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Playstation : Hoshigami Reviews

Below are user reviews of Hoshigami and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Hoshigami. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.



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User Reviews (21 - 28 of 28)

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Food for thought...

5 Rating: 5, Useful: 1 / 16
Date: August 30, 2005
Author: Amazon User

For all those compairing this to Final Fantasy Tactics and calling it a clone... This came first... by a long shot, this game was made before Tactics.

dumb game

1 Rating: 1, Useful: 0 / 3
Date: June 02, 2002
Author: Amazon User

this game is one of the worst games ever made befor. if you people what good game get final fantasy 2,3,4,5,6, and 7 thoes are good ones and lunar 1 and 2. they are much batter than Hoshigami

A tactacal upgrade

5 Rating: 5, Useful: 0 / 0
Date: January 12, 2002
Author: Amazon User

I can go on all day about this game but im not ill just tell you the bascics. the graphic are great by ps1 standards detailed emviroments my only complaint is that the stages should have been done better. Ive also noticed that thair more enamies to fight in one battle than FFT also insted of getting to move once then attack once you can hit twice move twice use magic coins depending on how much rap meter you have. If your looking for a long game you found it you can easily play 100 hours and not know it just to get started it will take about 10 hours. all in all if you a final fantasy tactic fan this game will not dissapoint you and is one of the last great playstation 1 games.

Could have been a great game... to bad it's not.

1 Rating: 1, Useful: 0 / 0
Date: March 21, 2002
Author: Amazon User

When I first saw Hoshigami, I bought it immediatly, thinking that Atlas had finally done what no other producer had done to date: created a stratagy game that could rival even the great Final Fantasy Tactics! Keep looking. This could have been an excellent game if it weren't for a lot of really annoying things like the difficulty level. The most boring part of the game is the stupid "Tower of Trials," in which you HAVE to go through a few levels after every fight to level up your characters (which can take hours!) Even then, you'll never really be a comparable level to most of your enemies, and you'll be forced to spend at least half the game in the tower. The difficulty is impossible, and the combat system plays like a tired clone of FFT... wait... the entire game looks and feels exactly like a half-bit clone. The interface, music, graphics, combat system... nothing compares even halfway to Tactics. A warning to those considering buying this game: it will only sit and collect dust on your shelf if you do! Can I give it a negative score? Please?...

The hardest Tactics game I've ever played

3 Rating: 3, Useful: 0 / 0
Date: July 17, 2006
Author: Amazon User

This game when I first got it, it looked great. The first few battles made me think this game was gonna be pretty fun
...... About the third stage in I was going crazy....
The enemies... they outnumber you (ALOT at times)

One level in this game means the difference between being a god and not even worth being on the field
A level 5 person can take on probably an army of level 3's
And wipe out pretty much any level 4 person

So I kept playing, the story was pretty interesting.. .I liked that part alot
But I mean this game made me want to track down the creator of this battle system and kill him
Every stage is harder than the next....
From an army of archers you cant reach until the end of the stage
While they destroy your troops, and the other enemy warriors that are higher levels than you beat the daylight out of whats left
The only way I even got remotely towards the end of this game was magic..... I developed insanely strong magic early in the game

Of course soon, they caught up with you and had the same devastating magic.... Which can kill some of your best warriors in a matter of moments

This one battle its at a castle (I dont remember the name)
Well its 3 consecutive battles
The first battle I did ok in
The second battle I squeeked by without losing a character
The third battle........
.....The leader walked over... killed my main character in one hit with a magic move and game over

Dont get this game unless you like being frustrated beyond belief

Good if bored

3 Rating: 3, Useful: 0 / 0
Date: January 10, 2002
Author: Amazon User

I recommend this game to people who just need something to fill them until the next batch of geat games are released. I mean, the game is not bad by any means, its even pretty cool, but it's no "classic."

Side quests and more side quests...

4 Rating: 4, Useful: 0 / 0
Date: April 11, 2005
Author: Amazon User

Hoshigami is a good looking rpg tactical game. I enjoyed the MANY side quests and all the towers. It took well over 100 hours to complete them all. However I can honestly say that after all that I cant remember anything about the storyline what so ever. Its only been two weeks since i finished this game and i remember very little of the plot. I enjoyed defeating the dungeons, finding weapons, and using the well designed coin system, which was fun. If you can play strictly to enjoy the battle maps and side goodies i highly advise this title, however the story is lacking and forgettable.

Lots of potential ruined by bad writing and an inconsistant battle system

2 Rating: 2, Useful: 0 / 0
Date: March 26, 2006
Author: Amazon User

Strategy RPG's... my favorite genre of games, the perfect balance between story and gameplay. I first acquired Hoshigami about a year after it came out, it took a lot of effort to find it since their weren't many copies to begin with. So, was it worth it? Not really, now to explain why.

First off some pluses, the game does two things which I really like in Strategy RPG's: First you get to choose what the main character says at various points in this game, so it's important to think before you respond, and second if any character dies in battle including special characters they are gone for good, including in the story line, this second part however, actually works against the game, I'll get to that a little later, first the battle system.

The battle system is different than most games in that it has the RAP system. Rather than each character getting to move once and then do an action like in most games, in Hoshigami every action costs RAP points and if you have enough points you can do the same move several times, most importantly attacking, this gives people defending a position a huge advantage in battle, the defender often getting 3-4 attacks off before the attacker gets one. This leads to a lot of strategy about where to move, taking ground and pulling enemies, or at least it would if the computer's AI wasn't so bad, it uses just the standard stand around until you get close enough and then it charges you, its dumb enough that it's pretty easy to exploit if it weren't for how strong your opponents are. Yes your opponents are often well above you in level, and even if they aren't they still manage to inflict an annoying amount of damage.

The games difficulty isn't its biggest flaw though, it's how easy it is to exploit. The game uses equipable magic called Coinfeigms, now Coinfeigms bought at the store are so weak that they are pretty much unusable, however you can merge them together to create better ones, while this is a mildy complicated and expensive venture, once you do you can create magic strong enough to level half the enemy army on the first turn, by the time I was finished with the first chapter I had magic strong enough to kill enemys from the 4th chapter in one shot. This took all the challenge out of the game and made the battles terribly boring, but at least I didn't have enter the Tower of Trials that often.

Yes, the Tower of trials, its like a practice arena where you can level up weaker characters, sounds good until you realize people that die in there really die, you have no idea how aggravating it is to finally get a character to fighting levels only to have it die in the tower before you can leave. I doesn't help that the tower has generic square maps most the time with generic mercenaries to fight, the whole process is enormously tedious.

The overall storyline for Hoshigami is actually pretty interesting, but it suffers from two major faults. First off the writing is really bland. There's not many translation or grammatical errors its just that the writing seems like it was geared toward 12 year olds, and just doesn't immerse you at all. Second is, as I mentioned before when a character dies off in the game that character dies off in the story, also many characters have to be saved, either in battle or by choosing the correct thing to say, the problem is the dialog doesn't really adjust very well. The problem isn't the story doesn't make sense if a character dies off, on the contrary, the creaters seemed to think you would get everyone in your party killed and would fail to recruit everyone, so the game ends up repeating itself many times. Your main character will seem suprised each time a plot twist comes around despite the fact that saving an NPC 3 battles earlier means that you already heard this particular plot twist. Also Characters once they've been recruited, and are therefore killable generally disappear from the storyline. Sort of disappointing since sometimes it's maddeningly difficult to save some of them just to have them fade into the background with all the generic mercenarys.

Despite this the game has a pretty interesting storyline with one big twist, if you manage to do all the pre-req's to see it, the kind that has you looking back through the game realizing you should have seen it coming if you were paying attention, and the overall storyline is good even if it is poorly written.

Overall I can't really recommend that anyone buy this game, its just not fun, even if your a fan of the genre, you'll find the battle system tedious and inconsistant, and the storyline poorly written and repetitive.


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