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PC - Windows : Septerra Core: Legacy of the Creator Reviews

Gas Gauge: 73
Gas Gauge 73
Below are user reviews of Septerra Core: Legacy of the Creator and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Septerra Core: Legacy of the Creator. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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Game Spot 67
Game FAQs
IGN 80






User Reviews (1 - 11 of 28)

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Good game, very unique plot.

4 Rating: 4, Useful: 0 / 0
Date: May 12, 2007
Author: Amazon User

This game is very addicting. The game may not have the most pivitol graphics but the storyline is very interesting and keeps you hooked. The characters are also very interesting and are varied, from a robot dog to a ninja. You will definitly enjoy this game.

This is truley the greatest game ever

5 Rating: 5, Useful: 1 / 3
Date: August 24, 2005
Author: Amazon User

I can think of nothing that can compare to this game the whole idea of it is so great i wish more people bought it..... poor poor valk. studios bankrupt

Some good with some bad, but all in all, it's a solid game.

4 Rating: 4, Useful: 4 / 4
Date: March 20, 2005
Author: Amazon User

Okay, first things first. Septerra Core is built around a fairly unique story, which is something of a rarity in this day and age.
Now that we've gotten past that little step, let's look at this from an indepth perspective:
(FYI Each comment has either a pro or con mark following them.)

Story: The storyline moves at a good pace, without bogging down too much along the way. +

Characters: The list of playable characters is short, only 9 total. The total combinations for the party are limited as you must ALWAYS have Maya, but otherwise, you can build the party to fight certain circumstances. - The characters, though, do have their own personalities and motivations. Makes them believable, even recognizable to players. +

Graphics: The backgrounds are beautiful. + Some of the area maps are a bit too repetitive, which makes it too easy to get lost in. - The characters themselves could have used more animations. -

Sound: The voices are nicely coordinated, HOWEVER, there are problems in some of the actors getting the right feel for certain lines. - The overall music is very short and gets looped too early, meaning it's usually the first thing players will disable. Combat sounds are probably going to be following right behind. -

Mobs: Very few differences in mobs. You see one human type, one animal type, you've seen them all. Aside from coloration, almost no distinctiveness in mobs. - Mobs have too few attacks. There's not quite enough to keep a player from reading a book while they run fights. -

Combat: Slow and tedious. - The use of the limited number of Fate Cards (Spells), and the special skills you find/acquire is rather poorly used. 90% of the mobs, even the bosses can be put down with merely your basic attacks. Using the Cards and Skills isn't really necessary. - It can take a while to get used to the combat system, even if you were familiar with most of the Final Fantasy games or Chrono Trigger. -

Dungeons: There are some HUGE dungeons in the game, getting through them can be a quest in itself. + The dungeons are huge, and getting through them AND then WALKING back out often can push a player's patience to the breaking out. - There is no mention in any of the literature on the game that speaks of the map function, which makes navigating the dungeons so much easier. -

Replayablity: Moderate/High. It's one of those games you beat, then shelf for a few months/year, then dust off when you need something to do. Given the length of the game (I think I clocked it at 75 hours to beat during my rush trial of it), it will keep people going if they pace themselves.

Overall: It does have it's flaws. Every game does. If a player can overlook them, then they can enjoy the game pretty much to it's fullest. Remember that this is an old fashioned RPG, a real gem in this age of FPS and MMOs. Some folks will enjoy it for that fact, some folks won't. It's really a personal call.

Great Game but kind of slow

4 Rating: 4, Useful: 2 / 3
Date: August 03, 2004
Author: Amazon User

Septerra Core is a great rpg. It has great game play, a good story behind it but only a couple cons. It is very fun and has lots of cool features like weapon customization which lets lets you add attacks to your weapon. I also like the fact that you can pick you party instead of just taking what the computer gives you. The only things i can think of that would give this game a 4 star rating is how slow the battle system. Its not that bad but at times i can get kind of boring. And the only other bad thing, and this really bothered me, there was no map! I dont know how many times i got lost because i had no map. But anyway its a great game and it should be added to every rpg-gamers collection

great game!

5 Rating: 5, Useful: 2 / 2
Date: September 08, 2003
Author: Amazon User

lemme tell you...this is a great game. the graphics aren't the best...no 3D, but RPGs were never really graphic-intensive anyways. gameplay, storyline, and battles are much more important than graphics. however, this doesn't mean septerra core doesn't have awesome graphics.

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first off, this game has the overall feel of the final fantasy series. keep in mind septerra core is fashioned after CONSOLE RPGs. hence, this is NOT an action RPG (a la Diablo), so for those of you who are NOT interested in ATB (active time battle) or turn-based time battles, this game is NOT for you. these type of CONSOLE RPGs are usually slower paced and requires more patience....which those of you who play action RPGs may find a tad bit slow...but then of course, final fantasy (which is a great series, btw) would also be slow.

for the critics who claim that septerra core is linear, try playing any of the final fantasy series (or any other CONSOLE RPGs)...most of those are very linear.

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the battles reminds me of chrono trigger very much. you get to see the enemies walking on the map, rather than random battles as you walk around (i.e. final fantasy). also, unlike final fantasy, the battle takes place directly on the walking map, rather than teleported to a different backdrop.

also, the fate cards (magic) that can be combined by several characters is similar to chrono trigger's dual and triple techs. using more than one fate card allows you to summon up greater magic (i.e. greater than the sum of the parts)

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the graphics remind me of the diablo series. however, the backgrounds in septerra core are actually much, much better than the diablo series. they did a really good job on that. however, keep in mind this game is 2D, so no 3D special effects. nonetheless, the characters, enemies, and attacks look great....and the sound is even better.

Good game got kind of boring!

4 Rating: 4, Useful: 1 / 2
Date: September 09, 2002
Author: Amazon User

This was a really good game for like the first couple of hours. Then it was all repetitave you kill the same people over and over again. Plus if you don't level up enough you can get stuck just like I did I had to start all over again I started to play like 5 min then turned it off. Something that was pretty good about it was that it was turn base fighting. But it is a pretty good game but should have more varitey in the game.

Septerra Core: Legacy of the Creator

5 Rating: 5, Useful: 3 / 3
Date: February 15, 2002
Author: Amazon User

This is one hell of a game, any one who thought Final Fantasy 7 was great, you have got to try this. Awesome Anime characters, Breathtaking scenery, Full in game speech, plus a lot more make this game a must have. What the creators have done, is create an entire world from the ground up, a world that is unlike any other you may of seen in any game. Then they writ up the story, meaning that it's the most realistic world you will ever find in a game, as all other games build worlds and levels to suite their story. Instead of me going on and on about how excellent this game is, download the demo to find out just how great it is for yourself at animevamp.box.com.

I' Rather be Sleeping

2 Rating: 2, Useful: 1 / 3
Date: December 18, 2001
Author: Amazon User

Now don't get me wrong, Septerra Core is a good game. Well, at least for the first hour. After that the gameplay gets so repitive and slow I almost fell asleep. The maker of the game also put in faces while people are talking, much like Grandia. But they try to make it look state of the art by having their lips move, but it looks more like cheap clay animation. They also repeat the faces and NPC models, just cutting off the beard someone has and calling that person a whole new person. And the voice acting, don't even get me started on that. If you must get this lackluster game, you should problaly spring for the Jewel Case that includes the awesome Shogo.

This game is ...

2 Rating: 2, Useful: 1 / 4
Date: November 13, 2001
Author: Amazon User

The interface to this game is terrible. I spent the first couple of hours of the game trying to figure out where I needed to go, because the game's interface didn't let me realize I could leave the city. More situations like that followed later in the game.

The battle system is absolutely tedious; it involves clicking the same thing over and over again, to the tune of a slow drumbeat which only helps to ensure that you are thoroughly bored. In fact, the severe lack of music is a problem which plagues the game. This would only be forgivable if it weren't for the fact that other RPGs constantly break new ground in game music, making Septerra Core look absolutely pathetic in comparison. It gives the impression that they spent the budget which was supposed to have hired a composer on advertising instead.

The incessant puzzles you have to solve are very contrived, and you never know whether talking to a certain person will be the key, or whether they will blather on about nothing. If I wanted puzzles, I'd play Riven so that they'd at least be well-done.

Finally, during what I have to assume was a 'boss battle' because the battle dragged on longer than usual and had a louder drumbeat, the game crashed. I would have had to start the battle over again, if it weren't for the fact that I uninstalled the game right then and there. It was too late to return the game to the store, but at least I could get my disk space back.

This game is inferior to Square's games in every area; it is nothing but hype. I can understand why some reviewers would give it high marks - after all the hype, I forced myself to hunt for its redeeming features, and for a while convinced myself that I liked it, until I found myself looking in the walkthrough every ten minutes to find the obscure thing I had to click on, and dozing off during the battles.

Bad Game

2 Rating: 2, Useful: 0 / 0
Date: August 25, 2001
Author: Amazon User

This game could have been great. The concept was good, the graphics were tolerable. But when it comes to gameplay, septerracore fails. The gameplay is repetitive, the bosses are too easy, the 'wilderness' areas are tedious and all the same, involving pulling many switches that toggle 600 doors/bridges all over the map. The graphics are pretty good, but badly executed (i.e. many graphics have been re-used dozens of times). Don't expect a full half-hour of entertainment out of this game.


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