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PC - Windows : Mummy / Frankenstein Bundle Reviews

Below are user reviews of Mummy / Frankenstein Bundle and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Mummy / Frankenstein Bundle. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.







User Reviews (1 - 11 of 15)

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I picked this up one day...

4 Rating: 4, Useful: 0 / 0
Date: August 09, 2007
Author: Amazon User

I remember when I got this game, how I was trying to decide which one to play first, but they are both alike in many ways; the gameplay, the theme, and also, unfortunately, the fact that many events repeat themselves in the games, like running from place to place. These games are both good for fans of adventure games with a handful puzzles, and/or who are interested in games based on old classic monsters/monster movies. The only problem was that both games require endless amounts of running around to find one item or thing, go back to where you were before, and see if that is even the right place to go. You can explore where you want when you want, if the story or timeframe allows it at the time, but even that requires loads of time of focusing on one small puzzle or item. Frankenstein was good in a sense that it was sort of creepy and had me wondering why I was doing what I was doing (collecting materials for an experiment, while wandering around through creepy tunnels, a castle, and the infamous maze of everliving secret passage ways, which took forever to get out of.) I enjoyed that Tim Curry was in it, and his character is an interesting one; the acting was good, but I enjoyed it just because I enjoy him in general. I still think I prefer this one over the Mummy, despite the fact they are really sort of tied with each other (for me) because I find both amusing. The Mummy is a bit differernt in the fact that you have more open space to run around (I mean that literally) and solve puzzles, as well as exploration of places like tombs (the obvious), old WWII bases that are linked to the mystery, and underground passageways. But also, that there are more characters to talk to, and some of which have a greater impact on the storyline. But so many locations leave you scratching your head at what to do next. I used walkthroughs on both games because of the endless search for one small item to continue the storyline, although it made more of a difference if you knew what was even going on. For example, someone goes missing and you are trying to search for them, but can't go to *insert location here* because it's locked, stuck, or you have to solve yet another run-around-and-search puzzle to access it. Setting the negative points aside, and, despite the fact there are some (they didn't really bother me at all) this game is still quite addicting in the sense that running around is not always a bad thing (quite suprising). It can become creepy at times, or sometimes gruesome (especially in Frakenstein). It is not always shown; it leaves the horror up to your imagination when it comes to gruesome points in the game, although I still enjoyed that. It made the game's point seem darker and more interesting when completeing one certain part of it. Both games make you decide on split-second decisions, and if you aren't fast enough you will face demise, and sometimes in a makes-you-wonder sort of way, but that's just me. I remember I played them both so much, that's all I could think about; how to complete the next section of the game(s). I played the Mummy so much that I couldn't sleep because of the constant drum beats in my head that never stopped (those are usually the background music tracks). If you like adventure games with monster-themed backgrounds, and yet are aware of the lengthy searches for answers, this game may appeal to you. There is always something there for you to look for, something you almost can't grasp...

Great games!

4 Rating: 4, Useful: 0 / 0
Date: April 23, 2007
Author: Amazon User

The games are really fun! I just wish the dialogue and some of the acting were better. Other than that, the games are great mystery games. Sometimes I get really stuck, so these games aren't just for anyone. These games require critical thinking at times. I recommend these games to anyone who enjoys mystery games.

Buyer Beware

3 Rating: 3, Useful: 1 / 1
Date: November 17, 2005
Author: Amazon User

Buyers should note that in some cases, there is a bug in the Mummy which does not allow you to complete the game. This was disappointing to me because I had enjoyed the game up to that point. Despite this drawback, Frankenstein did work all the way through and was enjoyable though not recommended for younger gamers.

Hey Now....

3 Rating: 3, Useful: 2 / 2
Date: January 16, 2004
Author: Amazon User

I think some of the reviews were too harsh, so I decided I would write one. The game came out in 1997, I remember it being $14.99 when it came out and for 1997, it was pretty good. I play everything from Transport Tycoon (MSDOS) to The Sims, I am playing Frankenstien and I have played the Mummy 3/4 through. I find them both average games, not alot of brains needed. Tim Curry is great as the Dr., that alone is worth the couple of bucks! So for those of you who have been playing these kinds of games since MSDOS or WIN 95, you should enjoy it. As for kids(below 13), Frankenstien does have some things that aren't for them.

Dissapointment

1 Rating: 1, Useful: 1 / 3
Date: December 31, 2003
Author: Amazon User

The games didn't even work, and it isn't that fun. Don't buy

A Mixed Bag

3 Rating: 3, Useful: 2 / 2
Date: March 01, 2003
Author: Amazon User

I understand WHY these two games are packaged and sold together. They both revolve around classic movie monsters and both feature big name stars (Malcolm McDowell in 'The Mummy' and Tim Curry in 'Frankenstein.') However, that's where all similarity ends. What this package gives you is one quite good game bundled with one lousy game to give you an average result at a low price.

The Mummy' is actually a delight, if a bit short. McDowell chews the scenery with abandon, alternately smarmy and pretentious. The graphics, while nothing to write home about, were quite adequate, given the low price of the game. The puzzles were straightforward, of moderate difficulty, logical, and reasonably well-integrated into the plot. And there actually IS a plot, if a fairly thin one. Overall, the game plays out like a 'Riddle of the Sphinx Lite.' Fun and decent, and well worth the price tag on its own.

'Frankenstein,' on the other hand, was so abysmally poor as to make me give up on it without even finishing the game. It starts out with some promise, as you quickly realize that YOU are the Frankenstein Monster. You wake up on the famous table, newly created, to find Dr. Frankenstein (Curry) furiously scribbling away in his journal. However, instead of being excited to find that his experiment has worked, the Doctor curtly tells you to go to your room and not to touch anything...more fussy and distracted parent than mad genius. It is in the getting to your room (and trying to get back out of it) that you discover the true nature of this game. It is nothing but one giant maze. You spend the majority of the game wandering back and forth through secret passages in the walls, each step of which looks exactly like every other step. It is hopelessly confusing, impossible to map, and loses all entertainment value after about 5 minutes. IF you are lucky enough to get back out of the walls and into the main part of the house, you discover various items laying around which you pick up. Why are you picking them up? It turns out that you are going to try to reproduce the Doctor's experiment on your own. Why? Who knows? In fact, you have no clue that this is why you are collecting the items unless you consult a walkthrough, as there is nothing in the game itself to tell you this. As doing this experiment is the game's main objective, it is a real shortfall that you have no real idea that that is what you are trying to accomplish. I can't imagine anyone actually enjoying this game. Finishing it is more a measure of your own stubbornness than any redeeming quality in the game itself.

Overall I gave this package a rating of 3 stars (though 2 1/2 stars would be more accurate). 'The Mummy' is easily worth 3 1/2 or 4 stars, but 'Frankenstein' barely deserves a single star.

It won't impress an eight-year-old

2 Rating: 2, Useful: 0 / 1
Date: October 19, 2002
Author: Amazon User

My eight-year-old son and I were really into playing this. But we were both a bit disappointed. He was disappointed that there never was an actual mummy.
The gamer becomes the character Michael Cameron, a somewhat whiney city-boy who works for the mining company. A mummy scare runs through the mining camp and a strike is threatened. Cameron arrives in Egypt to find out what's going on and to make sure the miners don't strike. The Cameron character is completely out of his comfort zone, he complains often, and yet, he's supposed to be resourceful enough to figure out what's going on and how to get into the tomb. I didn't want to be around this guy, but I was stuck with him.
Acting was stiff overall, especially once inside the tomb. The dead Pharoh and especially the High Priest who whines at you to read a life-giving incantation. Eventually he wants the scroll from you as well. When you finally give it up, rather than you handing it to him at the bottom of the screen like elsewhere in the game, the scroll is awkwardly thrown at him by someone off screen. Malcolm McDowell, although fairly well acted, was basically the same arrogant jerk character he usually plays. His constant appearance was annoying and seemingly forced in our face every time we exited a hut or turned a corner. (Can you say "BADDD GUYY?)
The game play was stiff as well. We suggest saving before trying any new action or solution. We would die several times before solving a puzzle, not because the solution was hard to figure out, but the clunky interface caused the solution to be difficult to decipher. Often, we had to click on a specific part of something to get a desired result. In the meantime, we'd die. Items in our backpack could only be used for specific times even though, logically several items could be used.
Also, we were corralled into specific actions. For example, when earthquakes shake the mine, logic would assume we can exit up a nearby air shaft. But NOO! We were coralled into racing through the tunnels valiantly, only to die just short of the shaft. After many sickening groans as the screen went black (this was always the experience of our death -- even as we drowned and likely couldn't have groaned) we were illogically expected to exit a different way.
Most of the initial puzzles were enjoyable common sense repairs and utilizing the things at hand, such as repairing wires and printing out computer data.
Some puzzles had solutions that could only be realized by either dumb luck or by dying on several attempts. After a particular water puzzle, the door to the stairway is open. However, you slip on the centuries-old slimy stairs until you discover an Egyptian rug has mysteriously appeared in the middle of the room.
At the end, I try to give the power crystal to McDowell. Each time I tried to open my back pack to get it, McDowell would shoot me. I may have had a bug in the machine but eventually I was able to complete the game.
The end was pretty anticlimactic and predictable. Overall, it's an O.K. game to pass the time but it won't fill you with a sense of fulfillment or accomplishment. And it won't impress an eight-year-old boy.

Disappointing

2 Rating: 2, Useful: 6 / 7
Date: December 12, 2001
Author: Amazon User

I guess I shouldn't really complain because I bought this game used for [dollar smmount]. But even so, I was disappointed. The Mummy game has some interesting puzzles, but you have to put up with a lot of smarmy commentary from Malcom McDowell's character all the while. It really got old. Then I felt like the ending was so cheesy and abrupt that it wasn't worth the trouble of figuring anything out to get there. It was a true let-down. The Frankenstein game is equally frustrating. Lots of wandering around, having no clue what you're doing. Then once you figure out the puzzle, you want to kick yourself for wasting so much time on it. Because it really leads nowhere. Overall, both these games are decent pastimes, as long as you're not expecting high adventure or fast-paced entertainment. Which, sadly, I was.

A mixed bunch

2 Rating: 2, Useful: 1 / 3
Date: November 19, 2001
Author: Amazon User

I thought the Mummy part of this bundle was very enjoyable. It is a 2-D adventure/puzzle game. It was a fun diversion, although sometimes the acting/writing faltered slightly. Still, even though it was fun, the game is the shortest adventure game I have EVER played. I finished it in a weekend, and I am not a fast gamer at all. I would say there is maybe ten hours of gameplay. This will vary from person to person, of course.

As for Frankenstein, that was a disappointment. I tried to play the game, and twice when I loaded up the game, I found that all my saved games had disappeared, forcing me to start over. After the second time this happened, I just decided not to bother again. The game was not that great to start with, anyway. I found it less interesting than The Mummy, because you are restricted to just a few rooms to explore, and there are many annoying mazes connecting those few rooms that add nothing to the gaming experience.

Overall, I think even for the low, low price of this gaming bundle, you can still do better.

Good as a temporary diversion

2 Rating: 2, Useful: 0 / 2
Date: September 25, 2001
Author: Amazon User

These games are okay if you're really bored, but their really not worth your time. Especially the Mummy game, it's really short and pretty unimaginative. Some aspects of Frankenstein are interesting, but I found it rather hard to get a hang of the game.


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