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Nintendo Wii : Victorious Boxers:Revolution Reviews

Gas Gauge: 52
Gas Gauge 52
Below are user reviews of Victorious Boxers:Revolution and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Victorious Boxers:Revolution. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 60
GamesRadar 50
IGN 45
GameSpy 70
GameZone 65
1UP 25






User Reviews (1 - 11 of 15)

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Quite possibly the worst video game I have ever come across in 14 years of gaming

1 Rating: 1, Useful: 24 / 49
Date: October 26, 2007
Author: Amazon User

There is so much awful with this game I honestly do not know where to begin. Other than loyal fans of the anime series this is apparently based on I can't imagine anyone being able to tolerate this game. It isn't so much a boxing game as it is a crudely drawn soap opera of sorts. The tutorial is atrocious, controls are such that flailing randomly acheives just as much as any attempt of strategic boxing, the audio is bad for a super NES game. I honestly dont want to continue this review any further because thinking about this game angers me so greatly. Wii Boxing looks like the greatest boxing game ever compared to this. Stay away.

Stick with Wii Boxing

1 Rating: 1, Useful: 5 / 7
Date: November 26, 2007
Author: Amazon User

Don't waste your money. As frustrating as Wii Boxing can be . I find the controls to be way more responsive in Wii Boxing. At least in Wii Boxing I know when the punches are connecting but in Victorious Boxers missing a punch and connecting a punch seem the same to me.

The first 2 control options which use the remote and the nunchuck to punch seem to work fine in the tutorial but is a crap shoot during sparring. I didn't even fell like wasting my time with the story mode at this point.

For now Wii Boxing with all of it's flaws is the "King of the Ring" as it is still way more fun and a lot less frustrating than Victorious Boxers. Best to just wait for something else to come along.

Don't buy this game if you are LEFT HANDED

2 Rating: 2, Useful: 1 / 2
Date: January 26, 2008
Author: Amazon User

There is no left-handed option on the game.

It's a pretty big oversight for what looks like could be a pretty fun game. You can try fighting right-handed, but it's kind of disappointing. I've been looking forward to this game for months...

Far better than Wii Boxing, but still far from the ideal boxing game

3 Rating: 3, Useful: 13 / 14
Date: November 23, 2007
Author: Amazon User

After almost a month of delay I finally received Victorious Boxers: Revolution.

The positives are that, in contrast to Wii Sports Boxing, when you throw a punch your character actually throws a punch.

The downsides though are fairly numerous. 1) The punching detection isn't consistent - a jab or a straight punch are frequently detected as hooks and uppercuts. 2) It doesn't seem to detect where your hands are for guard, high guard, low guard, neutral, nor does it detect holding your hands up in the air for taunting motions. 3) Motion is fairly clumsy and inconsistent if you use the strictly body movement based detection (ie lean and holding down buttons - then the direction you lean is the direction you move) also if your hands are in proper guard position while holding the wiimote it detects it as if you are swaying back. 4) Easy should be called 'ridiculously easy' I beat the entire game in a couple of hours including sitting through most of the cut scenes (towards the end I skipped all of the cut scenes). 5) At times the opponents motions are weirdly fast - ie they will zip past your character to his side 6) The cut scenes are typical 'anime' - a style of animation that I happen to find annoying. It has, in my opinion, poor dialog, and mediocre animation and voice acting. 7) The training options are extremely weak - all it has walkthroughs for the basic motions and combinations - but there isn't any ability to do common boxing training stuff at all - no working the heavy bag, no speed bag, no sway bag, no endurance games, no trainer or training partner to work on combinations or defensive or offensive skills.

While it is clear from the above that it has a number of shortcomings and is far from what I've been dreaming of for a boxing simulator for the Wii, it is still a heck of a lot more fun than mashing buttons so a fun of 4, and a overall of 3.

MUCH better than the Wii Sports boxing, but still not that great.

3 Rating: 3, Useful: 5 / 5
Date: November 21, 2007
Author: Amazon User

This boxing game is much faster and much more responsive than the boxing game on Wii sports. But it's still not that great. It can easily keep up with rapid punches, but it has a difficult time recognizing which kind of punch you're trying to throw. It only picks up on upper-cuts and hooks about half the time. The cut scenes are LAME and super-long. But who the heck would buy this game for the cut-scenes anyway? You can duck and weave and block and punch like there's no tomorrow, so you'll be sure to get some exercise. It probably gets your heart rate up better then any other game on the Wii. It gives you several different control options. The best one is called Swing Mode 2. In this setup, you do all the real punching but move your boxer around with the control stick (much more responsive than tilting the remote and nunchuck for movement). There's some glitches in the game, especially in the tutorial. But who cares? It's all about the boxing! The two-player setup works pretty good as long as you don't get ticked off when your boxer throws a left hook rather than an upper-cut. Plus some of the boxers are much better than others (and it's hard to know who is tougher than who). So it's best if both players pick the same boxer - making it an even fight. Worth $40? Probably not, but if you want to get some exercise punching like hell, then it's at least worth $30. Hard-core gamers will think this game is terrible. They'll point-out the glitches, the bad music, the awful cut-scenes, the bad graphics, etc. But anyone who just wants to beat the daylights out of a virtual character with real punching (not sitting on the coach while rapidly pressing A...with potato chips nearby) will look past all the problems and enjoy the game.

Not as good as Wii sports

3 Rating: 3, Useful: 2 / 3
Date: November 27, 2007
Author: Amazon User

Yet another Wii game that fails to beat the Wii sports controls (see also Super Swing Golf, etc..)
The game comes with a variety of different control schemes but why bother? Most don't work
and I didn't buy a wii to use a joystick.
Only "Swing mode 2" kinda works asuming you don't need to block or dodge quickly. Of course you can't beat the hard level without being able to dodge and block well... So your kinda screwed unless you go back to your gamecube controller. (Again I bought a Wii to escape joysticks)
What's really terrible is the games controls don't work as well as Wii sports boxing. I found after looking online for tips I was able to get the punch I wanted 95% of the time in Wii sports (it's all about turning your wrists)- but on Victorious boxers the best i was able to get was maybe 60%.
I was always able to dodge and block when I wanted in Wii sports... Victorious Boxers makes this a chore. Worse Victorious boxers want's you to aim your punches... of course the only way to aim for the body with your punches is to duck first (i.e. dodge forward) and there is a slight delay when you go from block to dodge... just slight enough for the fast characters to nail you in the face... long before you threw the body punch you wanted- Very annoying.
The story may be based on a popular Anime but I can't imagine why. The story sucks and the character design isn't great either. (esp the failed crosshatch shading they tried to use)
Even worse you quickly realize that you have to turn off the story segments if you want to beat story mode (as the story segments will cause you to auto-lose) Again kinda Lame.
It's not a terrible game, but could have been much much better.
It does have one thing Wii sports doesn't and that's a lot of boxers to play against and more levels to beat.
I use it as part of my morning exersise, but I wouldn't pull it out for friends to play.

Not that bad

3 Rating: 3, Useful: 4 / 4
Date: January 03, 2008
Author: Amazon User

A lot of people have complained about this game, mainly over the controls. While the controls are not perfect,they work just as well if not better than the WII Boxing depending on the setting you choose. (Though others would disagree.) The graphics are okay, while the voice actors are just plain annoying.I wish they had left the original Japanese dialogue with subtitles. If you don't like boxing or some sort of active workout, skip this game.

Graphics 6 out of 10
Controls 7 out of 10
Music/ Sound Effects/ Voice Actors 4 out of 10
Replay value 4 out of 10 No extras ( 7 out of 10 for a good workout)

Excessive Story

3 Rating: 3, Useful: 0 / 0
Date: January 21, 2008
Author: Amazon User

Fun boxing, but way too much of story that drags on. I'd say it's better than wii boxing, because it looks slightly more realistic, but, it's still definitely the cartooned version - overall, it's fun

Not bad if you learn it. Better than Wii Boxing.

4 Rating: 4, Useful: 5 / 5
Date: December 25, 2007
Author: Amazon User

If you actually learn how to throw punches and use the controls to move and block, it is a very enjoyable game. It's about 90% responsive to your punches. There are six basic punches- straights, hooks, and upper cuts both left and right. Once you learn to move and time your punches rather than flailing wildly away, you will enjoy this game. It's decent exercise as well. Just not much depth in gameplay. The anime drama aspect is so so for me.

Great control/recognition, brief tutorial, hard to see drawn style graphics

4 Rating: 4, Useful: 2 / 2
Date: May 13, 2008
Author: Amazon User

I love wii boxing & found the graphics too simplified, though since I lack control with my fighting from lack of training, I use speed over technique/precision. My views on Victorious Boxer was a horribly short tutorial, unhappy you have to hit buttons to guard or bob/weave (which gives it more of a learning curve taht should have been avoided) but sensed it had better responsiveness to wii boxing. I also found the drawing style of the look of the game harder to see the opponent's punches & the character moved much faster like real life, though harder to see. With all that, I did sense it recognized my punches better then wii boxing.
I asked a friend who has a black belt in several styles of martial arts & has trained for more then a decade try out first the wii boxing for his very first time. I had him do the training w/the punching bag & though he liked the simulation feel, he was disappointed with it the lack of recognition of his precision punches especially uppercuts & hooks. This carried over into the matches & though he liked it, he was more disapointed by the limitation.
He tried out Victorious Boxers next, agreed on the way too brief tutorial & then kicked b*tt on the game in only a few seconds with the settings on medium for both him & the computer opponent. He was VERY impressed with the recognition by a landslide over wii boxing. Though he was going to be late for something, he did not want to stop playing.
(The Victorious Boxer game was set on swing/punch only, just like wii boxing, no nunchuck control stick used for walking or classic style.)


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