure you to play this game, isn't the graphics, the sound, the music, the story, but gameplay. If you like exploring, fighting, and most importantly, have lots of time to spare, and can spend the whole night playing, you`ll love this game, it will at sometimes remind you of ultima underworld or other pc style RPGs, or even Arcana. The only thing is that it lacks a strong story. You`ll enjoy tha battle system, it doesn't get old. And at its launch, I must say that this game was the greatest RPG for the ps2 besides ffX. Character creation and development sure feels like Wizardry. Of course, the game has it flaws, like the shop which is almost useless, the story and that it could have been more beautiful, the graphics, could have been more epic, and the characters with more stances besides still images. But these flaws are not enough to spoil a great game.

Fun game

3 Rating: 3, Useful: 2 / 2
Date: January 08, 2003
Author: Amazon User

This is a pretty fun game, it kept me busy for quite some time. One reason i like this is the way you can build your character. You can chose from a few races, then depending on your race and alignment, you can choose your class. Another thing that sets it apart from other RPG's on the PS2 is how its in first person view. The battle system is brilliant and relys heavily on teamwork. A good RPG worth buying.

So so ...

3 Rating: 3, Useful: 1 / 2
Date: January 07, 2003
Author: Amazon User

OK, but I got tired of it very fast and gave it away.
The is out of your control too much. And as far as the graphics go ... um ... what graphics?! Don't expect special-effects either. I just found this game to be at the level of what used to come out ten years ago or so ... where these programmers sleeping all this time?

You have got to be kidding.....

2 Rating: 2, Useful: 1 / 8
Date: October 01, 2002
Author: Amazon User

This game had some cool aspects but all in all it is not worth your money. i like to see my character on an rpg on a shooter its cool having the 1st person veiw but on here its annoying. the characters you met are really tight and well drawn but everytime they have something to say you just see a picture of them no mater if its good or bad. i give it a 2.

Finally, an RPG that requires thought!

5 Rating: 5, Useful: 17 / 19
Date: August 25, 2002
Author: Amazon User

Although some individuals have been rather hard on this title for its lack of flashy CG animation and voice acting, Wizardry cannot be simply characterized by the features that have turned most recent RPGs into thoughtless, mind numbing affairs. Wizardry is a throwback to the day when one actually played an an RPG! As a fan of the series since its early days on the PC, I am happy to see a Wizardry title that has recaptured the spirit of its first incarnations. With large, puzzle-like dungeons filled with secrets, a score of diverse enemies to battle, and the near endless strategy that comes with one of the most extensive character management systems on a console, Wizardry is certainly a prize.

In short, this is not a Final Fantasy style game, but rather a welcome return to what RPGs are supposed to be: an exercise of one's mental acumen. Wizardry is a solid game for those in the know. It's always better to "play" an RPG than watch it.


Review Page: 1 2 3 Next 



Actions