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Nintendo Wii : Victorious Boxers:Revolution Reviews

Gas Gauge: 52
Gas Gauge 52
Below are user reviews of Victorious Boxers:Revolution and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Victorious Boxers:Revolution. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 60
GamesRadar 50
IGN 45
GameSpy 70
GameZone 65
1UP 25






User Reviews (1 - 11 of 15)

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Unfair negative reviews for a nice boxing game

4 Rating: 4, Useful: 0 / 0
Date: August 25, 2008
Author: Amazon User

Many gamers complain too much too easily about video games, their playability, graphics, sound, story, and Victorious Boxers is no exception. VB is quite a good game, the thing is that it requires a little bit of patience.

The first true drawback is the unability of allowing left handed positioning: a true setback for lefties such as myself, but not so bad to make me stop playing the game as other worse case-scenarios such as Virtua Tennis 3.

Now assuming you belong to the remainig 95% of the planet that's right-handed, the only thing you need to go through VB is as I said before patience. Swing mode 1 is perhaps the best mode to go, after you have completed the tutorials, which are decent and could be better. Another review posted how unfair people are to the expectations on how the wii remote should reproduce exactly what you do with your hands/arms, and this is pretty much the open-mind policy you have to accept while playing VB. It's not like the Wii remote does not do at all what you swing, in fact most of the time it is pretty accurate. Of course, if you get desperated and start swinging your arms fast and mad, it is obvious that there will be errors on the detection. This is where the patience element comes in.

Contrary to Wii Boxing where all you have to do is beat the crap out of the other guy, VB requires you to literally plan the fight and dance around the ring for a while, hit a few punches here and there and then go back, just like a real boxing match. In story mode, the first opponents can be beaten by following the Wii Boxing strategy, but after a few bouts, you realize you need to think and build a strategy move on through fighters. Some fights even need you to use the "rope a dope" Muhammed Ali strategy of out-lasting your opponent, taking punches in the first round to make him run out of stamina and try to knock him down on the 8th or 9th round. This opens up the door for the other aspect that frustrates gamers that buy VB on high expectations: The variability of the story mode.

Unlike Punch out where you have just this one guy breezing over the cirquit, in story mode you go over the careers of four or five different boxers, boxers with different strenghts and different weakness, therefore that require a different plan and a different strategy against any given fighther. So what worked for Ippo may not be useful for Kimura. Actually Kimura's first fight was a real pain to pass for me and my friends.

So after you have accepted the facts explained above, VB becomes a fun game for a Saturday night party with your friends. What we do is get together 3 or 4 of us, and we alternate fighting on story mode so that we have enough time to recover for the next fight. The vs mode is fun as well, only be sure of not defending your title over and over again because after three fights you'll end up pretty much exhausted and won't be able to win again.

I'd say the game deserves 3 1/2 stars, but between 3 stars and 4 stars I'll give it a 4/5. It's a good buy.

Great control/recognition, brief tutorial, hard to see drawn style graphics

4 Rating: 4, Useful: 2 / 2
Date: May 13, 2008
Author: Amazon User

I love wii boxing & found the graphics too simplified, though since I lack control with my fighting from lack of training, I use speed over technique/precision. My views on Victorious Boxer was a horribly short tutorial, unhappy you have to hit buttons to guard or bob/weave (which gives it more of a learning curve taht should have been avoided) but sensed it had better responsiveness to wii boxing. I also found the drawing style of the look of the game harder to see the opponent's punches & the character moved much faster like real life, though harder to see. With all that, I did sense it recognized my punches better then wii boxing.
I asked a friend who has a black belt in several styles of martial arts & has trained for more then a decade try out first the wii boxing for his very first time. I had him do the training w/the punching bag & though he liked the simulation feel, he was disappointed with it the lack of recognition of his precision punches especially uppercuts & hooks. This carried over into the matches & though he liked it, he was more disapointed by the limitation.
He tried out Victorious Boxers next, agreed on the way too brief tutorial & then kicked b*tt on the game in only a few seconds with the settings on medium for both him & the computer opponent. He was VERY impressed with the recognition by a landslide over wii boxing. Though he was going to be late for something, he did not want to stop playing.
(The Victorious Boxer game was set on swing/punch only, just like wii boxing, no nunchuck control stick used for walking or classic style.)

Has its drawbacks...

5 Rating: 5, Useful: 0 / 0
Date: March 30, 2008
Author: Amazon User

...but, overall its a good looking, enjoyable boxing game. I'm not too sure what some of the other reviewers were expecting, i mean lets face it, the Wii-mote will always be a little hit and miss.

You dont need to be a fan of the Anime to enjoy this (in fact, i think this title will draw in some new fans) - the visuals are great, and the story is fun. Overall a cool title.

Don't buy this game if you are LEFT HANDED

2 Rating: 2, Useful: 1 / 2
Date: January 26, 2008
Author: Amazon User

There is no left-handed option on the game.

It's a pretty big oversight for what looks like could be a pretty fun game. You can try fighting right-handed, but it's kind of disappointing. I've been looking forward to this game for months...

Excessive Story

3 Rating: 3, Useful: 0 / 0
Date: January 21, 2008
Author: Amazon User

Fun boxing, but way too much of story that drags on. I'd say it's better than wii boxing, because it looks slightly more realistic, but, it's still definitely the cartooned version - overall, it's fun

Not that bad

3 Rating: 3, Useful: 4 / 4
Date: January 03, 2008
Author: Amazon User

A lot of people have complained about this game, mainly over the controls. While the controls are not perfect,they work just as well if not better than the WII Boxing depending on the setting you choose. (Though others would disagree.) The graphics are okay, while the voice actors are just plain annoying.I wish they had left the original Japanese dialogue with subtitles. If you don't like boxing or some sort of active workout, skip this game.

Graphics 6 out of 10
Controls 7 out of 10
Music/ Sound Effects/ Voice Actors 4 out of 10
Replay value 4 out of 10 No extras ( 7 out of 10 for a good workout)

Not bad if you learn it. Better than Wii Boxing.

4 Rating: 4, Useful: 5 / 5
Date: December 25, 2007
Author: Amazon User

If you actually learn how to throw punches and use the controls to move and block, it is a very enjoyable game. It's about 90% responsive to your punches. There are six basic punches- straights, hooks, and upper cuts both left and right. Once you learn to move and time your punches rather than flailing wildly away, you will enjoy this game. It's decent exercise as well. Just not much depth in gameplay. The anime drama aspect is so so for me.

Not as good as Wii sports

3 Rating: 3, Useful: 2 / 3
Date: November 27, 2007
Author: Amazon User

Yet another Wii game that fails to beat the Wii sports controls (see also Super Swing Golf, etc..)
The game comes with a variety of different control schemes but why bother? Most don't work
and I didn't buy a wii to use a joystick.
Only "Swing mode 2" kinda works asuming you don't need to block or dodge quickly. Of course you can't beat the hard level without being able to dodge and block well... So your kinda screwed unless you go back to your gamecube controller. (Again I bought a Wii to escape joysticks)
What's really terrible is the games controls don't work as well as Wii sports boxing. I found after looking online for tips I was able to get the punch I wanted 95% of the time in Wii sports (it's all about turning your wrists)- but on Victorious boxers the best i was able to get was maybe 60%.
I was always able to dodge and block when I wanted in Wii sports... Victorious Boxers makes this a chore. Worse Victorious boxers want's you to aim your punches... of course the only way to aim for the body with your punches is to duck first (i.e. dodge forward) and there is a slight delay when you go from block to dodge... just slight enough for the fast characters to nail you in the face... long before you threw the body punch you wanted- Very annoying.
The story may be based on a popular Anime but I can't imagine why. The story sucks and the character design isn't great either. (esp the failed crosshatch shading they tried to use)
Even worse you quickly realize that you have to turn off the story segments if you want to beat story mode (as the story segments will cause you to auto-lose) Again kinda Lame.
It's not a terrible game, but could have been much much better.
It does have one thing Wii sports doesn't and that's a lot of boxers to play against and more levels to beat.
I use it as part of my morning exersise, but I wouldn't pull it out for friends to play.

Stick with Wii Boxing

1 Rating: 1, Useful: 5 / 7
Date: November 26, 2007
Author: Amazon User

Don't waste your money. As frustrating as Wii Boxing can be . I find the controls to be way more responsive in Wii Boxing. At least in Wii Boxing I know when the punches are connecting but in Victorious Boxers missing a punch and connecting a punch seem the same to me.

The first 2 control options which use the remote and the nunchuck to punch seem to work fine in the tutorial but is a crap shoot during sparring. I didn't even fell like wasting my time with the story mode at this point.

For now Wii Boxing with all of it's flaws is the "King of the Ring" as it is still way more fun and a lot less frustrating than Victorious Boxers. Best to just wait for something else to come along.

Far better than Wii Boxing, but still far from the ideal boxing game

3 Rating: 3, Useful: 13 / 14
Date: November 23, 2007
Author: Amazon User

After almost a month of delay I finally received Victorious Boxers: Revolution.

The positives are that, in contrast to Wii Sports Boxing, when you throw a punch your character actually throws a punch.

The downsides though are fairly numerous. 1) The punching detection isn't consistent - a jab or a straight punch are frequently detected as hooks and uppercuts. 2) It doesn't seem to detect where your hands are for guard, high guard, low guard, neutral, nor does it detect holding your hands up in the air for taunting motions. 3) Motion is fairly clumsy and inconsistent if you use the strictly body movement based detection (ie lean and holding down buttons - then the direction you lean is the direction you move) also if your hands are in proper guard position while holding the wiimote it detects it as if you are swaying back. 4) Easy should be called 'ridiculously easy' I beat the entire game in a couple of hours including sitting through most of the cut scenes (towards the end I skipped all of the cut scenes). 5) At times the opponents motions are weirdly fast - ie they will zip past your character to his side 6) The cut scenes are typical 'anime' - a style of animation that I happen to find annoying. It has, in my opinion, poor dialog, and mediocre animation and voice acting. 7) The training options are extremely weak - all it has walkthroughs for the basic motions and combinations - but there isn't any ability to do common boxing training stuff at all - no working the heavy bag, no speed bag, no sway bag, no endurance games, no trainer or training partner to work on combinations or defensive or offensive skills.

While it is clear from the above that it has a number of shortcomings and is far from what I've been dreaming of for a boxing simulator for the Wii, it is still a heck of a lot more fun than mashing buttons so a fun of 4, and a overall of 3.


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