Below are user reviews of Medal of Honor: Allied Assault Breakthrough and on the right are links to professionally written reviews.
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User Reviews (1 - 11 of 45)
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Not the Medal of Honor you know and love
1
Rating: 1,
Useful: 12 / 15
Date: October 17, 2003
Author: Amazon User
I've been an avid Medal of Honor Allied Assault fan since the original. I have played every single mission and beat them with flying colors. The original was the greatest. It had everything from sneaking into a German facility, wearing an SS unform, to the invasion of Omaha Beach. MOHAA was original, yet very realistic.
Spearhead sort of strayed from this when it had you, an American paratrooper with the 101st Airborne Division jump into Normandy and find yourself fighting alongside British soldiers, and then a short time after that in Berlin with the Russians. You had a chance to use the new weapons of these countries, but it seemed too staged to be real.
Breakthrough completely broke through my long-time respect for the Medal of Honor legacy. You did the same old thing you did in Spearhead, but in Italy. Realism took a turn for worse as the developers tried to make you feel surrounded. But, what happens is enemy troops will literally appear out of nowhere. Another problem I found was that they NEVER give you enough ammo...And don't say I waste, because I've never ran into this problem before. Also, not to mention the idiotic mission plots and objectives. The third or so mission requires you to liberate a fully-functional and guarded German POW camp in Italy. Not so bad, eh? It requires you to do so ALL BY YOURSELF. And furthermore, by the time I reached it, I had no ammo left. This wasn't any fluke, either. It's happened to me many times in Breakthrough.
I think the best advice I can give to you is, "Don't waste your money." This is not the Medal of Honor you know and love. It is an attempt to prolong the Medal of Honor series that, as you know, is fading away. This is just the same old stuff, folks... Nothing new.
battle of frustration ridge
1
Rating: 1,
Useful: 6 / 11
Date: April 20, 2004
Author: Amazon User
As a computer gamer of 30 years (you read that right), I found this to be the most frustrating piece of crappy software gaming I've ever played. If you enjoy playing one scene over and over and over and OVER until you finally figure out that you have to first do thing 1 before you do thing 2 (and it doesn't have to be something logical), then this is for you. It's one thing to be challenging, but this game takes it over the top. Ridiculous.
Spend your money on Call of Duty - EXCELLENT!
Someone should be fired, like say, EVERYONE
1
Rating: 1,
Useful: 5 / 6
Date: December 15, 2003
Author: Amazon User
Breakthrough takes the wonderful legacy of the original Medal of Honor game and pounds it into the ground. This game is an abject failure on nearly every level.
The strategy of EA (or whoever is responsible for over-hyped franchised expansion packs) is to throw overwhelming numbers of Nazis at you in nearly every level until you freak out or quit the game out of the frusteration of lag.
Breakthrough offers no innovative improvements from the original and will make you start to question whether you actually enjoyed the original game. Yes, that's actually how bad it is. If you thought Spearhead was a dissapointment, brace yourselves for this disaster.
Save your money and buy something else. Boo!
Breakthrough to Breakdown
1
Rating: 1,
Useful: 4 / 4
Date: September 07, 2004
Author: Amazon User
I have been a huge fan of Medal of Honor since I bought Allied Assault and even after Spearhead's shortfalls, but this is just terrible. This expansion pack should have been awesome, yet it failed terribly. The missions have potential, but are horrible. The African campaign where you had to defend the braindead minesweeping tanks was sheer agony. You have to stay ahead of the tanks to protect them, but if you take the time you need to kill the Germans who threaten you and the tanks, you'll likely be run over by the tanks you're protecting. It's very difficult to keep an eye on your tanks, keep moving up and shooting every German all at once. After a few minutes, it gets very tiring.
In the Italian campaign, you fire one round, ALL the Italians will know exactly where you are and you'll be surrounded in seconds. Being shot from every angle (where each shot throws off your aim) while using your Garand can be difficult, especially since there will be no health for you until much later. Later on you will have to fight off hordes of Italian tanks with mortars (as if those mortars could scratch a tank.) You're in a house with a small wall around it, you have to use these cumbersome mortars to destroy these tanks from two different directions, and if one touches the wall, you fail your mission. Even if you destroy it a split second after it touches the wall. Even though the enemy is destroyed, the enemy still has broken through.
One very annoying thing is the lack of ammunition. You have to conserve ammo like mad. About one in every 10 soldiers drops some ammo, if you're lucky. In most situations, I had to fight a group of Germans at close range with nothing more than my sniper rifle and pistol (at least the Italian pistol is decent) only to rewarded with no ammunition. It's very frustrating.
The single player mode ended twice as soon as it should have, and I was left with the feeling of "That's it?"
Like Spearhead, the shortfalls in singleplayer were somewhat made up for with improvements in the multiplayer. However the improvements were nothing spectacular. New modes, weapons and maps were nice, when I could play it. Apparently Breakthrough has a problem where when you try to connect to a multiplayer game, it says your CD key is already in use. Natrually I thought someone was using a pirated copy with my CD key. That is, until I went to their website and found out that's not the case at all. Apparently it's some bug where they screwed up and you have to pay. The explanation on how to fix the problem is of epic proportions (you have to delete the game in a special way and re-install it in a special way) and I just felt cheated. They screwed up so you have to compensate to use the product you paid for.
This is only everything I feel like writing about right now that I can remember (I gave up on this expansion months ago.) Just stick with MOHAA or Spearhead if you already have it. If you really want to try this out, don't spend over $10 for it.
EDIT: Since I wrote this review, I re-installed Breakthrough out of curiosity and the multiplayer works fine this time. I don't know how common the problem I mentioned is.
Just awful (sound gets a star, tho)
1
Rating: 1,
Useful: 1 / 2
Date: September 29, 2003
Author: Amazon User
EA games has beaten this particular dead horse once too many times.
Whatever the original MOHAA had going for it has been gone for some time now. Perhaps we've all been spoiled by BF1942, but this boring and hopelessly frustrating addition to the franchise makes me wonder what a company has to do to drive its best brains out of the company (to Activision where they formed Infinity Ward and developed the eagerly anticipated Call of Duty) and hand the reins over to TKO software, a company responsible for such memorable PC titles as... as... Well this company has no titles. This their first game for the PC. They make games for wireless phone services. What do you expect?
Still has all the bugs that Spearhead had, enemy AI way higher than squadmate AI, enemies are all deadly snipers who never miss, it takes putting 7 rounds into one of them to die, and finally clipping. The Quake 3 engine is showing its age, and this ugly title could pull the plug.
Picks or pans? Pans. Cheers or Jeers? Jeers.
Save your milkmoney for Call of Duty.
waste of money
1
Rating: 1,
Useful: 1 / 4
Date: December 07, 2003
Author: Amazon User
I have all the MOH pack and I have to say they get worse and worse. Missions are boring and the bots are stupid. The expansion pack offers nothing new, except some crappy maps. The overall game has not improved at all.
Save your money and go get Call of Duty. It offers all the improvements that should have been in MOH.
Not worth $30
2
Rating: 2,
Useful: 6 / 10
Date: October 02, 2003
Author: Amazon User
As a point of reference, I enjoyed MOHAA, and to a lesser degree, Spearhead. Breakthrough suffers the same problems many 3rd installments do, it copies from the previous two and believes more is better. While Spearhead added some interesting new missions to the MOHAA universe, Breakthrough essentially copies them, with some changes, and throws in more enemies and fewer health and ammo recharges. While I understand that these particular campaigns were especially desperate for the Allies, its just frustrating gameplay. There was a point in the game, during a mission similar to the Sniper-town of Spearhead, albeit fewer snipers, were I was forced to kill snipers with a handgun because I had run out of ammo. I'm not wasteful with ammo either, good accuracy, short bursts. I had to quit and restart the level with more pistol whip-killing just to save ammo for later. Wish I'd known before I wasted time playing it "normally". There are several missions that end with the now over-played forced adreneline of having to defend one spot while swarms of the enemy fire at with virtually no help. Can't move, can't get ammo or you'll fail the mission. Its just poorly designed game play and I've stopped playing out of frustration. So while I may have experienced the desperation (obviously in a minor way) that these real-life missions may have engendered, its not really that fun this time around.
I can't remember how the other two were, but you can rarely pick up ammo/weapens from dead enemy troops in Breakthrough. I have to emphasize rarely, so if you do get this game, learn how to shoot accurately to the head.
Also, on a technical note, there are a fair amount of bugs especially in the enemy troops. There was point were several of them stood frozen, wouldn't die or move. The engine is really beginning to act its age graphically, with AI sorely needing an overhaul in general.
If you're a huge fan of the series, wait until its under $20, maybe its worth it then.
Disappointing Sequel to MOHAA
2
Rating: 2,
Useful: 5 / 7
Date: October 10, 2003
Author: Amazon User
Allied Assault was one of the best games I have ever played. Spearhead was too short and added nothing new. I got pumped up for Breakthrough, I thought EA would try better after Spearhead. Breakthrough while fun, is really hard. You cannot pick up HARDLY ANY ammunition from dead soldiers. Right now I'm on the last mission, Monte Battaglia. All there is is endless waves of Germans, and you are low on health and ammunition throughout the whole thing. I thought of uninstalling it. It is also not worth the thrity dollars or so. Wait until Call of Duty comes out.
BOTTOM LINE: Could have been a descent game, but it is nothing new. Shame on EA.
OK but...
2
Rating: 2,
Useful: 5 / 5
Date: November 05, 2003
Author: Amazon User
It's basically a variation of Spearhead. There are some interesting weapons that weren't available in the previous MOHAA games. It also has the same annoying visual flaw that Spearhead has: white rectangles tend to appear where the bullets hit. This peculiar problem doesn't exist in the original MOHAA or any other FPS games. The patch that was released for Speahead didn't solve this problem and I don't expect Breakthrough to be any better off. It still has the same design inconsistencies such as starting a new mission without specific weapons that you previously had that would be more useful.
I don't know if it's a bug, but I wish I knew in advance that extra ammo would be harder to come by than in the previous games. Although I was amused by the fact that at one point I had to sneak up and pistol whip three enemies before I could go any further in the Tunisia mission.
One major annoyance about Breakthrough is that hard difficulty is incorrectly named. It should be called INSANE because it's insane that the enemies are able to shoot you dead with TWO shots while you're running AND in the dark or during something like a sandstorm! The disparity of difficulty btween medium and hard is considerable.
The final part of the Italian mission proved to be the most annoying. How is it that I'm able to get into a tank, but can't jump over short walls/obstacles the enemies are behind and shooting me from? Why are they able to WALK over these short walls/obstacles? This proved to be highly problematic in the "defend the fort" situations where you aren't allowed to take the fight to the enemies and are stuck manning a machine gun and/or have to be aware of them liberally being able to get around obstacles and shooting you from behind. This showed the friendly AI to be ludicrously difficient. The very last part where you have to prevent the comm. tower from being blown has a huge flaw: if the Germans had so many Panzershreck rounds to shoot at you, why wouldn't they simply shoot the tower itself with these rounds? Why keep sending one guy after another to attach timed explosives (and in an exposed position)?
Not worth the $30 bucks
2
Rating: 2,
Useful: 4 / 4
Date: October 03, 2003
Author: Amazon User
This is the buggiest game I've ever purchased, and it does not stand up to EA Games shining (but rapidly fading) history. For example: I've been stuck on a rooftop early in the game covering some guy name Klaus while he picks the lock on a door. Meanwhile, Nazis are coming out of the woodwork. After about the 10th try, he finally opens the door and we go to the bottom of the stairs where . . . nothing happens. The game is stuck. I cannot walk past him, and he just stands there. I go back outside and nothing happens for several minutes. Eventually the Nazis show back up and I run out of ammo. This makes no sense because we supposedly on a covert mission, and we should be running away once through the door.
In addition, the graphics engine is severely showing its age, and overall the gameplay, AI, etc. is way behind.
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