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Playstation 2 : Marc Ecko's Getting Up: Contents Under Pressure Reviews

Gas Gauge: 77
Gas Gauge 77
Below are user reviews of Marc Ecko's Getting Up: Contents Under Pressure and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Marc Ecko's Getting Up: Contents Under Pressure. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 87
Game FAQs
GamesRadar 70
IGN 70
GameSpy 80
GameZone 79






User Reviews (1 - 11 of 24)

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Spray to play

3 Rating: 3, Useful: 6 / 7
Date: February 16, 2006
Author: Amazon User

This game has been in the minds of gaf heads for some time now, and when the release date snuck up on me, I headed to EB on my lunch break to pick up a copy. I should have read the reviews first. IGN basically bashed it and gave it a very average review, other site gave it acclaim. The game is pretty straight forward, you are Trane, a "toy" graf artist inspiring to be a legend. Your rival are other bombers and the cops (and a special anti-grafitti task force). Even underground subway workers try to tek a oiece out of you. This brings me to the first problem; the game is oddly enough very combat heavy, which isn't a problem (hey, punks jump up to get beat down...) but it is a gripe if the controls suck. Or maybe suck is too harsh a word, lets just say when Trane jumps, it like he' s floating. It's unstable to say the least, and in a game with alot of jumping, climbing, and fighting, thats a no siree. But as wonky as it is (and you will never forgive it), you will adapt or better yet, accept it and move on to the games stronger points, which is sleek presentation, style and graf influence.
Yes, I've bombed before, Im not going to be a dumbass and tell you where, but I was young, into art, and heavily influenced by the colors and style. I still marvel at really great pieces, and have yet to fully grasp the ever evolving 3d nature of the current graf trend. It really is great art when done properly, I love it. Marc Ecko loves it too, and it shows. Unlike GTA where tagging was a mini game, Getting up covers all aspects. One reviewer was pissed that you could put up your own piece, but to me, that was a stupid gripe. How interactive do you want games to be? it would have been nice, but it also would have meant alot of extensive peripheral crap that I dont have i.e. eyetoy and such. So just enjoy the fact that you can pick the styles and colors in which Trane bombs his moniker 'Trane' and be done with it. later, stenciled letters and numbers can allow you to be creative and write your initials and birthdate. see? think outside the box dammit!
The story is quaint, powered by the voice talents of Talib Kwali and others. Rosario Dawson adds her pipes to a very sexy female character who goes out with Tranes rival, Gabe. Charlie Murphy is White Mike, and there are curse words abound, SO THIS ONE IS NOT FOR KIDDIES IN BOTH SUBJECT MATTER AND LANGUAGE. Let them learn about graffitti the hard way, but visiting central booking....wait, that's not right either.
Bottom line....IF YOU DONT ENJOY BOMBING OR DONT CARE ABOUT GRAFITTI ART, INFLUENCE, OR SUB-CULTURE, THIS GAME WILL BORE YOU. Even if you do, it will aggrivate you with the wonkiness of the controls. it's not that the layout is bad, Trane just feels like he's not grounded to wats around him. He david Blane levitates all over the damn place! The interface, and music (Diddy did something right for a change) is awesome. They literally put you in Tranes Tims. you see and experience what he does, and when you bomb a 'heaven spot' it feels cool. some challenges get repetitive or tedious, such as tagging a van eight times....isn't once enough? others require you to take pictures of the tags of legends in order to upgrade you own style, which is sorts nice. I dont know how else to stress the fact that if you dont like grafitti, walk past this one.
The method of tagging a big piece is kinda cool, when you get a drip, it really bugs you. Doing it could have been more precise, but the fact that you are timed helps. I cant see alot of people messing up though, unless they have absolutely no coordination, its easy is what Im trying to say. Graphically, I've seen better and worse. The tags are sweet, Trane's are colorful and vary in style. you can use marker, stencil, and stickers for throw-ups; and latter move on the rollers and wheat paste. Characters are blocky, and the environment is not GTA go wherever the hell you want to. Trane has specific objectives and spots that he MUST bomb. Of course, you can write on most (not all) walls, but it's pointless to do so unless they give you rep points for it. Still, it is funny to see 'trane' written all over the evironment, too bad you cant tag moving cars!

FRESH

5 Rating: 5, Useful: 1 / 2
Date: March 01, 2006
Author: Amazon User

Its cool to see a game that does something different. Ive been playing for three days and can't put it down. The soundtrack is off the hook and the tagging is fresh.

Takes awhile to get use to...

4 Rating: 4, Useful: 0 / 0
Date: March 08, 2006
Author: Amazon User

Just played Marc Ecko's Getting Up. Once you get going its a pretty inventive game.
Just played Marc Ecko's Getting Up. The first 15 minutes of the game are rather dull and you start to wonder why anyone would make such a pathetically easy game. During this time you are basically running around spray painting walls and getting into little mini-fights with not-so tough street thugs. Luckily, after this period of the game it does get more challenging. Stick with it for at least 1/2 hour or until you get to the level where you have to ride the train while spray painting the sides, it gets better from there. The graphics are great although the camera angles can be kind of a pain and soundtrack is awesome. During the game you keep picking up little icons that say ipod to get new songs..

Getting Up Is Getting My Thumbs Up!

5 Rating: 5, Useful: 0 / 0
Date: March 11, 2006
Author: Amazon User

When i first purchased this game, I was suspecting greatness from such a person as Mr. Marc Ecko. Not only were my expectations met, but they were surpassed 10 fold! They combined beautiful graphics with awesome gameplay and the in-game art is amazing. I was a little skeptical at first to tell the truth ever since I played The Warriors which did not meet my tagging expectations. but as soon as I tagged my first wall in Getting Up, I was releaved to find they not only 1-upped The Warriors, but they beat them at their own game! I reccomend this game to everyone. Especially fans of art and hip-hop.

BEST GAME IV EVER PLAYED

5 Rating: 5, Useful: 0 / 1
Date: March 11, 2006
Author: Amazon User

OK SO YOUR THIS GRAFFITI WRITER NAME TRANE(TALIB) TRYING TO GET YOU NAME OUT, AND ALONG THE WAY BESIDES DUKING IT OUT WITH THE CCK (VANDAL SQUAD) AND THE MAYOR (MAYOR SUNG) YOU GET TO MEET AND TALK TO GRAFFIT LEGENDS SUCH AS COPE2, T-KID, SMITH, SEEN, AND OBEY.

Marc eckos getting up (READ)

5 Rating: 5, Useful: 1 / 2
Date: March 13, 2006
Author: Amazon User

The game strikes a nice balance between fighting and tagging. At the forefront of Getting Up you'll find not only the graffiti, but also the entire culture surrounding it. By enlisting graffiti legends such as Futura and Shepard Fairey and hip-hop artists like P. Diddy and Talib Kweli, Getting Up presents itself as an immersive experience for those new to graffiti culture.
so try this game out it is amazing.(for more info visit www.getting-up.com)

the best

5 Rating: 5, Useful: 0 / 2
Date: March 13, 2006
Author: Amazon User

The game strikes a nice balance between fighting and tagging. At the forefront of Getting Up you'll find not only the graffiti, but also the entire culture surrounding it. By enlisting graffiti legends such as Futura and Shepard Fairey and hip-hop artists like P. Diddy and Talib Kweli, Getting Up presents itself as an immersive experience for those new to graffiti culture.

expanding audiences

5 Rating: 5, Useful: 1 / 1
Date: March 14, 2006
Author: Amazon User

For those who are just getting into the world of graffiti, this is the game for you. Marc Ecko's Getting Up is an excellent mix of the Grand Theft Auto series with the legendary Style Wars movie. Not only does the player get to tag all over the city, but also fight the CCK on his way to becoming a graffiti Legend. Trane, the main character, is exceptionally voiced by the rapper Talib Kweli. This is not a run-of-the-mill generic graffiti game, mind you. With talented figures such as T-KID, Futura2000, COPE2, CES, and OBEY supplying their skills, among many others, this game knows what graffiti is all about.

GREAT GAME

5 Rating: 5, Useful: 1 / 3
Date: March 15, 2006
Author: Amazon User

if you like graffiti you want this game for toy writers its great

THIS GAME ROCKS

5 Rating: 5, Useful: 0 / 1
Date: March 18, 2006
Author: Amazon User

i bought this game when it came out and beat it and i just cant stop replaying it. Any one thinking about getting it, GET IT!


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