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Playstation 2 : Suikoden III Reviews

Gas Gauge: 82
Gas Gauge 82
Below are user reviews of Suikoden III and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Suikoden III. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 91
IGN 94
GameSpy 80
GameZone 78
Game Revolution 80
1UP 70






User Reviews (31 - 41 of 97)

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One of the Most Amazing Games in the history of forever!

5 Rating: 5, Useful: 3 / 5
Date: June 27, 2003
Author: Amazon User

This is a Suikoden game? Could have fooled me. I'm sorry, but I got used to all the little dohickeys and 2d graphics that I forgot this was a Suikoden game! The beginning sequence is definetly something to awe at. And it's ANIME! Too many changes, huh? Well, of course the Trinity Sight, allowing you to play as Chris, Hugo, or Geddoe, (actually, two others also, but I can't tell you, I'd spoil your fun) and you decide who will be the heir to the Flame Champion. The story is 15 years after Suikoden II, but you still see characters like Jeane, Lucia, Sasarai, and of course APPLE :( She bothers me! Anyway, pick up this game and buy it or rent it if you don't believe me. Almost totally new battle system, stunning graphics, music is so-so, but the best part of this game had to be the diversity of the characters. A duck and lizard clan adds a whole new era to the book of Suikoden. Now you might be wondering...how did they come about. Just buy the game. You may not think it's great, but theres no way you could possibly hate it. No way.

An RPG achievement in almost every way.....

4 Rating: 4, Useful: 3 / 6
Date: March 27, 2005
Author: Amazon User

Suikoden 3 is an excellent RPG in almost every way imaginable.

The Good: Fun battle system, variety, tons of characters, cool story, trinity sight system, fun feel, combos.

The Bad: Bland graphics and characters. No cutscenes.

Bottom Line: An excellent RPG that should be played by an RPG PS2 owning fan. I highly recommend it.

It's good but you can't buy it anywhere.

5 Rating: 5, Useful: 2 / 3
Date: May 25, 2003
Author: Amazon User

Suikoden 3 is a great game. But, Konami only released a few copies and it is almost impossible to find. If you do happen to find it for sale, buy it now! I'm still trying to find a place to buy the game.

Good, not necessarily great

4 Rating: 4, Useful: 2 / 3
Date: September 29, 2003
Author: Amazon User

Maybe my expectations were too high after reading some rave reviews (and paying more than its original worth since by the time I found out about the game, they had been discontinued) or maybe this just wasn't my type of game but this loooong game certainly doesn't seem to be as great as some make it out to be.

Don't get me wrong, it was still a very good game that makes for some fun RPG time but something about the game just bugs me.

Graphics certainly are nothing to write home about. They are not well equipped to display action of characters in detail nor are they able to show character's face expression to something you can interpret or at the very least make the expression believable. A character running also doesn't feel like running since it's usually too damn slow. I also understand it probably wouldn't be too cost efficient to do a voiceover for all of 108 characters but in this day and age where voiceovers are done for most of the games and done very well in many cases for great games, they should've at the very least paid more attention to having quality music played most of the times to make sure players don't get bored during cutscenes. Such is not the case for this game. These are all cosmetic factors and gameplay is what's important, I know, but they are still very needed for enjoyable experience. After all, you have to play anywhere from 50-80 hours depending on whether you want to get every little character and item or not, and you don't want to end up just having to read every dialogue without even some music to get you into the mood.

The gameplay, especially battle system, is good but not without its faults. I haven't played I or II so I don't know 3 groups of 2 is required for mounted attacks (I do know it's not required for combo moves), but mounted attacks are awesome. Especially combo of Fubar and Hugo can deal unbelievable amount of damage. But aside from that, I'd rather have full control of every member in the party. If you are doing magic or if you are using items, this becomes real problematic. Forget that you have no control over the other character if one of the characters in the group is doing magic or using items. But, for instance, if both of you are near death, you can only use one potion to heal both and you never know exactly how much of it they are going to share. One potion certainly is not enough in those situations. Also if I remember correctly, you can only use items on your group of 2, meaning if you are in a boss fight and the group you need to use potions on also happens to have a character essential to your strategy, you are in trouble. The system does make for interesting situations but not enough to overcome its negatives.

I didn't really get the strategy battle and duelling is simple enough so I won't comment about it.

Trinity system was a very interesting and fresh concept. For the fans of the series, I would think it'd be worth it to play in different combinations of chapters with different characters. Japanese console RPG's are often crticized for being too linear and this helps the player have somewhat of a control over how the story is going to unfold. One downfall would be that sometimes story can lose focus since you jump from character to character and most certainly have to replay some of the stuff you already got through (admittedly from a different point of view, allowing you to understand somethings you did not get before).

The number of characters and how one could use any combination basically to beat the game deserves a praise. 108 characters and most of them are interesting enough, too.

As for the story itself, it's good. Complex and fulfilling. But it's drawn out too long and often feels like a chore to get through from one point in the plot to the next. Doesn't help that music is inadequate or not present at all in some cases, so you really can't get into the mood of things. Due to this, I did not at all feel the desire or need to play the game over to play the game in different order with a different flame champion. That and the fact I got other games to play and other things to do in life. Although, if one were to really enjoy the experience (I CAN see that many people, especially fans, would/could despite my personal feelings) trinity system is certainly a huge bonus.

Side quests are very interesting. Especially the plays and bath. Lack of voiceover hurts but again, I don't think it would be feasible to do a voice over in a game that's got as many important characters as this one. The bonus for all 108 characters though IMO was not worth it.

Again game feels too long. I don't know why exactly but it just does. A game like Final Fantasy X can and will take just as long but it doesn't feel as long as Suikoden does. Confusing, I know, but just the way it is.

Suikoden III certainly has its moments but if you are not fans of the series or are a casual RPGer then you probably will have to struggle through it at times.

Battle system is teh sux0rz...

2 Rating: 2, Useful: 4 / 12
Date: January 19, 2006
Author: Amazon User

The story is interesting enough I suppose but do I ever hate the battle system and the forced camera angles as you move around. The battle system and the camera angles ruined the whole game for me, I couldn't play it...and having a donald duckesque character as my body guard really doesn't help me take this game any more seriously. I am a huge fan of Suikoden 1 and 2 and this game ended up disappointing me to the point of wanting to stay far far away from any new Suikoden releases.

I am so tired of this!!

1 Rating: 1, Useful: 5 / 18
Date: November 05, 2002
Author: Amazon User

Common sense to me in making a good video game sequal,would be sticking to what made the previous installment/s great...NOPE! That ain't gonna happen in this age! For some reason game developers are almost sadisticaly compelled to add "new" stuff and completely throw away the tried and true elements that veterans of a series have come to know and love.

Suikoden 3 is the fourth RPG that I have played for the PS2 which originated on an older system.And like the other three(Wild Arms 3,Legend Of Legia 2 and Final Fantasy X)it [bites] because they change way too much;almost to the point of feeling like an entirely diffrent game instead of a sequal.

I hate to say it,but I think the death of good rpgs is upon us.
Fun and traditonal gameplay is being replaced with eye candy and foreign concepts.I'd rather play good ol' dragon warrior on the 8bit nintendo than these peices of junk!

I STRONGLY advise lovers of the first two installments of suikoden to rent this game before buying it.

Change does NOT = bad

4 Rating: 4, Useful: 1 / 1
Date: November 12, 2002
Author: Amazon User

I do not know where all these people get off on their bad reviews for this game. Suikoden III is a master piece of a game.
I am a huge fan of the other suikodens and was kinda disapointed by the 3d eviroment. I thought they was going to go all for looks and gameplay and start lacking in what I loved about the other 2 games. The story. I am very happy to say that I was wrong. The trinity site system is a most original way to bring about a differnt perspective. You see someone do something so wrong that you hate them for it and then see it from their angle and find yourself doing the same thing if you was in their shoes. I don't understand where people say this game isn't as good as the others. It's just different. I would wager that those same people would love the game if it would have kept the same format, but lets face it, the other suikodens did not recieve the reconition that they truly deserved. I think that everyone who played them loved them, but a lot of people didn't play it because of the snes looking graphics. It was time for change and just because it didn't change the way you wanted doesn't mean to say it's a bad game.
I do have a few quirks about the game that didn't let me give it 5 stars. The lack of camra control is the biggest. I find myself hitting the L & R buttons to try to change it, but it doesn't happen. The camra has never really puts anything in the way, but there are times when I would like to see where I'm going. The other thing is lack of noise during the dialoges and it would be nice for some voice acting.
I just want to say; don't judge this game by how it is different than the others. Go at it with an open mind and allow yourself to be pleasently surprised.

simply perfect

5 Rating: 5, Useful: 1 / 1
Date: December 23, 2002
Author: Amazon User

This game is great. I spent such a long time making my castle and recruting all of the 108 stars in the game. It is very addicting, you buy this and you'll be pulling all nighters because of this PERFECT game. Buy this game and you won't be dissapointed at all. I personally think it's more entertaing than Final Fantasy 10 and Kingdon Hearts. They both are great games, but this is much better.

Never play a Suikoden? You're missing out on the Best

5 Rating: 5, Useful: 1 / 1
Date: January 05, 2003
Author: Amazon User

Okay, so i had never played a suikoden in my life. on my xmas list, i asked for an interesting RPG game...not Final Fantasy, b/c i have them all. so mom and dad asked the person at the counter for one...and i got probably the best out there!!! what i recieved (and almost choked about) was none other than Suikoden III! i thought "hmm...this looks a little interesting..." little did I know that i was about to start a game that i would play for HOURS on end!!! i don't HAVE to be where i am...but I'm there because for now, i don't want to move on. and y'know what? they make it interesting, they have little side quests!! and you can start with any character and finish with another, which is REAL nice. and i like a challenging game because, personally, im above my level in many things. so i like a challenge. and this game presented it! man, i love it SO much, that my ENTIRE FAMILY knows almost as much as I know about it!! i tell them EVERY little thing that happened so far, and i love it. if you don't think that you should buy this game...then you can't say that you've played ALL the best RPGs out there. definately for those that luv FF and any other like them.

a small step in the wrong direction

4 Rating: 4, Useful: 1 / 1
Date: October 06, 2006
Author: Amazon User

I was an avid fan of the Suikoden series going into this game (namely one and two), so i was teeming with anticipation with the series debut on the PS2. This game is far from a disappointment, it has beautiful scenery, great character designs, a varied character lineup, and a very intriguing story that makes good use of characters from previous games. I was spellbound when I first started diving into the game and couldn't wait to play it again when i stopped to eat. However, this excitement took a back seat ride when I discovered a severe flaw in the game's makeup.
This absolutely stunning piece of video game art is the victim of a very poor attempt at innovation. Anyone familiar with either of the previous two Suikoden games knows that the battle system functions on a six character formation (front and back row, 3 character each). This allows you full control of all six charcters, and the dynamics of character functionality changes depending upon where they are. If two characters that are friends, have a past experience with each other, or simply have similar fighting styles are placed near each other they can perform combo moves that can either be hokey or completely devastating. Combo maneauvers are not limited to just 2 characters either. This setup gave the player a great deal of option for attack and placed a great emphasis on stategic formations of characters.
The problem with Suikoden 3 is that they kept the 6 character formation, but eliminated the ability to control all six characters independantly of each other. The battle system in this game operates on controlling rows as opposed to characters. if you choose to have your row attack then they will both attack. if you choose for someone to cast a spell then that one person will cast a spell and the other character will attack a random enemy. This does not sound like a lot, but when you add in the difficulty of some of the battles in this game you will be fuming. This poorly designed setup makes it difficult to even kill some groups of random enemies, which will make powering up an experience you will altogether not want to do. This has forced some people I know to stop playing the game because it's incredibly frustrating. If two rune users are in the same row then only one can cast a spell at a time, this gives you 3 commands to issue among six characters, which automatically makes your battle efficiency 50% right from the get go. It doesn't make that much difference in the first few steps of the story, but when you get to spots where carefully maneuvering your group in battle becomes crucial, you'll find yourself playing the same battle over and over and over again trying to figure out how what went wrong.
Those that have braved one of the most frustrating RPG gameplay screwups (the most frustrating easily being Xenosaga 2), have found an amazing game with a luscious story to entertain even the veterans of such games. This is a good purchase, but beware, it requires a great deal of patience. I suggest playing this game with your room locked so people don't barge in to see why you're swearing at the television.


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