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Guides


PC - Windows : Rising Sun Reviews

Gas Gauge: 80
Gas Gauge 80
Below are user reviews of Rising Sun and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Rising Sun. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 85
CVG 78
IGN 77






User Reviews (1 - 7 of 7)

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An excellent game

4 Rating: 4, Useful: 37 / 37
Date: March 29, 2000
Author: Amazon User

Rising Sun is an all around excellent game, but I do have some caveats. The graphics are good, but not great. For example, units move and fire generically. A flame tank doesnt spew flames when it attacks, it looks like machine gun fire. The same goes for artillery. Fire from 16-inch naval guns looks the same as 60mm mortars. Small stuff surely, but compared to other titles on the market, there is little to no eye candy. Additionally, the maps look very generic. Whether you are fighting in Burma or the Phillipines, it doesnt make a differnce. Guadalcanal looks pretty much like the other islands you may be storming. Compared to the backgrounds of say, Panzer General II, they are a bit bland. Gameplay can also lag a bit. Dont expect instant gratification here: it may take you 4 or 5 rounds to dislodge those marines in a fortified position. There are a lot of factors to take into consideration, but it will take repeated attacks to get a kill. Now for the good parts! I appreciate the realism involved. The game actually requires *thought* not reflex, or simply learning what the AI will do and find a way around it. Rising Sun will provide you with a significant strategic and tactical challenge. Its also very engrossing, before you notice it an entire evening can slip away. I also appreciate the subject matter. Fighting in Europe has been done untold times, and its refreshing to play as the US Marines or Imperial Japanese Army, rather than slapping around the Nazis. Again. And it makes a big difference in game play. There is much more of an emphasis on infantry, as imaginably armor can be rather useless when scaling mountain or fighting through dense jungle. If you are interested in combat in the Pacific Theater, or looking for a good introduction to a wargame. Rising Sun is accessible to newbies and veterans alike, and will reward each with in- depth gameplay and fascinating subject manner.

Promising but Ultimately Too Tedious

3 Rating: 3, Useful: 7 / 7
Date: August 13, 2000
Author: Amazon User

While the concept of this game is intriguing, the slow, plodding gameplay ultimately makes it more tedious than fun. The list of scenarios and the graphics are certainly promising, but after awhile it becomes clear that far too much time will be spent watching units fire at each other-- and not do much damage. It could have really benefited from some way of skipping over the same graphics and sound effects that are carried out ad nauseam during combat. Because you spend so long waiting for anything to happen to your units or enemy units, it becomes almost impossible to gauge the effectiveness of the tactics you might try. This saps what should be the heart of the game: the ability to strategize. Even though Rising Sun is ten times more realistic and historically accurate, I had much more fun playing SSI's Pacific General, simply because the game play is so much more engaging.

Tactical Action Re-visited

5 Rating: 5, Useful: 2 / 2
Date: December 28, 2000
Author: Amazon User

A very pleasant and addictive tactical game. Played at platoon size level very much like older but unforgettable board games as PanzerBlitz and PanzerLeader (but without the time consuming fuss). Challenge level is adjustable for fast paced, "on your toes" raging battles against your computer. Game flow is apprehended right after several trials, learning with every fiasco (U can count on them!). After that, rising challenge level provides for endless entertainment. Terrain layout and maps are superb. U can play on military 2D maps or plunge right on 3D landscapes. As its older brothers, East Front II and West Front Elite (combined in Europe in Flames), this game is a sure shot for tactical wargamers.

Great hardcore wargame

5 Rating: 5, Useful: 2 / 2
Date: August 16, 2001
Author: Amazon User

I own Rising Sun (20$) and Rising Sun Gold (30$). The second one doesn't add much, unless you really want to play the invasion of America. Both are great classic hex based wargame with a nice multimedia overhaul (sounds and 3D tanks and troops). I played this game on an old 333MHz computer and it worked fine. The AI is better than average (see nice explanations in reviews from East Front 2). Compared to these older games (compiled in Europe in Flames), you get here night scenarios (very interesting) and Japanese bunkers and Banzai attacks (fun).

Too much micromanaging

2 Rating: 2, Useful: 0 / 1
Date: May 16, 2003
Author: Amazon User

This game could have been a winner if it wasn't for all the micro managing involved, I guess I'm getting too old and have little patience with games that require a PhD in Military tactics before you can enjoy it.

Awesome War Game

5 Rating: 5, Useful: 0 / 0
Date: February 13, 2000
Author: Amazon User

I have always loved war games, but Rising Sun in my opinion tops them all. The game is very realistic and not easy. The graphics are surperb, and the action in the game is great. It can be very addicting to war game fans. I am looking foward to more of the same in war games. Al DeSantis Brooklyn NY

Winkins

5 Rating: 5, Useful: 0 / 0
Date: June 19, 2000
Author: Amazon User

Nothing to say buy perfect. It is much better than East Front and West Front on both of the graphic and missions. Also, now you can play with the US Marine which is no way in East and West Front.


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