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Guides


Playstation 2 : Commandos Strike Force Reviews

Gas Gauge: 59
Gas Gauge 59
Below are user reviews of Commandos Strike Force and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Commandos Strike Force. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
0's10's20's30's40's50's60's70's80's90's


ReviewsScore
Game Spot 57
IGN 75
GameSpy 50
GameZone 59
1UP 55






User Reviews (1 - 5 of 5)

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Disappointed

1 Rating: 1, Useful: 2 / 3
Date: June 26, 2006
Author: Amazon User

I had high hopes for this game even though the reviews were bad. Well, the reviews were right. The graphics and frame rate were poor. The game is so dark you can't see where to go or who you are suppose to shoot. I got stuck on the second level trying to figure out what was going on. I got tired of trying, and I'm more than a casual player. If you're looking for a good First Person Shooter try Cold Winter, Red Faction or Project Snowblind.Project Snowblind might be one of the best FPS on PS2. If you simply want a good shooter/action game get Resident Evil 4, Sniper Elite, The Suffering, Metal Gear Solid Substance ...

Good solid shooter, but it gets 2 stars down because....

3 Rating: 3, Useful: 2 / 4
Date: April 06, 2006
Author: Amazon User

Of the framerate and the graphics. The framerate bogs down way to much! Even if there are only two guys in front of you! And the graphics. Surprisingly, the graphics are very bad and good at the same time. While the envierments are super ugly, they have a very good way to the word 'hactec'. Unfortionaly, the graphics lag is sweetness! The are very ugly. But it has very solid action. A good first person shooter ruined by graphics and framerate!

A welcome edition to the current crop of WW2 games

5 Rating: 5, Useful: 1 / 1
Date: February 25, 2008
Author: Amazon User

Changes have certainly been a foot since we met the Commandos franchise last. Traditionally an isometric-perspective, strategy-come-puzzle game, the franchise has made the switch to first-person, and it's made a far better fist of it than we'd anticipated. Certainly those who shudder at the mere mention of the first-person Command & Conquer: Renegade has little to fear here.
That said they don't have an awful lot to set their pulses racing either. For Commandos sticks to its formula of having, in this case, three differing troops you can switch between at the touch of the space bar, each of whom has different skills.
Want brute force and firepower? Enter the Green Beret. Need someone to sneak around unnoticed? That's the Spy. Looking for some long range cover? Meet the Sniper. Using the combined skills of all these three, replete with regular switching between them, you tackle a variety of missions that have a pleasant, puzzle-like element to them.
So what's the problem them, you may wonder? In this case, it's the fact that as a first-person shooter it's quite good, as a sniper game it's quite good, and as a stealth game it's quite good. Add them all together, and you have a well-packaged hybrid of game genres that just about glue together. The catch? In every one of the genres it tackles - sniping, action and stealth - it's some distance behind the respective market leaders.
And yet in another cunning review twist, reminiscent of an unproductive day in the '24' story lining department, I'm still edging you towards buying it. Not because it's any great moment in gaming history, but more because it's a nice, tidy and enjoyable first-person action adventure, which may lack special tricks but doesn't fall short when it comes to a damned good challenge.
What's more, even if you were a fan of Commandos in its previous livery, with the isometric intense real-time strategy that's not harmed Eidos' bank account over the past few years; you'll find this a respectful migration to a new perspective.
True, it's been simplified a fair bit, but the thinking and plotting behind Commandos has remained intact. And, in fact, moving to first-person mode appears to have liberated the game designers, who are nowhere near as insistent as they used to be on you tackling certain things in certain orders, with little variation. Good on 'em.
Strike Force may not need much a mantel piece to keep its awards on, but it'd not go without a bit of love in your very own home.

Falls Short

1 Rating: 1, Useful: 0 / 5
Date: January 03, 2008
Author: Amazon User

"Commandos Strike Force" is a World War II first person shooter that combines shooting action with a sneaking element. However, despite its attempt at a more unique gaming experience to counteract the thousands of "Medal of Honor" and "Call of Duty" games, "Commandos Strike Force" ultimately falls short of being a good game.

The player commands a three-man team (the "strike force"): a sniper, a green beret, and a spy. Each has their own set of special abilities that are fairly clearly related to their class, though some (the sniper has the ability to throw knives) don't always make sense. A large part of the game is sneaking, similar in style to Metal Gear or Splinter Cell. By this I mean "you avoid people looking at you" and not "there's any skill to it" or anything. This overly simple "stay out of their line of sight" mechanic is nowhere near as developed as its contemporaries. Thus, most of the game is spent shooting, in a manner that, well, is essentially "Medal of Honor" and "Call of Duty", except not as good.

The writing in this game, despite some decent efforts from voice actors, is atrocious. Every cliche that can be thought of for World War 2 is included. The low-class Brit with the terrible Cockney accent who's always two seconds away from becoming a neverending string of "blimey, guvna", or the hotheaded American with some kind of Kennedy accent who yells "Yee-haw!" while his men are being gunned down, or the high-class Brit who serves as the team's spy (I actually assumed he was a high-class British person before I reached the point of the game where he was introduced, and was later proven correct) or the German foes who are almost always referred to as "Nazis" or "Krauts".

The graphics in this game are equally horrible. Despite this being a PS2 game, these are actually closer to a Playstation 1's effects. Everything's too dark, too grainy, and too blocky; there is not a single part of the game that is convincingly rendered. The sound is fairly terrible, too, with the same "Arrrgh!" being repeated by almost every dead soldier in the game.

This game, almost literally, has no good points. There is nothing positive that can be said about it; it fails on every single level.

2/10.

wow!!!!!

5 Rating: 5, Useful: 0 / 0
Date: December 18, 2006
Author: Amazon User

this game is one where you can almost always find an alternate rout. the first mission as sniper, you come acrros guards, there is a way to take all them out without no noe the wiser, but there is also a way to take em out with a bang. i rate this a ten out of five.


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