Below are user reviews of Rise Of Nations: Gold and on the right are links to professionally written reviews.
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User Reviews (1 - 11 of 17)
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From an old AOE fan
5
Rating: 5,
Useful: 24 / 27
Date: June 04, 2005
Author: Amazon User
Well, ever played Age of Empires? I bet a lot of you have. I have played it for a long time, and then, sadly, got bored of it. I needed another historical RTS game. Well, my friends, here it is, RON gold. This game, to me, is like AOE on steroids.
Oh yeah, that guy that said it freezes up a lot, I have a G4 lappy and it works FINE, NO LAG on mine, there is probably a technical error on the game, or in your computer.
Gameplay- 9/10 Basically like AOE gameplay, except with twists to it.
Of course you build buildings, and create units, but more. 8 AGES, yes 8, all the way from the olden slingshot to the nuclear warheads of today! Also the unit production is much quicker, and more effecient for building up your grand army. Also each civilization doesn't have just one unique unit, but more than one, up to 5 i think, or 7, but quite a bit! Also there are RARE resources that you can get for economy and miltary bonus's suck as salt, cotton, wool, wine, and LOADS more!
Graphics-10/10 Fabulous for creating small units like that, especially RTS games. The buildings are highly detailed.
Sound-Surprisingly 10/10! In AOE it makes bad, cheap sounds, in here, the troops march, there's a sound, the swords, guns and all those battle sounds sound a lot more realistic, same with the people dying ( well the dying isn't really important).
Many civilizations, such as the Incans, other Early American Tribes, French, other European civilizations, and even the good ol' Americans.
This is a fabulous historical RTS with fabulous graphics, fierce battles, and realistic campaigns with Napoleon, the Cold War, and much more! RTS fans, here's your chance! Buy this, take my advice.
Since I'm only a pre-teen (darn you adolescense!) you can't see my other reviews so I'll post one here: it's called: After two years..." It's on Final Fantasy Tactics for the GBA! Thanks for reading!
Great strategy game
5
Rating: 5,
Useful: 18 / 21
Date: January 11, 2005
Author: Amazon User
If you have played the following strategy games you will definetly enjoy this one: Civilization III, Age of Empires and Age of mythology. The game has the most in common with Civilization and Age of Empires. But it's got way better graphics. it also offers a variety of 9 diffrent civilizations to play with. I am a big strategy game fan and even if this is your first strategy game your bound to like it. A great thing about this game is it's time scale. you get start from acient times and end in the information age. Another great part of the game is the distinct differences between the different civilizations and how each one has it's advantages and disadvantages. REALLY GOOD GAME :).
Great game but not very innovative...
4
Rating: 4,
Useful: 11 / 13
Date: August 02, 2005
Author: Amazon User
It plays and looks much like Age of Empires. The reason that it's way better, however, is how far you can advance (in ages). Fighting modern warfare with tanks and missiles is very exciting. I also like the territory expansion; it's more thought out than in AOE.
The population limit needs to be removed, though. It's way too easy to fill the pop. with citizens.
great game
4
Rating: 4,
Useful: 5 / 6
Date: September 02, 2006
Author: Amazon User
i love rts, this game is older but alot of fun on my ibook.
for those of you who had issues with the game crashing for no reason, i did as well. i downloaded the patch update (even though it deals with sound issues) and it fixed the start up problem.
Rise of Nations - a fun game
5
Rating: 5,
Useful: 4 / 4
Date: March 23, 2007
Author: Amazon User
I purchased the Mac version of Rise of Nations and have had an enjoyable time playing this game. This is the first Real Time Simulation I've purchased, so all comments should be taken in that context.
The learning tutorials are informative and the quick games (the only I've played so far) are entertaining (especially when one acheives nuclear weapon status...). There's a balancing act between building military items and civilian items that is not easy to achieve. The mechanism which drives "advances" is your library. Researching things like military, civic, commerce, or science enables your progress through "ages" (classical, medieval or industrial, for example). Each advance can affect many aspects of one's national health. Exploring for rare resources, building various structures (which enlarge your national borders) and building a military reserve also add to your nation's health.
As to nations, there are 18 groups or tribes or peoples from history and around the world. Each has special abilities and advantages.
In the quick game, you choose the nation you wish to play, choose the type of map you wish to play on (rain forest, great lakes, old world for example) and hit return. The computer generates a map and an opponent, and your little corner of the world appears on the map. Most of the map is dark, encouraging you to find out "what's out there" by using your scout to, er, scout. As you start in the stone age, it behooves you to build your nation quickly (by building barracks, markets [which allow you to build caravans and merchants], universites, farms, woodcutter's camps and mines). Everything produces various resources which you spend to build other things, generating more resources, building more things, back and forth, over and over. By itself, this can be an interesting struggle. However, the trick is to do all of this while competing against a "hostile" computer opponent. There are options to play against other real people, but I haven't gotten that far, yet. I'm still learning the "hot keys" and trying to develop some sort of strategy/plan of attack...this is where the Real Time Strategy enters into the mix. The computer is doing the same as you (building a nation) at the same time as you. I have a similar game (about 6 years old and OS 9) but it was turn based (I go, you go). So things heat up in Rise of Nations much more quickly than in my older game.
All in all, this is a fun game. The only thing I would say that is a negative is this:
MAC OS 10.4 and up users need to download a patch to allow you to actually play this game. The patch has worked for me just fine, so there's no probelm. Although, it took about 35 minutes (from putting the disc into my computer to actually playing) to get everything synched up. It wasn't a huge negative, I just wish I knew beforehand.
Excellent choice
5
Rating: 5,
Useful: 4 / 4
Date: August 14, 2007
Author: Amazon User
I played the heck out of AOE II. I really enjoyed it, and then when AOE III became available for the Mac I had to have it. That too was fun. I saw Rise of Nations on the shelf one day and picked it up to see what it was all about. Wow! Simply awesome. I haven't touched AOE III for months. I haven't done any online play with it, and I am still just making my way through the Naploean campaign, but this game is great. I enjoy building new cities and linking the trade routes. Game play is enjoyable. Armies are cool. Really , everything about Rise of Nations is great. If you enjoy real-time strategy games, then you should get this one.
Strategy in RON
4
Rating: 4,
Useful: 3 / 3
Date: February 29, 2008
Author: Amazon User
Although many people have been comparing Rise of Nations to Age of Empires, despite the admitted similarities in graphics and nations building, Rise of Nation's campaigns significantly differ from their counterpart.
The Rise of Nations campaigns are "Risk"-esque. Instead of going from scenario to scenario until the conclusion of the campaign leader's life, as it is done in Age of Empires, the aim of RON's campaigns is to conquer the total territories on map. This affects the historical accuracy of the campaign, which is not compromised in AOE. For example, Alexander the Great must conquer the Italian Peninsula and defeat the Romans, an event which never occurred in real time.
The user begins the campaign with a view of the map and the territory which his/her character occupies. There is a maximum amount of "turns" the user has before the campaign is over, whether successfully or unsuccessfully completed. To enter a scenario, or as RON terms it, "battle," the user must click an area from the map to conquer and is thus transported to to a "real-time" battle. If the battle ends up badly, the user has a choice to forfeit that particular battle, but is not permitted to replay that battle until the next turn. Something of note, as well, is that the user is also given a limited amount of time to complete each scenarios (max: 80 minutes). A conquered territory also has the ability to be invaded by a parring civilization.
Despite these differences, I still enjoy RON. To me, it feels more like a strategy game than AOE. Not only is there strategy required in "real-time" battles, but also strategy required when deciding which territory to conquer, etc. Those who are interested in something more historically accurate, however, should aim for AOE.
Other differences:
- User cannot build walls
- User can obtain generals for battles, which grants his/her army powers
Bugs:
- After prolonged use, the music can become eerily distorted
I apologize for lack of further detail. I have to continue studying the triumvirate for my college class. Hope this helps!
Mediocre at best
3
Rating: 3,
Useful: 11 / 28
Date: February 05, 2005
Author: Amazon User
When I bought this game, I didn't realize it was just another version of Age of Empires. The game now advances to the modern age and other than some graphic upgrades, the game is unchanged. Big disappointment since I've been playing Age of Empires for some time. Now you know.
One of the greatest strategy games in the world
4
Rating: 4,
Useful: 2 / 2
Date: April 22, 2007
Author: Amazon User
This game is great overall: excellent graphics, excellent sound, and it never gets boring because the experience always changes depending on the scenerio you choose. You can play as Napoleon or Alexander the Great, an American Revolutionary or a Russian Czar, or any number of world leaders past and present. You really have to plan ahead to devise strategies to defeat your enemies. You can change the outcome of historical battles -- I have made Napoleon conquer England, America take over South America, the Russians win the cold war, and the Bantu take over the world. The only downside is that it takes a lot of computer memory.
Great game - but crashes all the time
1
Rating: 1,
Useful: 3 / 5
Date: August 10, 2006
Author: Amazon User
Really enjoy the game when it works, but it crashes so often that I can hardly play it. Using a PowerBook G4 with OS X.4.7.
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