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PC - Windows : Spellforce Reviews

Gas Gauge: 65
Gas Gauge 65
Below are user reviews of Spellforce and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Spellforce. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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User Reviews (1 - 11 of 24)

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Pretty decent RTS/RPG but the camera controll has alot to be desired....

4 Rating: 4, Useful: 0 / 0
Date: December 10, 2006
Author: Amazon User

Iv'e just started playing this one and i have to admit,it's a fun title. I'm a (NEWBEE) when it come to the RTS genre, so bare with me on this one. The game is advertised as having a blend of both (RPG and RTS) which is what attracted my attention so i decided to give it a try (even though I've never tried an RTS before). Iv'e played ( and own) quite a few games that deal with strategy elements but not as deep into the micro-management side, so when i started this one i knew there it would take a little reading and patience to get started. Well i have to say, the "Prolouge" level was very self-explanitory and it walks you through everything from (mouse commands to keyboard stokes), it's done very well. Anyone new to these type of games will have no problem getting through the prolouge because the narrarator waits for you to perform the commands and if you make a mistake,you cannot progress to the next step until you get it right, plus the orders(or the steps you are to perform)are written out in a little pop-up box in the lower right-hand side of the screen...how cool is that? But even with it's easy to follow narrative, i immediately noticed a HUGE flaw in this title....THE CAMERA CONTROL. Although you do have the option to switch the camera from Isometric to a 3rd-person perspective,it still seem a little clunky in it's reaction-time and you'll find yourself getting a little *DIZZY* when doing so. If you suffer from VERTIGO,you may want to play this in the top-down (isometric view) only. Human generated NPC's i.e (workers'clerics,bowmen ect.)are fun to create and watch. Combat is strategic without being OVERLY COMPLICATED and the voice acting is done well. Not perfect, but well. Overall, for my first RTS,this ones not half bad. I also ordered other RTS titles the same day i got this one ( Heroes 4 and Art of Magic) just to get my feet wet in the world of RTS games. Im usually strictly an RPG player, but it's fun to try these type of games. So far to me, they are just RPG's w/ more in-dept strategy and that's a good thing. F.Y.I For those of you who are familar with this series...Iv'e read the reviews all across the web about the "PLATINUM" edtition and I'm not even considering it. I'm a 'NEWBEE' to RTS's.NOT AN IDIOT. -Darvius9

Refreshingly different

4 Rating: 4, Useful: 2 / 2
Date: October 16, 2005
Author: Amazon User

I won't be repeating everything other reviewers have stated and stick to the main points:
- This isn't a game for everybody; it's not a "true" RTS nor a very deep CRPG. If you can't deal with that, don't buy it.
- It's a mix of both but on the light side of things. I like that because I'm bad at "real" RTS games.
- It's a very entertaining game which is nicely paced. It starts off slow but you'll get some rather difficult scenarios after that.
- In order to develop your avatar into a powerful force you need to do all side quests and stick with the skills you have chosen from the beginning (like Elemental Magic) and watch what attributes you need to be able to increase the skills to the next level. I recently replayed both this campaign and the follow-up (Breath of Winter) and it makes a big difference. I reached Level 29-30 without a problem. Check the Spellforce forum or the FAQ for some tips on developing your avatar.
- The different ways of building your avatar adds a lot of replayability to the game.

All-in-all it's something refreshingly different and well worth buying if you like the mix of character development and strategy.

one of the best rts/rpg combos ever

5 Rating: 5, Useful: 1 / 1
Date: October 09, 2005
Author: Amazon User

wow, what can I say. I got spellforce a year ago, played it for a short while, and it took a back seat to the newer games. after a year or so, i am again playing this with renewed vigour.

this is the first rts/rpg which goes into 3d view. wow! the coolest thing ever! i usually build bases in 2d view and fight the enemies in 3d view ( you can use tab to switch enemies). it feels like battles in lord of the rings.

the graphics is excellent, wonderful and 3d view is simply too cool. sure the voice acting and a few commands could have been a bit better, but this is forgiven.

this game was totally ahead of its time and it will run beautifully on current machines. i have finished 4 levels and still not experienced a single crash.

Highly recommended for rpg/rts/tolkein fans.

Fantasy Game of the Century!!

5 Rating: 5, Useful: 1 / 2
Date: August 18, 2005
Author: Amazon User

Spellforce has been my most lasting computer game favorite for two long years. I am constantly playing it to learn better tactics, create stronger avatars, and just pure enjoyment! I have found this game to be a rare and lucky find! The graphics are beautiful, even when the graphics setting is set to medium! The music is fantastic, and is well composed to each island. The magic is deep, powerful, and the most fun to work with. I have yet to use every spell the game has, and I believe that I have not even discovered all of the magic possiblities. The warriors are beyond powerful and they just look awesome! I have found the gamplay to be many notches above my other games, creating a problem free atmosphere! Although the game lacks an editor, the possibilities are way beyond limitless! I can't wait to purchase the next two additions! [...] It will take you straight to the mainpage! This game is a MUST MUST MUST MUST HAVE for any game collection!

Fun for awhile

3 Rating: 3, Useful: 4 / 4
Date: August 08, 2005
Author: Amazon User

I bought this game awhile, about a year ago. Great graphics, although if you're planning on running it on a less than ideal computer, beware. Even with the graphics and settings turned way downnnnnn, the game tended to 'lag' freezing up for a second or two regularly. Trying to use a touchpad with it was beyond frustrating, and the load times tended to be horrendous. Average time to load the game up from the desktop to my character was probably about 5 mins, with most of that time being spent watching the splash screen while the saved game loaded.

Superb graphics if the settings were turned up high, though. The game could have also benefited from some creativity in the plot department. It's pretty standard save the world stuff.

In the game you are a 'rune warrior' essentially a slave, summoned up by a power sorcerer to fight another powerful sorcerer who is intent on dominating the world. Ho hum, nothing new there. Your summoner sets you free, and you're on your way to go fight the other guy, and you make your way around the world building your character, doing quests, and so forth to eventually go fight this guy. I got about halfway through the game, before I completely burned out on it. Eventually, after reloading my harddrive, I lost the original saved games, and having no real desire to play through half the game again, so I can burn out at the middle on it, I haven't really touched it since then.

An excellant game with a couple of glitches.

4 Rating: 4, Useful: 1 / 1
Date: June 17, 2005
Author: Amazon User

The other reviews cover the game in detail but I only want to talk about a couple of issues. The text did not always match the speech and I found that an error that should have not happened, as it is amazingly easy to spot. The other issue was, as mentioned in another review, that there is all of these hot items that you can never reach a high enough level to use. I played the game twice in two differing ways and had a couple of different discrepancies. I performed a task and did not get credit for it. Characters did not respond when the tasks had been done. On the other hand I did not perform a task but the only response choice I had was "Aye". The game went on merrily afterwords as if I had. The last main issue is that the payoff was lacking. After all the work it was lame. It could be that it was done on purpose to have you go on to the next game in the series. The next two modules are only available in Amazon UK. I would like to see them here, like, yesterday. The overall gameplay was amazingly good. I played it twice back to back so that is a measure of how much I liked it. It is a good idea to download the game patch as it repairs a few problems.

Spellforce is no force

1 Rating: 1, Useful: 3 / 7
Date: May 01, 2005
Author: Amazon User

I find this game to be one of the most frustrating attempts at RTS game play I have ever played. I have played hundreds of hours on other RTS games and never found any game to be as annoying and poorly designed as this one. Not only do the designers intentionally limit your ability to build armies,but if your hero gets killed its start over time. You have to constantly micromanage your entire unit structure, especially the armies. You find your hero always on the short end of the battle since he or she is seldom able to defend himself against even odds. The border scroll function is either too sensitive or to slow to react in a timely manner. The AI is terrible and gives the overwhelming odds of winning to the enemy. I do not like the screen angle, you're practically looking straight down on your charaters. Finding things like upgrades and ways to improve your hero and use of the tech tree are not intuitive. Your armies will not follow orders and attack anything they come across. Over all I would not buy this game if it was on sale for 5 cents. I would not be as generous in my praise as some have been on this game, it lacks real playability for the general masses in my opinion.

Flawed, but otherwise great RPG/RTS

3 Rating: 3, Useful: 13 / 14
Date: January 17, 2005
Author: Amazon User

Spellforce is one of those games that makes me really want to like it, and that would be truly awesome if but for a few very irritating problems. All in all, I must say that playing the game was a mixed experience- there were great moments, and there were times I felt like cracking the discs with a sledgehammer. Despite these, I would recommend the game for any RTS player that also has a taste for fantasy.

The game introduces some truly unique aspects to the old (in both time and overuse) RTS formula. You create a character- the avatar- that is your `hero' for the game. This unit is exceptionally powerful, levels up with experience, and can equip items. This might sound like Warcraft 3, but suffice to say that it holds much closer to the traditional fantasy RPG norms than that game (there's a paper doll, for one, and you get to pick skills at level-up). You find runes to summon worker units and unique heroes, which are basically weaker versions of your avatar. You can also find plans for buildings of any of six races. When you discover a monument of a particular race, you can then summon workers and build a base, which is what one would expect of a typical RTS. The main difference is that you can command armies of multiple races, if there are monuments available. There are also many quests in the single play campaign, which yield experience and items (some of which are very powerful) as well as providing some break from the typical `build up your army, kill everything on the map' deal. The world is somewhat persistent, though resources respawn when you return to an area.

Since I'd say the game was generally quite good, I'll start off with the positives:

First and most noticeable, the soundtrack is great and the opening cinematic fantastic. I wish there was more than one combat track, but otherwise this was one of the better game soundtracks I've seen- likewise for the introduction. The sound in general is well done. All dialogue is spoken and the voice acting is at least passable all around (and sometimes quite good).

The graphics are second to none. This is truly a beautiful game, and the locations are varied and breathtaking. Some of the larger cities in particular look great, especially from third person perspective. Units look great- especially the 'titan' unit each race can deploy once.

The single play campaign is generally well designed and executed. The quests are quite interesting, as is the main plot. The world is also well done, and side-quests are generally intuitive and don't require you to go too much out of your way. Replay value is decent, since you have many choices for customizing your avatar. You can choose to be a warrior, ranger, one of several types of mage, or healer. All are pretty fun and interesting to try out, and the unique equipment and spells are worth seeing in action. The campaign is also long, though not to the point of tedium.

The unit balance is generally good. To sum things up, the six races are as follows: Humans are good all-rounders, but not particularly strong in any area. Elves are excellent ranged fighters and great healers. Dwarves are peerless close combat warriors. Orcs have the best support units. Trolls have the strongest melee and ranged units, but all are very slow and expensive. Dark Elves have the best magic units. It is quite beneficial to mix and match, but the three `light' races will automatically attack the three `dark' ones, which adds another interesting aspect.

The developers did a good job in `making the show go on.' That is, your avatar can't permanently die and will respawn at the nearest bindstone. This makes it less necessary to reload frantically, provided you don't mind losing a bit of experience. Even if you get completely routed, you can pick up the pieces and play on. This is both realistic and fun.

The game is also quite challenging to master from a sheer gameplay perspective. There's many tactics and counter-tactics available, and none particularly stand out.

As I mentioned before, the game is not without flaws. Some of them are so bad that I almost didn't recommend this game.

Though the sound is generally good, I do have some complaints. When you zoom into third person mode on your avatar, the sound FX gets extremely loud. You can remedy this by turning it down, but then when you zoom out it gets too soft. This is annoying. There's also not enough unit voices- all the workers of each race have a voice, all the combat units have another, and your avatar and heroes have their own. That's it.

The controls are only partly what an experienced RTS player would expect. For example, units don't attack-move by default. To make them do that, you need to hold down ctrl while right clicking. This would be fine, provided you could rebind the hotkeys. However, you cannot.

Your avatar doesn't auto-attack, which is very annoying at times since it's almost always your most powerful unit. Getting them to attack buildings (which you want, since they can destroy them very fast) is a particularly major problem. Defensive tower fire can't be targeted, and the attack-move AI is generally insufficient. Only a certain number of units can cluster around a target, which is realistic but sometimes very annoying. You also can't control most summoned units. Once again, all of these would be just fine, provided you could somehow turn them off or on in options. However, you cannot.

Though the camera generally works well, the game really isn't manageable in third person perspective. You simply can't see things you need to click on. This is unfortunate, because a lot of detail is missed in the isometric bird's-eye view.

Experience is also something of a problem. To reach the higher levels you have to exploit monster spawn points (usually by spamming the area with towers and letting the game run unattended for hours). This is a bit tedious, but if you don't do it you simply won't have a very powerful avatar.

Multiplayer is also very lackluster compared to the campaign. There's no skirmish mode, and not much to do online.

The graphics, though spectacular, taxed my machine (which greatly exceeds the recommended specs) when large numbers of units were moving. Turning detail down didn't seem to do anything but make everything look ugly.

Whoever did the translation and text editing for the game ought to be fired. Enough said.

Last of all, there are very serious problems with the saving system. I'm not sure what it is with JoWood games and save crashing (I had similar problems with Gothic 2), but they apparently are unaware that the VERY WORST time to crash is during saving. That's the only time Spellforce ever crashed for me, and it did it more and more often as the campaign progressed. Furthermore, sometimes instead of saving a game, it deletes existing saves. It also arbitrarily saves corrupt data and still displays `game saved successfully' upon finishing. This is really bad, because the only other mechanism keeping you afloat in the long campaign is the autosave. This is only triggered when you exit the game, which probably isn't too often. I really hope they address this in a patch, because it's a showstopper issue.

Despite its flaws, Spellforce was a pretty decent play. Dealing with technical issues and the odd controls broke the flow of it somewhat, but it's forgivable for the great campaign, graphics, and the unique RTS features.

Good gamebut No Support for Tech Problems

3 Rating: 3, Useful: 4 / 4
Date: October 27, 2004
Author: Amazon User

I found that the combination of RPG/RTS was interesting but the game is buggy. After installation and uploading of lots of patches it still is graphicly jerky and reduntent in the "teleporting". Loads slow as well. Do not look to get quick tech support or answers. Best source is the Forum, if not a posted problem you can get an answer in a week or so.

fun game but a bit reptive

3 Rating: 3, Useful: 0 / 7
Date: October 03, 2004
Author: Amazon User

the rpg part is a neat idea but if youve played a game like warcarft then youve played this i did like thee fact that you had you own hero but having to start in each land with nothing got on my nerves but its ease of actual play was nice not that the game is easy its not even on easy i had a rough time agaist the cpu a draw back is your rune heros dont level like you do but if you like warcaft and games of that sort this ames for you


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