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PSP : Dungeons & Dragons Tactics Reviews

Gas Gauge: 54
Gas Gauge 54
Below are user reviews of Dungeons & Dragons Tactics and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Dungeons & Dragons Tactics. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 50
Game FAQs
IGN 72
GameSpy 30
1UP 65






User Reviews (1 - 11 of 20)

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Entire 3.5 Core Rules D&D Psionics Too!

5 Rating: 5, Useful: 4 / 5
Date: October 13, 2007
Author: Amazon User

ok 1st off I am a dungeons and dragons former nerd. so my review might be seeming to be in favor of all the options in this game (which I am) but they may not be for everyone.
this game has all the D&D favs such as the Beholder, Illithids, Dragons of course, Undead and so much more. also the (up to 4 player) multiplayer wireless adhoc option is pure genious.
just dont think this is one of your standard level up/ loot grinders. it has these options and so many choices for everything from eye color all the way to feats and Psionics!
Overall this game is done well and executed in the truest dungeons and dragons experience out there.
Fans of the baldurs Gate series might want to rent this first since it's turn based combat and huge menus may slow down this game too much for the hardcore action RPG'er.
Beautiful Grphics on the monsters and Loads of Equipment and Loot. enough here to keep everyone including me busy for many many hours.

Graphics: Crisp 5.0

Sound: clear but repeatitive. 4.0

Overall: with multi-player modes and all the loot options then toss in the Entire 3.5 core rules set and you get the D&D experience that most Hardcore Fans Have Been Seeking the whole time. Give it a try! 5.0!

buy this 5 star title by clicking the link below.
Dungeons & Dragons Tactics

Can't Stop Playing

5 Rating: 5, Useful: 0 / 0
Date: December 22, 2007
Author: Amazon User

Seriously addicting game. I just got back from a vacation. Five nights in Maui and 5 nights in Las Vegas...I played this game for about 60 hours during the trip.

It's D&D

4 Rating: 4, Useful: 5 / 12
Date: August 19, 2007
Author: Amazon User

Well, I am definately enjoying this game, the controls are not too bad, just it is quite a pain to trade items between your characters, you can't control (as far as I can figure out...)if you want to give a bow to your ranger that your bard has, it seems like you have to give it to your cleric Then to your barbarian, then to your rogue...then maybe your ranger? If someone figures this out I would be happy to hear it.

Gameplay is enjoyable, be sure you save often. I've had to replay battles just because I accidentally loaded instead of saved.

Well overall, there is a whole lot to this game, I've barely scratched the surface, I'm sure

If it wasn't D&D...

4 Rating: 4, Useful: 10 / 13
Date: August 25, 2007
Author: Amazon User

...this game would get a much lower review.

The developers did a decent job of taking the D&D rules and putting them on the PSP. A few things are missing, but that's understandable.

This issue comes in with the difficulty. D&D rules say encounters should be scaled so you can get through 4 of them before resting. The game doesn't do that. I find myself having to rest every battle or 2. Also, monsters do not always match the available equipment to fight them. (There are a lot of early monsters with damage reduction, but there is no way to get the weapons needed to overcome DR.)

User interface can be a pain. You always have to move the camera so you can see where you are going and move your characters. (It would be nice if walls and such were semi-transparent, but that may be too much to ask.)

Great turn-based D&D game - P&P fans only!

4 Rating: 4, Useful: 10 / 12
Date: August 30, 2007
Author: Amazon User

There are few games in the past ten years that have given me satisfying turn-based tactical combat experience. This one has. I currently DM pen and paper D&D and have found this gem to hold up very well against the ruleset. Sure, there is very little in the way of role-play elements, but truth be told, you can't role play on a computer (AI) worth a darn any way (reading page after page of "story dialogue" and choosing from a tree of contrived responses in not what I call roleplaying) , so this gets right down to brass tax; turn based combat.

Character creation is very involved and exciting; the experience point system has been accelerated, so leveling happens often (maybe a little too often, actually, as the lower levels offer excitement that is entirely different from mid and high level characters). Atari has included most major feats and their implementation comes off well. The skill system is fully included, but a bit deceiving. With the lack of RP elements, I haven't seen any use for knowledge skills (or other non-combat skills) and wonder why they were included. Had I known the game was almost strictly combat based, I would have configured my skills differentally for each character before starting.

The in-combat interface works well. Line-of-sight seems to be right on and using cover seems to affect my characters chances of being hit. What this game desparately needs is a status screen that shows a breakdown of your numbers (i.e. if your AC is showing 17, there is no way to tell how you arrived at that number, you have to figure it out yourself). Also the game lacks a numerical breakdown of the damage each character does in combat, or even the potential damage you could do based on your weapon, base attack and feats.

I hope Atari comes out with a patch that brings the background numbers out so the player can see them. A real character sheet would be such a welcome addition (the interface for viewing each character's stats is terrible). As far as I can tell at this point, there is no numeric data that shows what spell(s) each character is currently affected by (just a generic symbol over his head). Without these fixes, this game will have a hard time finding a group to identify with as it won't satify the hardcore players enough and will likely confuse and frustrate the casual player.

All-in-all, though, I have been glued to this game before going to bed every night. Each weapons and suit of armor has been rendered (although there is no close-up vanity view of your character). All items, feats, skills, etc. have a detailed description available at any time. If you plan on picking this up - do youself a HUGE favor, if you don't already own it, pick up the Players Handbook to go along with this title because you WILL reference it! I look forward to the the next title in this series (fingers crossed) - I bet it will be spot on!

Highly Addictive

4 Rating: 4, Useful: 14 / 15
Date: September 26, 2007
Author: Amazon User

This game is simply the most fun I've ever had with a PSP game. No, it's not perfect D&D, it's missing multi-classing and a few skills and feats. But it's damn close, and you get more character customization than you're going to find in any other PSP game anywhere, guaranteed.

If you've ever played "Temple of Elemental Evil" game for the PC, this looks and plays very similarly. The focus here is a little less on role-playing and more on fighting though (but that's why it's called D&D Tactics).

The game is LONG too. I spent about 92 hours on the campaign and finally finished it. You start at level 1. I don't know what the highest level you can hit, but everyone in my party got up to level 19. Even after you complete the campaign, you can go through it again, and make some different choices about which dungeons to explore, or whether to lean toward good or evil, so there is a fair amount of replay value.

-Graphics are smooth, colorful, and fantastic. Almost every spell has it's own animation. Each character has a unique look, and you can customize their hair and faces to a certain extent.

-Sound is wonderful, and there's a wide range of background music. There's even a sound player option so you can play the music during your pencil & paper games if you want.

-Gameplay would be hard at first if you have no knowledge of D&D, but soon anyone will learn it. There are lots of ingame help available on just about everything.

Game balance may be a bit off, my party was leveling faster than the game was expecting, and I was going through some adventures 2-3 levels higher than I should have. You can mitigate this by switching characters between adventures though.

The manual is a little lacking. It doesn't tell you that hitting the "select" button will zoom the screen in and out. It's a very useful feature that I discovered by accident. I wonder if some of the negative reviews here are by people who never figured that trick out?

My biggest problem with the game is that I'm already dying for a sequel!

Pretty Fun!

4 Rating: 4, Useful: 0 / 0
Date: November 02, 2007
Author: Amazon User

This game is overall a fun game,its hard but easier if you know the D and D rules,most parts of the game are fun and challenging;its also neat that you can make your own character,or your whole party if you want.Its cool they have all the races and classes(and 2 new ones!)normally DnD games have like 4 races and 2 classes or something.I think it would be really cool to have it on the Nintendo DS though,thou id really rather play the good old pen and paper table top Dungeons and Dragons,but DnD Tactic is fun for fueling your Dungeons and Dragons rush any time and any were on the go.

Best PSP game so far, if you like D&D 3e.

4 Rating: 4, Useful: 1 / 1
Date: January 17, 2008
Author: Amazon User

The game is great, though it is extremely difficult to understand and play correctly because it is so rules heavy, and this limits the enjoyment for people who have no experience with the table top version of the game. The rules are implemented quite nicely. OTOH, if you know the rules prior to playing this you'll find it way too easy.
It does lack important aspects of the game, such as random encounters and a possible "automatic" threat releveling for missions. Maybe in d&d tactics II.
Some things though make little sense. During missions you are permitted to rest and heal completely while standing outside the Boss' door!!!

Great game that gets ragged on.

4 Rating: 4, Useful: 1 / 1
Date: May 13, 2008
Author: Amazon User

Seems to me a lot of reviews that trash this game are really unfair. I loved it and really missed it once it was over.

I am a Dungeons and Dragons player and I'll admit that the fact that this game is based on DnD rules was a major draw for me. Lets just say it's very satisfying to see all the classes and races and items you know so well and to form your own well balanced party to kill stuff and find treasure. That's what it boils down to and that's what it delivers.

There's no use in complaining about the game not adhering strictly to the rules since obviously a PSP game has limitations that your imagination and pen and paper dont.

The story is retarted. There are no real decisions to make and there is no role playing. It's dungeon diving, plain and simple. Level up your guys, explore cool settings and get stoked when you get your head bitten off by a mind flayer.

The graphics are beautiful. Lighting a torch in a pitch black dungeon looks just as it should. The menus are awkward as hell, but you learn it after a while. It's also sort of glitchy. Save it in multiple slots. Hopefully they make a sequel and work out some of the irritating bugs because this game has a lot of promise for strategy fans and DnD freaks alike.

Fun game- really keeps the tradition and gameplay of D&D

4 Rating: 4, Useful: 1 / 1
Date: May 31, 2008
Author: Amazon User

I used to play D&D back when I was a teenager, and I was currently looking for a time wasting game for traveling that was turn based. Since Risk hasn't been rehashed, I decided to give it a shot. From what I remember about D&D, this game seems to follow the rules exactly. The graphics are good, and the game plays well. I dig it.


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