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SNES : Mega Man X Reviews

Below are user reviews of Mega Man X and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Mega Man X. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.



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User Reviews (1 - 11 of 26)

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gamer since 1988

5 Rating: 5, Useful: 0 / 0
Date: June 10, 2002
Author: Amazon User

This game starts off the legendary X series and man oh man is it ever fun to meet everyone for the first time. This is like classic action but capcom but it in an interesting way. For example they have powerup capsules.

Good, but lacking

4 Rating: 4, Useful: 0 / 0
Date: July 29, 2002
Author: Amazon User

This was Capcom's first Mega Man X game. For the most part they pulled it off nicely. Though you began the game normal you had to find four capsules, each one with an upgrade for your body. The leg part would let you dash short distances and jump further. The helmet part allowed you to break certain surfaces with your head. The body part allowed you to withstand twice as much damage. And the arm part let you charge your blaster to a fourth level of damage. Also, you begin this game with a very small life meter. You must find the heart tanks (one is in each of the eight stages) to make it larger. Instead of energy tanks, you now have sub tanks (which you must fill yourself (with surplus energy.)) Also, completing certain stages will alter others. If you beat Chill Penguin's stage, Flame Mammoth's fire factory will have frozen over. If you beat Storm Eagle's stage, the wreckage of his flying machine will destroy the electricity generation in Spark Mandrill's stage. If you beat Launch Octopus, the underground of Sting Chameleon's stage will flood. Being a totally new series, this takes place approximately 100 years after the most recent game in the classic Mega Man series.

The story goes something like this: X, a new breed of robot who can think and make decisions on his own, was unearthed from the remains of an ancient laboratory by Dr. Cain. Fascinated by X, Cain produced his own series of these robots, ignoring the risks. Several of them became Mavericks and began disobeying human orders. To counter this, Cain built Maverick Hunter robots, led by the ultra-powerful Sigma. Unfortunately, after Sigma battled a mysterious red robot called ZERO, he too became a Maverick, bringing Cain's worst fears to life. Oddly enough, Zero went back to normal and joined X. Together they set out to destroy all of the Maverick bots. Unfortunately, Zero was destroyed in action, forcing X to continue alone. Once he ultimately stopped Sigma, he realized the battle was only beginning. It would be continued in future Mega Man X games.

mega man x

5 Rating: 5, Useful: 0 / 0
Date: September 23, 2002
Author: Amazon User

mega man x is great! i really enjoyed playing this game! the bosses were very interesting and some were even hard for me to beat! i loved it!...i still play it today and its been several years since i first played it! this game is worth the money it costs and i believe it is one of the best mega man games ever (and one of the best super nintendo games)!

The beginning of a series

5 Rating: 5, Useful: 0 / 0
Date: February 09, 2003
Author: Amazon User

Mega Man X, the first in the series, combines the best of the original Mega Man series while fusing it with its own futuristic style. This is one of the first Super NES games I ever played and will forever be one of the best. The music, graphics, and storyline, ALL of it is superb (the "Ryu cheat" in this was a nice touch)! While future X games were good (up until X4), none of them ever quite had the charm that this one possesses (maybe it was intended to "pass the banner" from the original series onto its next generation, so to speak.). A MUST-HAVE!

It gives platformers a good look.

4 Rating: 4, Useful: 0 / 0
Date: May 27, 2003
Author: Amazon User

Well, even though Super Mario Bros and Super Star Wars are platformers, they are still good. Yet Mega Man X takes away the platformer blues for those sick wanna be games. In Mega Man X, you have the charge gun and you receive new weapons making it fun and interesting. It is replayable since there are different alternatives to the game. The challenges always have an alternative that can be thought up without a players guide. Each boss is unique and fun. This is a must own.

Possibly one of the best MegaMan games, so far

5 Rating: 5, Useful: 0 / 0
Date: May 31, 2003
Author: Amazon User

If you still haven't got this game, and you've got a SNES laying around somewhere, you need to get this must-have Mega Man game.

Mega Man X blew my mind.

5 Rating: 5, Useful: 0 / 0
Date: October 04, 2003
Author: Amazon User

I remember the first time I rented this game when I was a young lad. It was awsome. Of course at the time I thought it was Megaman 10(because X is 10 in Romannumerals), but once I got older I understood that it was not and loved the new story line. It was a great day when I eventually got a hold of this game for myself. It is probably one of the greatest games in my collection. The action is intense and really pushes your skills to the limit. I now own all the Megaman X games. If you are a fan of Megaman, this game is a must have.

The best Mega Man game ever!

5 Rating: 5, Useful: 0 / 0
Date: December 05, 2003
Author: Amazon User

I have been a Mega Man fan since the beginning. Out of all the games that have come out over the years, Mega Man X is my favorite. Let me explain...

First, I like the departure from the original Mega Man series. The story, the characters, and most importantly, the gameplay has changed. The game plays faster than the Mega Man because of Mega Man's dashing abilities and the action is often times more intense. There are also a ton of hidden extras to find, such as capsiles that give you armor enhancements, heart tanks which increase your life bar, and sub tanks that let you store energy for boss battles.

I could go on for much longer, but nobody likes to read long reviews so I'll just stop here and say that Mega Man X is just about perfect. If you own a Super Nintendo, then this is a must have game.

A quantum leap for the franchise

5 Rating: 5, Useful: 0 / 0
Date: January 02, 2004
Author: Amazon User

After all the mucking up of the story in the original series CAPCOM made a wise move in debuting Megaman on a (then) new system starting from scratch. And what a debut it was! The gameplay and graphics were drastically improved over the original series (Megaman's 1-6).

This game is actually very much like the original Megaman and I had myself feeling Deja Vu's with some of the stages and weapons. Example? Boomer Kuwanger's stage is very much like Elecman's stage, and his weapon is very much like Cutsman's weapon (coincidentally the weapon used to kill Elecman).
The stage select screen is set up similarly too, but has been improved with maps, specs and stage information.

Another deja vu moment comes in Sigma's fortress when the previosuly defeated mavericks appear randomly, again like they did in the original megaman monsteropolis stage.

Music:

The music is outstanding. I don't think even the playstaion versions of this game have matched it (except for X5, whcih recycles the Ranga Bangda music along with Rangda Bangda). I really liked Storm Eagle's music, it made it very pleasant to play.

Gameplay:

Defeating different mavericks alters certain stages. Eg: Sometimes Sting Chameleon's stage has water, other times it doesn't. Flame Mammoth's stage sometimes has lava flowing under platforms, but depending which stage you beat previously, it will only have ash- which adds dramatically to the replay value of this game.

Instead of the disposable energy tanks of the original series, you now have permanant refillable 'Sub-Tanks'. Too cool. You are also able to enhance your abilities via capsules hidden in various stages.

Gripes:

Aside from Rangda Bangda, the Sigma Fortress bosses seemed rather- boring. Sigma's final form and subsequent defeat were fairly anti-climactic.

Conclusion:

A true classic. Buy this one! X2 is also nearly as good.

PS: Unfortunately, capcom repeated history by making the first two in the series outstanding games, but the subsequent games pale shadows in-as-far as fun and playability.

They also mucked up the story again. There will probably never be answers to these questions, but here they are:

- Okay, I thought Dr Cain Created Zero. There were no mentions of Zero being found in a capsule until X4... huh?
- Speaking of Dr Cain... where is he? He mysteriously disappears and is never heard from again.
- How does Zero fix himself in X6?! And why doesn't he give us the thumbs up anymore?
- How can X not know about his past with all the publicity about Megaman's exploits only 100 years prior?

Suggestions:

Make X sleep for another hundred years and fix the story.

Now THIS is an action game!

5 Rating: 5, Useful: 0 / 0
Date: January 08, 2004
Author: Amazon User

Now THIS is an action game!

At the time of Mega Man X's release back in 1993, I didn't think the game was as great as I do now. At the time I was so concerned with what the future of video gaming had in store that I didn't give much notice to quality and instead focused on what video game companies were doing to make games look more realistic. So even though I thought the graphics in the original Mega Man X were quite good at the time, the release of Donkey Kong County was just around the corner and the graphics in THAT game had me so amazed and stunned that suddenly the graphics in any other game looked inferior.

Today, looking back to more than 10 years ago, I can now safely say Mega Man X looks pretty good. It still looks a little dated too, unfortunately, especially compared to Mega Man X3. But graphics aren't important here: this is an ACTION game darn it! When I play an action game I want to go around shooting a LOT of things. And I'm happy to report that all the levels in Mega Man X have a TON of enemies to shoot!

The Armored Armadillo stage alone has more enemies (mostly bats) than ANY stage in any other Mega Man game. The Spark Mandrill and Chill Penguin stages have tons of enemies too. Even the introduction stage (which was weak and empty-looking in X2 and X3) will have you excitedly jumping around, shooting everything that walks or flies into your path. ALL the stages have a substantial amount of enemies. The stages in Mega Man X2 and X3 look empty and dull compared to the ones in the original X. This is the number one reason the original MMX is my favorite of all the X games on the Super NES. Capcom threw in as many enemies in each level as they possibly could (including the Sigma stages) and THAT'S what I like to see!

Mega Man X also has the best music of all the X games. You can easily remember and hum all the music in the game. Some of the themes are slightly weaker than others, but nothing ever reaches over to the boring side. Every piece of music is at the very least, pleasant (of course getting into the whole robotic Mega Man atmosphere helps to really appreciate it, hehe). My personal favorite themes are the password screen theme (touching and sad) the lonely highway theme (when you beat the game and Mega Man is walking to the left) and the jazzy/dance theme that plays immediately after that (the screen where a computer or TV is shown in the background).

The bosses are really fun to fight too. Chill Penguin has a lot of different attacks (including shooting ice and jumping at you), Spark Mandrill will shoot sparks and swing around from the ceiling, Flame Mammoth shoots fireballs and jumps around, Sting Chameleon drops thorns on top of you and attacks with his tongue, etc. And get this: every time you turn on the game the bosses attack you differently. For example: if one time you play the game and the first thing Spark Mandrill does is jump at you, the next time you play the game the first thing he might do is throw electric at you. You never know what will happen, and that helps make the game less predictable and more enjoyable.

Expect to see the coolest Mega Man X weapons. There are two extremely powerful weapons called Storm Tornado and Fire Wave, which make dashing through the levels a breeze. These two weapons happen to take out most enemies in a matter of seconds. All the weapons in the game are awesome (even though the Electric Spark and Rolling Shield are fairly weak, they are pretty fun to mess around with). Capcom was never able to create such cool weapons in a Mega Man game again.

And finally, Capcom got it right. What's the "it" you ask? Instead of making an entirely new stage where you have to re-fight the 8 Maverick bosses, in this game the 8 Maverick bosses are spread out through each of the three Sigma stages. I figure if Capcom is going to make you fight those bosses again at LEAST make doing so as interesting as possible. And they did!

Overall, action games don't get more exciting than this, and I recommend picking up a copy of this game. So addicting you'll want to play through the game HUNDREDS of times (like me!) I could talk about the game endlessly. Pick it up! Please!


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