Below are user reviews of Wild Arms 3 and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Wild Arms 3.
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User Reviews (21 - 31 of 31)
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Is the third time still a charm? Somewhat....
3
Rating: 3,
Useful: 1 / 2
Date: June 29, 2004
Author: Amazon User
Wild Arms has always been a RPG series known for its quality craftsmanship, and despite being overshadowed by bigger and badder titles and companies (Final Fantasy and SquareEnix) had managed to find its way into people's hearts.
The first installment on the PSX in 1997 was just amazing, and had the biggest shot of being a classic (it came out before Final Fantasy VII). Wild Arms 2 came out in 2000 and while it had more competition than the original had, but it was also a very good game in its own right as well.
Now to Wild Arms 3. Graphically, the game has some sweet eye candy to look at. While the cell-shaded characters may not be as impressive as Final Fantasy X's, X2, or Xenosaga's hyper realistic looking characters, Wild Arms 3 does have it's own unique charm in this area: realistic without being to realistic. Battle scenes are also impressive, but don't expect the extravagant fireworks casting spells that you would see in a SquareEnix title. Unfortunately, sometimes there is some slowdown during the fights when lots of enemies are on screen, and ever once in a while the camera is behind in the action. Environments such as dungeons and towns are graphically well done in 3D as in Wild Arms 2.
The story and places visited in Wild Arms 3 will come to the delight of many fans of the first two games, as this game is heavy on nostalgia concerning the first two games. While this is very interesting and cool (sorry, I can tell you anything, I'm not going to be blamed for ruining it for you!), it is also the game's major pitfall. Due to the fact so many things are "barrowed" from the last two games; you might get the feeling your playing "Wild Arms 1.5" instead of "Wild Arms 3". If you can get past this, you might enjoy this installment, but it does rob it of some of its overall pleasure (it did for me at least).
These are not the only problems that haunt Wild Arms 3 however. While the dungeons are graphically well done, their layout is incredibly predictable and redundant. Along with the dungeons, the majority of the puzzles are pathetically easy (if you played the first two installments, you will have almost no problems what-so-ever). Due to this the game seems too long, because your doing almost the exact same thing in every dungeon. Last, and probably the biggest disappointment (at least to me) is that while the music for all the Wild Arms games have been done by the same composer, Michiko Naruke, this game's score completely falls flat on it's face. I thought her music scores for the first two Wild Arms games were astounding, but Wild Arms 3 audio is just blah! It's like she ran out of ideas; the main theme of this game, "Wings" is a complete rehash of Wild Arms 2's main theme "You'll Never Be Alone No Matter Where You Go". Even the various battle themes (I'm a sucker for a great battle theme!) are bland! I play with the volume off.
Even despite its problems, Wild Arms 3 is still a good game that fans should check out. Newbies, however, should play the series from the beginning on the PSX (or wait until the Wild Arms PSX2 remake, Alter Code F, is out sometime later this year), and of course Wild Arms 2 as well.
I LOVE HEAL BERRIES!
Beautiful Master Peace of the Western World.
4
Rating: 4,
Useful: 1 / 3
Date: June 18, 2003
Author: Amazon User
Wild Arms 3 is the first western RPG i have ever played. Wild Arms 3 is a unique game that for the graphics , it is cel-shading. It has an intriguing plot that makes you want to play it more and more. ( It;'s a very addicting game!) Anyways to some it all up, It's a drama with a twist! (8
Wow man this is nice!!!
5
Rating: 5,
Useful: 1 / 3
Date: September 13, 2004
Author: Amazon User
I found wild arms to be quite nice the making of your own name and other qualities was quite nice even do wild arms did not have voices it still was a shock thriller game in other aspects the characters were unique and powerful drawings were great and graphic design was suitable for a PS 1 game and guess what if you watch anime this game was even mentioned on the anime series GTO or Great Teacher Onizuka that meens this game really rocks in japan so if i were you see through the graphic and everything and see that the game wild arms has alout of story and orignality into it so enjoy ill be waiting to get my Wild Arms 3 on PS2 bye now and good luck!
OOOOOhhhhh Wild Arms 3
1
Rating: 1,
Useful: 1 / 5
Date: July 02, 2004
Author: Amazon User
Don't be fooled by the cover this game is just awful. The primitive battle system is grating. The storyline isn't even close to a western themed game. I know this is an RPG style western but it fails in that respect. It follows other RPG game formats to closely. It seems the creators of this game were too scared of losing RPG veterans interest in the game. A new concept for RPG would be most welcomed. I was hoping for a Wild West adventure but this is too much like other RPGs what a shame.
This game had so much potential.
Don't waste your money.
A major disappointment
1
Rating: 1,
Useful: 1 / 12
Date: July 02, 2004
Author: Amazon User
I was hoping for a western adventure. This game let me down. I was hoping for a unique RPG but boy was I wrong. This game is boring. I'm glad I got it at a clearance price. I reget ever getting this game. I hope I can sell it very soon.Don't waste your money.
.....
2
Rating: 2,
Useful: 2 / 41
Date: January 14, 2003
Author: Amazon User
THis is one of the werst games i've ever played. the game play is horable. o man...(sry to the fans of this game this is just wat i think) i would not sug jest you buy this game it is a waist of money.
Thats all for me.
Well....
3
Rating: 3,
Useful: 0 / 2
Date: December 24, 2002
Author: Amazon User
I was realy excited to get this game, I thought it looked realy good and worth while to play. but theres just something missing. I dont know if its just me...but having no cinematics is a major downfall in my opinion. plus the story just isnt that gripping..i dont realy care what happens next. the battle system is pretty good but the camera and the fact that theyre constantly running in pointless circles gets annoying...stand still for christs sake! the summons are cool and the graphics are ok. it just seems so generic. theres nothing that makes it stand out as a good game. the story isnt realy that great...it would seem as though they whipped this game up in a hurry. much like every other rpg i have played on ps2...it seems theyve been dumbed down for some reason. the games just dont compare to games on the old ps like lunar 2 and ff7. i hope beyond hope that this streak of dumbed down rpgs will end and we'll see another rpg experience like lunar 2 only for a new generation. but this game certainly isnt it.
Pretty good overall.
4
Rating: 4,
Useful: 0 / 1
Date: August 04, 2006
Author: Amazon User
The game is alot of fun, it's alot like Wild Arms 1 and 2, yet it has a more complex combat system and better graphics. There are still a few of the more annoying things in the gameplay such as the sonar like symbol finder on the world map you have to use every few steps, but the game is still alot of fun.
Too Annoying to Play
2
Rating: 2,
Useful: 0 / 1
Date: August 24, 2007
Author: Amazon User
This game gets my vote as the most annoying RPG ever. Combat takes forever, isn't done very well, and the enemies circle around the screen constantly moving the camera, which gave me a headache after an hour or so. But that isn't enough to take the game down, it gets worse.
I hated the combat within five hours of playing this game (enough to collect my party), and then came travel. Not something you'd think would be an ordeal. I never found the next town, I gave up after wandering around aimlessly on the map, using the 'locater' function, only finding enemies of a level far higher than my starting party. Over and over again, for two hours. This wasn't any fun. It had become too much of an annoying ordeal to play. That statement comes from someone who finished ET for the Atari 2600.
Overall, this game reminded me of the Super Nintendo game Final Fantasy: Mystic Quest with a better story, worse movement, and longer pointless combat.
Don't buy this game blind, I don't care how cheap this junk becomes. Borrow or rent first because you'll probably hate it. The combat is bad. Moving around on the map is bad. The plot is slow, I didn't get far enough into the game to judge overall. The second star is for the in-theme music, because the composer did do a decent job.
Has Not Aged Well
3
Rating: 3,
Useful: 0 / 1
Date: January 19, 2008
Author: Amazon User
This review was written by James Shea, my son
An RPG series with plenty of unique twists, Wild Arms is generally a good series, and Wild Arms 3 is no exception to this stylistic uniqueness. It has as much in common with a Wild West story as it does with a fantasy RPG.
The story follows four characters (each introduced with their own side-story prior to their uniting) who are on a quest to recover a mystical scepter that will restore order and protect the world of Filgaia. The four characters are Virginia, a young girl looking for her father, Gallows, an ex-priest, Clive, a bounty hunter, and Jet, an unprincipled treasure hunter. The story itself is less important than the setting, which contains elements of Western stories contained in the fantasy elements (shooting monsters with sixguns, for example). The setting is pretty distinctive, and is reflected in the music and level design in the game.
The combat system is a regular turn based RPG system, with a few quirks. Firstly, all the characters use guns (or ARMs), which means they need to reload every so often. This is done by using the guard command; while defending, they will reload their guns. In addition to shooting, there are magical abilities and items to use; standard RPG fare, basically. The only other thing notable about the combat system is that it is possible to cancel moves; this wastes a turn, but may prevent you from doing something you don't wish to (such as accidentally using an elemental attack on a creature that heals from those attacks). While exploring, there are some neat tricks as well. Characters can sprint or sneak, depending on the situation, and there are also special abilities like lighting fires or throwing boomerangs that are used for puzzle-solving. Finally, and most importantly in my opinion, characters can avoid random battles with good timing by pressing the circle button when an enemy approaches (signified by an exclamation point over the character's head).
On the world map, places aren't instantly marked; characters need to get clues and information, and then essentially puzzle out where on the map the place is. This is kind of neat, in the sense that the characters are drifters and need to find out where stuff is, but at the same time it's somewhat frustrating because of the random encounters.
The graphics are cel-shaded, and definitely pretty good for their time, but they haven't held up well. Everything seems kind of bland despite the reasonably cool character designs. The sound has a nice Western motif to it, as mentioned, but there isn't any particularly exceptional music, and there's no voice acting at all. In most ways, it's similar to Skies of Arcadia - this was the game that I kept thinking of while I played this. However, it also lacks a lot of things that SoA had.
This was definitely a good game in its time, but unfortunately it hasn't aged very well. If you are a fan of the series, or a hardcore RPG fan, pick it up. But otherwise, at this point, don't bother.
Rating: 6/10.
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