Below are user reviews of Killzone and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Killzone.
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User Reviews (11 - 21 of 182)
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Looks to be the best for the PS2
5
Rating: 5,
Useful: 6 / 7
Date: June 06, 2004
Author: Amazon User
Killzone looks like its going to be the greatest (and most grim) FPS on PS2 to date. The graphics blow away all other competition in the genre on PS2; the game looks so beautiful and detailed that I can hardly believe how they could have pushed the PS2 so far as to give it a comparison to the graphics in the Xbox shooters. The game also features a grim and harsh look that grips the reality of a war-torn city better than any game i've seen. A grainy filter has also been added to the look, giving it a great feel. Although i haven't heard much, the music is dramatic and occaisonally, depressing, which fits just fine. The ability to play as four different characters should also give it great replay value. Not much has been said about the online capabilities, but it sounds like it will have a strong sense of cooperative stealth combat one one hand, and hectic multiplayer deathmatch on the other, resulting in a choice for the people who like sneaky assassination, or giant bullet storms. Although it wont offer alot new to the genre, Killzone will definitely offer enough to redefine the way PS2 FPS' are done in the future.
It's a great game.
4
Rating: 4,
Useful: 6 / 7
Date: November 13, 2004
Author: Amazon User
Considering this is called a Halo-killer by people who never even played the game before it came out, I'll start by reviewing both games, starting with Halo 2. Halo 2 was a letdown in many ways: the game had very few things that was actually improved, even though it's drastically better than Halo 1. There are more weapons (Plasma Sword is great, though it has AMMO?!?!?), every vehicle can be jacked (I always wanted to use the Covenant Tank, the Wraiths), and I can only guess the muli-player is better, however it STILL has problems that it SHARES with Killzone: there are multiple graphical glitches (the cinemas can't properly process bumpmap textures, the Plasma Pistol charge looks like someone took a Quake II effect and ported it), the game is too 'clean' (not enough debris that would logically be around the levels in certain places, everything looks like a janitor went through before you came by), and the gameplay hasn't got more interesting. The weapons are better but still nothing worth mentioning (assault rifle, pistol, shotgun, sniper rifle, rocket launcher. Da's it for both species), and about the only thing worth even playing the game is dual-wielding. Whoopee. By the way, the Covenant might be able to do a little damage, but I'm sorry, they're just too goofy to actually enjoy fighting. I'm laughing too much to actually care about fighting them, and now you fight mroe Elites than Grunts, so it's now not even worth playing for a laugh.
Killzone is pure artwork. The game has many common sense weaponry that you wouldn't think of but that outright rock: the grenades have a counter on the side that allows for better throwing precision, the sniper rifle's lenscap has to be removed before firing, the soldiers using the ISA Assault Rifle TAPE TWO CLIPS together so they don't have to pull a new clip off their person. That's a modern Marine tactic that nobody uses in games, so these guys did their homework. The Helghast assault rifle has a shotgun instead of a grenade for the secondary firing mode, which for a close range assault rifle (aka a submachine gun) is VERY smart. AND BY FAR the most interesting weapon (and one of the best) is the Heavy Machine Gun/Rocket Launcher combo. Every Marine nowadays would CREAM over such a gun. The graphics are needless to say STELLAR, especially with all the little details, even though it still shares the same graphical glitches as Halo 2 involving bumpmap textures (for those unknowledgable to that term, it describes the extra textures laid over the regular textures that give certain objects a 'roughness' by adding an infinitesimal degree of depth at certain points in a repeating style much like regular textures. The first game to use this was DOOM III, even though the Chronicles of Riddick used them too, but that game probably used the technique id used). Storyline-wise, they never really have anything universally epic, but epic storylines are so common nowadays that they're completely BORING. I'm glad to see a change of pace for once. It's basic storyline, just the enemy has overtaken the flank, it now has to be recovered, our base has been bombed and now we have to defend its remains, we now have to take the initiative and assault since we have an advantage now, etc. One last thing, the enemy AI in Killzone is FAR more refined than any other shooter, and for a realistic shooter this is a necessity that Halo 2 seems to lack. With all this considered, I think that both games are good (I'd give Halo 2 a 4/5), but neither is truly 'better' than the other: they are both just styled differently. Hence why there shouldn't BE a comparison between the two. Enough, I'm gonna go play now.
Definitely the best FPS the PS2 has ever seen
5
Rating: 5,
Useful: 6 / 8
Date: September 20, 2004
Author: Amazon User
This game is most certainly the best First Person Shooter the PS2 has ever seen to date. But it's difficult to tell if it lives up to the hype and the title "Halo Killer" which Sony has bestowed upon it. It definitely has that certain gritty feel and frantic pace that Halo doesn't quite hit. It feels as though you are in a war, whereas Halo feels like you're on an alien world shooting aliens. So I would say both games accomplish their goal quite nicely. It's also difficult to give this game a fair rating since I have to base my judgements upon the beta test and many of the gripes I had about the game (in particular the shabby Hit Detection which forced you to unload entire clips into a single enemy without him dying) the developers have assured would be fixed in the final version. But DO NOT pick up this game expecting Halo. Its a different game in its own rate and it is certainly an acquired taste. It isn't quite as fun as HALO but it has that certain aspect that just draws you in and gets you addicted. The graphics are truly amazing and the sound is fantastic. With an epic soundtrack and excellent sound effects for weapons. The gameplay however could be downright frustrating sometimes. Whether it be the game freezing, the sound glitches that caused the sound to stop working, or the absolutely horrible hit detection that forces you to unload all your ammo into your opponent to no avail; this game had me banging my head against the wall. Its also a bit awkward running in circles shooting someone then stopping to reload, since neither of us have a melee attack. I did play the beta version however, and the developers said that all these and more would be corrected come final release. I didn't really like it when I first started playing it, but after awhile I really warmed up to it and I am most certainly hooked. I will buy this game the day it comes out, but I know what I'm getting into. If you're a fan of the FPS and a PS2 owner, then this game deserves a place in your library. However, if you're just a casual gamer and only play an FPS every so often, you might want to play it first so you have a feel for it. GRAPHICS-10; SOUND-10; GAMEPLAY-6 (It was the beta after all)
In the Zone Pt. 1
5
Rating: 5,
Useful: 5 / 6
Date: April 06, 2005
Author: Amazon User
Killzone ROCKS
I really don't know WTF the other reviewer was talking about(getting hit with the shotgun 3 times?) A lot of the time (except for in single player) it takes LESS than one hit to be killed with the Shotgun. Ill cut the personal crap and do good OLe pros and cons.
PROS
-Absolutely Great Single player
-good single player videos (especially when compared to Halo 2)
-Lots of good multiplayer levels
-Awesome detailed single player levels(bullet/explosion holes everywhere, sprypaint, backround effect,dead people, ect..)
-Interesting and FUN guns(Shotgun can fire THREE 12 g. shots at once!)
-Great enemy AI (especially for a PS2 game)
-AWESOME melee atacks in single player(different atacks trigured on different sides) (You'd have to see em- try the knife!)
A Gritty and Uncensored take on Wars Past
5
Rating: 5,
Useful: 5 / 6
Date: December 27, 2004
Author: Amazon User
This game really is THE premier game for the
PS2. It leads all fields in gameplay, graphics and most of all, fun.
Alright, First of all this game is just an all out frag-fest. And it's one of the better ones at that. Ofcourse as any educated buyer, you already know the story, but I'll tell you a little about the game it's self. All throughout the game I noticed striking similarities between killzone and Wars that had happened before. For instance, there's a hefty dose of Trench warfare that can be considered a rehash of WWI. Also there's gritty urban combat, which can be seen as WWII. and then there's soe Jungle warfare, which could be taken as a juiced up futuristic version of the Vietnam War. It's actually really cool. Knd of lick a campaign of the Wars America's fought in.
The Graphics Are great. The whole game looks like film footage from a war. There is a grainy overlay that makes everything hazy and there is a sort of dinginess about the game. Also all of the environments are detailed and bring out the best that the PS2 has to offer; from brightly lit rooms to debris ridden subway tunnels, this game's graphics brings even the all-mighty X-BOX to it's knees. Explosions look amazing, and a thick smoke hangs over the blast area for some time after the blast, making for some frantic moments of blind shooting. Killzone has some of the best particle effects I've ever seen, meaning that every bullet hits and couses a plume of smoke, blood or bits of concrete to be thrown up into the air. It's great to see bullets fly towards you and hit a patch of ground in front of you, sending dirt into your face, that makes for some frantic moments of scrambling for any cover you can find. Also the Weapons look amazing. From the M86 silenced weapon Lugar carries around, to Templar's M84, the weapon designs and graphics really are a sight to behold. The scopes reflect in certain lights and the guns are so well rendered they actually look real. This comes in handy when you see the enemies' menacing, glowing eyes, in a dark and damp boiler room or a steemy jungle, because you feel like you have to right tools for the job.
Which brings me to my next point, all of the character layouts are great. The Helghast (Your enemy) is a hulking menace, that dons an oxygen mask and has glowing orange goggles. They really do scare you when you first incounter them; Which in turn makes it that much more fulfilling to pump one of the bug-eyed suckers full of lead.Also, when these guys drop, they fall hard, their bodies twisting and contorting, which really does add to the realism. Also, bodies are thrown in the opposite direction of a grenade blast or rocket explosion, causeing their riddled corpses to slump over metal railings or Slam into a concrete wall and be thrown to the ground. It really is cool to see the helghast bodies litter a room, it's strangly exciting to see what will happen to a helghast trooper if you throw that grenade by them, or hit them in the stomach with a high-powered shotgun slug. The Character models and brilliant physics make this game a real treat for the eye. Also, a welcomed innovation is that an enemy soldier's body will lay in the same location throughout your romp through the game, they don't dissapear like they do in countless other games. To me, there is no greater joy in this game, then to walk around the room and admire the work you've preformed on 20-30 Helghan bodies.
The sound effects in this game really set it apart. From Grenade explosions to the crackle of gunfire, everything sounds realistic, adding to the thrill of "opening up" on a Helghast platoon. My only gripe would be that the Helghast troops repeat some of the same phrases over and over. So frequently, in-fact, that it is not uncommon to hear the same phrase screamed more than once. But still, it does add to the realism of the game, because in those frantic moments when you're surrounded by Helghast, it doesn't matter what they're screaming, it's still frightining.
The gameplay of this game is superb. From the function of weapons to the enemy AI, this game is top notch. The enemies will engage, take cover and throw grenades when appropriate, making even the most comon troops a challenge to take out. The Helghast will work together and give covering fire for their pinned down comrades, they'll ambush you in a hot, sticky jungle, they'll do pretty much anything that a normal person would do, which really does make them a worthy adversary. The controls are easy to learn and make the game fun to play. The addition of a 3 button engage button is smart. Meaning that you tap L1 to throw a grenade, spit out a hail of bullets with R1 and then use your secondary weapon with R2, it's a brilliant scheme that allows you to always be in the middle of the action, and allows quick access to every weapon in your arsenal.Of course, you can only carry 3 weapons at a time, so deciding when to get rid of that Hish-Magnification Sniper rifle in exchange for the No Magnification M42 Machine gun can be a challenge in itself, The whole game has kind of an action-reaction relationship. From Wheather or not to pick up the Heavy Machine-gun instead of keep your sniper rifle, to decideing shich enemy to take out first, each decision makes for a seperate reaction, good or bad, you just have to suck it up and live with it.
This game's single player is extrarodinary, but the multiplayer aspect of Killzone is where it really shines. There's nothing more fun than Running around on a gritty beach, taking out enemies or sprinting back to a base with a supply pack, with bullets whizzing past your head. The online is fun too, it's pretty much the same, but there's 16 REAL people in a map at once. It's honestly all out insanity. My only complaint about the Multiplayer is that there are very few multiplayer maps, but still, the maps that exist, are THE BEST multiplayer maps I've ever played on.
Now it's time for a little "Attacking" I like the way the Reloading and Grenade tossing animations are. It gives a nice touch to an already realistic game, and it makes it makes the game really look like it's title, a First Person Shooter. Here's a Summary of the game:
Gameplay: 13/10 A lot of fun, and sometimes tough when deciding whick weapon to ditch and which weapons to pick up.
Graphics:15/10 Guerilla goes for an edgy, gritty look and pulls it off. Great character models and detailed environments give this game an above average score in the graphics department.
Difficulty: 10/10 Very hard at times, Sometimes this game seems hopelessly hard, but once you conquer that challenge, there's a great feeling of accomplishment.
Fun: 20/10 Wheather sitting back with your freind and dueling it out along with up to 14 other bots, or romping through the Single player campaign, it's a blast to hear the Helghast screams, and just all out fun to be in the Killzone.
Overall: 48/40 Above Avaerage score, for an Above average game.
This is THE game for the year of 2004 on any Console. I don't want to say anything negative about halo, but I personally like this game more.
From the way the amount of ammo you have left in your clip (A drawing of bullets in the lower right hand corner) to the overall presentation of this game, it really is a groundbreaker in the Genre of FPS. And it even shows us just how much our "out dated" PS2s really can do. KILLZONE IS THE BEST GAME OF THE YEAR 2004 AND IS TRUEY AMAZING.
This is a definate must for anyone who wants a challenging, fun and at times frantic, shooter. You MUST get this game.
P.S- this game does have it's fair share of blood, so it's not recommended for anyone under the age of 13. Seeing as dead soldiers' blooding handprints can be seen down a hallway, and even shots that make contact send a plume of blood into the air.
better than most reviews would lead
4
Rating: 4,
Useful: 4 / 4
Date: November 15, 2004
Author: Amazon User
ok i rented killzone and have been playin for 3 days now and i will review by features.
graphics: the graphics are simply stellar to me. i dont pc game or have an xbox and killzone is by far the best graphics i seen yet on ps2. very high res through out the game, ive experienced no clipping and the only draw distance ive seen that was too close was on some offline multiplayer in an outdoor water filled level. i noticed it was pretty close but i dont really care as long as it was there when i got there. the ragdoll is pretty good, i shot up a guy running down some stairs and is body ended up falling all over the rails looking realisticlly mangled. i was impressed. no slows or frame rate loss that i can see in single player. the online i felt some lag that i really didnt like but it wasnt too often. might be just my connection. offline multiplayer was great no problems and overall online is a blast, very similar to socom in its interface and similar to unreal in modes and such. that gets me into gameplay which is great and the buttons are laid out nicely. once i got the feel of it i was all over the game like second nature. and the controls ARE FULLY CUSTOMIZABLE. despite what others might say. even directional sensitivity is adjustable. the ai is questionable at times but i think its pretty capable and smart. dont play on easy and you can see the difference. they know when to charge and overwhelme you when there numbers are far greater than yours. and they know to keep cover and you use supression fire when they are few. like others said the reloading animations and all the little sound effects are great. the attention to detail is top notch and is something i really enjoy in a game. i would give the graphics of this game 5/5 for a ps2 game. the draw distance is minor to me and the blur effect when sprinting is amazing. the sound is 5/5 very loud gunfire and explosions, superb music and voice acting. too repetitive enemy calls and grunts but not distractingly annoying like some say. gameplay/control = 4/5, a little stiff, similar to shellshock but still good, great button arrangment. story 5/5 very interesting and good characters. great war feel and a sense of purpose for both sides. overall its pretty awesome in my opinion. im not much for the halo futuristic lasers and stuff so its just right for me. rent it and give it a shot. i did and now its definately on my christmas list. p.s. the aiming on the sniper rifle through the scope is pressure sensitive on the analog stick and allows for very accurate targeting. best ive ever played in a game. if you have ever fired a rifle in real life you can feel the realism and definately appreciate this significant improvement in gaming. something no else has mentioned but is a phenominal addition.
Awesome game!
5
Rating: 5,
Useful: 4 / 4
Date: November 18, 2004
Author: Amazon User
Killzone is an awesome game that Im glad I bought. If your reading reviews on major game sites like "gamespot" then disregard them. Gamespot is known for reviewing games based on their feelings, not the actual game. Also Gamespot is payed big bucks by Microsoft to glamourize Halo and downplay Killzone. But dont let that stop you from enjoying Killzone which is a kick-butt game for the PS2.
Killzone definately feels like a battlezone. The wind blowing in the background, the grey skies, the war torn fields, just explain that this is a warzone, not some colorful green play land(like Halo). I havent played too much of the single-player, but Ive put about 6+ hours into playing online. If your into deathmatch games, then dont even bother reading reviews about Killzone to determine whether you wanna buy it or not....JUST GET UP AND GO TO THE STORE NOW! Killzone is an excellent online game if your into deathmatch type of stuff.
The weapons also seem like actual weapons. Guns actually feel heavy, and nasty. Unlike the plastic cap guns that plague Halo, the weapons in Killzone actually feel like big pieces of equipment that fire good old fashioned lead. Also some of the weapons are very unique(triple barrelled rocket launcher anyone?).
Overall this is an excellent game if your a PS2 owner and your looking for a first person shooter to play. Also if you have PS2 Online(Broadband)and love deathmatch games, then no questions about it, get your butt to the store and pick up this game! See ya in the KillZone!
I LOVED this game!!
4
Rating: 4,
Useful: 4 / 4
Date: May 18, 2006
Author: Amazon User
First of all, I am not one of those people that play war games or shooting type games-- but I think that this game may have just converted me. This is one of the best games in this genre that I've played and is well worth the money. I thought that the story line (which followed a group of soliers) was interesting and the levels were challenging. It was tough to get coordinated at first with the controls, but once you get it, you got it, and the game moves uphill from there. My favorite part of the game, though, was the multiplayer mode. Forget the storyline and get some of your buddies to play that! I can play that for hours ( but the dual screen can get confusing). I highly recommend this game.
Good game but needs some tweaking
4
Rating: 4,
Useful: 4 / 5
Date: January 25, 2005
Author: Amazon User
Okay, first and foremost I have not played Halo so I am not going to label KZ as a "Halo Killer". Here is what I like: The cut scenes are great, esp the intro. When pumped through a quality sound system (I have a Bose Acoustimass Series 15) the game takes on a realism that I have not found duplicated. You can hear people behind you and can actually use the sounds as reference points when you have to shoot blind. The ability to use different characters is cool. I just "graduated" to the point where I have a choice of three. Weapon selection is good. I will go against the grain on the sniper rifle issues and just say that for anybody that expects to fire a sniper rifle under combat conditions and expect it to be easy is very naive. Try firing an aimed shot with a M4 Carbine while somebody is trying to shoot you and you will get my point. I do like the way your comrades can aid in a firefight but I will also comment on that in a negative sense. Firefights are intense and you have to think your way though instead of just going balls to the wall. Do that and most likely you will get wasted. One the best things is the ability to take over heavy weapons such as heavy machinguns and anti aircraft guns and use them to your benefit. Talk about a feeling of power! Now for some negatives. The AI is not entirely reliable. I have found my teammates just standing around and not doing anything. More times than not they will return fire with accurate and controlled fire. I think you may have to take the lead on attacks to get them "motivated". The autosave feature needs to be tweaked. I absolutely hate having to start over at the beginning of a level. I guess it would be cool to have different enemies to fight but I find the Helghast troops to be pretty damn intimidating esp when they yell. Be advised the language is pretty gritty but adds a great element to the game. All in all I would highly recommend the game.
Okay, it is 1 Mar 05 and I have completed the game. I did find one absolutely annoying aspect. In one level I cleared the entire area and killed everything in sight. I only had to push one button to move to the next level. Well it just wouldn't work! I tried several approaches but always ended up not being able to advance. I went to the internet and did some searching and found several other folks encountered this hang up. It took starting the entire level over with a different character and doing the same stuff I did before and then I was able to advance. Now that ticked me off. And now back to the AI stuff. Having your teamates help is great but all in all it is very un-realistic. They will stand there and take an unbelievable amount of fire and not die. Now I am not complaining in a sense but there should be more realism to this. The ending was okay, not great but okay. Now I will start by playing the battlefields and maybe invest in a broadband adapter and try my PS2 on line.
Would I still buy it? Yes, but I would try to find it used.
definately not your dad's FPS nor for HALO fans
5
Rating: 5,
Useful: 4 / 5
Date: September 12, 2005
Author: Amazon User
This game is different than other FPS. It's realistic. If you are part of the crowd that loves the fast-pace,John Wo-style, kangaroo-corp jumping...this will not be a game for you. If you can't stand rockets being used like normal rounds or jumping around to avoid getting hit, you will love this game. If you find HALO cheesy, then you will love this game. Killzone isn't a HALO competitor. It's a HALO alternative. Personally, I find HALO silly and cartoonish which is why I gave this game such high marks. The focus of this game is capital G grit.
FPS all have their basis from Doom/Quake. Because of that, the same tactics that were used (and over used IMHO) were utilized and even added on. The end result of this is HALO. A game that while is popular, I feel, has embraced everything negative about FPS. Jump avoidance is not just some trick to do but a manditory part of the game, especially in multi-player. I put HALO under the same auspice of lasertag. If you ever played the new lasertag games, there are those people that dodge their detectors from getting hit instead of themselves. The end result is a person/squad that wins but looks stupid doing so and is an incredibly cheesy way of doing it.
Killzone is different. Killzone is a military game. Don't expect the same things to apply in Killzone as you would from other FPS, like HALO. As others here have said, in-game strategy is necessary. Charging in to a group of enemies is a sure fire way to die instead of a way to impress/shock your opposition with your online agility/button-pushing. If HALO is the lasertag of FPS, Killzone is paintball. Mixing more realism into the game vs being snazzy with flare.
So if you love HALO over all other FPS...you will despise Killzone. It's OK, not all FPS are the same and the HALO focus is night and day different than Killzone. If you feel that HALO misses the mark of FPS, get Killzone.
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