Below are user reviews of World Of Warcraft: Burning Crusade and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for World Of Warcraft: Burning Crusade.
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User Reviews (31 - 41 of 163)
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Ugh....Patches
5
Rating: 5,
Useful: 4 / 8
Date: January 30, 2007
Author: Amazon User
I loaded this for my son yesterday and he was so psyched to finally get it. But we had to handshake,download and restart to get through all of the patches about 6 times before he could finally play. We just kept holding our breath hoping the next time would be trick. He was rewarded after about an hour and a half (we do have high speed adsl). With that said it was totally worth the wait. Just be patient and the longer you wait to get it, the more patches you'll have to get through!
An amazing release and first expansion effort
4
Rating: 4,
Useful: 2 / 2
Date: February 13, 2007
Author: Amazon User
First, I would like to say that Blizzard did an amazing technical job. After having played MMO's for around 7 years, I got used to horrible, laggy connections that would drop for no reason, regardless of where my character was located in the virtual world. In one very popular MMORPG, the world server would experience problems for weeks after a major expansion release.
However, I was disappointed with some aspects of the game. Namely, the decision to include the Paladin on the Horde side and the Shaman on the Alliance. I have been a fan of the Warcraft universe since it began so many years ago. I own everything except the World of Warcraft board game that is connected to that franchise; so, it was a major disappointment for me, and many other loyal fans, to see Blizzard forgo their own lore and fabricated history to, seemingly, pander to the marketing department. Even the Blood Elf Paladin quest givers refer to themselves as "Blood Knights."
The expansion is amazing, in itself. It gives an already deep world more content. The Outland is amazing in color, graphics and content. The one thing that I could not believe Blizzard implemented was the insane level of gear available as completely low level (relatively speaking) drops on common monsters. This gear completely invalidated High Warlord gear for which people had slaved away weeks and weeks of their lives. Another MMORPG had tried this and found that it really limited the games future growth potential. Given the trend, Blizzard's customers are going to operate under the assumption that has been built before.
I would rate this game, including this expansion, 5 stars if there were more choices to differentiate myself from the 1 million other Tauren, Dwarf, Gnome, Night Elf or Human out there. As it is, Blizzard has created a phenomenon in the gaming industry which is reflected in their subscription base.
Great new content for beginners and veterans
5
Rating: 5,
Useful: 2 / 2
Date: March 06, 2007
Author: Amazon User
Great game, but I can't believe I can say anything that 40,000 other reviewers and websites haven't said. The end content is great, the two beginning races are well organized and fun, and it's just nice to have something to do with a maxed out character. If you're in the middle of the pack and not looking to roll a new character, you can wait until you're in your fifties. But all in all I really enjoy it.
World of Grindcraft
4
Rating: 4,
Useful: 2 / 2
Date: July 19, 2007
Author: Amazon User
I love Blizard, I think they make great products, all of them have extremely well designed game play, most can be replayed over and over just because they're made in such detail & with such skill. So when Blizzard came out with WoW I played it like may others, and it was without a doubt the best designed MMO to date. Problems started arising once everyone had hit the level cap & dungeon caps. They release new content in patches and now with the Burning Crusade.
TBC added a whole new world to explore and the game play truly resembled that which you had experienced with initial release of WoW. This time, they seemed a bit more prepared and had alot of endgame content ready and available so that only a very small and select group of people plowed through all the content. Even now months after it's release, only very few guilds have managed to complete the most difficult dungeons. And a new one has already been announced. So there's plenty of content, and the Blizzard team seems to be keeping pace, releasing new content before it's needed by the bulk of the player base.
The problem with WoW arises with terrible support and absolutely no interaction with the designers or anything. The only Blizzard employees you deal with are the CMs(if they actually bother reading your post). Or the GMs whom for the most part are just watchdogs and have very little to do with what happens in game. I feel that just a tiny bit of interaction between the designers and the player base should be implemented into this MMO, it would give the customers some idea that their opinions matter, that they're not just trying to squeeze you out of 15 bucks a month.
The other small issue that exists in WoW is the epic grind of reputation. You need reputation with soo many factions in order to get keyed to dungeons, you need reputation for items & upgrades in tradeskills that for a new player or a player that just doesn't have a whole lot of time to devote to the game it might seem like an unreachable goal. It's all doable, nothing in WoW is hard.
Anyone can really play it and the only thing you need in the game to be the best is pure dedication. Sadly not everyone has that much time to put into a game =), then starts the "hardcore" vs "casual" debate that has been raging since the game was first released. The basic idea behind it is that casuals want good items, they just don't want to invest half their spare time getting the items. The hardcore people think that the nicer items are only for them simply because they put the time in and the hardest dungeons and whatnot take a lot of time & coordination to complete, this making them feel that casuals don't "deserve" these good items. But I'm rambling.
In conclusion: Very well made expansion & game. Just be aware that if you don't play a lot you'll probably have a hard time keeping up with the more dedicated WoWers. The only bad thing about the game is the loud mouthes you find in every MMO, but WoW just like the rest has GMs & the ignore function.
TLDR i know.
Very convenient design of Outland
5
Rating: 5,
Useful: 2 / 2
Date: January 08, 2008
Author: Amazon User
With 139 other reviews, I didn't see a need to add my 2 cents, but after reading some, I noticed that no one really mentioned the design of Outland.
One issue I had with the original lands of WoW (Kalimdor and the Eastern Kingdoms) was the travel time from place to place. If you were Alliance, and ever had to travel to Tanaris or Un'Goro Crater, you're talking about 5 full minutes just to fly there (about 20 minutes by land) from any of the main cities (Ironforge, Stormwind, and Darnassus). And setting a hometown just to be closer to Tanaris would mean taking a long time to reach any Eastern Kingdom land, so that wasn't a viable option either.
With the expansion, however, Outland is designed such that the main city, Shattrath, is pretty much in the center of the entire continent, so that travelling from one area to another is much easier. Add to that epic flying mounts, and then traveling from one corner to another is much faster. Additionally, in Outland, each dungeon area was actually a dungeon portal in that there were actually 3 or 4 dungeons right next to each other, so that they're easily accessible (geographically, at least, since some required certain quests and levels to unlock). This meant that you had over a dozen dungeons for 5-man groups, as well as half a dozen or so raid instances added with this expansion.
A second feature that wasn't really mentioned is the reputation rewards. You now really have three ways to get very good equipment. One way is to join big groups (raids), and hit the big areas and get the big loot. Another way is to do lots of PVP (battle grounds and arenas) and get PVP based equipment rewards. A new, third viable way is to repeatedly do solo and/or small group (5-man) adventures and grind your way toward epic reputation rewards. (There's of course a 4th way, where you buy, swindle, or flirt your way to a lot of gold and buy epic equipment, but that's of course heavily discouraged and may get you in trouble if the transactions are illegal.)
Again, very good expansion. If you own WoW and are still playing it, buying this expansion is a must. Highly recommended.
Awesome Game
5
Rating: 5,
Useful: 2 / 2
Date: November 11, 2007
Author: Amazon User
I didn't think I would enjoy this style of game, but I was surprised how cool this game is. If you haven't played this type of game before, it's worth trying in my opinion.
Worth every penny...
5
Rating: 5,
Useful: 3 / 5
Date: January 31, 2007
Author: Amazon User
Normally I don't buy software immediately since it often comes down in price within a couple of months but my mom bought this as a gift for my husband the day it came out and I have to admit that, had we purchased it ourselves, it would have been worth it.
If you love WoW, this can only enhance your playtime.
If you don't love WoW... then why are you looking at this item?
I haven't played in over a year and but the new content has sucked me back in and I am addicted all over again. I can't wait to see every new area and to level up to try new spells/skills.
So often, expansions seem half-hearted, as if the company wanted to perhaps make a little extra cash while fixing some of the existing bugs.
Not the case here. Blizzard obviously put a lot of work into this expansion with tons of new quests, new races, new abilities.
I can't say enough but I think I have.
Repetitive, but what do you expect!
4
Rating: 4,
Useful: 3 / 5
Date: February 25, 2007
Author: Amazon User
Wow doesn't need another review. But they asked so what the hey. The gameplay isn't revolutionary so the appeal comes more from a "Civilization" type addiction (just... one... more... turn!). There are, at this point in the games life, plenty of quests to keep you busy. I generally like to solo and only group when absolutely necessary. As with City of Heroes (the only other MMORPG I've played) this can be a great experience or tedious. You can solo for a great majority of the game if you are careful to choose a solo freindly class (Hunster, Warlock), but the point of these games is to interact, isn't it? I haven't yet beome enmeshed in a guild so I can't report on the relative merits or flaws.
Good expansion, with a few caveats...
4
Rating: 4,
Useful: 3 / 5
Date: March 02, 2007
Author: Amazon User
If you don't mind shelling out the monthly fee, WoW is a decent value on entertainment. I don't watch television, and I'm not someone who devotes my life to playing a video game. I have a family which comes first, and it's nice to see Blizzard offering content which doesn't take 5+ hours to run through in order to progress. I've played since the game was originally released, roughly 2.5 years ago. This is the first major expansion.
A few positives:
- Very different environment models
- More balanced for the casual player
- More 'instanced' areas for smaller groups (5 & 10 man as opposed to 25 & 40 man which can be time consuming and difficult to manage)
A few negatives:
- Be careful to take the game in moderation, it can be addictive for many.
- Player vs. Player oriented gamers would find more balance in games which require skill (such as Counterstrike if you can find a non-hacked server)
- If you are a long time player, you will need this expansion to compete on a level playing field since the level cap has been bumped to 70. They have also reworked a majority of the game mechanics for the new level cap.
World of Warcraft: The Burning Crusade - Awesome
5
Rating: 5,
Useful: 3 / 5
Date: March 10, 2007
Author: Amazon User
having this expansion pack to the original World of Warcraft has opened up a whole new experience in the gaming world. Not only has the level cap been raised from 60 to 70, there are two new races and starting areas as well as a whole new continent; the Outlands to discover full of new quests with new weapons and gear with some pretty fantastic stats !! Upon reaching lvl 70 you also get the added bonus of purchasing a flying mount to explore areas of the Outlands not admissable by traditional ground mount. There are new dungeons to explore and plenty of gold to be made.
I hope all the World of Warcraft players purchase this expansion and find a whole new enjoyment to the game just as I have.
Enjoy and hope to see you in Azeroth !!
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