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GameBoy Advance : Tactics Ogre Reviews

Below are user reviews of Tactics Ogre and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Tactics Ogre. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.







User Reviews (1 - 11 of 72)

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How can I put this.............

1 Rating: 1, Useful: 1 / 11
Date: September 07, 2002
Author: Amazon User

this game is well, sort of, BORING. The battle field is just like a checker board and the terrain is just a bunch of blocks where your characters have to jump on them to REACH the enemy then attack. There are so many menus and clicking to do before you get anything done. And then when your dont with all of that you have to choose which way you want your character to face.This is 4 sure a new BORING battle field form.

Wasn't as fun as I hoped. :(

2 Rating: 2, Useful: 7 / 17
Date: June 15, 2002
Author: Amazon User

Well I started playing this RPG game because I really liked Advance Wars and someone said if you loved Advance Wars you would like this too because it's also strategy. It's fun but it's also got major frustrations and disappointments. I started playing the game and thought: I don't like this game but maybe it will get better. It did get better and I started to like the game but I was never satisfied with the gameplay.
Ok first what's good:
It's got a lot of different types of characters such as humans of various classes and fairies, dragons, monsters of many sorts both male and female. It also has quiet a few spells to choose from for the different classes that use magic. The graphics are decent but not great. The fighting sequences are fun but get boring fairly quick and require a lot of clicking through confusing menus.

What I don't like: The battle navigation is too long and requires you to make too many clicks to get anything done. You even have to point your character in the right direction after moving him or her to a spot. Even turning off some display options like the useless experience points notification doesn't speed things up enough. Now experience what a mess that system is! Every single battle you face the enemies will always be within 1 or 2 levels above your highest character and the same level or 1 level below him. Everywhere throughout the map. It's like everyone in the world keeps up with you and your training. You get more experiece for attacking someone a higher level and very little for attacking someone the same or below. So your characters are always advancing at the same rate throughout the game(except new weak characters who rapidly jump up in level until they reach the level as everyone else) So going up a level is worthless because you never meet whimps who provide quick battles and you only use it to grow enough to use new spells, change classes, or use new weapons or armor. This is not a game to really explore. The routes are preset. There is no walking across the country side but rather just select one road from one city or site to the next. Many times you find yourself just moving back and forth from one city to the next and back again waiting to be attacked so that you can get more money to buy something or convince someone to join your team.

I played all the way until the very last end boss. GRRR. 5 battles each an hour long or more and you can suspend the game but never save it to a slot or go back to a city and get more supplies. Then the very last boss hits your guys and does trememous damage. I can't kill him and I don't want to even try again after 5 hours of battle just to get to him. And I had to create two teams to get through parts of the game I didn't like having to do that. Advance Wars I plan to play again because it was fun. This game is going into a drawer to collect dust.

This is NOT the SNES Tactics Ogre

3 Rating: 3, Useful: 3 / 24
Date: April 30, 2002
Author: Amazon User

Just pointing out the Super Famicom version of Tactics Ogre was tranlated. It appeared on the PSX. This game is a completely different, with at least one recurring character(though you'll probably never guess who)

Warning! Do Not Waste Your Money, It's Not Worth It!

3 Rating: 3, Useful: 3 / 16
Date: April 23, 2003
Author: Amazon User

I know this game has been nominated as the Editor's Choice, but as for me, it falls way, way behind in my list of top games.
I'm a big fan of strategy games, I love games that challenges players instead of making them go through insipid level of non-stop violence.
But, please, don't let the first word of this game's title (Tactics) fool you, because I assure, you need none to win.
The game is not as challenging as you expected it to be, its just to easy and short! The more than 40 hours of gameplay is just another "Tactic" used by Atlus to fool consumers into buying their carefully veneered products.
Please people save your money and spend it on a more worthy Gameboy Game, like Zelda.
I hear that there will be a Final Fantasy Tactics Advance game for the Gameboy, I'm not too thrilled about, Square's or should I say Square Enix's new Fantasy game, there just using the same "strategy" used by Atlus, which is getting pretty old by now; remember Pokemon?
Top Games To Consider:
1. The Legend of Zelda: A Link To The Past/Four Swords: Whats not to love about Zelda games, huh?! Challenging levels, expansive world to explore, graphics aren't too nice, but who cares, its tolerable; overall,one sweet gem that all hard core gamers must own.
2. Advance Wars- now here's a game that will make you think, and once your done, you get to start a new campaign with tougher bosses; definitely high replay value.
The sequel is coming out soon: Advance Wars 2: Black Hole Rising.
3. Golden Sun & and Golden Sun 2: Tight graphics, and well sort of interesting storyline, but gets a little annoying, except if you have gameshark, trying to level up.

P.S.: A new Zelda game will be hitting Gameboy soon, be on the lookout!

Tatics Ogre - The Knight of Lodis

3 Rating: 3, Useful: 0 / 8
Date: December 04, 2002
Author: Amazon User

Good game, but very little replay value.

Battle strategy game that takes RPGs to a new level

4 Rating: 4, Useful: 41 / 43
Date: June 09, 2002
Author: Amazon User

This is a surprisingly entertaining turn based battle strategy / RPG with a strong story. I'm not one for story so I will tell you about the game itself. You are a commander of a band of do-gooders, who set out to save a land from an evil empire and various quests along the way. So why is this surprisingly entertaining? This has to be one of the most realistic role-playing games in existence. With a normal RPG, you wander the countryside looking for a battle, when you find it, you have a choice, fight, use magic or run. With Ogre Tactics, when you battle you see an entire landscape of a battle area, trees you can hide behind, mountains, water and so on. Where you must then control each character of your army (up to eight can be in a battle at a time). Control them to move, fight, use spells, special abilities, items, and use real battle tactics! Maneuver a character behind an enemy and have them stab the enemy in the back! Have your archers take the high ground and bombard the enemy with arrows or you can fight the enemy head on! There are dozens of weapons, spells with dazzling graphics, armor and so on to equip to characters of your army. The reason why I am calling members of your army "characters" is because there are several character classes, such as knights, soldiers, magicians, clerics, archers, ninjas, beast tamers, dragon tamers and yes even monsters like octopuses, lions, fairies, devils, griffins and dragons can be a part of your army. You can either hire the characters in shops, or on the battlefield you can convince enemies to join your army!

It's no FF Tactics, but it's still pretty good.

4 Rating: 4, Useful: 12 / 12
Date: August 21, 2002
Author: Amazon User

If you love strategy RPG's, like your games easy, and can tolerate playing on a screen the size of a postage stamp, then you'll find many hours of enjoyment here. With over 40 hours of game-play, and multiple endings you could spend quite a while with this one. For me though, one time through was enough. It's just not on the same level as Final Fantasy Tactics, but then, few games are.

Tactics Ogre looks and plays almost exactly like FF Tactics and most other strategy RPG's. You place your soldiers on a grid and take turns with the computer trying to eliminate each-others units. Each unit will receive experience points for each attack, and will level up when they reach 100. Yada yada yada...if you've played other strategy RPG's, you know the drill. There's not much new stuff here, but that's okay by me, cause I can't seem to get enough of these games.

Really my only major complaint with this game is the complete lack of difficulty. To me, what made FF Tactics so great was the incredible level of difficulty, which forced you to learn all of the games' intricacies in order to survive. Tactics Ogre, on the other hand, is so easy you can pretty much charge haphazardly into any battle, with no thought or plan, and you'll still come through with all your units alive. There are really only two places in the game that present anything even remotely resembling a challenge; and that's just because they force you to split your party into two groups. However, despite this total lack of challenge, I still had quite a bit of fun.

You see, Tactics Ogre has this great little "emblem" system, which really adds a lot of depth to the game. (Though, not nearly as deep as the job system in FFT.) You are rewarded with these emblems for performing various acts during battle. For instance, if you charge in and attack the enemy from the front you will receive a "knights certificate", or if you attack an enemy from a long distance with a bow you will receive a "sniper emblem". These emblems are necessary in order to change a characters class. The characters attributes, alignment, and emblems received, determine which classes the character will be able to change to. (And in some cases amount and/or type of enemies killed are also a factor.) These emblems are what kept me playing the game. I had lots of fun trying out new tactics to see what emblems I could receive next, and then what new classes those emblems would open up.

I found the story in Tactics Ogre to be the usual Japanese RPG tripe. If you play these games for the stories, then I really can't say whether you'll find this one good or not, as I find the story-lines in almost every Japanese RPG to be poorly translated, cliché ridden, rubbish. Fortunately, the story doesn't get in the way too much here. None of the cut-scenes are terribly long, and the focus of the game is clearly on game-play.

Overall, I found Tactics Ogre to be a great little game. It's no FF Tactics, but it's a heck of a lot better than recent strategy RPG's such as Hoshigami and Saiyuki. It could have reached "great" status if they just would have upped the difficulty a bit.

Sound: 9/10
About as good as you can get on the GBA's tinny sounding speaker.

Graphics: 9/10
Looks just like FF Tactics. The only difference being that the map is not rendered, meaning that it can not be rotated.

Controls: 9/10
Not really a factor in a strategy RPG, but I had no difficulty navigating the many menus.

Game-play: 7/10
Too easy. Could have been great if they just would have upped the difficulty a bit.

Final Score: 8/10
Not as good as FF Tactics, but definitely worth playing.

Solid tactics game, but could have been better

4 Rating: 4, Useful: 6 / 9
Date: December 16, 2002
Author: Amazon User

Fans of the "tactics" genre will probably enjoy this game, and will inevitably compare it against Final Fantasy Tactics (FFT) for the PS1. I'll focus on the similarities and differences between both games here. Character development, job classes, isometric battlefield views, these fundamental elements of the tactics genre are in Tactics Ogre. Overall graphics are solid in this game as well. However, this is no FFT. First, you select up to 8 men in your battle party. I think this is too much. The pace of the gameplay slows down considerably with more characters. The flow of FFT was much nicer with 5-6 men. Second, you have to select each character to move after each character's turn, rather than having it auto selected for you as in FFT. Again, this slows down gameplay because you have to move around the screen and figure out which of your 8 men to move next. Battles tend to be very lengthy, and thus become repetitive. Third, this title should have cut down on the plot dialogue, or offered a skip feature. If you tended to run through the silly storyline in FFT, expect the same problem here. Fourth, the classes seem less interesting and less varied than in FFT. Fifth, the magic animations could have been better. My basic feeling is that this game plays like a slightly lesser FFT clone (which is not such a bad thing). Hopefully the FFT version for Advance coming out in early-2003 improves on the genre.

More Tactics!! More Mayhem!! More FUN!

4 Rating: 4, Useful: 5 / 6
Date: May 22, 2002
Author: Amazon User

I'll keep this review short but hopefully sweet.

Yay...after waiting for this game to come out and be translated into English, I have forgotton that I have any college work...

Turn based strategy game for the Game Boy Advanced, 'Tactics Ogre: The Knights Of Lodis' is the 'GAME' and only game I play on the GBA ever since playing it for ages on the Playstation in Japanese, not having the faintest idea what I was doing...LOL. Now it's in English and...I still aint got the faintest idea what I'm doing but I love it. Okay in all seriousness, being a turn based strategy game, it's the same kind of game as the famous 'Shining Force' series. Plan your attacks with Dragoons, Knights, Mages etc. The game is very pleasant to look at and the AI (Artifical Intelligence) isn't exactly too bad either. The computer knows when to heal and whatnot causing more trouble for you.

It's a great challenge to play this game again, I highly recommend it.

WOW!!

4 Rating: 4, Useful: 5 / 5
Date: May 17, 2003
Author: Amazon User

This is one of the better GBA games, but the excitement could be better, and less confusing. I still give this game a good rating and it should be one of your top choices.


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