Below are user reviews of X-Men: Legends and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for X-Men: Legends.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
Summary of Review Scores |
| | | | | | | | | |
0's | 10's | 20's | 30's | 40's | 50's | 60's | 70's | 80's | 90's |
User Reviews (11 - 21 of 59)
Show these reviews first:
Get X-Men 2 or Marvel Ultimate Alliance
2
Rating: 2,
Useful: 5 / 5
Date: January 08, 2007
Author: Amazon User
Unless you're a harcore gamer, the first installment of X-Men Legends is really frustrating. First of all, there's no way of setting game difficulty! So even though the normal playing mode is easy for people who are really into games, it's not so great for the casual gamer.
Another thing I didn't like was the fact that if your team doesn't have characters who can fly, you're basically on your own. There are some levels when the character has to fly to get to the otherside. While doing so, you leave all the characters who can't fly behind and so you have to battle alone. Unless there's a way of working around this, which I can probably find on a walkthrough online, this was not good! I'm at the beginning of the game and can only choose certain characters who are limited in power and ability and only the female characters i.e. STORM, ROGUE, and JEAN GREY can fly. And they get beaten as soon as they reach the other side!
Another thing I don't like is the fact that you have to pay 200 techbits (money in the game) to revive characters. So, if you don't have enough techbits and you're character dies, you won't be able to revive him/her.
Once you enter a level you can't go back either, which really gets on my nerves since you won't be able to get more techbits once you smash everything there is to smash, which means you could run out of heroes if they all die.
The reason I bought this game is because I really liked the X-Men Legends 2 and Marvel Ultimate Alliance games, by the same company Ravensoft. It seemed they worked out all the short comings of X-Men 1 in X-Men 2, aside from the freezing problem in 2. And Marvel Ultimate Alliance fixes all the problems.
If you're a big X-Men fan and a serious gamer than this version of X-Men Legends won't be a problem for you. But if you're like me, a casual gamer who wants to enjoy the game and not be frustrated to no end by it, stick with X-Men Legends 2 or Marvel Ultimate Alliance.
Also, a word of CAUTION for those who are planning on purchasing X-Men Legends 2, read the other reviews on that game because although it's fun to play, it crashes (freezes) when you reach ACT 4. And that's a problem with the game itself, not the disc, so even if you exchange the game for another one the same thing will happen.
X-Men Legends Reveiw
5
Rating: 5,
Useful: 3 / 3
Date: November 28, 2004
Author: Amazon User
Gameplay and Controls:10/10
The gameplay is fun. The controls are simple and easy to master. I handed a contoller to my cousin and he knew how to play immedeatly.
Multiplayer:10/10
It is fun to play with friends and family. My brother brought it home and me and my other brothers had a blast.
Story Line:10/10
The story line is simply amazing and fun. You could have played the game before, play it again and still be suprised at what happens.
Graphics:4/10
The graphics were almsot worse than a Nintendo 64 game. The only reason that this section did not get a one was because of the cut scenes, which almost looked real.
Playable Characters:10/10
There are many characters that you could choose your team of four from. (I'm not telling you who you can play as.)
Bad Guys:9/10
There are many bad guys in this game that are fun to fight against. There are some that you do not fight. There is a list bad guys at the end of this list.
X-Men Legends is an awesome all around game. The contols are easy to master and it is playable with up to four people. My other brothers and I played the game and we loved it. The game takes about 25 hours and is almost perfect. You can play as 15 X-Men and master all of there abilities. Some times you will need to make bridges, fly over gaps, or use Nightcrawler to teleport you. This is a great all around game and I am egarley waiting for the sequel.
Bad Guy List (List Maybe Incomplete)
Apocalypse (Ha Ha)
Blob
General Kincaid
Juggernaut
Magneto
Marrow
Master Mold
Morlocks
Mystique
Pyro
Sentinels
Toad
Not an Epic But Still a Worthwhile Adventure
4
Rating: 4,
Useful: 3 / 3
Date: March 10, 2005
Author: Amazon User
Ok, I'm a pretty decent X-Men fan - liked the comic books, liked the cartoon, liked the movies, though all three are like comparing apples and oranges. At first, I was a little stand-offish about an rpg video game. But I'm happy to say that overall I am quite impressed.
The storyline had a little to be desired. In traditional epic-adventure story devices, you begin with the rescue of the latest mutant recruit, Allison/Magma. From there on, story line trickles in through a series of missions and storyline interludes that take place at the Mansion. You're not getting a Final Fantasy epic tale, there are few loops and curves that really bewilder you with amazement, but what's there is fun and functional. In typical superhero fashion, the X-men's archnemisis Magneto is released and the heros must stop him before the fate of the world is sealed.
The game truly shines in playability. The graphics are fun and comic-book style, though with the quality of current gaming, I would have expected a little more detail, but you don't loose anything in the enjoyment of the gaming experience.
For each mission, the player selects a team of up to four mutants, controlling one and the rest act on AI. I've had horrible experiences with AI controlled npcs (can anyone say Arcanum?), but this is pulled off fantasticly. The computer controlled characters are very self reliant, jump at any chance to do a combo attack and usually don't get themselves killed. Should a character get killed, reviving them is no problem at one of the many extraction points in each mission.
As for team compatibility - you get plenty of opportunities to test out new mutants. Part of the strategy is to have a diverse group that can handle themselves and any obstacles and the possible team combinations seem endless.
In true RPG fashion, each character levels up with experience points. You can custom design which skills and powers each character progresses in. I found myself starting over several times at first, trying to figure out how to most effectively level up my characters. One mistake not to make: don't try and make every character completely well rounded, make sure they max out your favorite special powers or else you'll have a team mate who isn't exceptionally good at anything.
As for the multiplayer settings, it can be difficult for two or more players to share the screen - especially when two players want to run in different directions, but the multi-player option is a lot of fun. Unfortunately, during the unnecessarily long interludes at the mansion, when you're only playing as Magma, your friends will have to twiddle their thumbs with nothing to do. So, this isn't the game where you and three friends sit down and play all the way through on a Friday night.
Overall, X-men Legends is an excellent purchase and is worth replaying several times. One can spend hours simply practicing in the Danger Room and playing with all the characters. I do have a major complaint - the game is simply too short. It would be wise to re-release X-men Legends with several additional missions. I was quite looking forward to taking a whirl with Psylocke only to find that she doesn't join up until 3/4 of the game is over!
If you're in for a power team, do not overlook Storm and Jean Grey, who are probably the two most power characters. You'll have to sit through a lot of cheesey dialogue and poor voice acting - there's not too many surprises, but you won't get tired of the non-stop action.
X-Cellent
4
Rating: 4,
Useful: 3 / 3
Date: May 21, 2005
Author: Amazon User
At first I didn't know how this game was going to turn out so I put off buying it. Eventually I did buy it and it turn out to be great! This game is also multiplayer.
Playable Characters
Wolverine
Cyclops
Jean Grey
Rogue
Colossus
Nightcrawler
Professor X
Psylocke
Beast
Jubilee
Magma
Gambit
Iceman
Storm
Emma Frost
This game wasn't very challenging I beat this game fairly quickly the only one I had a problem on was Mastermold. He took almost all of my party but luckly I had enough money to revive my team.
There are parts in the game where you have to have a specific mutant in your party to get past that part. Which is sometimes annoying because you have to go back to a save point and change your members and if that mutant was knocked out than you would have to revive them.
Every mutant has four powers. For example Storm, Jean, and Rogue can fly which can get you out of some sticky situations at some point. Iceman can create a bridge of ice so you can get to the next area.
The graphics are pretty good I'd give it about a 4 out of 5.
Funfactor 5 out of 5
Overall 4 out of 5
All X-Men fans must get this game!
Great game but.....
3
Rating: 3,
Useful: 5 / 9
Date: October 11, 2004
Author: Amazon User
I really like this game but it has some big problems.
1)There are parts in the game that player one is the only one able to play, leaving the rest of the party behind
2)health is easy to find when the game is easy and VERY hard to find the more you advance.
3)Average opponents have five times the hit points you do and sometimes have powers that surpass yours (I.E the ability to stun you and cause massive shock waves)
4) You can only hold 15 health packs(split between four players that doesn't add up to much) and if you want to buy them the price is outrageous.
5)The missions are long. Usally I don't mind this but when it takes me 2-3 hours to finish one mission that's getting alittle exessive.
That doesn't mean that you shouldn't get this game. I'm having a blast, but if you're a Bolder's Gate player and you're expecting the same game but with X-men, you're going to be disappointed
Best RPG of the year
5
Rating: 5,
Useful: 4 / 7
Date: November 09, 2004
Author: Amazon User
X-Men Legends is, hands down, the best RPG of 2004 as well as the first enjoyble X-Men game since the arcade game. The graphics go great with the X-Men universe, the voice-acting is suberb, the gameplay is addictive and fun, and the action is incredible. One of the best parts of the game would probably be the flashbacks, in which you take control of the original X-Men in their very cool vintage suits and battle Sentinals and the Juggernaut (the first 2 flashbacks). If you like RPGs or are an X-Men fan, this game is definately worth the money.
For hard core X-Men fans (like me)
4
Rating: 4,
Useful: 2 / 2
Date: November 01, 2004
Author: Amazon User
Overview (Playstation2 version):
Welcome to the world of X-Men. In this action RPG, you create and take control of a team of our favorite mutant superheroes to save humans from the evil Brotherhood. There are 15 playable characters in the story mode of the game. Wolverine, Cyclops, Storm, Jean Grey, Rogue, Nightcrawler, Gambit, Iceman, Jubilee, Magma (Alison), Colossus, Psylocke, Beast, Emma Frost, and Professor X are all at your disposal (though certain missions/flashbacks require a certain team). Each character has special abilities that can be combined with others to create devastating results that will make Sentinels shake in their metal boots. It's up to you to pick the right team for the 20+ hours needed to finish the game.
Gameplay (4 out of 5):
Similar to Baldur's Gate you gain experience by defeating enemies and accomplishing tasks. As you level up, you gain ability points that you can apply to different character attributes and powers. You choose how to upgrade your team. Give them enhanced mutant abilities, stronger attacks, better defenses, faster regeneration, etc. The game starts off with you in control of just Wolverine, but as you progress throughout the game, more and more X-Men become available. At the start of a mission, you choose your team of 1-4 characters and apply armor, utility belts, and accessories to aid in your mission. Missions range in time from 10 minutes to a couple of hours. There are however strategically placed X-traction Points where you can save, buy supplies, and change team members in the longer missions. Mission types include seek-and-destroy, locating objects, protection, and puzzle solving. Overall, a good variety to keep any gamer satisfied.
Graphics (3 out of 5) and Sound (2 out of 5):
Nothing too special here. It's a cell-shaded game so it looks very cartoony, but then again, we're talking about a comic book adventure here. The camera follows the team around from a bird's eye view and obstructions are supposed to become see-thru, but there are some instances when you can't see yourself on screen. A small solution however is included in that the right analog stick controls camera placement and zoom. The TV commercial for this game shows some pretty cool animations, but they are far and few between in this game. Five to ten second CG animations are integrated within the story, but none really impressed me too much. As far as sound goes, there's nothing ground-breaking here. Some of the dialogue is spoken but most of the time it comes in the form of text boxes.
Replay Value (3 out of 5):
Hidden throughout the game are CD's that contain Danger Room missions, concept art and comic book covers that can be viewed in the X Mansion. As a hard core gamer, I always try to find everything, but I don't think comic books are the way to go. I am currently going through the game for the second time, but I don't think there will be a third time.
Closing Comments:
For true X-Men fans, this game is a must. There are countless ways to join the powers of X-Men and the overall feel of the game definitely draws you into their universe. I won't spoil the ending, but let me say it could have been better. It has left the door open for a sequel, which was announced recently. Hopefully X-Men Legends 2 will fix many of the lesser aspects of this game. And for a final note, my biggest gripe of the game was the load time between missions and after changing the team mid-mission. Although I hear this is a PS2 issue only. Hope this review helps. Game on!
The game I've been waiting for.
5
Rating: 5,
Useful: 2 / 2
Date: January 05, 2005
Author: Amazon User
I've played a few other X-Men video games, but they've been exclusively fighters, which is not a type of game I do well at or prefer. It was very, very nice to play X-Men legends and find something more than just endless stages of character vs. character.
Instead, there are missions and scenes that might have been adapted directly from the comics, areas to explore, puzzles to solve, and a coherent storyline. The game was, furthermore, obviously made with the fans in mind, and details of characterization and history are fit in wherever possible, including a flashback or two to classic periods from the comics.
By the end of the game there are fourteen characters available from which to assemble a team of four - Cyclops, Jean Grey, Wolverine, Storm, Rogue, Gambit, Iceman, Nightcrawler, Colossus, Beast, Jubilee, Emma Frost, Psylocke, and Magma. Each character has his or her own strengths and customizable skills. Unfortunately, the balance is not entirely even; characters like Cyclops and Storm have bonuses that others don't, and Jean's telekinesis ability makes it occasionally necessary to have her on your team whether you like it or not. The storyline also requires you to play as Magma at intervals, including almost all of the optional single-character Danger Room training scenarios. Some characters are only unlocked so late in the game that it's difficult to make much use of them, though everyone stays at essentially the same level to keep unused characters from being too weak to bring in for later stages.
Some modifications were, of course, necessary, and mostly they work fine. Magma's continuity was pretty much abandoned and the character re-written from scratch, and while she wasn't very compelling considering she was more or less the game's main character, it wasn't too bad. Marrow was grafted into Callisto's place in continuity, probably because she has more interesting powers and looks. Bishop's cameo, however, changed him so much that he was only recognizable by name, and they'd have done better to leave him out.
The game environment is quite detailed - and, in the case of many stages, almost completely destructible. In the thick of battle, much of the scenery can end up exploding into fragments, which only adds to the fun.
The designs and voice-acting of the characters, meanwhile, are a mixed bag. Most of the character costumes were taken from the Ultimate X-Men comics; winning the game unlocks other outfits, including the original costumes of Cyclops, Jean, Beast, and Iceman, and the most familiar looks of Wolverine, Nightcrawler, and more. Unfortunately, some characters had only one new costume that wasn't based on any established look - and Rogue and Jubilee get no new costumes at all, even though Rogue was given a generic blue and gold outfit instead of any of her past costumes. The voice-acting is likewise uneven; most of the voices were quite good, especially those of Beast, Storm, Iceman, Rogue, and Patrick Stewart as Professor Xavier. Magneto's voice-actor, on the other hand, played up the archvillain routine a bit much, and pretty much any character with a noticable accent was pretty bad, especially Gambit and Colossus.
In the villains, the game suffers. Most of the combat is against generic humans, Morlocks, and Acolytes, with nothing much to differentiate one from the other. Boss fights include Mystique, the Blob, Pyro, Avalanche, Sabretooth, Marrow, the Shadow King, and Magneto, but it would have been nice for more variety. The Sentinels are pretty exciting, though, especially in the stages which feature mobs of them.
And there are mobs of them. My favorite part of the game is the point at which you're tossed into three difficult missions, one after another, including one of the aforementioned mobs of Sentinels - a stretch of gameplay that begins with Cyclops announcing that the X-Men will be putting in some overtime. At that point, I felt that the game had successfully brought the comics to life.
Along with the depth of characterization and backstory, it's probably the missions themselves which create that feeling. Some are straight combat, but there are also missions to obtain items, save civilian lives, prevent disasters, and just plain destroy things. All in a day's work for the X-Men.
The ending leaves the game wide open for a sequel, and I look forward to Legends 2. Hopefully it will include some new playable characters and new adversaries.
Excellent!!
4
Rating: 4,
Useful: 2 / 2
Date: January 13, 2005
Author: Amazon User
'X-Men Legends' is the first truly good X-Adventure game to be released anywhere - bar, of course, the original X-Men arcade cabinet from the eighties.
For too long have we suffered the mediocre (X-Men: Mutant Apocalypse on the SNES, X2 - Wolverine's Revenge on PS 2) and the downright ugly (Spider-Man & X-Men on Genesis, X-Men: Mojo World on Game Gear) excesses of cheap-games-produced-by-license, promising all manner of X-Goodness and then failing utterly to live up to the coolness and depth of storyline that have made the comic books such a strong feature of popular culture for the past half-a-century.
There have been some great beat-'em-ups, sure, but adventuring is what the X-Men are all about, and happily, 'XML' turns the tables and delivers adventure action in spades, with a hefty dose of characterisation and one of the best storylines ever.
GRAPHICS: 3
Decent enough, the cel-shaded look is nice and colorful, but the camera angles mean that you never see much detail. Backdrops are big and nicely detailed (the NYC and Astral Plane levels are particularly cool) and presentation is excellent (loading screens are beautiful to look at, menus are nice and responsive) but one can't help feeling that the PS 2 is capable of far more.
SOUND: 4
Excellent voice acting adds to a wonderful atmosphere that is hampered only by repetitive in-game battle music. Excellent sound effects and the option to skip over the longer monologues is a nice touch.
PLAYABILITY: 4
The controls are very responsive and, though detailed enough as to be complex, are by no means hard to learn. The learning curve is steep, but the intro levels with Wolverine, Cyclops and Magma are more than enough to familiarise yourself with tactics and motion. The Danger Room scenarios, accessible at any time, are great, too - becuase health items are very scarce in the earlier levels. The lack of interaction or a true RPG element is also somewhat annoying - how much cooler would a Final Fantasy-style X-Game with realtime combat have been??
ATMOSPHERE: 3
Although this is an X-Men adventure in the true mold, there are one or two things that detract from the atmosphere. Loading Screens, though pretty to look at, and very varied, cannot mask the fact that Loading Times in-game are insufferably long, and changing teams mid-mission becomes a huge chore. Similarly grating is the difficulty level of some of the later missions, and the price of resurrecting fallen teammates is disproportionately large, meaning you may find yourself going up against the final bosses with a handful of the more useless characters - Rogue, Gambit, Beast, Jubilee, etc.
However, for every bad point here there's two good ones to take its place, and I defy all but the most finnicky of X-Purists to find something that actually ruins their enjoyment of the game.
LASTING FACTOR: 4
Levelling your individual teammates up as you see fit is a nice touch; powers become unlocked as you want them. Secret items and costumes are a great touch, and become available after you finish the game, which is nice and long. But two plays through this excellent adventure will leave you having seen everything - there's only a finite number of things to do and see.
OVERALL:
A truly great adventure game that loses its fifth star becuase of a few annoying gameplay quirks (loading times, a general feeling of 'on-rails', unfairly expensive items), 'X-Men Legends' is still a thoroughly recommended way to spend forty bucks.
Roll on 'X-Men Legends 2'!!
X-Men Is The Best
5
Rating: 5,
Useful: 2 / 2
Date: June 08, 2005
Author: Amazon User
X-Men Legends is a very fun and exciting game and will leave wanting to play it more and more. The game truly shines in playability. The graphics are fun and comic-book style and very cool looking. The story is probably the best part about this game I love how this game isn't only focussed on one mission theirs about 20 or more missions on this game.
Overall This game is really fun and it is not only the best game of the X-Men series but the best game of 2004 in my opinion.
Review Page:
1 2 3 4 5 6 Next
Actions