0
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z




PC - Windows : Journey to the Center of the Earth Reviews

Gas Gauge: 63
Gas Gauge 63
Below are user reviews of Journey to the Center of the Earth and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Journey to the Center of the Earth. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
0's10's20's30's40's50's60's70's80's90's


ReviewsScore
Game Spot 61
IGN 63
GameSpy 60
GameZone 70






User Reviews (1 - 11 of 33)

Show these reviews first:

Highest Rated
Lowest Rated
Newest
Oldest
Most Helpful
Least Helpful



JOURNEY CENTER OF EARTH

5 Rating: 5, Useful: 0 / 1
Date: February 17, 2007
Author: Amazon User

THIS IS AN ENTERTAINING AND ABSORBING PC GAME - RECOMMENDED TO BUY

Among the best

5 Rating: 5, Useful: 39 / 40
Date: November 06, 2003
Author: Amazon User

Our heroine,Arian,who is a photojournalist,falls through the crack in a volcano while out covering a story.She stumbles upon a hidden world in the center of the earth,and becomes a hostage to her new environment.Eager to return to the surface once again,she meets many interesting characters along the way.It seems everybody wants a favor from her,before she can proceed on to the next area.There are dinosaurs,giants,floating islands,submarines,blimps,suspended bridges,jungles,diamond mines,and the list goes on.The graphics are breathtaking-reminiscent of "The Longest Journey" and "Syberia",two of my all time favorite games.I'd have to put this one among those very few,rare games,that will not let you down.Though there is only one CD,don't let that fool you.It's quite a lengthy game,and Arian travels a very long way.I would have liked to have had a location icon in the inventory...it would have lessened the tedious distances.Also,the hotspots were hard to find at times,especially when she went from room to room,or progressed onto the next screen.It was tricky sometimes,I had to click in the farthest corners to find them.There are just enough puzzles in this game to keep it interesting,although a few were so difficult,that I needed a walkthrough.
The storyline is rich and engaging,and the laptop computer that Araian uses is priceless.There are two different endings to this game.You can choose to end the game about 3/4 of the way through,or play it to the end.The cut-scenes are wonderful,the sounds of birds chirping,the seagulls,the water rippling,all add to the beauty.Although I would have preferred the musical score to be played more often,it serves it's purpose and is quite satisfying.I was very pleased with "Journey To The Center Of The Earth".For true adventure gamers....it is a must have.

Great buy!

5 Rating: 5, Useful: 27 / 28
Date: October 25, 2003
Author: Amazon User

I didn't know what to expect with this game but after seeing the demo decided to give it a shot, and was very pleasantly surprised. The graphics are impressive, the story is gripping, and there is a heck of a lot to see. It is a long game that kept me busy for nearly 50 hours.

Not only that, but more importantly, it was really fun. There is something very playful about the really colorful, vibrant colors that make up the palette of the settings, and there are lots of characters. This is not a lonely Myst-like game where you wander alone. You speak to many of the other characters, and interact with them. Lots of puzzles, most of which tie into the story quite nicely.

I recommend it highly! For 20 bucks, why not?

very enjoyable

5 Rating: 5, Useful: 3 / 3
Date: January 02, 2004
Author: Amazon User

I have to say, I really enjoyed this game. I like games that have a nice mix of interaction, puzzles, and "visual candy." This is that game. It is a bit of a pain here and there with a couple of technical problems, but if you save the game a lot, it really isn't too much of a bother. I enjoyed the story, the characters, and I would love to find more games like this, as the technology gets better. If you like games more like Syberia than Myst, this game is worth the purchase.

better the adverege...

5 Rating: 5, Useful: 2 / 4
Date: September 03, 2004
Author: Amazon User

This has to be on of the better adventure games I've played. The graphics are very beautiful amd immersive. I highly recomend this game for adventure fans.

What fun!

5 Rating: 5, Useful: 2 / 3
Date: October 27, 2004
Author: Amazon User

Sure, okay there were a few things in the game that made it a little hard to play. But over all it is a great game! and it's one that you can play with friends or family. My sister and I played it all weekend long, we just couldn't get enough of it. buy this game, or rent it. either way, you should really play it. :)

This Game Was Fun

4 Rating: 4, Useful: 1 / 3
Date: January 09, 2006
Author: Amazon User

I enjoyed playing this game. It loaded into my system without any problem at all.

Wanted to play it through, but....

3 Rating: 3, Useful: 6 / 7
Date: May 29, 2005
Author: Amazon User

I bought this game because the title and genre intriqued me. However, I found it to be a challenge, too much so, for my taste.
Even with the "Walkthroughs" to help me, I still had problems with getting from one puzzle to the next, and Im not a brainiac,
but Ive been playing computer games enough to know, this one is too perplexing to finish. Im not a fan of point and click, and I wish more people would clearly state in theyre reviews wether or not a game is, but the graphics and idea of this game won me over. Controlling the game was another issue. The keys I was to
push over certain items would not budge the item, and I have 4 computers, so it wasnt my keyboard!

Doesn't Live Up to its Promise

3 Rating: 3, Useful: 24 / 25
Date: February 22, 2004
Author: Amazon User

In Journey to the Center of the Earth--a game only loosely based onm the Jules Verne Novel--you play Ariane, a freelance photo journalist on a trip to Iceland. While there, an accident separates her from her helicopter and pilot. Trying to find a way out of her plight, she falls, like Alice, down a hole and discovers a whole new world. While trying to find a way back to the surface, she explores this world and uncovers a mystery.

As others have stated, JTTCOE is a third person game much in the tradition of The Longest Journey or Syberia, with a strong female protagonist on a quest that isolates her from everything familiar. As such, JTTCOE could have been a really good game. I expected it to be a really good game. There were some good things about it, even some parts that were quite enjoyable. But as a whole, it didn't please the way its predecessors did. There were too many glitches that made me think it had been rushed into release without being tested thoroughly.

I wish I could say that where JTTCOE is good it's really good, but that's not the case (except in the opening and closing animations, where the helicopter flying over the ocean is indistiguishable from film). Mostly, things were...okay. The graphics were pretty but not stunning. The animations were adequate. The voice acting and story were all right. So there wasn't much greatness to make up for the fact that a lot of this game is kind of boring. The one savng grace is that there are no timed puzzles and you can't die.

The puzzles range from the incredibly simple-minded to the abysmally incoherent. Most are typical third-person inventory puzzles--give so-and-so this item so that he gives you something you need to give to someone else. These were the easy ones, although it was difficult not to become irritated at all these characters just sitting around letting Ariane do their chores for them. Except for a few, the NPC's were without personality, so it was a little hard to feel sympathy for them.

Conversational puzzles were more difficult, usually because the alleged conversational clues didn't actually contribute anything, or were actually misleading. There were several places where you were given deliberately wrong information, which I find unforgiveable. But that wasn't so bad as the several mechanical puzzles. I usually can get through anything without a hint or walkthrough, but the puzzles in JTTCOE were so abstract and incoherent that even WITH a WT they didn't make sense. Plus, often solving a puzzle meant running around through the entire gameworld--which was huge--looking for some unlikely inventory item in some unlikely place. The world was so big and the navigation was so bad and time-consuming, that it was easier just to get the answer and not waste your time.

Did I say navigation was bad? It's about the worst thing about this game. There is no warp function and there are lots and lots of screens to move through, some of which don't have much other purpose. Sometimes your movement cursor doesn't appear, so you have to kind of randomly search for it. Sometimes you simply can't get there from here and have to go around, and sometimes Ariane evinces a kind of virtual Tourette's syndrome, where she twitches and shuffles around in place for no apparent reason. This was really irritating, the more so because it could have been corrected with a little attention.

JTTCOE has two endings. This in itself is not unusual, but one of them occurs substantially earlier than the other (I suppose in case the player just can't take any more) and provides quite a different outcome. You're given plenty of warning what's coming, so it's easy to save in the right place and go back and view the other ending later. If you choose the extended ending, the game actually picks up and the puzzles make a little more sense--or maybe it's just that by that point you know what to expect, I'm not sure.

It took me about 25 hours to get through JTTCOE and that was with several WT consultations when I couldn't take it any more. I didn't find it absorbing; in fact there were times when I got through a puzzle and thought, "I don't want to do this any more." I ended up being pretty disappointed in it. I think I would have done better to wait for the jewel case release, or trade someone for this game; it just didn't live up to its promise.

Oh, my head

3 Rating: 3, Useful: 20 / 21
Date: January 28, 2004
Author: Amazon User

This is a flawed game that could have been a great one if only the developer had put more effort into it. Instead, it's so buggy that the first time I played it, I could scarcely believe it had been Beta tested. I was tempted to keep a can of Raid handy as I doggedly pursued the game's conclusion (or conclusions, actually -- there are two of them).

Where to start? It would be way too time-consuming for me to list all of the glitches I encountered, so I'll just mention some of the highlights:

~Choppy cut scenes

~So many crashes I felt as though I might be playing Demolition Racer by mistake

~A difficult-to-control protagonist (Ariane). For example, I'd click on a hot spot and she'd head in the opposite direction; she'd run into/walk through solid objects (posts, walls, furniture, other characters, etc.), get stuck behind things, disappear and reappear, spin around like a whirling dervish rather than move in a forward direction, walk on water, go sailing completely off the screen while continuing to recite dialog; overshoot her mark and, for instance, end up behind and facing away from characters with whom she was speaking (ultimately becoming frozen there); she'd also open doors and/or pick up objects that were behind her, and obscure my view of items needing attention by standing precisely in my line of sight.

~Erratic display of icons indicating items to be picked up, interacted with, and/or signifying directions in which Ariane is able to move. Icons would appear where there were no hot spots, and not appear where hot spots were present. Also, some hot spots are downright microscopic and easy to miss.

~Inconsistency of a type I've never seen before in a computer game. For example, a character who's supposed to give a specific item to Ariane might give it to her over and over, but this doesn't always happen with the same item at the same point in the game. I was also able to get Ariane to do something she wasn't supposed to be able to do (I realize this is vague, but I'm trying to avoid spoilers)

~Out-of-synch events; for example, a thing that's supposed to happen only after something else has occurred will take place *before* the prerequisite event (again, I'm being intentionally vague)

~An inventory system that, if left open, can obscure items that are essential to advancing the game

~Extremely difficult puzzles, some of which made little sense to me

~Problems both installing and uninstalling the software, including error messages that weren't accurate or legitimate

~Negative impact on the performance of some of my other games

The computer on which all of the above occurred exceeds the minimum system requirements for this game, as provided by the developer.

To be fair, I actually did like a few things about the game. The music, ambient sounds and quality of graphics are simply outstanding. Also, being a hard-core gamer, I've played the thing more than a few times and it's grown on me. Once I'd become accustomed to the game's shortcomings and knew what to expect, I enjoyed it a lot more.

I realize, however, that some folks are probably reluctant to work as hard as I did just to appreciate a computer game. Further, I wouldn't recommend this game to an adventure gaming novice, as it could drive such a person away from the genre altogether. That would be a shame, considering the excellent adventure games that have been released in the past few years.

In my opinion, Journey to the Center of the Earth has a lot of potential. Rather than creating a "budget" game at the expense of quality, I'd have preferred it if the developers had spent more time and effort trying to get things right. Performance-wise, this is the worst game I've ever played. I would have gladly paid twice the price for a glitch-free (or at least glitch-minimal) version.

If you decide to try this game, I suggest that you bring lots of patience as well as any anti-frustration devices you might have. A good walkthrough wouldn't hurt, either.


Review Page: 1 2 3 4 Next 



Actions