Below are user reviews of Hoshigami and on the right are links to professionally written reviews.
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User Reviews (11 - 21 of 28)
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Hoshigami is a great game and horridly UNDERRATED!!!
5
Rating: 5,
Useful: 3 / 7
Date: April 11, 2002
Author: Amazon User
Hoshigami is one of the best games ever. I have beaten it two times. Unlike Final Fantasy Tactics, an incredibly easy game after the second or third time through it, Hoshigami is not. It is much more realistic considering in the beginning you CAN NOT raise your characters after you die. The other aspect of the game that sets it apart from other games in this Genre is it's RAP gauge. The game is not a cheap rip off of tactics either. Atlus helped develop the game. Read the credits. I would recommend this to only a true gamer that wants an extreme challenge Only
...agh...
1
Rating: 1,
Useful: 2 / 4
Date: July 23, 2002
Author: Amazon User
Yay, paychecks in, I'm going to the mall, oh lookie, a new tactics rpg, and look!! it's by Atlus! 45$? sure thing! ...
So I go home, put it in, it's sort of interesting... but not really dragging me into it, the way tactics ogre or vandal hearts did... but I press on, because, I did spend money on it...
First three battles... Not that difficult, but still, definitely harder then ones from other games I've played, but hey, that's alright, I don't mind a hard game, if it's fun...
But it's not, ever... I kept playing hoping for some big moment when I'd think it was all worth it, but it never came, I just wasted more and more hours, finally I beat the game, more out of habit then actually wanting to, as soon as I beat it, I put it back in its case, drove back to the mall, and sold it to the clerk at the store I bought it at for 9$... technically it's not his fault I bought the game, but since he worked at the store I bought it at, I felt I could get some revenge...
Don't even consider it as a coaster
1
Rating: 1,
Useful: 2 / 4
Date: May 01, 2003
Author: Amazon User
My rating = -1/0 (negative infinity) stars.... this is a veterate FFT clone: It has the turn based battle system where actions and moves consume your turn gauge (not even an analog.....a facsimile of FFT). Even the target for your spells and attacks is a set of red squares. Don't get me wrong... I played FFT for over 300 hours and I still enjoy playing it (although I conquered deep dungeon etc.), but this game became intolerable after two hours. Why ? This is not exactly a FFT clone... because it is lacking a job system entirely... meaning that you can only choose between certain deities (sort of like zodiacs in FFT) that modify your stats.... that's it and there are only 6.... so there are really only two classes: Melee/Range and Mage. So you could look at it as a FFT restricted to jobs/classes (meaning there are none), but with horrible music, and a ridiculous difficulty. Having the identical battle system induces it's inheritance of the one/two character lvl up, because otherwise you will die of the monotonous battles before you can lvl your entire party (that consists of 7). Unlike FFT, however, there is really no place to lvl up besides ONE STRUCTURE (THE SAME MAP OVER AND OVER AGAIN IN THE PLACE YOU SPEND YOUR MOST TIME GENIUS ATLUS!) And most of the time you may spend yout time cursing when you need to rescue a character and it dies instantly from three hits from three different enemies that have a 10% chance of hitting (probability is .001). This game is so horribly monotonous and frustrating that I gave up offering it to my friends (since they knew better the bastards) and simply smashed the CD and threw it away. I don't think atlus could have done a worse job with this game considering that it was FFTs successor: Dont buy it, dont even play it unless you want to piss yourself off, and make sure you throw it in a dumpster that you don't like because I wouldn't even defile my garbage can with it.
A Frustrating Disappointment
2
Rating: 2,
Useful: 1 / 1
Date: January 03, 2004
Author: Amazon User
Even with extensive experience involving various incarnations of the strategy genre, I have never discovered a game quite as frustrating as Hoshigami. Difficult challenges can be entertaining or provide an innovative approach to dealing with situations within a video game; however, the pure difficulty of this game is absurd. Many of the challenges presented are completely unwarranted and unnecessary. Inevitable defeat is manifested in the very battle of your own mediocre characters versus god-like opponents.
Imagine this scenario: For a solid 5 hours, you have been consistently leveling up and strengthening your troops in the same bland battle environments. When you suspect that you have gained the necessary statistics to confront your enemy, you enter one of the major "missions" of the game. However, one of the characters which you have dedicated 5 hours to building up falls in battle. What can you do? Nothing. I recall several occasions in which I almost broke into tears when one of my fighters was slaughtered, as if one of my own dear friends had passed away.
Another utterly frustrating situation involves saving a particular non-playable character during a battle. Under these circumstances, the character which you must save is often surrounded by enemy troops while your own band of soldiers is several turns away from arriving to the place where they must conduct the fight. Additionally, the enemy fighters will have obtained a high level equal to the strength of your own army. The special character will usually be a decent 5 levels lower than every other combatant on the battlefield. You will watch hopelessly as the special character will be massacred in a matter of minutes, thus resulting in failure of the mission.
Even standard battles requiring the defeat of all enemies on the map are unfairly challenging. Your group of seven fighters will often be outnumbered in a 2- or 3-to-1 ratio. While it would be fun to simply run head-on into the battle and fight off the opposing forces with brute force, such strategies will not prove to be successful. The placement of troops during a battle is absolutely critical and requires investment of time to scope out the statistics of all enemies in the area. Each character's elemental deity plays an incredibly significant role on their survival. Certain characters could be murdered in a matter of three hits from the enemy unit (note: refer to second paragraph to see what to do if a character dies).
Despite the frustration involved in actual gameplay, the other aspects of the game are rather lovely. Character designs and conceptual artwork for the game are of noteworthy quality. Although the background music becomes monotonous after a while (the battle music has a tendency of remaining the same), certain melodies are rather charming (such as the mystical introduction tune or the pipe music that plays in the Save and Load screen).
The storyline isn't particularly outstanding, but many of the characters possess a certain charisma that draws you to their separate personalities. A certain mystery surrounds some of the characters which may prompt personal ponderings and investigation. In this way, it seems that the game is driven more by the characters at times than the storyline.
In spite of its few redeeming qualities, Hoshigami is simply the work of sadists. Although at times amusing (primarily during character conversations), the core of the game--the actual gameplay itself--is severly lacking--or, perhaps better stated, severely frustrating.
Great Final Fantasy Tactics 2 copy
5
Rating: 5,
Useful: 4 / 17
Date: September 21, 2001
Author: Amazon User
This game uses the same battle system from final fantasy tactics to control the chracters. Awesome battle system that uses magic, physical attacks, and chain attacks to inflict major combos on the enemy party. The chain attacks becomes a vital element to the battle system and graphic of this game are good for playstation one standards. While this game is no ff tactics it is a solid game to fill the void that ff tactics left behind.
FF Tactics ready to drool once again?
5
Rating: 5,
Useful: 2 / 6
Date: December 10, 2001
Author: Amazon User
This game is inspired by the strategy games like Final Fantasy Tactics and Vandal Hearts and such. This game is probably the best game that will come out for Playstation this year. The art, the gameplay, and everything else seems to be similar compared to Final Fantasy, except the complicated storyline no one understood. But the game is for strategists, and is not suitable for kids young as 6 (based on complicated gameplay and way the game is played) You want your money's worth? GET THIS GAME!
People complain too much.
5
Rating: 5,
Useful: 1 / 2
Date: April 01, 2002
Author: Amazon User
...Hoshigami is a good game on its own rights without all the comparisons to FFT that turn it down. I don't see what was so great about FFT, but Hoshigami is definetely a great game. Difficulty is just right. I can finally spend over 50 hours or so on an RPG. Too many easy RPGs these days. Hoshigami is just right... FFT is hack and slash. This people is a real strategy game.
Facts
1
Rating: 1,
Useful: 1 / 2
Date: November 06, 2005
Author: Amazon User
This game was not fun for me. Final Fantasy Tactics was a much better game. Tactics was released in 98 and Hoshigami was released in 01. Tactics was released almost 4 years before Hoshigami. Check the dates.
People just dont understand
5
Rating: 5,
Useful: 1 / 3
Date: January 03, 2004
Author: Amazon User
One of the best games ever made for the Playstation console. Why do I say this, Hoshigami isnt some push over games us Americans are used to. Where we just level up and beat are enemy to a pulp. Its not for the weak at hearted either. This is one hardcore RPG. One your enemy will always be somewhere around your power level no matter what. Its hard to, not some easy cheesy game. Youd better get some bawlz or red bull because your in for it with this game. The thing I like about this game is the deities. You get to be some sort of different color, and can change and teach you cool and different skills. The game has been given some silly and aweful reviews, by people here, and on the top game reviews out of fustration because it was difficult. I guess all games to them are suppoed to be for simpltons like them. Its sad :( Hoshigami is a great game and everyone should play it.
Ive not played it so the star isnt anything relevant...
1
Rating: 1,
Useful: 1 / 14
Date: February 14, 2002
Author: Amazon User
Im tired of hearing this is a Final fantasy tactics clone. It isnt, for one reason: Final Fantasy tactics was an Tactics Ogre Clone, which was way better than fft to begin with.
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